drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5001, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x138b prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5002, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5003, ++refcnt 3 FB_ID 5002, --refcnt 3 FB_ID 5003, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x3301c00 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 19ms, sync=1, render=1, swap=17 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=14, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync complete event id=0, timestamp=9878:10453 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5002, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x1389 prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5003, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5001, ++refcnt 3 FB_ID 5003, --refcnt 3 FB_ID 5001, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x3301e70 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 22ms, sync=1, render=1, swap=19 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=11, animations=2 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - animationStopped() qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync complete event id=0, timestamp=9878:30398 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5003, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x138a prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5001, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5002, ++refcnt 3 FB_ID 5001, --refcnt 3 FB_ID 5002, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x33020e0 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 15ms, sync=4, render=1, swap=10 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x34fe2e0, parent=0x34f9a60, geometry=0,0 1920x680, z=-1) Visible qt.quick.dirty: QSGNode: QQuickRepeater(0x3508e10, parent=0x35150b0, geometry=0,0 1920x680) Visible qt.quick.dirty: QSGNode: QWaylandQuickItem(0x35022b0, parent=0x350c2d0, geometry=0,0 1920x720) Visible qt.quick.dirty: QSGNode: QWaylandQuickShellSurfaceItem(0x350c2d0, parent=0x35150b0, geometry=0,0 1920x720) ChildrenStackingChanged|Visible qt.quick.dirty: QSGNode: QQuickLoader(0x35150b0, parent=0x350f1a0, geometry=0,0 1920x680) ChildrenStackingChanged|Visible qt.quick.dirty: QSGNode: QQuickContentItem(0x350f1a0, name="Page", parent=0x34f9a60, geometry=0,0 1920x680) ChildrenStackingChanged|Visible qt.quick.dirty: QSGNode: QQuickStackView(0x3420e80, parent=0x3417810, geometry=0,40 1920x680) ChildrenStackingChanged qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickPage(0x34f9a60, parent=0x3420e80, geometry=-1920,0 1920x680) Position|ChildrenStackingChanged|Visible qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=11, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 complete event id=0, timestamp=9878:50439 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5001, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x138b prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5002, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5003, ++refcnt 3 FB_ID 5002, --refcnt 3 FB_ID 5003, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x3302350 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 20ms, sync=3, render=1, swap=16 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() complete event id=0, timestamp=9878:70447 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5002, --refcnt 2 qt.quick.touch: QTouchEvent(TouchBegin device: "centraltouch" states: TouchPointPressed, 1 points: (TouchPoint(2000001 (1064.71,15.451) TouchPointPressed pressure 1 ellipse (8 x 8 angle 0) vel (0,0) start (1064.71,15.451) last (1064.71,15.451) delta (0,0))) qt.quick.touch: - delivering QTouchEvent(TouchBegin device: "centraltouch" states: TouchPointPressed, 1 points: (TouchPoint(2000001 (1064.71,15.451) TouchPointPressed pressure 1 ellipse (8 x 8 angle 0) vel (0,0) start (1064.71,15.451) last (1064.71,15.451) delta (0,0))) qt.quick.touch: considering delivering QTouchEvent(TouchBegin device: "centraltouch" states: TouchPointPressed, 1 points: (TouchPoint(2000001 (69.7053,9.45104) TouchPointPressed pressure 1 ellipse (8 x 8 angle 0) vel (0,0) start (69.7053,9.45104) last (69.7053,9.45104) delta (0,0))) to QQuickIconLabel(0x346e290, parent=0x341e650, geometry=8,6 84x28) qt.quick.touch: - actually delivering QTouchEvent(TouchBegin device: "centraltouch" states: TouchPointPressed, 1 points: (TouchPoint(2000001 (69.7053,9.45104) TouchPointPressed pressure 1 ellipse (8 x 8 angle 0) vel (0,0) start (69.7053,9.45104) last (69.7053,9.45104) delta (0,0))) to QQuickIconLabel(0x346e290, parent=0x341e650, geometry=8,6 84x28) qt.quick.touch: considering delivering QTouchEvent(TouchBegin device: "centraltouch" states: TouchPointPressed, 1 points: (TouchPoint(2000001 (77.7053,15.451) TouchPointPressed pressure 1 ellipse (8 x 8 angle 0) vel (0,0) start (77.7053,15.451) last (77.7053,15.451) delta (0,0))) to QQuickButton(0x341e650, parent=0x341a430, geometry=263,0 100x40) qt.quick.touch: - actually delivering QTouchEvent(TouchBegin device: "centraltouch" states: TouchPointPressed, 1 points: (TouchPoint(2000001 (77.7053,15.451) TouchPointPressed pressure 1 ellipse (8 x 8 angle 0) vel (0,0) start (77.7053,15.451) last (77.7053,15.451) delta (0,0))) to QQuickButton(0x341e650, parent=0x341a430, geometry=263,0 100x40) qt.quick.focus: QQuickWindowPrivate::setFocusInScope(): qt.quick.focus: scope: QQuickRootItem(0x3417810) qt.quick.focus: scopeSubFocusItem: QQuickButton(0x341cc50) qt.quick.focus: item: QQuickButton(0x341e650) qt.quick.focus: activeFocusItem: QQuickButton(0x341cc50) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.pointer.events: