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    • Technical task
    • Resolution: Won't Do
    • P3: Somewhat important
    • None
    • Runtime 2.x
    • None

    Description

      When the materials for a model's submeshes are regenerated (e.g. due to a property change that toggles SSAO or shadow mapping) certain Qt 3D objects can be left around while not actually used anymore. Investigate and prevent this.

      Similarly, ensure that a full scene reload (or opening a different scene) does not leave Qt 3D objects lurking around.

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            lagocs Laszlo Agocs
            lagocs Laszlo Agocs
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