Details
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Task
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Resolution: Done
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P2: Important
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5.15
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None
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5
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0c068aabf348668e5f9a5f8844ec899df83afde6 (qt/qtquick3d/dev) 1d728bcde991e92203211f7dfa82624b40fd1a94 (qt/qtquick3d/6.0)
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Qt Quick 3D - 51/52
Description
Currently the shadow passes only use items that are completely opaque. It should also be possible to also incorporate materials that have only alpha cutout. This should make it possible render foliage (typically using alpha cutout) into the shadow map.