Details
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Suggestion
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Resolution: Done
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Not Evaluated
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5.0.0
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None
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Any
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7dca7c3c571ec595b792bbc2d2d448aac587886a a541fd4d7133618a3748b952196dd69dae786e95
Description
Currently qsgcontext sets the multisample size to 16. If the gl device cannot handle this (e.g. max of 4), Qt default to 0 (no anti-aliasing).
There should be a method to check if the set number is capable and, if not, pulls that number at runtime down to the highest capable.
Assuming glChooseConfig can be used to find this - something similar is being done in src/gui/qegl.cpp for pixel formats.