When using a RenderCapture within a RenderTargetSelector, the RenderCapture should read back from the FBO's color attachment 0 instead of reading from the back buffer directly.
For Gerrit Dashboard: QTBUG-61547 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
198115,5 | RenderCapture: read back from the correct framebuffer | 5.9 | qt/qt3d | Status: MERGED | +2 | 0 |