10:02:30: Starting C:\Work\Intern\QtTestProjects\build-Qt6VideoIssues-Qt6_5_0beta-Release\appQt6VideoIssues.exe... qt.highdpi: Initializing high-DPI scaling qt.highdpi: Initialization done, high-DPI scaling is active qt.qpa.plugin: init_platform called with pluginNamesWithArguments "windows" platformPluginPath "" platformThemeName "" qt.core.plugin.factoryloader: checking directory path "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms" ... qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qdirect2d.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qdirect2d.dll, metadata= { "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.3", "MetaData": { "Keys": [ "direct2d" ] }, "archlevel": 1, "className": "QWindowsDirect2DIntegrationPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("direct2d") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qdirect2dd.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qdirect2dd.dll, metadata= { "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.3", "MetaData": { "Keys": [ "direct2d" ] }, "archlevel": 1, "className": "QWindowsDirect2DIntegrationPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qdirect2dd.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qminimal.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qminimal.dll, metadata= { "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.3", "MetaData": { "Keys": [ "minimal" ] }, "archlevel": 0, "className": "QMinimalIntegrationPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("minimal") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qminimald.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qminimald.dll, metadata= { "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.3", "MetaData": { "Keys": [ "minimal" ] }, "archlevel": 0, "className": "QMinimalIntegrationPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qminimald.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qoffscreen.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qoffscreen.dll, metadata= { "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.3", "MetaData": { "Keys": [ "offscreen" ] }, "archlevel": 0, "className": "QOffscreenIntegrationPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("offscreen") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qoffscreend.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qoffscreend.dll, metadata= { "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.3", "MetaData": { "Keys": [ "offscreen" ] }, "archlevel": 0, "className": "QOffscreenIntegrationPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qoffscreend.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qwindows.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qwindows.dll, metadata= { "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.3", "MetaData": { "Keys": [ "windows" ] }, "archlevel": 0, "className": "QWindowsIntegrationPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("windows") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qwindowsd.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qwindowsd.dll, metadata= { "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.3", "MetaData": { "Keys": [ "windows" ] }, "archlevel": 0, "className": "QWindowsIntegrationPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qwindowsd.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: checking directory path "C:/Work/Intern/QtTestProjects/build-Qt6VideoIssues-Qt6_5_0beta-Release/platforms" ... qt.qpa.plugin: Attempting to load Qt platform plugin "windows" with arguments QList() qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qwindows.dll" loaded library qt.qpa.window: QWindowsContext::setProcessDpiV2Awareness qt.qpa.window: DpiAwareness: DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 qt.qpa.events: Digitizers: 0x41 Ready: 0x80 Tablet PC: 1 Max touch points: 10 Capabilities: QFlags(Position|Area|NormalizedPosition|MouseEmulation) qt.qpa.input.devices: register QPointingDevice("" TouchScreen id=105 ptrType=Finger caps=Position|Area|NormalizedPosition|MouseEmulation maxPts=10 uniqueId=105) qt.qpa.window: QWindowsContext::registerWindowClass "Qt650PowerDummyWindow" style=0x0 brush=0x0 icon=false atom=50208 qt.qpa.window: QWindowsContext::registerWindowClass "Qt650ClipboardView" style=0x0 brush=0x0 icon=false atom=50237 qt.qpa.mime: QWindowsClipboard::registerViewer m_clipboardViewer: 0x630eb2 format listener: true next: 0x0 qt.qpa.screen: Initializing screen manager qt.qpa.window: QWindowsContext::registerWindowClass "Qt650ScreenChangeObserverWindow" style=0x0 brush=0x0 icon=false atom=50182 qt.qpa.screen: Created display change observer 0xc02c6 qt.highdpi: Updating high-DPI scaling qt.highdpi: Update done, high-DPI scaling is inactive qt.qpa.screen: New Monitor: Screen "EV2736W" 2560x1440+0+0 avail: 2560x1440+0+0 physical: 597x336 DPI: 96x96 Depth: 32 Format: QImage::Format_RGB32 hMonitor: 0x10038 device name: \\.\DISPLAY1 primary virtual desktop qt.highdpi: Updating high-DPI scaling qt.highdpi: Update done, high-DPI scaling is inactive qt.qpa.screen: New Monitor: Screen "FS2333" 1920x1080+-1920+350 avail: 1920x1080+-1920+350 physical: 510x287 DPI: 96x96 Depth: 32 Format: QImage::Format_RGB32 hMonitor: 0x20001 device name: \\.\DISPLAY2 virtual desktop qt.highdpi: Updating high-DPI scaling qt.highdpi: Update done, high-DPI scaling is inactive qt.qpa.screen: New Monitor: Screen "DELL S2240T" 1920x1080+2560+362 avail: 1920x1080+2560+362 physical: 477x268 DPI: 96x96 Depth: 32 Format: QImage::Format_RGB32 hMonitor: 0x1003a device name: \\.\DISPLAY3 virtual desktop qt.qpa.plugin: Successfully loaded Qt platform plugin "windows" qt.qpa.theme: Adding platform integration's theme names to list of theme names: QList("windows") qt.qpa.theme: Attempting to create platform theme "windows" via QPlatformThemeFactory::create qt.core.plugin.factoryloader: checking directory path "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platformthemes" ... qt.core.plugin.factoryloader: checking directory path "C:/Work/Intern/QtTestProjects/build-Qt6VideoIssues-Qt6_5_0beta-Release/platformthemes" ... qt.qpa.theme: Attempting to create platform theme "windows" via createPlatformTheme qt.qpa.window: QWindowsTheme::refreshFonts NONCLIENTMETRICS(iMenu=19x19, lfCaptionFont=LOGFONT("Segoe UI", lfWidth=0, lfHeight=-12), lfSmCaptionFont=LOGFONT("Segoe UI", lfWidth=0, lfHeight=-12), lfMenuFont=LOGFONT("Segoe UI", lfWidth=0, lfHeight=-12), lfMessageFont=LOGFONT("Segoe UI", lfWidth=0, lfHeight=-12), lfStatusFont=LOGFONT("Segoe UI", lfWidth=0, lfHeight=-12)) qt.qpa.fonts: QWindowsFontDatabaseBase::systemDefaultFont QFont(Segoe UI,9,-1,5,400,0,0,0,0,0,0,0,0,0,0,1) qt.qpa.window: QWindowsTheme::refreshIconPixmapSizes QList(QSize(16, 16), QSize(32, 32), QSize(48, 48), QSize(256, 256)) qt.qpa.theme: Successfully created platform theme "windows" qt.qml.import: addImportPath: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml" qt.qml.import: addImportPath: "qrc:/qt/qml" qt.qml.import: addImportPath: "qrc:/qt-project.org/imports" qt.qml.import: addImportPath: "C:/Work/Intern/QtTestProjects/build-Qt6VideoIssues-Qt6_5_0beta-Release" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQuick" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/qmldir" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/qtquick2plugin.dll, metadata= { "IID": "org.qt-project.Qt.QQmlExtensionInterface/1.0", "archlevel": 0, "className": "QtQuick2Plugin", "debug": false, "uri": [ "QtQuick" ], "version": 394496 } qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/qtquick2plugin.dll" loaded library qt.qml.import: loading dependent import "QtQml" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQml" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded ":/qt-project.org/imports/QtQml/qmldir" qt.qml.import: resolvePlugin Could not resolve dynamic plugin with base name "qmlmetaplugin" in ":/qt-project.org/imports/QtQml" file does not exist qt.qml.import: loading dependent import "QtQml.Base" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQml.Base" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded ":/qt-project.org/imports/QtQml/Base/qmldir" qt.qml.import: resolvePlugin Could not resolve dynamic plugin with base name "qmlplugin" in ":/qt-project.org/imports/QtQml/Base" file does not exist qt.qml.import: locateLocalQmldir: QtQml.Base module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/Base/qmldir" qt.qml.import: loading dependent import "QtQml.Models" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQml.Models" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded ":/qt-project.org/imports/QtQml/Models/qmldir" qt.qml.import: resolvePlugin Could not resolve dynamic plugin with base name "modelsplugin" in ":/qt-project.org/imports/QtQml/Models" file does not exist qt.qml.import: locateLocalQmldir: QtQml.Models module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/Models/qmldir" qt.qml.import: loading dependent import "QtQml.WorkerScript" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQml.WorkerScript" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/WorkerScript/qmldir" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/WorkerScript/workerscriptplugin.dll, metadata= { "IID": "org.qt-project.Qt.QQmlEngineExtensionInterface", "archlevel": 0, "className": "QtQmlWorkerScriptPlugin", "debug": false, "uri": [ "QtQml.WorkerScript" ], "version": 394496 } qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/WorkerScript/workerscriptplugin.dll" loaded library qt.qml.import: locateLocalQmldir: QtQml.WorkerScript module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/WorkerScript/qmldir" qt.qml.import: locateLocalQmldir: QtQml module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/qmldir" qt.qml.import: locateLocalQmldir: QtQuick module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/qmldir" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtMultimedia" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtMultimedia/qmldir" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtMultimedia/quickmultimediaplugin.dll, metadata= { "IID": "org.qt-project.Qt.QQmlEngineExtensionInterface", "archlevel": 0, "className": "QMultimediaQuickModule", "debug": false, "uri": [ "QtMultimedia" ], "version": 394496 } qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtMultimedia/quickmultimediaplugin.dll" loaded library qt.qml.import: locateLocalQmldir: QtMultimedia module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtMultimedia/qmldir" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQuick.Controls" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/qmldir" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/qtquickcontrols2plugin.dll, metadata= { "IID": "org.qt-project.Qt.QQmlExtensionInterface/1.0", "archlevel": 0, "className": "QtQuickControls2Plugin", "debug": false, "uri": [ "QtQuick.Controls" ], "version": 394496 } qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/qtquickcontrols2plugin.dll" loaded library qt.quick.controls.qtquickcontrols2plugin: registerTypes() called with uri QtQuick.Controls qt.quick.controls.style: resolving style qt.quick.controls.style: no style (or Default) was specified; checking if we have an appropriate style for this platform qt.quick.controls.style: using "Windows" as a default qt.quick.controls.style: done resolving: style="Windows" custom=false resolved=true fallbackStyle="" fallbackMethod="QT_QUICK_CONTROLS_FALLBACK_STYLE" configFilePath=":/qtquickcontrols2.conf" qt.quick.controls.qtquickcontrols2plugin: style: "Windows" effective style: "Windows" fallback style: "" effective fallback style: "Basic" qt.quick.controls.qtquickcontrols2plugin: calling qmlRegisterModuleImport() to register fallback style with uri " "QtQuick.Controls.Windows" " moduleMajor -1 import "QtQuick.Controls.Basic" importMajor -2 qt.quick.controls.qtquickcontrols2plugin: calling qmlRegisterModuleImport() to register primary style with uri "QtQuick.Controls" moduleMajor -2 import "QtQuick.Controls.Windows" importMajor -2 qt.qml.import: loading dependent import "QtQuick.Controls.Windows" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQuick.Controls.Windows" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Windows/qmldir" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Windows/qtquickcontrols2windowsstyleplugin.dll, metadata= { "IID": "org.qt-project.Qt.QQmlExtensionInterface/1.0", "archlevel": 0, "className": "QtQuickControls2WindowsStylePlugin", "debug": false, "uri": [ "QtQuick.Controls.Windows" ], "version": 394496 } qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Windows/qtquickcontrols2windowsstyleplugin.dll" loaded library qt.quick.controls.styleplugin: registerTypes called with uri QtQuick.Controls.Windows; plugin name is "Windows" qt.quick.controls.styleplugin: creating theme qt.quick.controls.styleplugin: creating QQuickTheme instance to be initialized by style-specific theme of "Windows" qt.quick.controls.styleplugin: theme has not yet been initialized; calling initializeTheme() qt.qml.import: loading dependent import "QtQuick.Controls.Basic" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQuick.Controls.Basic" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qmldir" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qtquickcontrols2basicstyleplugin.dll, metadata= { "IID": "org.qt-project.Qt.QQmlExtensionInterface/1.0", "archlevel": 0, "className": "QtQuickControls2BasicStylePlugin", "debug": false, "uri": [ "QtQuick.Controls.Basic" ], "version": 394496 } qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qtquickcontrols2basicstyleplugin.dll" loaded library qt.quick.controls.styleplugin: registerTypes called with uri QtQuick.Controls.Basic; plugin name is "Basic" qt.quick.controls.styleplugin: theme does not belong to current style ("Windows"); not calling initializeTheme() qt.qml.import: loading dependent import "QtQuick.Controls.impl" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQuick.Controls.impl" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qtquickcontrols2implplugin.dll, metadata= { "IID": "org.qt-project.Qt.QQmlEngineExtensionInterface", "archlevel": 0, "className": "QtQuickControls2ImplPlugin", "debug": false, "uri": [ "QtQuick.Controls.impl" ], "version": 394496 } qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qtquickcontrols2implplugin.dll" loaded library qt.qml.import: locateLocalQmldir: QtQuick.Controls.impl module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: locateLocalQmldir: QtQuick.Controls.Basic module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Fusion" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQuick.Controls.Fusion" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Fusion/qmldir" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Fusion/qtquickcontrols2fusionstyleplugin.dll, metadata= { "IID": "org.qt-project.Qt.QQmlExtensionInterface/1.0", "archlevel": 0, "className": "QtQuickControls2FusionStylePlugin", "debug": false, "uri": [ "QtQuick.Controls.Fusion" ], "version": 394496 } qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Fusion/qtquickcontrols2fusionstyleplugin.dll" loaded library qt.quick.controls.styleplugin: registerTypes called with uri QtQuick.Controls.Fusion; plugin name is "Fusion" qt.quick.controls.styleplugin: theme does not belong to current style ("Windows"); not calling initializeTheme() qt.qml.import: loading dependent import "QtQuick.Controls.Basic" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQuick.Controls.Basic" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.impl" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQuick.Controls.impl" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: locateLocalQmldir: QtQuick.Controls.Fusion module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Fusion/qmldir" qt.qml.import: locateLocalQmldir: QtQuick.Controls.Windows module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Windows/qmldir" qt.qml.import: locateLocalQmldir: QtQuick.Controls module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/qmldir" qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "Calendar" => "Calendar" QUrl("qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml") TYPE/URL-SINGLETON qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml "QtQuick.Templates" version ' invalid ' as "T" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml loaded ":/qt-project.org/imports/QtQuick/Templates/qmldir" qt.qml.import: resolvePlugin Could not resolve dynamic plugin with base name "qtquicktemplates2plugin" in ":/qt-project.org/imports/QtQuick/Templates" file does not exist qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml "QtQuick.Templates" version ' invalid ' as "T" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Templates/qmldir" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Templates/qtquicktemplates2plugin.dll, metadata= { "IID": "org.qt-project.Qt.QQmlExtensionInterface/1.0", "archlevel": 0, "className": "QtQuickTemplates2Plugin", "debug": false, "uri": [ "QtQuick.Templates" ], "version": 394496 } qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Templates/qtquicktemplates2plugin.dll" loaded library qt.qml.import: locateLocalQmldir: QtQuick.Templates module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Templates/qmldir" qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml "T.Calendar" => "QQuickCalendar" TYPE qt.qml.import: addImplicitImport: qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml qt.qml.import: addFileImport: qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml "." invalid as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml loaded ":/qt-project.org/imports/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.impl" version invalid as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml "QtQuick.Controls.impl" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml loaded ":/qt-project.org/imports/QtQuick/Controls/impl/qmldir" qt.qml.import: locateLocalQmldir: QtQuick.Controls.impl module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "Calendar" => "Calendar" QUrl("qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml") TYPE/URL-SINGLETON qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "VideoOutput" => "QQuickVideoOutput" TYPE qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "Item" => "QQuickItem" TYPE qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "MediaPlayer" => "QQuickMediaPlayer" TYPE qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "Slider" => "" QUrl("qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml") TYPE/URL qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQuick" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/qmldir" qt.qml.import: loading dependent import "QtQml" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQml" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded ":/qt-project.org/imports/QtQml/qmldir" qt.qml.import: loading dependent import "QtQml.Base" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQml.Base" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded ":/qt-project.org/imports/QtQml/Base/qmldir" qt.qml.import: loading dependent import "QtQml.Models" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQml.Models" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded ":/qt-project.org/imports/QtQml/Models/qmldir" qt.qml.import: loading dependent import "QtQml.WorkerScript" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQml.WorkerScript" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/WorkerScript/qmldir" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQuick.NativeStyle" version ' invalid ' as "NativeStyle" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/NativeStyle/qmldir" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/NativeStyle/qtquickcontrols2nativestyleplugin.dll, metadata= { "IID": "org.qt-project.Qt.QQmlExtensionInterface/1.0", "archlevel": 0, "className": "QtQuickControls2NativeStylePlugin", "debug": false, "uri": [ "QtQuick.NativeStyle" ], "version": 394496 } qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/NativeStyle/qtquickcontrols2nativestyleplugin.dll" loaded library qt.quick.controls.styleplugin: registerTypes called with uri QtQuick.NativeStyle; plugin name is "NativeStyle" qt.quick.controls.styleplugin: theme does not belong to current style ("Windows"); not calling initializeTheme() qt.qml.import: locateLocalQmldir: QtQuick.NativeStyle module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/NativeStyle/qmldir" qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "NativeStyle.DefaultSlider" => "" QUrl("qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml") TYPE/URL qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQuick" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/qmldir" qt.qml.import: loading dependent import "QtQml" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQml" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded ":/qt-project.org/imports/QtQml/qmldir" qt.qml.import: loading dependent import "QtQml.Base" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQml.Base" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded ":/qt-project.org/imports/QtQml/Base/qmldir" qt.qml.import: loading dependent import "QtQml.Models" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQml.Models" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded ":/qt-project.org/imports/QtQml/Models/qmldir" qt.qml.import: loading dependent import "QtQml.WorkerScript" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQml.WorkerScript" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/WorkerScript/qmldir" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQuick.Controls" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Windows" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQuick.Controls.Windows" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Windows/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Basic" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQuick.Controls.Basic" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.impl" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQuick.Controls.impl" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Fusion" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQuick.Controls.Fusion" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Fusion/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Basic" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQuick.Controls.Basic" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.impl" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQuick.Controls.impl" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQuick.Templates" version ' invalid ' as "T" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded ":/qt-project.org/imports/QtQuick/Templates/qmldir" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQuick.NativeStyle" version ' invalid ' as "NativeStyle" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/NativeStyle/qmldir" qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "Calendar" => "Calendar" QUrl("qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml") TYPE/URL-SINGLETON qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "Calendar" => "Calendar" QUrl("qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml") TYPE/URL-SINGLETON qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "T.Slider" => "QQuickSlider" TYPE qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "NativeStyle.Slider" => "QQuickStyleItemSlider" TYPE qt.qml.import: addImplicitImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml qt.qml.import: addFileImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "." invalid as "" qt.qml.import: addImplicitImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml qt.qml.import: addFileImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "." invalid as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded ":/qt-project.org/imports/QtQuick/Controls/Windows/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Basic" version invalid as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQuick.Controls.Basic" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded ":/qt-project.org/imports/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.impl" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQuick.Controls.impl" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: locateLocalQmldir: QtQuick.Controls.Basic module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Fusion" version invalid as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQuick.Controls.Fusion" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded ":/qt-project.org/imports/QtQuick/Controls/Fusion/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Basic" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQuick.Controls.Basic" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.impl" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQuick.Controls.impl" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: locateLocalQmldir: QtQuick.Controls.Fusion module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Fusion/qmldir" qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "Window" => "QQuickWindowQmlImpl" TYPE qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "RotationAnimation" => "QQuickRotationAnimation" TYPE qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "Button" => "" QUrl("qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml") TYPE/URL qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQuick" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/qmldir" qt.qml.import: loading dependent import "QtQml" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQml" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded ":/qt-project.org/imports/QtQml/qmldir" qt.qml.import: loading dependent import "QtQml.Base" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQml.Base" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded ":/qt-project.org/imports/QtQml/Base/qmldir" qt.qml.import: loading dependent import "QtQml.Models" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQml.Models" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded ":/qt-project.org/imports/QtQml/Models/qmldir" qt.qml.import: loading dependent import "QtQml.WorkerScript" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQml.WorkerScript" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/WorkerScript/qmldir" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQuick.Controls.impl" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded ":/qt-project.org/imports/QtQuick/Controls/impl/qmldir" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQuick.NativeStyle" version ' invalid ' as "NativeStyle" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/NativeStyle/qmldir" qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "NativeStyle.Button" => "QQuickStyleItemButton" TYPE qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "NativeStyle.DefaultButton" => "" QUrl("qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml") TYPE/URL qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/qmldir" qt.qml.import: loading dependent import "QtQml" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQml" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded ":/qt-project.org/imports/QtQml/qmldir" qt.qml.import: loading dependent import "QtQml.Base" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQml.Base" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded ":/qt-project.org/imports/QtQml/Base/qmldir" qt.qml.import: loading dependent import "QtQml.Models" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQml.Models" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded ":/qt-project.org/imports/QtQml/Models/qmldir" qt.qml.import: loading dependent import "QtQml.WorkerScript" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQml.WorkerScript" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/WorkerScript/qmldir" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick.Controls" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Windows" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick.Controls.Windows" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Windows/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Basic" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick.Controls.Basic" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.impl" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick.Controls.impl" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Fusion" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick.Controls.Fusion" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Fusion/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Basic" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick.Controls.Basic" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.impl" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick.Controls.impl" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick.Controls.impl" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded ":/qt-project.org/imports/QtQuick/Controls/impl/qmldir" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick.Templates" version ' invalid ' as "T" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded ":/qt-project.org/imports/QtQuick/Templates/qmldir" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick.NativeStyle" version ' invalid ' as "NativeStyle" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/NativeStyle/qmldir" qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "Calendar" => "Calendar" QUrl("qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml") TYPE/URL-SINGLETON qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "Calendar" => "Calendar" QUrl("qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml") TYPE/URL-SINGLETON qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "NativeStyle.Button" => "QQuickStyleItemButton" TYPE qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "IconLabel" => "QQuickIconLabel" TYPE qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "T.Button" => "QQuickButton" TYPE qt.qml.import: addImplicitImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml qt.qml.import: addFileImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "." invalid as "" qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "Behavior" => "QQuickBehavior" TYPE qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "IconLabel" => "QQuickIconLabel" TYPE qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "NumberAnimation" => "QQuickNumberAnimation" TYPE qt.qml.import: addImplicitImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml qt.qml.import: addFileImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "." invalid as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded ":/qt-project.org/imports/QtQuick/Controls/Windows/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Basic" version invalid as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQuick.Controls.Basic" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded ":/qt-project.org/imports/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.impl" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQuick.Controls.impl" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Fusion" version invalid as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQuick.Controls.Fusion" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded ":/qt-project.org/imports/QtQuick/Controls/Fusion/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Basic" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQuick.Controls.Basic" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.impl" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQuick.Controls.impl" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "Row" => "QQuickRow" TYPE qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "Text" => "QQuickText" TYPE qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "Component" => "QQmlComponent" TYPE qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "Rectangle" => "QQuickRectangle" TYPE qt.qml.import: addImplicitImport: qrc:/Qt6VideoIssues/main.qml qt.qml.import: addFileImport: qrc:/Qt6VideoIssues/main.qml "." invalid as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded ":/Qt6VideoIssues/qmldir" qt.scenegraph.general: threaded render loop qt.scenegraph.general: Using sg animation driver qt.scenegraph.general: Animation Driver: using vsync: 16.68 ms qt.core.plugin.factoryloader: checking directory path "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia" ... qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/ffmpegmediaplugin.