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  1. Qt
  2. QTBUG-22669

Check gl device for highest available multisampling

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    • Suggestion
    • Resolution: Done
    • Not Evaluated
    • 5.0.0
    • 5.0.0
    • GUI: OpenGL
    • None
    • Any

    • 7dca7c3c571ec595b792bbc2d2d448aac587886a a541fd4d7133618a3748b952196dd69dae786e95

    Description

      Currently qsgcontext sets the multisample size to 16. If the gl device cannot handle this (e.g. max of 4), Qt default to 0 (no anti-aliasing).

      There should be a method to check if the set number is capable and, if not, pulls that number at runtime down to the highest capable.

      Assuming glChooseConfig can be used to find this - something similar is being done in src/gui/qegl.cpp for pixel formats.

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            rodal Samuel Rødal
            dajansen Damian Jansen (closed Nokia identity) (Inactive)
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            Dates

              Created:
              Updated:
              Resolved:

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