Details
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Bug
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Resolution: Unresolved
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P2: Important
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QDS 2.0 Beta
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None
Description
Deleting a material makes all objects this material is assigned to disappear.
This may lead to hard to detect bugs in the scene.
A better approach would be to assign a temporary "error shader" to signal that something is wrong or use a default material.
Attachments
Issue Links
- depends on
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QTBUG-91046 There should be a way to visualize models without any material assigned
- Closed