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/ffmpegmediaplugin.dll, metadata= { "IID": "org.qt-project.Qt.QPlatformMediaPlugin", "MetaData": { "Keys": [ "ffmpeg" ] }, "archlevel": 0, "className": "QFFmpegMediaPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("ffmpeg") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/ffmpegmediaplugind.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/ffmpegmediaplugind.dll, metadata= { "IID": "org.qt-project.Qt.QPlatformMediaPlugin", "MetaData": { "Keys": [ "ffmpeg" ] }, "archlevel": 0, "className": "QFFmpegMediaPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/ffmpegmediaplugind.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/windowsmediaplugin.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/windowsmediaplugin.dll, metadata= { "IID": "org.qt-project.Qt.QPlatformMediaPlugin", "MetaData": { "Keys": [ "windows" ] }, "archlevel": 0, "className": "QWindowsMediaPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("windows") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/windowsmediaplugind.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/windowsmediaplugind.dll, metadata= { "IID": "org.qt-project.Qt.QPlatformMediaPlugin", "MetaData": { "Keys": [ "windows" ] }, "archlevel": 0, "className": "QWindowsMediaPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/windowsmediaplugind.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: checking directory path "C:/Work/Intern/QtTestProjects/build-Qt6VideoIssues-Qt6_5_0beta-Release/multimedia" ... qt.multimedia.plugin: Available backends QList("ffmpeg", "windows") qt.multimedia.plugin: loading backend "ffmpeg" qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/ffmpegmediaplugin.dll" loaded library qt.multimedia.ffmpeg.mediaformatinfo: >>>> listing codecs qt.core.plugin.factoryloader: checking directory path "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats" ... qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qgif.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qgif.dll, metadata= { "IID": "org.qt-project.Qt.QImageIOHandlerFactoryInterface", "MetaData": { "Keys": [ "gif" ], "MimeTypes": [ "image/gif" ] }, "archlevel": 0, "className": "QGifPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("gif") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qgifd.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qgifd.dll, metadata= { "IID": "org.qt-project.Qt.QImageIOHandlerFactoryInterface", "MetaData": { "Keys": [ "gif" ], "MimeTypes": [ "image/gif" ] }, "archlevel": 0, "className": "QGifPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qgifd.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qico.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qico.dll, metadata= { "IID": "org.qt-project.Qt.QImageIOHandlerFactoryInterface", "MetaData": { "Keys": [ "ico", "cur" ], "MimeTypes": [ "image/vnd.microsoft.icon", "image/vnd.microsoft.icon" ] }, "archlevel": 0, "className": "QICOPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("ico", "cur") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qicod.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qicod.dll, metadata= { "IID": "org.qt-project.Qt.QImageIOHandlerFactoryInterface", "MetaData": { "Keys": [ "ico", "cur" ], "MimeTypes": [ "image/vnd.microsoft.icon", "image/vnd.microsoft.icon" ] }, "archlevel": 0, "className": "QICOPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qicod.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qjpeg.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qjpeg.dll, metadata= { "IID": "org.qt-project.Qt.QImageIOHandlerFactoryInterface", "MetaData": { "Keys": [ "jpg", "jpeg" ], "MimeTypes": [ "image/jpeg", "image/jpeg" ] }, "archlevel": 0, "className": "QJpegPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("jpg", "jpeg") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qjpegd.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qjpegd.dll, metadata= { "IID": "org.qt-project.Qt.QImageIOHandlerFactoryInterface", "MetaData": { "Keys": [ "jpg", "jpeg" ], "MimeTypes": [ "image/jpeg", "image/jpeg" ] }, "archlevel": 0, "className": "QJpegPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qjpegd.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qpdf.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qpdf.dll, metadata= { "IID": "org.qt-project.Qt.QImageIOHandlerFactoryInterface", "MetaData": { "Keys": [ "pdf" ], "MimeTypes": [ "application/pdf" ] }, "archlevel": 0, "className": "QPdfPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("pdf") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qpdfd.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qpdfd.dll, metadata= { "IID": "org.qt-project.Qt.QImageIOHandlerFactoryInterface", "MetaData": { "Keys": [ "pdf" ], "MimeTypes": [ "application/pdf" ] }, "archlevel": 0, "className": "QPdfPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qpdfd.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qsvg.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qsvg.dll, metadata= { "IID": "org.qt-project.Qt.QImageIOHandlerFactoryInterface", "MetaData": { "Keys": [ "svg", "svgz" ], "MimeTypes": [ "image/svg+xml", "image/svg+xml-compressed" ] }, "archlevel": 0, "className": "QSvgPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("svg", "svgz") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qsvgd.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qsvgd.dll, metadata= { "IID": "org.qt-project.Qt.QImageIOHandlerFactoryInterface", "MetaData": { "Keys": [ "svg", "svgz" ], "MimeTypes": [ "image/svg+xml", "image/svg+xml-compressed" ] }, "archlevel": 0, "className": "QSvgPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qsvgd.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: checking directory path "C:/Work/Intern/QtTestProjects/build-Qt6VideoIssues-Qt6_5_0beta-Release/imageformats" ... qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qgif.dll" loaded library qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qico.dll" loaded library qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qjpeg.dll" loaded library qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qpdf.dll" loaded library qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qsvg.dll" loaded library [NULL @ 000001E503A09C00] Opening 'C:/Users/iod/Downloads/Gravity - 2K Trailer.mp4' for reading [file @ 000001E503A15740] Setting default whitelist 'file,crypto,data' [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] Format mov,mp4,m4a,3gp,3g2,mj2 probed with size=2048 and score=100 [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] ISO: File Type Major Brand: mp42 [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] Unknown dref type 0x206c7275 size 12 [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] Processing st: 0, edit list 0 - media time: 7507, duration: 13228215 [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] drop a frame at curr_cts: 13235722 @ 3523 [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] Offset DTS by 7507 to make first pts zero. [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] Setting codecpar->delay to 2 for stream st: 0 [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] Unknown dref type 0x206c7275 size 12 [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] stream 0, timescale not set [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] rfps: 23.916667 0.004905 [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] rfps: 23.916667 0.004905 [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] rfps: 24.000000 0.000800 [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] rfps: 24.000000 0.000800 [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] rfps: 24.083333 0.016031 [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] rfps: 24.083333 0.016031 [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] rfps: 48.000000 0.003201 [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] rfps: 48.000000 0.003201 [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] rfps: 23.976024 0.000000 [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] rfps: 23.976024 0.000000 [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] rfps: 47.952048 0.000000 [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] rfps: 47.952048 0.000000 [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] Before avformat_find_stream_info() pos: 106554 bytes read:131072 seeks:0 nb_streams:3 [h264 @ 000001E503C80980] nal_unit_type: 7(SPS), nal_ref_idc: 3 [h264 @ 000001E503C80980] nal_unit_type: 8(PPS), nal_ref_idc: 3 [mjpeg @ 000001E503C7FD80] marker=d8 avail_size_in_buf=6654 [mjpeg @ 000001E503C7FD80] marker parser used 0 bytes (0 bits) [mjpeg @ 000001E503C7FD80] marker=e0 avail_size_in_buf=6652 [mjpeg @ 000001E503C7FD80] marker parser used 16 bytes (128 bits) [mjpeg @ 000001E503C7FD80] marker=db avail_size_in_buf=6634 [mjpeg @ 000001E503C7FD80] index=0 [mjpeg @ 000001E503C7FD80] qscale[0]: 0 [mjpeg @ 000001E503C7FD80] marker parser used 67 bytes (536 bits) [mjpeg @ 000001E503C7FD80] marker=db avail_size_in_buf=6565 [mjpeg @ 000001E503C7FD80] index=1 [mjpeg @ 000001E503C7FD80] qscale[1]: 1 [mjpeg @ 000001E503C7FD80] marker parser used 67 bytes (536 bits) [mjpeg @ 000001E503C7FD80] marker=c0 avail_size_in_buf=6496 [mjpeg @ 000001E503C7FD80] Changing bps from 0 to 8 [mjpeg @ 000001E503C7FD80] sof0: picture: 102x150 [mjpeg @ 000001E503C7FD80] component 0 2:2 id: 0 quant:0 [mjpeg @ 000001E503C7FD80] component 1 1:1 id: 1 quant:1 [mjpeg @ 000001E503C7FD80] component 2 1:1 id: 2 quant:1 [mjpeg @ 000001E503C7FD80] pix fmt id 22111100 [mjpeg @ 000001E503C7FD80] Format yuvj420p chosen by get_format(). [mjpeg @ 000001E503C7FD80] marker parser used 17 bytes (136 bits) [mjpeg @ 000001E503C7FD80] marker=c4 avail_size_in_buf=6477 [mjpeg @ 000001E503C7FD80] marker parser used 0 bytes (0 bits) [mjpeg @ 000001E503C7FD80] marker=c4 avail_size_in_buf=6444 [mjpeg @ 000001E503C7FD80] marker parser used 0 bytes (0 bits) [mjpeg @ 000001E503C7FD80] marker=c4 avail_size_in_buf=6261 [mjpeg @ 000001E503C7FD80] marker parser used 0 bytes (0 bits) [mjpeg @ 000001E503C7FD80] marker=c4 avail_size_in_buf=6228 [mjpeg @ 000001E503C7FD80] marker parser used 0 bytes (0 bits) [mjpeg @ 000001E503C7FD80] escaping removed 27 bytes [mjpeg @ 000001E503C7FD80] marker=da avail_size_in_buf=6045 [mjpeg @ 000001E503C7FD80] marker parser used 6018 bytes (48144 bits) [mjpeg @ 000001E503C7FD80] marker=d9 avail_size_in_buf=0 [mjpeg @ 000001E503C7FD80] decode frame unused 0 bytes [aac @ 000001E503C7E980] skip whole frame, skip left: 0 [h264 @ 000001E503C80980] nal_unit_type: 7(SPS), nal_ref_idc: 3 [h264 @ 000001E503C80980] nal_unit_type: 8(PPS), nal_ref_idc: 3 [h264 @ 000001E503C80980] nal_unit_type: 6(SEI), nal_ref_idc: 0 [h264 @ 000001E503C80980] nal_unit_type: 5(IDR), nal_ref_idc: 3 [h264 @ 000001E503C80980] Format yuv420p chosen by get_format(). [h264 @ 000001E503C80980] Reinit context to 2048x864, pix_fmt: yuv420p [h264 @ 000001E503C80980] no picture [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] All info found [mov,mp4,m4a,3gp,3g2,mj2 @ 000001E503A09C00] After avformat_find_stream_info() pos: 234579 bytes read:234579 seeks:0 frames:18 qt.multimedia.ffmpeg.metadata: checking: creation_time 2013-12-01T03:59:56.000000Z qt.multimedia.ffmpeg.metadata: adding QMediaMetaData::Date qt.multimedia.ffmpeg.metadata: checking: language und qt.multimedia.ffmpeg.metadata: adding QMediaMetaData::Language qt.multimedia.ffmpeg.metadata: checking: vendor_id [0][0][0][0] qt.multimedia.ffmpeg.metadata: checking: encoder JVT/AVC Coding qt.multimedia.ffmpeg.metadata: checking: creation_time 2013-12-01T03:59:56.000000Z qt.multimedia.ffmpeg.metadata: adding QMediaMetaData::Date qt.multimedia.ffmpeg.metadata: checking: language eng qt.multimedia.ffmpeg.metadata: adding QMediaMetaData::Language qt.multimedia.ffmpeg.metadata: checking: vendor_id [0][0][0][0] qt.multimedia.ffmpeg.metadata: checking: major_brand mp42 qt.multimedia.ffmpeg.metadata: checking: minor_version 0 qt.multimedia.ffmpeg.metadata: checking: compatible_brands mp42isomavc1 qt.multimedia.ffmpeg.metadata: checking: creation_time 2013-12-01T03:59:56.000000Z qt.multimedia.ffmpeg.metadata: adding QMediaMetaData::Date qt.multimedia.ffmpeg.metadata: checking: genre Trailer qt.multimedia.ffmpeg.metadata: adding QMediaMetaData::Genre qt.multimedia.ffmpeg.metadata: checking: artist Warner Bros. qt.multimedia.ffmpeg.metadata: adding QMediaMetaData::ContributingArtist qt.multimedia.ffmpeg.metadata: checking: title Gravity - 2K Trailer qt.multimedia.ffmpeg.metadata: adding QMediaMetaData::Title qt.multimedia.ffmpeg.metadata: checking: encoder HandBrake 0.9.9 2013051800 qt.multimedia.ffmpeg.metadata: checking: date 2013 qt.multimedia.ffmpeg.metadata: adding QMediaMetaData::Date qt.quick.hover.trace: Qt::ArrowCursor -> Qt::ArrowCursor qt.quick.hover.trace: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 0x0) 0 -> true qt.quick.hover.trace: QQuickRow(0x1e5038b44a0, parent=0x0, geometry=0,0 0x0) 0 -> true qt.quick.hover.trace: Qt::ArrowCursor -> Qt::ArrowCursor qt.quick.hover.trace: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=0,0 0x0) 0 -> true qt.quick.hover.trace: QQuickRow(0x1e5038b44a0, parent=0x0, geometry=0,0 0x0) 1 -> true qt.quick.hover.trace: Qt::ArrowCursor -> Qt::ArrowCursor qt.quick.hover.trace: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=0,0 0x0) 0 -> true qt.quick.hover.trace: QQuickRow(0x1e5038b44a0, parent=0x0, geometry=0,0 0x0) 1 -> true qt.quick.hover.trace: QQuickItem(0x1e503a15470, parent=0x0, geometry=0,0 0x0) 0 -> true qt.quick.hover.trace: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 0x0 ??) 