qt.scenegraph.general: Using QRhi with backend OpenGL Graphics API debug/validation layers: 0 QRhi profiling and debug markers: 0 Shader/pipeline cache collection: 0 qt.scenegraph.general: threaded render loop qt.scenegraph.general: Using sg animation driver qt.scenegraph.general: Animation Driver: using vsync: 4.17 ms qt.scenegraph.general: Using sg animation driver qt.scenegraph.general: Animation Driver: using vsync: 4.17 ms qt.rhi.general: Created OpenGL context QSurfaceFormat(version 4.6, options QFlags(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 1, colorSpace QColorSpace(), profile QSurfaceFormat::CompatibilityProfile) qt.rhi.general: OpenGL VENDOR: NVIDIA Corporation RENDERER: NVIDIA GeForce GTX 1080/PCIe/SSE2 VERSION: 4.6.0 NVIDIA 515.65.01 qt.scenegraph.general: MSAA sample count for the swapchain is 1. Alpha channel requested = no. qt.scenegraph.general: rhi texture atlas dimensions: 512x512