Details
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Bug
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Resolution: Done
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P2: Important
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Qt 3D Studio 2.3
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bfb68aef8924c87d9aff1e5b809ef0557bc305de
Description
Try to improve the directional light shadow quality even more without a hit to performance.
Shadow far clip could probably be taken from the light's shadow properties instead of the camera properties to give more control.
Shadow depth bias range should be changed in this task as well. We'll need 3 decimals to control it at fine enough steps.
Attachments
For Gerrit Dashboard: QT3DS-3273 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
298093,2 | Limit directional shadow map frustum to scene bounds | 2.7 | qt3dstudio/ogl-runtime | Status: MERGED | +2 | 0 |