/* This is a UI file (.ui.qml) that is intended to be edited in Qt Design Studio only. It is supposed to be strictly declarative and only uses a subset of QML. If you edit this file manually, you might introduce QML code that is not supported by Qt Design Studio. Check out https://doc.qt.io/qtcreator/creator-quick-ui-forms.html for details on .ui.qml files. */ import QtQuick 6.4 import QtQuick.Controls 6.4 import QtQuick3D 6.4 import QtQuick3D.Effects 6.0 Rectangle { width: 1024 height: 760 color: "gray" View3D { id: view3D anchors.fill: parent environment: sceneEnvironment SceneEnvironment { id: sceneEnvironment effects: [hDRBloomTonemap] //not required for the crash antialiasingMode: SceneEnvironment.MSAA antialiasingQuality: SceneEnvironment.High } HDRBloomTonemap { id: hDRBloomTonemap exposure: -0.5 blurFalloff: 1 bloomThreshold: 0 } Node { id: scene DirectionalLight { id: directionalLight } PerspectiveCamera { id: sceneCamera z: 350 } Model { id: cubeModel eulerRotation.y: 48 eulerRotation.x: 40 materials: defaultMaterial source: "#Cube" } } } Item { id: __materialLibrary__ DefaultMaterial { id: defaultMaterial objectName: "Default Material" diffuseColor: "#4aee45" } } Text { text: qsTr("Hello BloomTest") anchors.top: parent.top anchors.horizontalCenter: parent.horizontalCenter anchors.topMargin: 100 } }