0 -> true qt.quick.pointer: detached root of QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 0x0) is not a QQuickRootItem and also does not have its own DeliveryAgent qt.quick.focus: QQuickDeliveryAgent(root=QQuickRootItem) focus QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 0x0) in scope QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 0x0 ??) qt.quick.focus: scopeSubFocusItem: QQuickItem(nullptr) qt.quick.focus: activeFocusItem remains QQuickItem(nullptr) in QQuickDeliveryAgent(root=QQuickRootItem) qt.quick.hover.trace: QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=0,0 0x0) 0 -> false qt.quick.pointer: detached root of QQuickStyleItemButton_QML_11(0x1e5038a42e0, parent=0x1e503a143d0, geometry=0,0 0x0) is not a QQuickRootItem and also does not have its own DeliveryAgent QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 0x0, z=-1) (0x1e503ad0440) now has the following listeners: - ChangeListener listener=0x1e503946630 types=QFlags(0x1|0x10|0x100|0x200) (QObject: Button_QMLTYPE_8(0x1e503a143d0)) qt.quick.pointer: detached root of QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 0x0) is not a QQuickRootItem and also does not have its own DeliveryAgent QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 0x0, z=-1) (0x1e503ace820) now has the following listeners: - ChangeListener listener=0x1e503943470 types=QFlags(0x1|0x10|0x100|0x200) (QObject: Button_QMLTYPE_8(0x1e503a158d0)) qt.text.font.db: Populating font database qt.qpa.fonts: QWindowsFontDatabase::QWindowsFontDatabase Clear type: true gamma: 1.2 qt.text.font.db: Registering family "System" qt.text.font.db: Registering family "Terminal" qt.text.font.db: Registering family "Fixedsys" qt.text.font.db: Registering family "Modern" qt.text.font.db: Registering family "Roman" qt.text.font.db: Registering family "Script" qt.text.font.db: Registering family "Courier" qt.text.font.db: Registering family "MS Serif" qt.text.font.db: Registering family "MS Sans Serif" qt.text.font.db: Registering family "Small Fonts" qt.text.font.db: Registering family "Titillium Bd" qt.text.font.db: Registering family "Titillium Bd" qt.text.font.db: Registering family "Titillium Bd" qt.text.font.db: Registering family "Titillium Bd" qt.text.font.db: Registering family "Titillium Bd" qt.text.font.db: Registering family "Titillium Lt" qt.text.font.db: Registering family "Titillium Lt" qt.text.font.db: Registering family "Titillium Lt" qt.text.font.db: Registering family "Titillium Lt" qt.text.font.db: Registering family "Titillium Lt" qt.text.font.db: Registering family "Titillium Up" qt.text.font.db: Registering family "Titillium Up" qt.text.font.db: Registering family "Titillium Up" qt.text.font.db: Registering family "Titillium Up" qt.text.font.db: Registering family "Titillium Up" qt.text.font.db: Registering family "Titillium" qt.text.font.db: Registering family "Titillium" qt.text.font.db: Registering family "Titillium" qt.text.font.db: Registering family "Titillium" qt.text.font.db: Registering family "Titillium" qt.text.font.db: Registering family "David CLM" qt.text.font.db: Registering family "Nachlieli CLM" qt.text.font.db: Registering family "Frank Ruhl Hofshi" qt.text.font.db: Registering family "Frank Ruhl Hofshi" qt.text.font.db: Registering family "Frank Ruhl Hofshi" qt.text.font.db: Registering family "Frank Ruhl Hofshi" qt.text.font.db: Registering family "Frank Ruhl Hofshi" qt.text.font.db: Registering family "Miriam Libre" qt.text.font.db: Registering family "Miriam Libre" qt.text.font.db: Registering family "Miriam Libre" qt.text.font.db: Registering family "Miriam Libre" qt.text.font.db: Registering family "Miriam Libre" qt.text.font.db: Registering family "Miriam Libre" qt.text.font.db: Registering family "Bebas Neue Pro" qt.text.font.db: Registering family "Bebas Neue Pro" qt.text.font.db: Registering family "Bebas Neue Pro" qt.text.font.db: Registering family "Bebas Neue Pro" qt.text.font.db: Registering family "Bebas Neue Pro" qt.text.font.db: Registering family "Bebas Neue Pro" qt.text.font.db: Registering family "Marlett" qt.text.font.db: Registering family "Arial" qt.text.font.db: Registering family "Arial" qt.text.font.db: Registering family "Arial" qt.text.font.db: Registering family "Arial" qt.text.font.db: Registering family "Arial" qt.text.font.db: Registering family "Arial" qt.text.font.db: Registering family "Arial" qt.text.font.db: Registering family "Arial" qt.text.font.db: Registering family "Arial" qt.text.font.db: Registering family "Arial Black" qt.text.font.db: Registering family "Arial Black" qt.text.font.db: Registering family "Arial Black" qt.text.font.db: Registering family "Arial Black" qt.text.font.db: Registering family "Arial Black" qt.text.font.db: Registering family "Arial Black" qt.text.font.db: Registering family "Bahnschrift Light" qt.text.font.db: Registering family "Bahnschrift Light" qt.text.font.db: Registering family "Bahnschrift Light" qt.text.font.db: Registering family "Bahnschrift Light" qt.text.font.db: Registering family "Bahnschrift Light" qt.text.font.db: Registering family "Bahnschrift Light" qt.text.font.db: Registering family "Bahnschrift Light" qt.text.font.db: Registering family "Bahnschrift SemiLight" qt.text.font.db: Registering family "Bahnschrift SemiLight" qt.text.font.db: Registering family "Bahnschrift SemiLight" qt.text.font.db: Registering family "Bahnschrift SemiLight" qt.text.font.db: Registering family "Bahnschrift SemiLight" qt.text.font.db: Registering family "Bahnschrift SemiLight" qt.text.font.db: Registering family "Bahnschrift SemiLight" qt.text.font.db: Registering family "Bahnschrift" qt.text.font.db: Registering family "Bahnschrift" qt.text.font.db: Registering family "Bahnschrift" qt.text.font.db: Registering family "Bahnschrift" qt.text.font.db: Registering family "Bahnschrift" qt.text.font.db: Registering family "Bahnschrift" qt.text.font.db: Registering family "Bahnschrift" qt.text.font.db: Registering family "Bahnschrift SemiBold" qt.text.font.db: Registering family "Bahnschrift SemiBold" qt.text.font.db: Registering family "Bahnschrift SemiBold" qt.text.font.db: Registering family "Bahnschrift SemiBold" qt.text.font.db: Registering family "Bahnschrift SemiBold" qt.text.font.db: Registering family "Bahnschrift SemiBold" qt.text.font.db: Registering family "Bahnschrift SemiBold" qt.text.font.db: Registering family "Bahnschrift Light SemiCondensed" qt.text.font.db: Registering family "Bahnschrift Light SemiCondensed" qt.text.font.db: Registering family "Bahnschrift Light SemiCondensed" qt.text.font.db: Registering family "Bahnschrift Light SemiCondensed" qt.text.font.db: Registering family "Bahnschrift Light SemiCondensed" qt.text.font.db: Registering family "Bahnschrift Light SemiCondensed" qt.text.font.db: Registering family "Bahnschrift Light SemiCondensed" qt.text.font.db: Registering family "Bahnschrift SemiLight SemiConde" qt.text.font.db: Registering family "Bahnschrift SemiLight SemiConde" qt.text.font.db: Registering family "Bahnschrift SemiLight SemiConde" qt.text.font.db: Registering family "Bahnschrift SemiLight SemiConde" qt.text.font.db: Registering family "Bahnschrift SemiLight SemiConde" qt.text.font.db: Registering family "Bahnschrift SemiLight SemiConde" qt.text.font.db: Registering family "Bahnschrift SemiLight SemiConde" qt.text.font.db: Registering family "Bahnschrift SemiCondensed" qt.text.font.db: Registering family "Bahnschrift SemiCondensed" qt.text.font.db: Registering family "Bahnschrift SemiCondensed" qt.text.font.db: Registering family "Bahnschrift SemiCondensed" qt.text.font.db: Registering family "Bahnschrift SemiCondensed" qt.text.font.db: Registering family "Bahnschrift SemiCondensed" qt.text.font.db: Registering family "Bahnschrift SemiCondensed" qt.text.font.db: Registering family "Bahnschrift SemiBold SemiConden" qt.text.font.db: Registering family "Bahnschrift SemiBold SemiConden" qt.text.font.db: Registering family "Bahnschrift SemiBold SemiConden" qt.text.font.db: Registering family "Bahnschrift SemiBold SemiConden" qt.text.font.db: Registering family "Bahnschrift SemiBold SemiConden" qt.text.font.db: Registering family "Bahnschrift SemiBold SemiConden" qt.text.font.db: Registering family "Bahnschrift SemiBold SemiConden" qt.text.font.db: Registering family "Bahnschrift Light Condensed" qt.text.font.db: Registering family "Bahnschrift Light Condensed" qt.text.font.db: Registering family "Bahnschrift Light Condensed" qt.text.font.db: Registering family "Bahnschrift Light Condensed" qt.text.font.db: Registering family "Bahnschrift Light Condensed" qt.text.font.db: Registering family "Bahnschrift Light Condensed" qt.text.font.db: Registering family "Bahnschrift Light Condensed" qt.text.font.db: Registering family "Bahnschrift SemiLight Condensed" qt.text.font.db: Registering family "Bahnschrift SemiLight Condensed" qt.text.font.db: Registering family "Bahnschrift SemiLight Condensed" qt.text.font.db: Registering family "Bahnschrift SemiLight Condensed" qt.text.font.db: Registering family "Bahnschrift SemiLight Condensed" qt.text.font.db: Registering family "Bahnschrift SemiLight Condensed" qt.text.font.db: Registering family "Bahnschrift SemiLight Condensed" qt.text.font.db: Registering family "Bahnschrift Condensed" qt.text.font.db: Registering family "Bahnschrift Condensed" qt.text.font.db: Registering family "Bahnschrift Condensed" qt.text.font.db: Registering family "Bahnschrift Condensed" qt.text.font.db: Registering family "Bahnschrift Condensed" qt.text.font.db: Registering family "Bahnschrift Condensed" qt.text.font.db: Registering family "Bahnschrift Condensed" qt.text.font.db: Registering family "Bahnschrift SemiBold Condensed" qt.text.font.db: Registering family "Bahnschrift SemiBold Condensed" qt.text.font.db: Registering family "Bahnschrift SemiBold Condensed" qt.text.font.db: Registering family "Bahnschrift SemiBold Condensed" qt.text.font.db: Registering family "Bahnschrift SemiBold Condensed" qt.text.font.db: Registering family "Bahnschrift SemiBold Condensed" qt.text.font.db: Registering family "Bahnschrift SemiBold Condensed" qt.text.font.db: Registering family "Calibri" qt.text.font.db: Registering family "Calibri" qt.text.font.db: Registering family "Calibri" qt.text.font.db: Registering family "Calibri" qt.text.font.db: Registering family "Calibri" qt.text.font.db: Registering family "Calibri" qt.text.font.db: Registering family "Calibri" qt.text.font.db: Registering family "Calibri" qt.text.font.db: Registering family "Calibri" qt.text.font.db: Registering family "Calibri Light" qt.text.font.db: Registering family "Calibri Light" qt.text.font.db: Registering family "Calibri Light" qt.text.font.db: Registering family "Calibri Light" qt.text.font.db: Registering family "Calibri Light" qt.text.font.db: Registering family "Calibri Light" qt.text.font.db: Registering family "Calibri Light" qt.text.font.db: Registering family "Calibri Light" qt.text.font.db: Registering family "Calibri Light" qt.text.font.db: 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family "Franklin Gothic Demi Cond" qt.text.font.db: Registering family "Franklin Gothic Heavy" qt.text.font.db: Registering family "Franklin Gothic Heavy" qt.text.font.db: Registering family "Franklin Gothic Heavy" qt.text.font.db: Registering family "Franklin Gothic Heavy" qt.text.font.db: Registering family "Franklin Gothic Heavy" qt.text.font.db: Registering family "Franklin Gothic Heavy" qt.text.font.db: Registering family "Franklin Gothic Medium Cond" qt.text.font.db: Registering family "Franklin Gothic Medium Cond" qt.text.font.db: Registering family "Franklin Gothic Medium Cond" qt.text.font.db: Registering family "Franklin Gothic Medium Cond" qt.text.font.db: Registering family "Franklin Gothic Medium Cond" qt.text.font.db: Registering family "Franklin Gothic Medium Cond" qt.text.font.db: Registering family "Freestyle Script" qt.text.font.db: Registering family "French Script MT" qt.text.font.db: Registering family "Footlight MT Light" qt.text.font.db: Registering family "Garamond" qt.text.font.db: Registering family "Garamond" qt.text.font.db: Registering family "Garamond" qt.text.font.db: Registering family "Garamond" qt.text.font.db: Registering family "Garamond" qt.text.font.db: Registering family "Garamond" qt.text.font.db: Registering family "Gigi" qt.text.font.db: Registering family "Gill Sans MT" qt.text.font.db: Registering family "Gill Sans MT" qt.text.font.db: Registering family "Gill Sans MT Condensed" qt.text.font.db: Registering family "Gill Sans MT Condensed" qt.text.font.db: Registering family "Gill Sans Ultra Bold Condensed" qt.text.font.db: Registering family "Gill Sans Ultra Bold Condensed" qt.text.font.db: Registering family "Gill Sans Ultra Bold" qt.text.font.db: Registering family "Gill Sans Ultra Bold" qt.text.font.db: Registering family "Gloucester MT Extra Condensed" qt.text.font.db: Registering family "Gill Sans MT Ext Condensed Bold" qt.text.font.db: Registering family "Gill Sans MT Ext Condensed Bold" qt.text.font.db: Registering family "Century Gothic" qt.text.font.db: Registering family "Century Gothic" qt.text.font.db: Registering family "Century Gothic" qt.text.font.db: Registering family "Century Gothic" qt.text.font.db: Registering family "Century Gothic" qt.text.font.db: Registering family "Century Gothic" qt.text.font.db: Registering family "Goudy Old Style" qt.text.font.db: Registering family "Goudy Stout" qt.text.font.db: Registering family "Harlow Solid Italic" qt.text.font.db: Registering family "Harrington" qt.text.font.db: Registering family "Haettenschweiler" qt.text.font.db: Registering family "Haettenschweiler" qt.text.font.db: Registering family "Haettenschweiler" qt.text.font.db: Registering family "Haettenschweiler" qt.text.font.db: Registering family "Haettenschweiler" qt.text.font.db: Registering family "Haettenschweiler" qt.text.font.db: Registering family "High Tower Text" qt.text.font.db: Registering family "Imprint MT Shadow" qt.text.font.db: Registering family "Informal Roman" qt.text.font.db: Registering family "Blackadder ITC" qt.text.font.db: Registering family "Edwardian Script ITC" qt.text.font.db: Registering family "Kristen ITC" qt.text.font.db: Registering family "Jokerman" qt.text.font.db: Registering family "Juice ITC" qt.text.font.db: Registering family "Kunstler Script" qt.text.font.db: Registering family "Wide Latin" qt.text.font.db: Registering family "Lucida Bright" qt.text.font.db: Registering family "Lucida Calligraphy" qt.text.font.db: Registering family "Leelawadee" qt.text.font.db: Registering family "Leelawadee" qt.text.font.db: Registering family "Lucida Fax" qt.text.font.db: Registering family "Lucida Handwriting" qt.text.font.db: Registering family "Lucida Sans" qt.text.font.db: Registering family "Lucida Sans Typewriter" qt.text.font.db: Registering family "Magneto" qt.text.font.db: Registering family "Maiandra GD" qt.text.font.db: Registering family "Matura MT Script Capitals" qt.text.font.db: Registering family "Mistral" qt.text.font.db: Registering family "Mistral" qt.text.font.db: Registering family "Mistral" qt.text.font.db: Registering family "Mistral" qt.text.font.db: Registering family "Mistral" qt.text.font.db: Registering family "Mistral" qt.text.font.db: Registering family "Modern No. 20" qt.text.font.db: Registering family "Microsoft Uighur" qt.text.font.db: Registering family "Microsoft Uighur" qt.text.font.db: Registering family "Monotype Corsiva" qt.text.font.db: Registering family "Monotype Corsiva" qt.text.font.db: Registering family "Monotype Corsiva" qt.text.font.db: Registering family "Monotype Corsiva" qt.text.font.db: Registering family "Monotype Corsiva" qt.text.font.db: Registering family "Monotype Corsiva" qt.text.font.db: Registering family "MT Extra" qt.text.font.db: Registering family "Niagara Engraved" qt.text.font.db: Registering family "Niagara Solid" qt.text.font.db: Registering family "OCR A Extended" qt.text.font.db: Registering family "Old English Text MT" qt.text.font.db: Registering family "Onyx" qt.text.font.db: Registering family "MS Outlook" qt.text.font.db: Registering family "Palace Script MT" qt.text.font.db: Registering family "Papyrus" qt.text.font.db: Registering family "Parchment" qt.text.font.db: Registering family "Perpetua" qt.text.font.db: Registering family "Perpetua Titling MT" qt.text.font.db: Registering family "Playbill" qt.text.font.db: Registering family "Poor Richard" qt.text.font.db: Registering family "Pristina" qt.text.font.db: Registering family "Rage Italic" qt.text.font.db: Registering family "Ravie" qt.text.font.db: Registering family "MS Reference Sans Serif" qt.text.font.db: Registering family "MS Reference Sans Serif" qt.text.font.db: Registering family "MS Reference Sans Serif" qt.text.font.db: Registering family "MS Reference Sans Serif" qt.text.font.db: Registering family "MS Reference Sans Serif" qt.text.font.db: Registering family "MS Reference Sans Serif" qt.text.font.db: Registering family "MS Reference Sans Serif" qt.text.font.db: Registering family "MS Reference Specialty" qt.text.font.db: Registering family "Rockwell Condensed" qt.text.font.db: Registering family "Rockwell" qt.text.font.db: Registering family "Rockwell Extra Bold" qt.text.font.db: Registering family "Script MT Bold" qt.text.font.db: Registering family "Showcard Gothic" qt.text.font.db: Registering family "Snap ITC" qt.text.font.db: Registering family "Stencil" qt.text.font.db: Registering family "Tw Cen MT" qt.text.font.db: Registering family "Tw Cen MT" qt.text.font.db: Registering family "Tw Cen MT Condensed" qt.text.font.db: Registering family "Tw Cen MT Condensed" qt.text.font.db: Registering family "Tw Cen MT Condensed Extra Bold" qt.text.font.db: Registering family "Tw Cen MT Condensed Extra Bold" qt.text.font.db: Registering family "Tempus Sans ITC" qt.text.font.db: Registering family "Viner Hand ITC" qt.text.font.db: Registering family "Vivaldi" qt.text.font.db: Registering family "Vladimir Script" qt.text.font.db: Registering family "Wingdings 2" qt.text.font.db: Registering family "Wingdings 3" qt.text.font.db: Registering family "Cascadia Code ExtraLight" qt.text.font.db: Registering family "Cascadia Code ExtraLight" qt.text.font.db: Registering family "Cascadia Code ExtraLight" qt.text.font.db: Registering family "Cascadia Code ExtraLight" qt.text.font.db: Registering family "Cascadia Code ExtraLight" qt.text.font.db: Registering