QQuickEventPoint(accepted:false state:Pressed scenePos:QPointF(1064.71,15.451) id:2000001 timeHeld:0) false -> true qt.quick.pointer.grab: "centraltouch " point 2000001 Pressed @ QPointF(1064.71,15.451) : grab QObject(0x0) -> QQuickButton(0x341e650, parent=0x341a430, geometry=263,0 100x40) qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.hover.trace: QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) QQuickRootItem(0x3417810, parent=0x0, geometry=0,0 1920x720) QPointF(1064.71,15.451) QPointF(1064.71,15.451) subtreeHoverEnabled true qt.quick.hover.trace: QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) QQuickStackView(0x3420e80, parent=0x3417810, geometry=0,40 1920x680) QPointF(1064.71,15.451) QPointF(1064.71,15.451) subtreeHoverEnabled true qt.quick.hover.trace: QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) QQuickPage(0x3512220, parent=0x3420e80, geometry=0,0 1920x680) QPointF(1064.71,15.451) QPointF(1064.71,15.451) subtreeHoverEnabled true qt.quick.hover.trace: QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) QQuickContentItem(0x34fceb0, name="Page", parent=0x3512220, geometry=0,0 1920x680) QPointF(1064.71,15.451) QPointF(1064.71,15.451) subtreeHoverEnabled true qt.quick.hover.trace: QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) QQuickLoader(0x3512680, parent=0x34fceb0, geometry=0,0 1920x680) QPointF(1064.71,15.451) QPointF(1064.71,15.451) subtreeHoverEnabled true qt.quick.hover.trace: QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) QQuickRepeater(0x3510520, parent=0x3512680, geometry=0,0 1920x680) QPointF(1064.71,15.451) QPointF(1064.71,15.451) subtreeHoverEnabled false qt.quick.hover.trace: QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) QWaylandQuickShellSurfaceItem(0x3518b50, parent=0x3512680, geometry=0,0 1920x720) QPointF(1064.71,15.451) QPointF(1064.71,15.451) subtreeHoverEnabled true qt.quick.hover.trace: QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) QWaylandQuickItem(0x351a300, parent=0x3518b50, geometry=0,0 1920x720) QPointF(1064.71,15.451) QPointF(1064.71,15.451) subtreeHoverEnabled true qt.quick.hover.trace: QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) QQuickRectangle(0x35155b0, parent=0x3512220, geometry=0,0 1920x680, z=-1) QPointF(1064.71,15.451) QPointF(1064.71,15.451) subtreeHoverEnabled false qt.quick.hover.trace: QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) QQuickRowLayout(0x341a430, parent=0x3417810, geometry=724,0 472x40) QPointF(1064.71,15.451) QPointF(1064.71,15.451) subtreeHoverEnabled false qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x346cf00, parent=0x341e650, geometry=0,0 100x40, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=3, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x1389 prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5003, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5001, ++refcnt 3 FB_ID 5003, --refcnt 3 FB_ID 5001, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x33025c0 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 14ms, sync=2, render=2, swap=10 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() complete event id=0, timestamp=9879:790486 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5003, --refcnt 2 qt.quick.touch: QTouchEvent(TouchEnd device: "centraltouch" states: TouchPointReleased, 1 points: (TouchPoint(2000001 (1064.71,15.451) TouchPointReleased pressure 0 ellipse (8 x 8 angle 0) vel (0,0) start (1064.71,15.451) last (1064.71,15.451) delta (0,0))) qt.quick.touch: - delivering QTouchEvent(TouchEnd device: "centraltouch" states: TouchPointReleased, 1 points: (TouchPoint(2000001 (1064.71,15.451) TouchPointReleased pressure 0 ellipse (8 x 8 angle 0) vel (0,0) start (1064.71,15.451) last (1064.71,15.451) delta (0,0))) qt.quick.touch: considering delivering QTouchEvent(TouchEnd device: "centraltouch" states: TouchPointReleased, 1 points: (TouchPoint(2000001 (77.7053,15.451) TouchPointReleased pressure 0 ellipse (8 x 8 angle 0) vel (0,0) start (77.7053,15.451) last (77.7053,15.451) delta (0,0))) to QQuickButton(0x341e650, parent=0x341a430, geometry=263,0 100x40) qt.quick.touch: - actually delivering QTouchEvent(TouchEnd device: "centraltouch" states: TouchPointReleased, 1 points: (TouchPoint(2000001 (77.7053,15.451) TouchPointReleased pressure 0 ellipse (8 x 8 angle 0) vel (0,0) start (77.7053,15.451) last (77.7053,15.451) delta (0,0))) to QQuickButton(0x341e650, parent=0x341a430, geometry=263,0 100x40) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.hover.trace: QQuickText(0x341a880, parent=0x341a430, geometry=0,8 46x24) false -> false qt.quick.hover.trace: QQuickRowLayout(0x341a430, parent=0x3417810, geometry=724,0 472x40) false -> false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.focus: QQuickWindowPrivate::setFocusInScope(): qt.quick.focus: scope: QQuickStackView(0x3420e80) qt.quick.focus: scopeSubFocusItem: QQuickPage(0x3512220) qt.quick.focus: item: QQuickPage(0x34f9a60) qt.quick.focus: activeFocusItem: QQuickButton(0x341e650) qt.quick.pointer.events: QQuickEventPoint(accepted:false state:Released scenePos:QPointF(1064.71,15.451) id:2000001 timeHeld:0.16) false -> true qt.quick.pointer.events: QQuickEventPoint(accepted:true state:Released scenePos:QPointF(1064.71,15.451) id:2000001 timeHeld:0.16) true -> false qt.quick.touch.target: TP 2000001 released qt.quick.pointer.grab: "centraltouch " point 2000001 Released @ QPointF(1064.71,15.451) : grab QQuickButton(0x341e650) -> QQuickItem(0) qt.scenegraph.renderloop: - animationStarted() qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x34fe2e0, parent=0x34f9a60, geometry=0,0 