Details
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Bug
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Resolution: Done
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P4: Low
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5.3.1
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None
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5a9f0131f8c0b7424a4d323b0f65237206be45ea
Description
The timer that calculates syncTime (qtdeclarative/src/quick/scenegraph/qsgthreadedrenderloop.cpp:1178) is in the wrong spot. It seems that if the scenegraph isn't updated, the thread sleeps until VSYNC, and this wait is added to the value of the timer. This means that on frames where the scenegraph isn't updated, the value reported is much too high. If I'm not mistaken, and this really is a bug, I'll gladly provide a patch.
Attachments
For Gerrit Dashboard: QTBUG-40556 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
91534,3 | Move syncTimer measurment to the correct place. | 5.3 | qt/qtdeclarative | Status: MERGED | +2 | 0 |