Uploaded image for project: 'Qt'
  1. Qt
  2. QTBUG-93258

Add support for particle shader feature levels

    XMLWordPrintable

Details

    • Task
    • Resolution: Fixed
    • P2: Important
    • 6.2
    • 6.1
    • Quick: 3D
    • None

    Description

      Currently particles use a single vertex & frament shader. Depending on which features are used, different shaders could be used. This should increase the performance of simpler particles, especially when we continue adding more features and making GLSL more complicated.

      Attachments

        No reviews matched the request. Check your Options in the drop-down menu of this sections header.

        Activity

          People

            kagro Kaj Grönholm
            kagro Kaj Grönholm
            Votes:
            0 Vote for this issue
            Watchers:
            1 Start watching this issue

            Dates

              Created:
              Updated:
              Resolved:

              Gerrit Reviews

                There are no open Gerrit changes