family "Cascadia Code ExtraLight" qt.text.font.db: Registering family "Cascadia Code ExtraLight" qt.text.font.db: Registering family "Cascadia Code Light" qt.text.font.db: Registering family "Cascadia Code Light" qt.text.font.db: Registering family "Cascadia Code Light" qt.text.font.db: Registering family "Cascadia Code Light" qt.text.font.db: Registering family "Cascadia Code Light" qt.text.font.db: Registering family "Cascadia Code Light" qt.text.font.db: Registering family "Cascadia Code Light" qt.text.font.db: Registering family "Cascadia Code SemiLight" qt.text.font.db: Registering family "Cascadia Code SemiLight" qt.text.font.db: Registering family "Cascadia Code SemiLight" qt.text.font.db: Registering family "Cascadia Code SemiLight" qt.text.font.db: Registering family "Cascadia Code SemiLight" qt.text.font.db: Registering family "Cascadia Code SemiLight" qt.text.font.db: Registering family "Cascadia Code SemiLight" qt.text.font.db: Registering family "Cascadia Code" qt.text.font.db: Registering family "Cascadia Code" qt.text.font.db: Registering family "Cascadia Code" qt.text.font.db: Registering family "Cascadia Code" qt.text.font.db: Registering family "Cascadia Code" qt.text.font.db: Registering family "Cascadia Code" qt.text.font.db: Registering family "Cascadia Code" qt.text.font.db: Registering family "Cascadia Code SemiBold" qt.text.font.db: Registering family "Cascadia Code SemiBold" qt.text.font.db: Registering family "Cascadia Code SemiBold" qt.text.font.db: Registering family "Cascadia Code SemiBold" qt.text.font.db: Registering family "Cascadia Code SemiBold" qt.text.font.db: Registering family "Cascadia Code SemiBold" qt.text.font.db: Registering family "Cascadia Code SemiBold" qt.text.font.db: Registering family "Cascadia Mono ExtraLight" qt.text.font.db: Registering family "Cascadia Mono ExtraLight" qt.text.font.db: Registering family "Cascadia Mono ExtraLight" qt.text.font.db: Registering family "Cascadia Mono ExtraLight" qt.text.font.db: Registering family "Cascadia Mono ExtraLight" qt.text.font.db: Registering family "Cascadia Mono ExtraLight" qt.text.font.db: Registering family "Cascadia Mono ExtraLight" qt.text.font.db: Registering family "Cascadia Mono Light" qt.text.font.db: Registering family "Cascadia Mono Light" qt.text.font.db: Registering family "Cascadia Mono Light" qt.text.font.db: Registering family "Cascadia Mono Light" qt.text.font.db: Registering family "Cascadia Mono Light" qt.text.font.db: Registering family "Cascadia Mono Light" qt.text.font.db: Registering family "Cascadia Mono Light" qt.text.font.db: Registering family "Cascadia Mono SemiLight" qt.text.font.db: Registering family "Cascadia Mono SemiLight" qt.text.font.db: Registering family "Cascadia Mono SemiLight" qt.text.font.db: Registering family "Cascadia Mono SemiLight" qt.text.font.db: Registering family "Cascadia Mono SemiLight" qt.text.font.db: Registering family "Cascadia Mono SemiLight" qt.text.font.db: Registering family "Cascadia Mono SemiLight" qt.text.font.db: Registering family "Cascadia Mono" qt.text.font.db: Registering family "Cascadia Mono" qt.text.font.db: Registering family "Cascadia Mono" qt.text.font.db: Registering family "Cascadia Mono" qt.text.font.db: Registering family "Cascadia Mono" qt.text.font.db: Registering family "Cascadia Mono" qt.text.font.db: Registering family "Cascadia Mono" qt.text.font.db: Registering family "Cascadia Mono SemiBold" qt.text.font.db: Registering family "Cascadia Mono SemiBold" qt.text.font.db: Registering family "Cascadia Mono SemiBold" qt.text.font.db: Registering family "Cascadia Mono SemiBold" qt.text.font.db: Registering family "Cascadia Mono SemiBold" qt.text.font.db: Registering family "Cascadia Mono SemiBold" qt.text.font.db: Registering family "Cascadia Mono SemiBold" qt.qpa.fonts: QWindowsFontDatabaseBase::systemDefaultFont QFont(Segoe UI,9,-1,5,400,0,0,0,0,0,0,0,0,0,0,1) qt.text.font.db: Registering family "Segoe UI" qt.qpa.fonts: There's no default EUDC font specified qt.text.font.match: QFontDatabasePrivate::match request: family: Segoe UI [-- any --], script: 2 styleName: -- any -- weight: 400, style: 0 stretch: 0 pixelSize: 12 pitch: * qt.qpa.fonts: "Segoe UI" qt.qpa.fonts: "addFontToDatabase Segoe UI 0 TTF=1 TRUETYPE scalable=1 Size=65535 Style=0 Weight=400 stretch=100 styleName=Standard" qt.text.font.db: Adding font: familyName "Segoe UI" stylename "Standard" weight 400 style QFont::StyleNormal pixelSize 0 antialiased false fixed false qt.qpa.fonts: "addFontToDatabase Segoe UI 0 TTF=1 TRUETYPE scalable=1 Size=65535 Style=0 Weight=700 stretch=100 styleName=Fett" qt.text.font.db: Adding font: familyName "Segoe UI" stylename "Fett" weight 700 style QFont::StyleNormal pixelSize 0 antialiased false fixed false qt.qpa.fonts: "addFontToDatabase Segoe UI 0 TTF=1 TRUETYPE scalable=1 Size=65535 Style=1 Weight=700 stretch=100 styleName=Fett Kursiv" qt.text.font.db: Adding font: familyName "Segoe UI" stylename "Fett Kursiv" weight 700 style QFont::StyleItalic pixelSize 0 antialiased false fixed false qt.qpa.fonts: "addFontToDatabase Segoe UI 0 TTF=1 TRUETYPE scalable=1 Size=65535 Style=1 Weight=400 stretch=100 styleName=Kursiv" qt.text.font.db: Adding font: familyName "Segoe UI" stylename "Kursiv" weight 400 style QFont::StyleItalic pixelSize 0 antialiased false fixed false qt.text.font.match: REMARK: looking for best foundry for family 'Segoe UI' [1] qt.text.font.match: looking for matching style in foundry '-- none --' 4 qt.text.font.match: best style has distance 0x0 qt.text.font.match: found smoothly scalable font (12 pixels) qt.text.font.match: found a match: score 0 best score so far ffffffff qt.qpa.fonts: QWindowsFontDatabase::createEngine "Segoe UI" 9 pt hintingPreference= QFont::PreferDefaultHinting color= false 96 dpi useDirectWrite= false qt.qpa.fonts: QWindowsFontEngine::QWindowsFontEngine "Segoe UI" -12 qt.qpa.fonts: QWindowsFontDatabase::fontEngine FONTDEF QFontDef(Family="Segoe UI", pointsize=9, pixelsize=12, styleHint=5, weight=400, stretch=100, hintingPreference=0) 0x1e503a1c690 0x0 qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=0,0 6x16) QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 0x0) (0x1e504031240) now has the following listeners: - ChangeListener listener=0x1e503c9f600 types=QFlags(0x10|0x100|0x200) (QObject: Slider_QMLTYPE_4(0x1e503a14d70)) qt.quick.pointer: detached root of Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=0,0 90x0) is not a QQuickRootItem and also does not have its own DeliveryAgent qt.qpa.window: QWindowsContext::registerWindowClass "Qt650QWindowIcon" style=0x8 brush=0x0 icon=true atom=50235 qt.qpa.window: QWindowsGeometryHint::frame style=0x86cf0000 exStyle=0x0 dpi=96 RECT(left=-8, top=-31, right=8, bottom=8 (16x39)) QMargins(8, 31, 8, 8) qt.qpa.window: QWindowCreationContext::QWindowCreationContext QQuickWindowQmlImpl(0x1e5038b3da0) QRect(3200,662 640x480) pos incl. frame=false frame=656x519+3192+631 margins=QMargins(8, 31, 8, 8) custom margins=QMargins(0, 0, 0, 0) qt.qpa.window: CreateWindowEx: QQuickWindowQmlImpl(0x1e5038b3da0) class="Qt650QWindowIcon" title="QTBUG" WindowCreationData: QFlags(Window|WindowTitleHint|WindowSystemMenuHint|WindowMinMaxButtonsHint|WindowCloseButtonHint) topLevel=true popup=false dialog=false embedded=false tool=false style=0x86cf0000 WS_POPUP WS_CLIPSIBLINGS WS_CLIPCHILDREN WS_THICKFRAME WS_DLGFRAME WS_SYSMENU WS_MINIMIZEBOX WS_MAXIMIZEBOX WS_BORDER WS_CAPTION WS_GROUP WS_SIZEBOX WS_TABSTOP requested: QRect(3200,662 640x480): 656x519+3192+631 custom margins: QMargins(0, 0, 0, 0) invisible margins: QMargins(0, 0, 0, 0) qt.qpa.window: >QWindowsGeometryHint::applyToMinMaxInfo< min=0,0 max=16777215,16777215 margins=QMargins(8, 31, 8, 8) in MINMAXINFO(maxSize=POINT(x=2576, y=1456), maxpos=POINT(x=-8, y=-8), maxtrack=POINT(x=6420, y=1462), mintrack=POINT(x=136, y=39)) qt.qpa.window: (Window) Obtained : QRect(3200,662 640x480) margins=QMargins(8, 31, 8, 8) handle=0x191210 QFlags(Window|WindowTitleHint|WindowSystemMenuHint|WindowMinMaxButtonsHint|WindowCloseButtonHint) qt.qpa.mime: QWindowsWindow::setDropSiteEnabled QQuickWindowQmlImpl(0x1e5038b3da0) true qt.qpa.mime: QWindowsOleDropTarget::QWindowsOleDropTarget 0x1e504052630 QQuickWindowQmlImpl(0x1e5038b3da0) qt.qpa.window: qWindowsWndProc WM_NCCALCSIZE for 0x191210 QMargins(8, 31, 8, 8) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 0x0) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) qt.scenegraph.renderloop: reisze() QQuickWindowQmlImpl(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 0x0, z=-1) (0x1e503de3830) now has the following listeners: - ChangeListener listener=0x1e503c9f600 types=QFlags(0x1|0x10|0x100|0x200) (QObject: Slider_QMLTYPE_4(0x1e503a14d70)) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 84x22, z=-1) qt.quick.hover.trace: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=0,0 90x22) 1 -> true qt.quick.hover.trace: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=0,0 0x0) 1 -> true qt.quick.hover.trace: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 0x0) 1 -> true qt.quick.hover.trace: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) 1 -> true qt.quick.pointer: detached root of Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=0,0 0x0) is not a QQuickRootItem and also does not have its own DeliveryAgent QQuickIconLabel_QML_9(0x1e504056d80, parent=0x0, geometry=0,0 0x0) (0x1e503c8e240) now has the following listeners: - ChangeListener listener=0x1e503946630 types=QFlags(0x800) (QObject: Button_QMLTYPE_8(0x1e503a143d0)) QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=0,0 0x0) (0x1e503c8e240) now has the following listeners: - ChangeListener listener=0x1e503946630 types=QFlags(0x800) (QObject: Button_QMLTYPE_8(0x1e503a143d0)) - ChangeListener listener=0x1e503946630 types=QFlags(0x10|0x100|0x200) (QObject: Button_QMLTYPE_8(0x1e503a143d0)) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 0x0, z=-1) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickStyleItemButton_QML_11(0x1e5038a42e0, parent=0x1e503a143d0, geometry=0,0 0x0) Generated BaselineJIT code for function expression for width: Code at [0x000001E504380014, 0x000001E5043800CF): qt.qml.v4.asm: disassembly not available for range 000001E504380014...000001E5043800CF Generated BaselineJIT code for function expression for height: Code at [0x000001E5043800E4, 0x000001E50438019F): qt.qml.v4.asm: disassembly not available for range 000001E5043800E4...000001E50438019F qt.quick.viewport: turned on transformChanged notification for subtree of QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QQuickMnemonicLabel(0x1e50404e780, parent=0x1e504056d80, geometry=0,0 0x0 ?) (0x1e503b13430) now has the following listeners: - ChangeListener listener=0x1e503c8e3c0 types=QFlags(0x10|0x100|0x200) (QObject: QQuickIconLabel_QML_9(0x1e504056d80)) qt.quick.hover.trace: QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 0x0) 0 -> false qt.quick.hover.trace: QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 0x15) 0 -> false qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) qt.quick.hover.trace: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=0,0 52x24) 1 -> true qt.quick.hover.trace: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=0,0 0x0) 1 -> true qt.quick.hover.trace: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 0x0) 1 -> true qt.quick.hover.trace: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) 1 -> true qt.quick.pointer: detached root of Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 0x0) is not a QQuickRootItem and also does not have its own DeliveryAgent QQuickIconLabel_QML_9(0x1e504056220, parent=0x0, geometry=0,0 0x0) (0x1e503c8e680) now has the following listeners: - ChangeListener listener=0x1e503943470 types=QFlags(0x800) (QObject: Button_QMLTYPE_8(0x1e503a158d0)) QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=0,0 0x0) (0x1e503c8e680) now has the following listeners: - ChangeListener listener=0x1e503943470 types=QFlags(0x800) (QObject: Button_QMLTYPE_8(0x1e503a158d0)) - ChangeListener listener=0x1e503943470 types=QFlags(0x10|0x100|0x200) (QObject: Button_QMLTYPE_8(0x1e503a158d0)) Generated BaselineJIT code for function expression for leftPadding: Code at [0x000001E5043801B4, 0x000001E50438032D): qt.qml.v4.asm: disassembly not available for range 000001E5043801B4...000001E50438032D qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 0x0, z=-1) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 0x0) Generated BaselineJIT code for function expression for rightPadding: Code at [0x000001E504380344, 0x000001E5043804BD): qt.qml.v4.asm: disassembly not available for range 000001E504380344...000001E5043804BD Generated BaselineJIT code for function expression for topPadding: Code at [0x000001E5043804D4, 0x000001E50438064D): qt.qml.v4.asm: disassembly not available for range 000001E5043804D4...000001E50438064D Generated BaselineJIT code for function expression for bottomPadding: Code at [0x000001E504380664, 0x000001E5043807DD): qt.qml.v4.asm: disassembly not available for range 000001E504380664...000001E5043807DD QQuickMnemonicLabel(0x1e50404e320, parent=0x1e504056220, geometry=0,0 0x0 ?) (0x1e503b140b0) now has the following listeners: - ChangeListener listener=0x1e503c8e800 types=QFlags(0x10|0x100|0x200) (QObject: QQuickIconLabel_QML_9(0x1e504056220)) qt.quick.hover.trace: QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 0x0) 0 -> false qt.quick.hover.trace: QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 0x15) 0 -> false qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) Generated BaselineJIT code for function expression for contentWidth: Code at [0x000001E5043807F4, 0x000001E5043808AF): qt.qml.v4.asm: disassembly not available for range 000001E5043807F4...000001E5043808AF Generated BaselineJIT code for function expression for contentHeight: Code at [0x000001E5043808C4, 0x000001E50438097F): qt.qml.v4.asm: disassembly not available for range 000001E5043808C4...000001E50438097F qt.quick.hover.trace: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) 1 -> true qt.quick.hover.trace: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=0,0 0x0) 1 -> true qt.quick.hover.trace: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 0x0) 1 -> true qt.quick.hover.trace: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) 1 -> true QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 0x0) (0x1e503acf630) now has the following listeners: - ChangeListener listener=0x1e503c9b6a8 types=QFlags(0x1) (QObject: QQuickAnchors(0x1e503ad4390)) Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) (0x1e5039432f0) now has the following listeners: - ChangeListener listener=0x1e50392f320 types=QFlags(0x1|0x2|0x4|0x10) (QObject: QQuickRow(0x1e5038b44a0)) Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=0,0 52x24) (0x1e5039464b0) now has the following listeners: - ChangeListener listener=0x1e50392f320 types=QFlags(0x1|0x2|0x4|0x10) (QObject: QQuickRow(0x1e5038b44a0)) Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=0,0 90x22) (0x1e503c9f480) now has the following listeners: - ChangeListener listener=0x1e50392f320 types=QFlags(0x1|0x2|0x4|0x10) (QObject: QQuickRow(0x1e5038b44a0)) QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=0,0 6x16) (0x1e503b12a30) now has the following listeners: - ChangeListener listener=0x1e50392f320 types=QFlags(0x1|0x2|0x4|0x10) (QObject: QQuickRow(0x1e5038b44a0)) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=0,0 208x24) QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 0x0) (0x1e503acf630) now has the following listeners: - ChangeListener listener=0x1e503c9b6a8 types=QFlags(0x1) (QObject: QQuickAnchors(0x1e503ad4390)) - ChangeListener listener=0x1e503c9bef8 types=QFlags(0x1) (QObject: QQuickAnchors(0x1e503ad4010)) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=-50,0 50x50) QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 0x0) (0x1e503acf630) now has the following listeners: - ChangeListener listener=0x1e503c9b6a8 types=QFlags(0x1) (QObject: QQuickAnchors(0x1e503ad4390)) - ChangeListener listener=0x1e503c9bef8 types=QFlags(0x1) (QObject: QQuickAnchors(0x1e503ad4010)) - ChangeListener listener=0x1e503c9b7d8 types=QFlags(0x1) (QObject: QQuickAnchors(0x1e503ad31d0)) QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) (0x1e503acf4a0) now has the following listeners: - ChangeListener listener=0x1e503c9c3b8 types=QFlags(0x1) (QObject: QQuickAnchors(0x1e503ad41d0)) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 0x0) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) qt.qpa.window: QWindowsWindow::setVisible QPlatformSurface(0x1e504034c00, class=QSurface::Window, type=QSurface::Direct3DSurface, window=QQuickWindowQmlImpl(0x1e5038b3da0)) QQuickWindowQmlImpl(0x1e5038b3da0) 0x191210 true qt.core.plugin.factoryloader: checking directory path "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/accessible" ... qt.core.plugin.factoryloader: checking directory path "C:/Work/Intern/QtTestProjects/build-Qt6VideoIssues-Qt6_5_0beta-Release/accessible" ... qt.accessibility.cache: insert - id: 2147483648 iface: QAccessibleInterface(0x1e5040531f0 name="" role=CheckBox obj=Button_QMLTYPE_8(0x1e503a158d0)rect=QRect(3416,1118 30x24)) qt.accessibility.cache: insert - id: 2147483649 iface: QAccessibleInterface(0x1e5040539f0 name="" role=CheckBox obj=Button_QMLTYPE_8(0x1e503a143d0)rect=QRect(3456,1118 52x24)) qt.accessibility.cache: insert - id: 2147483650 iface: QAccessibleInterface(0x1e504053470 name="" role=Slider obj=Slider_QMLTYPE_4(0x1e503a14d70)rect=QRect(3518,1118 90x22)) qt.accessibility.cache: insert - id: 2147483651 iface: QAccessibleInterface(0x1e503ad70b0 name="QTBUG" role=Window childc=3 obj=QQuickWindowQmlImpl(0x1e5038b3da0)rect=QRect(3200,662 640x480)) qt.qpa.window: >QWindowsGeometryHint::applyToMinMaxInfo< min=0,0 max=16777215,16777215 margins=QMargins(8, 31, 8, 8) in MINMAXINFO(maxSize=POINT(x=2576, y=1456), maxpos=POINT(x=-8, y=-8), maxtrack=POINT(x=6420, y=1462), mintrack=POINT(x=136, y=39)) qt.qpa.window: (Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: handleExposure() QQuickWindowQmlImpl(0x1e5038b3da0 exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - adding window to list qt.scenegraph.renderloop: - starting render thread qt.scenegraph.renderloop: polishAndSync (in expose) QQuickWindowQmlImpl(0x1e5038b3da0 exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.qpa.input.devices: no mouse-like devices registered for seat "" The platform plugin should have provided one via QWindowSystemInterface::registerInputDevice(). Creating a default mouse for now. