Details
-
Bug
-
Resolution: Fixed
-
P3: Somewhat important
-
Qt 3D Studio 2.4 BETA1
-
None
-
-
5b1373a189bbdc17fdb7fd51b051bc9e7dc791f2
Description
The default camera in Blender has the following clipping distances:
Near: 0.1
Far: 1000
When I export as FBX and import in Studio I get:
Near: 10
Far: 10000
When I export as DAE and import in Studio I get:
Near: 0.1
Far: 100