1920x680, z=-1) Visible qt.quick.dirty: QSGNode: QQuickRepeater(0x3508e10, parent=0x35150b0, geometry=0,0 1920x680) Visible qt.quick.dirty: QSGNode: QWaylandQuickItem(0x35022b0, parent=0x350c2d0, geometry=0,0 1920x720) Visible qt.quick.dirty: QSGNode: QWaylandQuickShellSurfaceItem(0x350c2d0, parent=0x35150b0, geometry=0,0 1920x720) ChildrenStackingChanged|Visible qt.quick.dirty: QSGNode: QQuickLoader(0x35150b0, parent=0x350f1a0, geometry=0,0 1920x680) ChildrenStackingChanged|Visible qt.quick.dirty: QSGNode: QQuickContentItem(0x350f1a0, name="Page", parent=0x34f9a60, geometry=0,0 1920x680) ChildrenStackingChanged|Visible qt.quick.dirty: QSGNode: QQuickStackView(0x3420e80, parent=0x3417810, geometry=0,40 1920x680) ChildrenStackingChanged qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickPage(0x34f9a60, parent=0x3420e80, geometry=-1920,0 1920x680) ChildrenStackingChanged|Visible qt.quick.dirty: QSGNode: QQuickText(0x341a880, parent=0x341a430, geometry=0,8 46x24) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x346cf00, parent=0x341e650, geometry=0,0 100x40, z=-1) Content qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=7, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x138a prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5001, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5002, ++refcnt 3 FB_ID 5001, --refcnt 3 FB_ID 5002, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x3302830 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 15ms, sync=4, render=1, swap=9 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 complete event id=0, timestamp=9879:952330 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5001, --refcnt 2 qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=8, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x138b prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5002, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5003, ++refcnt 3 FB_ID 5002, --refcnt 3 FB_ID 5003, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x3302aa0 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 9ms, sync=1, render=2, swap=5 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, binding=0, rendering=0 complete event id=0, timestamp=9879:970426 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5002, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x1389 prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5003, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5001, ++refcnt 3 FB_ID 5003, --refcnt 3 FB_ID 5001, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x3302d10 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 19ms, sync=0, render=1, swap=18 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=18, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, binding=0, rendering=1 qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync complete event id=0, timestamp=9879:990891 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5003, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x138a prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5001, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5002, ++refcnt 3 FB_ID 5001, --refcnt 3 FB_ID 5002, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x3302f80 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 20ms, sync=0, render=4, swap=16 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=13, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, binding=0, rendering=1 qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync complete event id=0, timestamp=9880:10695 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5001, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x138b prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5002, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5003, ++refcnt 3 FB_ID 5002, --refcnt 3 FB_ID 5003, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x33031f0 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 17ms, sync=0, render=1, swap=16 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=12, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, binding=0, rendering=1 qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync complete event id=0, timestamp=9880:30781 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5002, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x1389 prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5003, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5001, ++refcnt 3 FB_ID 5003, --refcnt 3 FB_ID 5001, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x3303460 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 21ms, sync=2, render=2, swap=16 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=15, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.renderloop: - polish and sync update request complete event id=0, timestamp=9880:50834 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5003, --refcnt 2 qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x138a prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5001, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5002, ++refcnt 3 FB_ID 5001, --refcnt 3 FB_ID 5002, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x33036d0 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 16ms, sync=2, render=2, swap=11 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=4, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync complete event id=0, timestamp=9880:70699 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5001, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x138b prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5002, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5003, ++refcnt 