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) run() qt.scenegraph.general: Using sg animation driver qt.scenegraph.general: Animation Driver: using vsync: 16.68 ms qt.scenegraph.general: Creating QRhi with backend D3D11 for window 0x1e5038b3da0 (wflags 0x1) Graphics API debug/validation layers: 0 Debug markers: 0 Prefer software device: 0 Shader/pipeline cache collection: 1 qt.rhi.general: FLIP_* swapchain supported = true, ALLOW_TEARING supported = true qt.rhi.general: Default swap effect: FLIP_DISCARD qt.rhi.general: Adapter 0: 'NVIDIA GeForce GTX 1660 SUPER' (vendor 0x10DE device 0x21C4 flags 0x0) qt.rhi.general: using this adapter qt.rhi.general: Adapter 1: 'NVIDIA GeForce GTX 1660 SUPER' (vendor 0x10DE device 0x21C4 flags 0x0) qt.rhi.general: Adapter 2: 'Microsoft Basic Render Driver' (vendor 0x1414 device 0x8C flags 0x2) qt.scenegraph.general: Created QRhi 0x1e503df8130 for window 0x1e5038b3da0 qt.scenegraph.general: MSAA sample count for the swapchain is 1. Alpha channel requested = no. qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 100 ms qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: (RT) - window not ready, skipping render qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 0ms, sync=0, render=0, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) - triggered from expose qt.scenegraph.renderloop: (RT) - repaint regardless qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.general: rhi texture atlas dimensions: 1024x512 qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 0 ms qt.scenegraph.renderloop: rhi swapchain size QSize(640, 480) qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) Size|ChildrenChanged|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Size|Content|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) Position|Size|Content|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) Position|Size|ChildrenChanged|ParentChanged|Window qt.quick.dirty: QSGNode: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) Size|Content|ChildrenChanged|ChildrenStackingChanged|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) Position|Size|ChildrenChanged|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) Size|Content|ParentChanged|Window qt.text.font.match: QFontDatabasePrivate::match request: family: Segoe UI [-- any --], script: 2 styleName: -- any -- weight: 400, style: 0 stretch: 0 pixelSize: 12 pitch: * qt.text.font.match: REMARK: looking for best foundry for family 'Segoe UI' [1] qt.text.font.match: looking for matching style in foundry '-- none --' 4 qt.text.font.match: best style has distance 0x0 qt.text.font.match: found smoothly scalable font (12 pixels) qt.text.font.match: found a match: score 0 best score so far ffffffff qt.qpa.fonts: QWindowsFontDatabase::createEngine "Segoe UI" 9 pt hintingPreference= QFont::PreferDefaultHinting color= false 96 dpi useDirectWrite= false qt.qpa.fonts: QWindowsFontEngine::QWindowsFontEngine "Segoe UI" -12 qt.qpa.fonts: QWindowsFontDatabase::fontEngine FONTDEF QFontDef(Family="Segoe UI", pointsize=9, pixelsize=12, styleHint=5, weight=400, stretch=100, hintingPreference=0) 0x1e503a1b210 0x0 qt.qpa.fonts: QWindowsFontDatabase::createEngine "Segoe UI" 9 pt hintingPreference= QFont::PreferDefaultHinting color= false 96 dpi useDirectWrite= false qt.qpa.fonts: QWindowsFontEngine::QWindowsFontEngine "Segoe UI" -54 qt.qpa.fonts: QWindowsFontEngine::~QWindowsFontEngine "Segoe UI" qt.qpa.fonts: QWindowsFontDatabase::createEngine "Segoe UI" 9 pt hintingPreference= QFont::PreferDefaultHinting color= false 96 dpi useDirectWrite= false qt.qpa.fonts: QWindowsFontEngine::QWindowsFontEngine "Segoe UI" -864 qt.scenegraph.text: inserting 4 glyphs, 4 unique qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) Size|ZValue|Content|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) Size|Content|OpacityValue|ParentChanged|Window|Visible qt.quick.dirty: QSGNode: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) Position|Size|Content|ChildrenChanged|ChildrenStackingChanged|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) Position|Size|ChildrenChanged|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) Size|Content|ParentChanged|Window qt.scenegraph.text: inserting 7 glyphs, 7 unique qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) Size|ZValue|Content|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a42e0, parent=0x1e503a143d0, geometry=0,0 52x24) Size|Content|OpacityValue|ParentChanged|Window|Visible qt.quick.dirty: QSGNode: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) Position|Size|Content|ChildrenChanged|ChildrenStackingChanged|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) Size|ZValue|Content|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) Position|Size|Content|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) Position|Size|Content|ParentChanged|Window qt.scenegraph.text: inserting 1 glyphs, 1 unique qt.quick.dirty: QSGNode: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) Size|ChildrenChanged qt.scenegraph.renderloop: (RT) - renderer was created qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.time.glyph: distancefield: 11 glyphs prepared in 0ms, rendering=0, upload=0 qt.scenegraph.text: allocating for 16 vtx (reserved 16 ): 256 bytes; 24 idx: 48 bytes; total bytes so far 304 qt.scenegraph.text: allocating for 28 vtx (reserved 28 ): 448 bytes; 42 idx: 84 bytes; total bytes so far 836 qt.scenegraph.text: allocating for 4 vtx (reserved 4 ): 64 bytes; 6 idx: 12 bytes; total bytes so far 912 qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127121637ms (30x24) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127121637ms (52x24) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127121637ms (90x22) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127121637ms (11x22) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.renderloop: (RT) - wake Gui after expose qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 11ms, sync=5, render=2, swap=2 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=1 ms, lock=0 ms, blockedForSync=112 ms, animations=0 ms qt.scenegraph.renderloop: - done with handleExposure() qt.accessibility.cache: insert - id: 2147483652 iface: QAccessibleInterface(0x1e5048f6b50 name="appQt6VideoIssues" role=Application childc=1 obj=QGuiApplication(0xb36c4ff908)rect=QRect(0,0 0x0)) qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x1e504053570) qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x1e504053570) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30003 qt.core.plugin.factoryloader: checking directory path "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/accessiblebridge" ... qt.core.plugin.factoryloader: checking directory path "C:/Work/Intern/QtTestProjects/build-Qt6VideoIssues-Qt6_5_0beta-Release/accessiblebridge" ... qt.quick.pointer: detached root of QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) is not a QQuickRootItem and also does not have its own DeliveryAgent qt.quick.focus: QQuickDeliveryAgent(root=QQuickRootItem) focus QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) in scope QQuickItem(nullptr) qt.quick.focus: activeFocusItem QQuickItem(nullptr) -> QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) in QQuickDeliveryAgent(root=QQuickRootItem) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x1e504053570) qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x1e504053570) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animationStarted() qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 121 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 20 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) Content qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) Content qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) Content qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127121650ms (52x24) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127121650ms (30x24) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127121650ms (11x22) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127121650ms (90x22) qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 1ms, sync=0, render=0, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 6 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 6 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 0ms, sync=0, render=0, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 4 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 4 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 0ms, sync=0, render=0, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 5 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 5 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 3ms, sync=0, render=0, swap=3 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 5 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 5 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 5 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=268,485 scn=268,485 gbl=3468,1147 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-529.412, -294.118) filtered QVector2D(-370.588, -205.882) based on movement QPointF(3468,1147) -> QPointF(3459,1142) over time 7839 -> 7856 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=259,480 scn=259,480 gbl=3459,1142 dev=QPointingDevice("core pointer" Mouse id=1)) qt.qpa.events: Entering window QQuickWindowQmlImpl(0x1e5038b3da0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.quick.pointer: dispatching to window functions in case of override QEnterEvent(QPointF(255,478)) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(255,478) localPos: QPointF(-63,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(255,478) localPos: QPointF(-1,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(255,478) localPos: QPointF(39,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(255,478) localPos: QPointF(39,22) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(255,478) localPos: QPointF(255,478) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(255,478) localPos: QPointF(255,478) wasHovering: false isHovering: true qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(255,478) localPos: QPointF(-63,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(255,478) localPos: QPointF(-1,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(255,478) localPos: QPointF(39,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(255,478) localPos: QPointF(39,22) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(255,478) localPos: QPointF(255,478) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(255,478) localPos: QPointF(255,478) wasHovering: false isHovering: true qt.pointer.velocity: velocity QVector2D(-352.941, -176.471) filtered QVector2D(-247.059, -123.529) based on movement QPointF(3459,1142) -> QPointF(3453,1139) over time 7856 -> 7873 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=253,477 scn=253,477 gbl=3453,1139 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=253,477 scn=253,477 gbl=3453,1139 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(255,478) -> QPointF(253,477) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(253,477) localPos: QPointF(-65,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(253,477) localPos: QPointF(-3,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(253,477) localPos: QPointF(37,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(253,477) localPos: QPointF(37,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(253,477) localPos: QPointF(253,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(253,477) localPos: QPointF(253,477) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=253,477 scn=253,477 gbl=3453,1139 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(253,477) -> QPointF(253,477) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7873 pos=253,477 scn=253,477 gbl=3453,1139 Updated vel=-247.059,-123.529 press=-3200,-662 last=259,480 ? -6,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(253,477) -> QPointF(253,477) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=7873 pos=253,477 scn=253,477 gbl=3453,1139 Updated vel=-247.059,-123.529 press=-3200,-662 last=259,480 ? -6,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(253,477) -> QPointF(37,21) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=7873 pos=253,477 scn=253,477 gbl=3453,1139 Updated vel=-247.059,-123.529 press=-3200,-662 last=259,480 ? -6,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(253,477) -> QPointF(-165,21) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=7873 pos=253,477 scn=253,477 gbl=3453,1139 Updated vel=-247.059,-123.529 press=-3200,-662 last=259,480 ? -6,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(253,477) -> QPointF(-65,21) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=7873 pos=253,477 scn=253,477 gbl=3453,1139 Updated vel=-247.059,-123.529 press=-3200,-662 last=259,480 ? -6,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(253,477) -> QPointF(-65,21) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=7873 pos=253,477 scn=253,477 gbl=3453,1139 Updated vel=-247.059,-123.529 press=-3200,-662 last=259,480 ? -6,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(253,477) -> QPointF(-65,21) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7873 pos=253,477 scn=253,477 gbl=3453,1139 Updated vel=-247.059,-123.529 press=-3200,-662 last=259,480 ? -6,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(253,477) -> QPointF(-3,21) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=7873 pos=253,477 scn=253,477 gbl=3453,1139 Updated vel=-247.059,-123.529 press=-3200,-662 last=259,480 ? -6,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(253,477) -> QPointF(-7,17) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=7873 pos=253,477 scn=253,477 gbl=3453,1139 Updated vel=-247.059,-123.529 