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  1. Qt
  2. QTBUG-84204

Qt 3D leaks FBO

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Details

    • Bug
    • Resolution: Fixed
    • P1: Critical
    • 5.15.1
    • 5.15.0 RC2
    • Qt3D
    • None

    Description

      Qt3D is not releasing all FBO on destruction. In cases you have your application load and unload a Qt 3D scene dynamically (e.g Loader { Scene3D {} }) this results in leaking the GPU memory associated with each FBO which could lead to huge GPU Ram allocations.

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            seanharmer Sean Harmer
            lemire_p Paul Lemire
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            Dates

              Created:
              Updated:
              Resolved:

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