3 FB_ID 5002, --refcnt 3 FB_ID 5003, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x3303940 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 25ms, sync=0, render=3, swap=22 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=20, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync complete event id=0, timestamp=9880:91086 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5002, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x1389 prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5003, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5001, ++refcnt 3 FB_ID 5003, --refcnt 3 FB_ID 5001, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x3303bb0 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 15ms, sync=1, render=3, swap=11 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=8, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, binding=0, rendering=1 qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync complete event id=0, timestamp=9880:110696 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5003, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x138a prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5001, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5002, ++refcnt 3 FB_ID 5001, --refcnt 3 FB_ID 5002, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x3303e20 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 18ms, sync=0, render=1, swap=16 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=12, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync complete event id=0, timestamp=9880:130651 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5001, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x138b prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5002, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5003, ++refcnt 3 FB_ID 5002, --refcnt 3 FB_ID 5003, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x3301990 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 18ms, sync=0, render=1, swap=17 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=12, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync complete event id=0, timestamp=9880:152356 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5002, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x1389 prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5003, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5001, ++refcnt 3 FB_ID 5003, --refcnt 3 FB_ID 5001, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x3301c00 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 21ms, sync=0, render=1, swap=19 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=15, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync complete event id=0, timestamp=9880:170624 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5003, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x138a prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5001, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5002, ++refcnt 3 FB_ID 5001, --refcnt 3 FB_ID 5002, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x3301e70 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 17ms, sync=0, render=1, swap=16 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=11, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync complete event id=0, timestamp=9880:190739 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5001, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x138b prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5002, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5003, ++refcnt 3 FB_ID 5002, --refcnt 3 FB_ID 5003, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x33020e0 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 20ms, sync=0, render=1, swap=19 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=14, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, binding=0, rendering=1 qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync complete event id=0, timestamp=9880:210617 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5002, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x1389 prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5003, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5001, ++refcnt 3 FB_ID 5003, --refcnt 3 FB_ID 5001, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x3302350 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 20ms, sync=0, render=1, swap=18 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=14, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync complete event id=0, timestamp=9880:230665 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5003, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x138a prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5001, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5002, ++refcnt 3 FB_ID 5001, --refcnt 3 FB_ID 5002, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x33025c0 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 19ms, sync=0, render=1, swap=17 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=13, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync complete event id=0, timestamp=9880:250791 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5001, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x138b prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5002, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5003, ++refcnt 3 FB_ID 5002, --refcnt 3 FB_ID 5003, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x3302830 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 19ms, sync=0, render=1, swap=18 