press=-3200,-662 last=259,480 ? -6,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(253,477) -> QPointF(-7,17) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=7873 pos=253,477 scn=253,477 gbl=3453,1139 Updated vel=-247.059,-123.529 press=-3200,-662 last=259,480 ? -6,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(253,477) -> QPointF(-3,21) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7873 pos=253,477 scn=253,477 gbl=3453,1139 Updated vel=-247.059,-123.529 press=-3200,-662 last=259,480 ? -6,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(253,477) -> QPointF(37,21) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=7873 pos=253,477 scn=253,477 gbl=3453,1139 Updated vel=-247.059,-123.529 press=-3200,-662 last=259,480 ? -6,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(253,477) -> QPointF(33,17) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=7873 pos=253,477 scn=253,477 gbl=3453,1139 Updated vel=-247.059,-123.529 press=-3200,-662 last=259,480 ? -6,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(253,477) -> QPointF(33,17) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=7873 pos=253,477 scn=253,477 gbl=3453,1139 Updated vel=-247.059,-123.529 press=-3200,-662 last=259,480 ? -6,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(253,477) -> QPointF(37,21) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7873 pos=253,477 scn=253,477 gbl=3453,1139 Updated vel=-247.059,-123.529 press=-3200,-662 last=259,480 ? -6,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(253,477) -> QPointF(-550.174,92.2548) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=7873 pos=253,477 scn=253,477 gbl=3453,1139 Updated vel=-247.059,-123.529 press=-3200,-662 last=259,480 ? -6,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(253,477) -> QPointF(253,477) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=7873 pos=253,477 scn=253,477 gbl=3453,1139 Updated vel=-247.059,-123.529 press=-3200,-662 last=259,480 ? -6,-3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(253,477) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=7873 pos=37,21 scn=253,477 gbl=3453,1139 Updated vel=-247.059,-123.529 press=-3416,-1118 last=43,24 ? -6,-3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(253,477) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7873 pos=253,477 scn=253,477 gbl=3453,1139 Updated vel=-247.059,-123.529 press=-3200,-662 last=259,480 ? -6,-3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(253,477) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=7873 pos=253,477 scn=253,477 gbl=3453,1139 Updated vel=-247.059,-123.529 press=-3200,-662 last=259,480 ? -6,-3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(253,477) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=7873 pos=253,477 scn=253,477 gbl=3453,1139 Updated vel=-247.059,-123.529 press=-3200,-662 last=259,480 ? -6,-3) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(253,477) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(253,477) localPos: QPointF(-65,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(253,477) localPos: QPointF(-3,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(253,477) localPos: QPointF(37,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(253,477) localPos: QPointF(37,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(253,477) localPos: QPointF(253,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(253,477) localPos: QPointF(253,477) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-250, -500) filtered QVector2D(-249.118, -387.059) based on movement QPointF(3453,1139) -> QPointF(3452,1137) over time 7873 -> 7877 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=252,475 scn=252,475 gbl=3452,1137 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=252,475 scn=252,475 gbl=3452,1137 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(253,477) -> QPointF(252,475) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(252,475) localPos: QPointF(-66,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(252,475) localPos: QPointF(-4,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(252,475) localPos: QPointF(36,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(252,475) localPos: QPointF(36,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(252,475) localPos: QPointF(252,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(252,475) localPos: QPointF(252,475) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=252,475 scn=252,475 gbl=3452,1137 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,475) -> QPointF(252,475) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7877 pos=252,475 scn=252,475 gbl=3452,1137 Updated vel=-249.118,-387.059 press=-3200,-662 last=253,477 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,475) -> QPointF(252,475) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=7877 pos=252,475 scn=252,475 gbl=3452,1137 Updated vel=-249.118,-387.059 press=-3200,-662 last=253,477 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,475) -> QPointF(36,19) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=7877 pos=252,475 scn=252,475 gbl=3452,1137 Updated vel=-249.118,-387.059 press=-3200,-662 last=253,477 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,475) -> QPointF(-166,19) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=7877 pos=252,475 scn=252,475 gbl=3452,1137 Updated vel=-249.118,-387.059 press=-3200,-662 last=253,477 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,475) -> QPointF(-66,19) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=7877 pos=252,475 scn=252,475 gbl=3452,1137 Updated vel=-249.118,-387.059 press=-3200,-662 last=253,477 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,475) -> QPointF(-66,19) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=7877 pos=252,475 scn=252,475 gbl=3452,1137 Updated vel=-249.118,-387.059 press=-3200,-662 last=253,477 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,475) -> QPointF(-66,19) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7877 pos=252,475 scn=252,475 gbl=3452,1137 Updated vel=-249.118,-387.059 press=-3200,-662 last=253,477 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,475) -> QPointF(-4,19) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=7877 pos=252,475 scn=252,475 gbl=3452,1137 Updated vel=-249.118,-387.059 press=-3200,-662 last=253,477 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,475) -> QPointF(-8,15) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=7877 pos=252,475 scn=252,475 gbl=3452,1137 Updated vel=-249.118,-387.059 press=-3200,-662 last=253,477 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,475) -> QPointF(-8,15) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=7877 pos=252,475 scn=252,475 gbl=3452,1137 Updated vel=-249.118,-387.059 press=-3200,-662 last=253,477 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,475) -> QPointF(-4,19) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7877 pos=252,475 scn=252,475 gbl=3452,1137 Updated vel=-249.118,-387.059 press=-3200,-662 last=253,477 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,475) -> QPointF(36,19) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=7877 pos=252,475 scn=252,475 gbl=3452,1137 Updated vel=-249.118,-387.059 press=-3200,-662 last=253,477 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,475) -> QPointF(32,15) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=7877 pos=252,475 scn=252,475 gbl=3452,1137 Updated vel=-249.118,-387.059 press=-3200,-662 last=253,477 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,475) -> QPointF(32,15) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=7877 pos=252,475 scn=252,475 gbl=3452,1137 Updated vel=-249.118,-387.059 press=-3200,-662 last=253,477 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,475) -> QPointF(36,19) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7877 pos=252,475 scn=252,475 gbl=3452,1137 Updated vel=-249.118,-387.059 press=-3200,-662 last=253,477 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,475) -> QPointF(-478.165,309.77) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=7877 pos=252,475 scn=252,475 gbl=3452,1137 Updated vel=-249.118,-387.059 press=-3200,-662 last=253,477 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,475) -> QPointF(252,475) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=7877 pos=252,475 scn=252,475 gbl=3452,1137 Updated vel=-249.118,-387.059 press=-3200,-662 last=253,477 ? -1,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(252,475) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=7877 pos=36,19 scn=252,475 gbl=3452,1137 Updated vel=-249.118,-387.059 press=-3416,-1118 last=37,21 ? -1,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(252,475) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7877 pos=252,475 scn=252,475 gbl=3452,1137 Updated vel=-249.118,-387.059 press=-3200,-662 last=253,477 ? -1,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(252,475) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=7877 pos=252,475 scn=252,475 gbl=3452,1137 Updated vel=-249.118,-387.059 press=-3200,-662 last=253,477 ? -1,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(252,475) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=7877 pos=252,475 scn=252,475 gbl=3452,1137 Updated vel=-249.118,-387.059 press=-3200,-662 last=253,477 ? -1,-2) qt.pointer.velocity: velocity QVector2D(-76.9231, -76.9231) filtered QVector2D(-128.581, -169.964) based on movement QPointF(3452,1137) -> QPointF(3451,1136) over time 7877 -> 7890 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=251,474 scn=251,474 gbl=3451,1136 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=251,474 scn=251,474 gbl=3451,1136 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(252,475) -> QPointF(251,474) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(251,474) localPos: QPointF(-67,18) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(251,474) localPos: QPointF(-5,18) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(251,474) localPos: QPointF(35,18) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(251,474) localPos: QPointF(35,18) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(251,474) localPos: QPointF(251,474) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(251,474) localPos: QPointF(251,474) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=251,474 scn=251,474 gbl=3451,1136 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(251,474) -> QPointF(251,474) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7890 pos=251,474 scn=251,474 gbl=3451,1136 Updated vel=-128.581,-169.964 press=-3200,-662 last=252,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(251,474) -> QPointF(251,474) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=7890 pos=251,474 scn=251,474 gbl=3451,1136 Updated vel=-128.581,-169.964 press=-3200,-662 last=252,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(251,474) -> QPointF(35,18) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=7890 pos=251,474 scn=251,474 gbl=3451,1136 Updated vel=-128.581,-169.964 press=-3200,-662 last=252,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(251,474) -> QPointF(-167,18) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=7890 pos=251,474 scn=251,474 gbl=3451,1136 Updated vel=-128.581,-169.964 press=-3200,-662 last=252,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(251,474) -> QPointF(-67,18) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=7890 pos=251,474 scn=251,474 gbl=3451,1136 Updated vel=-128.581,-169.964 press=-3200,-662 last=252,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(251,474) -> QPointF(-67,18) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=7890 pos=251,474 scn=251,474 gbl=3451,1136 Updated vel=-128.581,-169.964 press=-3200,-662 last=252,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(251,474) -> QPointF(-67,18) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7890 pos=251,474 scn=251,474 gbl=3451,1136 Updated vel=-128.581,-169.964 press=-3200,-662 last=252,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(251,474) -> QPointF(-5,18) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=7890 pos=251,474 scn=251,474 gbl=3451,1136 Updated vel=-128.581,-169.964 press=-3200,-662 last=252,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(251,474) -> QPointF(-9,14) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=7890 pos=251,474 scn=251,474 gbl=3451,1136 Updated vel=-128.581,-169.964 press=-3200,-662 last=252,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(251,474) -> QPointF(-9,14) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=7890 pos=251,474 scn=251,474 gbl=3451,1136 Updated vel=-128.581,-169.964 press=-3200,-662 last=252,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(251,474) -> QPointF(-5,18) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7890 pos=251,474 scn=251,474 gbl=3451,1136 Updated vel=-128.581,-169.964 press=-3200,-662 last=252,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(251,474) -> QPointF(35,18) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=7890 pos=251,474 scn=251,474 gbl=3451,1136 Updated vel=-128.581,-169.964 press=-3200,-662 last=252,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(251,474) -> QPointF(31,14) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=7890 pos=251,474 scn=251,474 gbl=3451,1136 Updated vel=-128.581,-169.964 press=-3200,-662 last=252,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(251,474) -> QPointF(31,14) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=7890 pos=251,474 scn=251,474 gbl=3451,1136 Updated vel=-128.581,-169.964 press=-3200,-662 last=252,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(251,474) -> QPointF(35,18) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7890 pos=251,474 scn=251,474 gbl=3451,1136 Updated vel=-128.581,-169.964 press=-3200,-662 last=252,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(251,474) -> QPointF(-478.727,308.472) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=7890 pos=251,474 scn=251,474 gbl=3451,1136 Updated vel=-128.581,-169.964 press=-3200,-662 last=252,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(251,474) -> QPointF(251,474) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=7890 pos=251,474 scn=251,474 gbl=3451,1136 Updated vel=-128.581,-169.964 press=-3200,-662 last=252,475 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(251,474) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=7890 pos=35,18 scn=251,474 gbl=3451,1136 Updated vel=-128.581,-169.964 press=-3416,-1118 last=36,19 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(251,474) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7890 pos=251,474 scn=251,474 gbl=3451,1136 Updated vel=-128.581,-169.964 press=-3200,-662 last=252,475 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(251,474) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=7890 pos=251,474 scn=251,474 gbl=3451,1136 Updated vel=-128.581,-169.964 press=-3200,-662 last=252,475 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(251,474) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=7890 pos=251,474 scn=251,474 gbl=3451,1136 Updated vel=-128.581,-169.964 press=-3200,-662 last=252,475 ? -1,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(251,474) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(251,474) localPos: QPointF(-67,18) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(251,474) localPos: QPointF(-5,18) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(251,474) localPos: QPointF(35,18) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(251,474) localPos: QPointF(35,18) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(251,474) localPos: QPointF(251,474) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(251,474) localPos: QPointF(251,474) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-333.333, -666.667) filtered QVector2D(-271.908, -517.656) based on movement QPointF(3451,1136) -> QPointF(3450,1134) over time 7890 -> 7893 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=250,472 scn=250,472 gbl=3450,1134 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=250,472 scn=250,472 gbl=3450,1134 