0 QObjectPrivate::maybeSignalConnected(unsigned int) const(0, 0x4, 0, 0x476a270, 0, 0x476a270) 1 void doActivate(QObject *, int, void **) [with N1=false](0, 0x4, 0, 0x458c6a0, 0, 0) 2 QMetaObject::activate(QObject *, const QMetaObject *, int, void **)(0, 0x458c6a0, 0, 0x476a270, 0, 0x458c6d4) 3 QQuick3DRenderStats::endRender(bool)(0, 0x4808ca0, 0, 0x326ce91, 0, 0x476de20) 4 SGFramebufferObjectNode::render()(0, 0x476f240, 0, 0x476a270, 0, 0x31e3ef0) 5 QSGRenderer::preprocess()(0, 0x31e40d8, 0, 0x476f240, 0, 0x326eb80) 6 QSGRenderer::renderScene(const QSGBindable &)(0, 0x476f240, 0, 0x4556d40, 0, 0x476f240) 7 QSGRenderer::renderScene(unsigned int)(0, 0x326edf0, 0, 0x4556d40, 0, 0x3a888889) 8 QSGDefaultRenderContext::renderNextFrame(QSGRenderer *, unsigned int)(0, 0x447b8a0, 0, 0x4556d40, 0, 0x476f240) 9 QQuickWindowPrivate::renderSceneGraph(const QSize &, const QSize &)(0, 0x4599060, 0, 0x476a270, 0, 0x476a270) 10 QSGRenderThread::syncAndRender(QImage *)(0, 0x4599060, 0, 0x476a270, 0, 0x4599060) 11 QSGRenderThread::run()(0, 0x160194c, 0, 0x476a270, 0, 0x4599060) 12 void ::terminate_on_exception(T1 &&) [with T1=QThreadPrivate::start(void *)::[lambda() (instance 1)]](0, 0x160194c, 0, 0, 0, 0) 13 QThreadPrivate::start(void *)(0, 0x45455246, 0x4b415453, 0x31e4bc0, 0, 0x4599060)