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=14, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync complete event id=0, timestamp=9880:270660 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5002, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x1389 prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5003, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5001, ++refcnt 3 FB_ID 5003, --refcnt 3 FB_ID 5001, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x3302aa0 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 20ms, sync=0, render=1, swap=18 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=14, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync complete event id=0, timestamp=9880:294063 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5003, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x138a prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5001, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5002, ++refcnt 3 FB_ID 5001, --refcnt 3 FB_ID 5002, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x3302d10 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 25ms, sync=0, render=1, swap=24 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=20, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync complete event id=0, timestamp=9880:310552 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5001, --refcnt 2 qt.scenegraph.renderloop: - wait for sync DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x138b prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5002, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5003, ++refcnt 3 FB_ID 5002, --refcnt 3 FB_ID 5003, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x3302f80 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 13ms, sync=3, render=1, swap=8 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=1, blockedForSync=4, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync complete event id=0, timestamp=9880:330602 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5002, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x1389 prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5003, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5001, ++refcnt 3 FB_ID 5003, --refcnt 3 FB_ID 5001, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x33031f0 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 20ms, sync=0, render=0, swap=19 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update on window - on render thread QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=14, animations=6 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.quick.hover.trace: QQuickItem(0x3512220, parent=0x0, geometry=1920,0 1920x680) true -> false qt.quick.hover.trace: QQuickItem(0x34fceb0, name="Page", parent=0x0, geometry=0,0 1920x680) true -> false qt.quick.hover.trace: QQuickLoader(0x3512680, parent=0x0, geometry=0,0 1920x680) true -> false qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync complete event id=0, timestamp=9880:350692 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5003, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x138a prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5001, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5002, ++refcnt 3 FB_ID 5001, --refcnt 3 FB_ID 5002, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x3303460 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 23ms, sync=0, render=1, swap=22 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickPage(0x34f9a60, parent=0x3420e80, geometry=0,0 1920x680) Position qt.quick.dirty: QSGNode: QQuickStackView(0x3420e80, parent=0x3417810, geometry=0,40 1920x680) ChildrenChanged|ChildrenStackingChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, binding=0, rendering=1 qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=16, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - animationStopped() qt.scenegraph.renderloop: - polish and sync update request qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync complete event id=0, timestamp=9880:370701 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5001, --refcnt 2 DRM_IOCTL_MODE_ATOMIC enter! obj 4001 type eeeeeeee count 10|18 prop 9015 CRTC_ID <= 0x3e9 prop 9014 FB_ID <= 0x138b prop 9013 CRTC_H <= 0x2d0 prop 9012 CRTC_W <= 0x780 prop 9011 CRTC_Y <= 0x0 prop 9010 CRTC_X <= 0x0 prop 9009 SRC_H <= 0x2d00000 prop 9008 SRC_W <= 0x7800000 prop 9007 SRC_Y <= 0x0 prop 9006 SRC_X <= 0x0 FB_ID 5002, ++refcnt 4 drm_plane_set_property_fe - crtc = 32ffab0 FB_ID 5003, ++refcnt 3 FB_ID 5002, --refcnt 3 FB_ID 5003, set to plane drm_plane_set_property_fe - crtc_h = 720 drm_plane_set_property_fe - crtc_w = 1920 drm_plane_set_property_fe - crtc_y = 0 drm_plane_set_property_fe - crtc_x = 0 drm_plane_set_property_fe - src_h = 720 drm_plane_set_property_fe - src_w = 1920 drm_plane_set_property_fe - src_y = 0 drm_plane_set_property_fe - src_x = 0 drm_atomic_start_fe - crtc=0x1 pending=0x0 drm_atomic_prepare_commit_fe - pipeline setting - index = 0 register event type = 1 id = 0 state = 0x33036d0 user = 0x32fc4a0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 16ms, sync=2, render=1, swap=13 - (on render thread) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=7, animations=0 - (on Gui thread) QQuickWindowQmlImpl(0x3418060 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), geometry=0,0 1920x720) qt.scenegraph.renderloop: (RT) - no changes, render aborted complete event id=0, timestamp=9880:390667 drm_atomic_end_fe - crtc=0x1 pending=0x0 write event 2 to fd 6, size=16 FB_ID 5002, --refcnt 2 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore()