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  1. Qt
  2. QTBUG-34331

[regression] DnD won't send "drop()" unless mouse moves > 1 px after QDrag::exec()

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      If you load the draggableicons and set a breakpoint in the drop() handler, you can see that just clicking the mouse on a bitmap and releasing it in place will not cause a drop event. Instead, you get a Qt::IgnoreAction.

      This has broken the way I do mouse handling in several working Qt 4 applications. Someone probably did it on purpose as an "optimization", but I consider it a bug. That's because I use "internal drags" as a substitute for ordinary mouse handling once a button has been pressed, due to the robustness of drag & drop (with respect to things like Alt-Tab, for instance).

      My feature is not necessarily the only one where a programmer could want to distinguish a mouse release in place from a cancellation, e.g. with ESCAPE. But for a motivating example of what I've done with this technique, see:

      http://hostilefork.com/2007/11/25/lost-focus-placeholder/

      I'm on Kubuntu 13, but it may be something that each platform plug-in does differently. The behavior does not seem to be a property of the settings used, rather a limitation of the drag and drop engine. The cause is presumably somewhere in:

      https://qt.gitorious.org/qt/qtbase/source/da7e534df254b4b03c289d4286f887cd98059782%3asrc/plugins/platforms/xcb/qxcbdrag.cpp

      I would suggest that the first thing a drag and drop do is call back with a dragMoveEvent() at the current location (to get the drop disposition). This puts the application developer in control of whether to accept or reject it; a strictly more powerful proposition than the current behavior.

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              qt.team.quick.subscriptions Qt Quick and Widgets Team
              hostilefork Brian Dickens
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