Details
-
Bug
-
Resolution: Unresolved
-
P3: Somewhat important
-
None
-
Qt 3D Studio 2.1
-
None
Description
Example 1
- I have imported a FBX model into studio, this model has 1 mesh.
- I add this model to a scene i 3D Studio.
- I refresh this import with a model that has >1 meshes.
- The additional mesh will import, you can see it in the project palette and you can see it in the actual scene.
- You cannot see the additional mesh in the Timeline Palette though.
Example 2
- I do the other way around, starting with a model that has several meshes and refresh it with a model that has one or more meshes removed.
- The issue now is that the meshes that do no longer exist in the 3d model are still in the project.