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  1. Qt Design Studio
  2. QDS-3025

Adding a spotlight under another node that is not in global origin places the light gizmo to global origin in 3D view

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Details

    • Bug
    • Resolution: Done
    • P3: Somewhat important
    • QDS 3.0
    • QDS 1.6.1
    • 3D View
    • None
    • 1
    • 8a3c3fa5cf91b1d57a934450bb6b65decd0762c4 (qt/qtquick3d/dev) 02393de8e9794dbf5194940c7a29a42c97421dda (qt/qtquick3d/6.2)
    • QDS 3D - 2021 Week 47/48

    Description

      Adding a spotlight under another node that is not in global origin places the light gizmo to global origin in 3D view. Only happens for spotlight. There is also a pivot line to where the light gizmo is supposed to be. 

      This only persists until you manipulate the transform of the light (move, rotate, or scale).

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            e0348803 Miikka Heikkinen
            e0348803 Miikka Heikkinen
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            Dates

              Created:
              Updated:
              Resolved:

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