Initialization
time |
133 |
In-process
GPU |
false |
Passthrough
Command Decoder |
true |
Sandboxed |
true |
GPU0 |
VENDOR=
0xffff [Google Inc. (Google)], DEVICE=0xffff [ANGLE (Google,
Vulkan 1.2.0 (SwiftShader Device (Subzero) (0x0000C0DE)),
SwiftShader driver-5.0.0)], LUID={0,0} *ACTIVE* |
Optimus |
false |
AMD
switchable |
false |
Desktop
compositing |
Aero
Glass |
Direct
composition |
false |
Supports
overlays |
false |
YUY2
overlay support |
NONE |
NV12
overlay support |
NONE |
BGRA8
overlay support |
NONE |
RGB10A2
overlay support |
NONE |
Diagonal
Monitor Size of \\.\DISPLAY1 |
26.9" |
Driver
D3D12 feature level |
Not
supported |
Driver
Vulkan API version |
Not
supported |
Driver
vendor |
SwANGLE |
Driver
version |
5.0.0 |
GPU
CUDA compute capability major version |
0 |
Pixel
shader version |
1.00 |
Vertex
shader version |
1.00 |
Max.
MSAA samples |
4 |
Machine
model name |
|
Machine
model version |
|
GL_VENDOR |
Google
Inc. (Google) |
GL_RENDERER |
ANGLE
(Google, Vulkan 1.2.0 (SwiftShader Device (Subzero)
(0x0000C0DE)), SwiftShader driver-5.0.0) |
GL_VERSION |
OpenGL
ES 2.0.0 (ANGLE 2.1.17459 git hash: 343b7bb57268) |
GL_EXTENSIONS |
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin
GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit
GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image
GL_ANGLE_get_serialized_context_string
GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays
GL_ANGLE_memory_object_flags GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_program_cache_control
GL_ANGLE_relaxed_vertex_attribute_type
GL_ANGLE_request_extension GL_ANGLE_rgbx_internal_format
GL_ANGLE_robust_client_memory
GL_ANGLE_robust_fragment_shader_output
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5 GL_ANGLE_vulkan_image
GL_ANGLE_yuv_internal_format GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource
GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb
GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_texture_filtering_hint
GL_EXT_EGL_image_external_wrap_modes GL_EXT_blend_minmax
GL_EXT_buffer_storage GL_EXT_clip_control
GL_EXT_color_buffer_half_float
GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_copy_image
GL_EXT_debug_label GL_EXT_debug_marker
GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query
GL_EXT_draw_buffers GL_EXT_draw_elements_base_vertex
GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays
GL_EXT_map_buffer_range GL_EXT_memory_object
GL_EXT_multi_draw_indirect
GL_EXT_multisampled_render_to_texture
GL_EXT_multisampled_render_to_texture2
GL_EXT_occlusion_query_boolean GL_EXT_primitive_bounding_box
GL_EXT_read_format_bgra GL_EXT_sRGB
GL_EXT_sRGB_write_control GL_EXT_semaphore
GL_EXT_separate_shader_objects
GL_EXT_shader_framebuffer_fetch_non_coherent
GL_EXT_shader_io_blocks
GL_EXT_shader_non_constant_global_initializers
GL_EXT_shader_texture_lod GL_EXT_shadow_samplers
GL_EXT_texture_compression_bptc
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc_srgb
GL_EXT_texture_cube_map_array
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg
GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8
GL_EXT_texture_sRGB_decode GL_EXT_texture_storage
GL_EXT_texture_type_2_10_10_10_REV GL_EXT_unpack_subimage
GL_KHR_debug GL_KHR_parallel_shader_compile
GL_KHR_texture_compression_astc_ldr
GL_NV_depth_buffer_float2 GL_NV_fence GL_NV_framebuffer_blit
GL_NV_pack_subimage GL_NV_pixel_buffer_object
GL_NV_read_depth GL_NV_read_stencil
GL_NV_shader_noperspective_interpolation GL_OES_EGL_image
GL_OES_EGL_image_external GL_OES_EGL_sync
GL_OES_compressed_EAC_R11_signed_texture
GL_OES_compressed_EAC_R11_unsigned_texture
GL_OES_compressed_EAC_RG11_signed_texture
GL_OES_compressed_EAC_RG11_unsigned_texture
GL_OES_compressed_ETC1_RGB8_texture
GL_OES_compressed_ETC2_RGB8_texture
GL_OES_compressed_ETC2_RGBA8_texture
GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture
GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture
GL_OES_compressed_ETC2_sRGB8_alpha8_texture
GL_OES_compressed_ETC2_sRGB8_texture GL_OES_depth24
GL_OES_depth32 GL_OES_depth_texture
GL_OES_depth_texture_cube_map
GL_OES_draw_elements_base_vertex GL_OES_element_index_uint
GL_OES_fbo_render_mipmap GL_OES_get_program_binary
GL_OES_mapbuffer GL_OES_packed_depth_stencil
GL_OES_rgb8_rgba8 GL_OES_sample_shading
GL_OES_sample_variables GL_OES_shader_image_atomic
GL_OES_shader_io_blocks
GL_OES_shader_multisample_interpolation
GL_OES_standard_derivatives GL_OES_surfaceless_context
GL_OES_texture_3D GL_OES_texture_cube_map_array
GL_OES_texture_float GL_OES_texture_float_linear
GL_OES_texture_half_float GL_OES_texture_half_float_linear
GL_OES_texture_npot GL_OES_texture_stencil8
GL_OES_vertex_array_object GL_OES_vertex_half_float |
Disabled
Extensions |
|
Disabled
WebGL Extensions |
|
Window
system binding vendor |
Google
Inc. (Google) |
Window
system binding version |
1.5
(ANGLE 2.1.17459 git hash: 343b7bb57268) |
Window
system binding extensions |
EGL_ANGLE_surface_orientation
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base
EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace
EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image
EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses
EGL_KHR_fence_sync EGL_KHR_wait_sync
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource
EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float
EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group
EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays
EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_resource_initialization
EGL_ANGLE_create_context_extensions_enabled
EGL_ANDROID_blob_cache EGL_ANDROID_recordable
EGL_ANGLE_create_context_backwards_compatible
EGL_KHR_no_config_context EGL_IMG_context_priority
EGL_KHR_create_context_no_error EGL_KHR_reusable_sync
EGL_EXT_buffer_age EGL_KHR_mutable_render_buffer
EGL_ANGLE_create_surface_swap_interval
EGL_ANGLE_vulkan_image |
Direct
rendering version |
unknown |
Reset
notification strategy |
0x0000 |
GPU
process crash count |
0 |
gfx::BufferFormats
supported for allocation and texturing |
R_8:
not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444:
not supported, RGBX_8888: not supported, RGBA_8888: not
supported, BGRX_8888: not supported, BGRA_1010102: not
supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported,
YUV_420_BIPLANAR: not supported, P010: not supported |