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  1. Qt
  2. QTBUG-46815

Qt3D Texture Mapping from loaded obj not working correctly (using a DiffuseMapMaterial & Mesh)

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Details

    • Bug
    • Resolution: Done
    • P2: Important
    • 5.6.0 RC
    • 5.5.0 RC, 5.5.0
    • Qt3D
    • Tested on Windows MSVC 2012 with Qt 5.5 Beta and RC
    • a30f089e82c726e5fd28bd3869571a615c8f5d6e

    Description

      When loading a Mesh from obj format and then applying a texture with DiffuseMapMaterial, the texture is not correct.

      When the same object is loaded in Blender, the texture is correctly applied.

      In the attachment you can find:

      • Full demo project with 3 different models (obj and texture files)
      • Expected output of Blender

      Any pointers what could go wrong here or how to fix this?

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            janichol Andy Nichols
            chrisvplay Christian Feldbacher
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            Dates

              Created:
              Updated:
              Resolved:

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