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  1. Qt 3D Studio
  2. QT3DS-2468

Improve UV projection on basic cylinder

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Details

    • Suggestion
    • Resolution: Unresolved
    • P3: Somewhat important
    • None
    • Qt 3D Studio 2.1
    • Editor Application
    • None

    Description

      The texture projecting on basic object cylinder seems to be a little bit off.

      • On the side it should use the whole texture, stretch if needed.
      • On the ends it should use full width/height of the texture, stretch if needed.

      Example texture:

       

      Current and desired projection:

       

      Currently it seems like below parts of the image are projected in this case.

       

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            Unassigned Unassigned
            mahonkam Mats Honkamaa
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            Dates

              Created:
              Updated:

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