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(251,474) -> QPointF(250,472) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(250,472) localPos: QPointF(-68,16) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(250,472) localPos: QPointF(-6,16) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(250,472) localPos: QPointF(34,16) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(250,472) localPos: QPointF(34,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(250,472) localPos: QPointF(250,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(250,472) localPos: QPointF(250,472) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=250,472 scn=250,472 gbl=3450,1134 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,472) -> QPointF(250,472) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7893 pos=250,472 scn=250,472 gbl=3450,1134 Updated vel=-271.908,-517.656 press=-3200,-662 last=251,474 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,472) -> QPointF(250,472) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=7893 pos=250,472 scn=250,472 gbl=3450,1134 Updated vel=-271.908,-517.656 press=-3200,-662 last=251,474 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,472) -> QPointF(34,16) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=7893 pos=250,472 scn=250,472 gbl=3450,1134 Updated vel=-271.908,-517.656 press=-3200,-662 last=251,474 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,472) -> QPointF(-168,16) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=7893 pos=250,472 scn=250,472 gbl=3450,1134 Updated vel=-271.908,-517.656 press=-3200,-662 last=251,474 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,472) -> QPointF(-68,16) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=7893 pos=250,472 scn=250,472 gbl=3450,1134 Updated vel=-271.908,-517.656 press=-3200,-662 last=251,474 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,472) -> QPointF(-68,16) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=7893 pos=250,472 scn=250,472 gbl=3450,1134 Updated vel=-271.908,-517.656 press=-3200,-662 last=251,474 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,472) -> QPointF(-68,16) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7893 pos=250,472 scn=250,472 gbl=3450,1134 Updated vel=-271.908,-517.656 press=-3200,-662 last=251,474 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,472) -> QPointF(-6,16) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=7893 pos=250,472 scn=250,472 gbl=3450,1134 Updated vel=-271.908,-517.656 press=-3200,-662 last=251,474 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,472) -> QPointF(-10,12) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=7893 pos=250,472 scn=250,472 gbl=3450,1134 Updated vel=-271.908,-517.656 press=-3200,-662 last=251,474 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,472) -> QPointF(-10,12) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=7893 pos=250,472 scn=250,472 gbl=3450,1134 Updated vel=-271.908,-517.656 press=-3200,-662 last=251,474 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,472) -> QPointF(-6,16) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7893 pos=250,472 scn=250,472 gbl=3450,1134 Updated vel=-271.908,-517.656 press=-3200,-662 last=251,474 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,472) -> QPointF(34,16) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=7893 pos=250,472 scn=250,472 gbl=3450,1134 Updated vel=-271.908,-517.656 press=-3200,-662 last=251,474 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,472) -> QPointF(30,12) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=7893 pos=250,472 scn=250,472 gbl=3450,1134 Updated vel=-271.908,-517.656 press=-3200,-662 last=251,474 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,472) -> QPointF(30,12) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=7893 pos=250,472 scn=250,472 gbl=3450,1134 Updated vel=-271.908,-517.656 press=-3200,-662 last=251,474 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,472) -> QPointF(34,16) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7893 pos=250,472 scn=250,472 gbl=3450,1134 Updated vel=-271.908,-517.656 press=-3200,-662 last=251,474 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,472) -> QPointF(-317.08,489.775) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=7893 pos=250,472 scn=250,472 gbl=3450,1134 Updated vel=-271.908,-517.656 press=-3200,-662 last=251,474 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,472) -> QPointF(250,472) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=7893 pos=250,472 scn=250,472 gbl=3450,1134 Updated vel=-271.908,-517.656 press=-3200,-662 last=251,474 ? -1,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,472) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=7893 pos=34,16 scn=250,472 gbl=3450,1134 Updated vel=-271.908,-517.656 press=-3416,-1118 last=35,18 ? -1,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,472) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7893 pos=250,472 scn=250,472 gbl=3450,1134 Updated vel=-271.908,-517.656 press=-3200,-662 last=251,474 ? -1,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,472) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=7893 pos=250,472 scn=250,472 gbl=3450,1134 Updated vel=-271.908,-517.656 press=-3200,-662 last=251,474 ? -1,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,472) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=7893 pos=250,472 scn=250,472 gbl=3450,1134 Updated vel=-271.908,-517.656 press=-3200,-662 last=251,474 ? -1,-2) qt.pointer.velocity: velocity QVector2D(0, -62.5) filtered QVector2D(-81.5723, -199.047) based on movement QPointF(3450,1134) -> QPointF(3450,1133) over time 7893 -> 7909 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=250,471 scn=250,471 gbl=3450,1133 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=250,471 scn=250,471 gbl=3450,1133 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(250,472) -> QPointF(250,471) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(250,471) localPos: QPointF(-68,15) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(250,471) localPos: QPointF(-6,15) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(250,471) localPos: QPointF(34,15) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(250,471) localPos: QPointF(34,15) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(250,471) localPos: QPointF(250,471) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(250,471) localPos: QPointF(250,471) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=250,471 scn=250,471 gbl=3450,1133 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,471) -> QPointF(250,471) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7909 pos=250,471 scn=250,471 gbl=3450,1133 Updated vel=-81.5723,-199.047 press=-3200,-662 last=250,472 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,471) -> QPointF(250,471) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=7909 pos=250,471 scn=250,471 gbl=3450,1133 Updated vel=-81.5723,-199.047 press=-3200,-662 last=250,472 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,471) -> QPointF(34,15) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=7909 pos=250,471 scn=250,471 gbl=3450,1133 Updated vel=-81.5723,-199.047 press=-3200,-662 last=250,472 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,471) -> QPointF(-168,15) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=7909 pos=250,471 scn=250,471 gbl=3450,1133 Updated vel=-81.5723,-199.047 press=-3200,-662 last=250,472 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,471) -> QPointF(-68,15) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=7909 pos=250,471 scn=250,471 gbl=3450,1133 Updated vel=-81.5723,-199.047 press=-3200,-662 last=250,472 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,471) -> QPointF(-68,15) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=7909 pos=250,471 scn=250,471 gbl=3450,1133 Updated vel=-81.5723,-199.047 press=-3200,-662 last=250,472 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,471) -> QPointF(-68,15) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7909 pos=250,471 scn=250,471 gbl=3450,1133 Updated vel=-81.5723,-199.047 press=-3200,-662 last=250,472 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,471) -> QPointF(-6,15) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=7909 pos=250,471 scn=250,471 gbl=3450,1133 Updated vel=-81.5723,-199.047 press=-3200,-662 last=250,472 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,471) -> QPointF(-10,11) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=7909 pos=250,471 scn=250,471 gbl=3450,1133 Updated vel=-81.5723,-199.047 press=-3200,-662 last=250,472 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,471) -> QPointF(-10,11) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=7909 pos=250,471 scn=250,471 gbl=3450,1133 Updated vel=-81.5723,-199.047 press=-3200,-662 last=250,472 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,471) -> QPointF(-6,15) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7909 pos=250,471 scn=250,471 gbl=3450,1133 Updated vel=-81.5723,-199.047 press=-3200,-662 last=250,472 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,471) -> QPointF(34,15) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=7909 pos=250,471 scn=250,471 gbl=3450,1133 Updated vel=-81.5723,-199.047 press=-3200,-662 last=250,472 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,471) -> QPointF(30,11) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=7909 pos=250,471 scn=250,471 gbl=3450,1133 Updated vel=-81.5723,-199.047 press=-3200,-662 last=250,472 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,471) -> QPointF(30,11) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=7909 pos=250,471 scn=250,471 gbl=3450,1133 Updated vel=-81.5723,-199.047 press=-3200,-662 last=250,472 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,471) -> QPointF(34,15) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7909 pos=250,471 scn=250,471 gbl=3450,1133 Updated vel=-81.5723,-199.047 press=-3200,-662 last=250,472 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,471) -> QPointF(-317.13,488.776) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=7909 pos=250,471 scn=250,471 gbl=3450,1133 Updated vel=-81.5723,-199.047 press=-3200,-662 last=250,472 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,471) -> QPointF(250,471) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=7909 pos=250,471 scn=250,471 gbl=3450,1133 Updated vel=-81.5723,-199.047 press=-3200,-662 last=250,472 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,471) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=7909 pos=34,15 scn=250,471 gbl=3450,1133 Updated vel=-81.5723,-199.047 press=-3416,-1118 last=34,16 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,471) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7909 pos=250,471 scn=250,471 gbl=3450,1133 Updated vel=-81.5723,-199.047 press=-3200,-662 last=250,472 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,471) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=7909 pos=250,471 scn=250,471 gbl=3450,1133 Updated vel=-81.5723,-199.047 press=-3200,-662 last=250,472 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,471) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=7909 pos=250,471 scn=250,471 gbl=3450,1133 Updated vel=-81.5723,-199.047 press=-3200,-662 last=250,472 ? 0,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(250,471) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(250,471) localPos: QPointF(-68,15) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(250,471) localPos: QPointF(-6,15) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(250,471) localPos: QPointF(34,15) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(250,471) localPos: QPointF(34,15) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(250,471) localPos: QPointF(250,471) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(250,471) localPos: QPointF(250,471) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, -153.846) filtered QVector2D(-24.4717, -167.406) based on movement QPointF(3450,1133) -> QPointF(3450,1131) over time 7909 -> 7922 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=250,469 scn=250,469 gbl=3450,1131 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=250,469 scn=250,469 gbl=3450,1131 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(250,471) -> QPointF(250,469) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(250,469) localPos: QPointF(-68,13) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(250,469) localPos: QPointF(-6,13) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(250,469) localPos: QPointF(34,13) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(250,469) localPos: QPointF(34,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(250,469) localPos: QPointF(250,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(250,469) localPos: QPointF(250,469) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=250,469 scn=250,469 gbl=3450,1131 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,469) -> QPointF(250,469) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7922 pos=250,469 scn=250,469 gbl=3450,1131 Updated vel=-24.4717,-167.406 press=-3200,-662 last=250,471 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,469) -> QPointF(250,469) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=7922 pos=250,469 scn=250,469 gbl=3450,1131 Updated vel=-24.4717,-167.406 press=-3200,-662 last=250,471 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,469) -> QPointF(34,13) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=7922 pos=250,469 scn=250,469 gbl=3450,1131 Updated vel=-24.4717,-167.406 press=-3200,-662 last=250,471 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,469) -> QPointF(-168,13) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=7922 pos=250,469 scn=250,469 gbl=3450,1131 Updated vel=-24.4717,-167.406 press=-3200,-662 last=250,471 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,469) -> QPointF(-68,13) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=7922 pos=250,469 scn=250,469 gbl=3450,1131 Updated vel=-24.4717,-167.406 press=-3200,-662 last=250,471 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,469) -> QPointF(-68,13) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=7922 pos=250,469 scn=250,469 gbl=3450,1131 Updated vel=-24.4717,-167.406 press=-3200,-662 last=250,471 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,469) -> QPointF(-68,13) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7922 pos=250,469 scn=250,469 gbl=3450,1131 Updated vel=-24.4717,-167.406 press=-3200,-662 last=250,471 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,469) -> QPointF(-6,13) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=7922 pos=250,469 scn=250,469 gbl=3450,1131 Updated vel=-24.4717,-167.406 press=-3200,-662 last=250,471 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,469) -> QPointF(-10,9) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=7922 pos=250,469 scn=250,469 gbl=3450,1131 Updated vel=-24.4717,-167.406 press=-3200,-662 last=250,471 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,469) -> QPointF(-10,9) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=7922 pos=250,469 scn=250,469 gbl=3450,1131 Updated vel=-24.4717,-167.406 press=-3200,-662 last=250,471 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,469) -> QPointF(-6,13) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7922 pos=250,469 scn=250,469 gbl=3450,1131 Updated vel=-24.4717,-167.406 press=-3200,-662 last=250,471 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,469) -> QPointF(34,13) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=7922 pos=250,469 scn=250,469 gbl=3450,1131 Updated vel=-24.4717,-167.406 press=-3200,-662 last=250,471 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,469) -> QPointF(30,9) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=7922 pos=250,469 scn=250,469 gbl=3450,1131 Updated vel=-24.4717,-167.406 press=-3200,-662 last=250,471 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,469) -> QPointF(30,9) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=7922 pos=250,469 scn=250,469 gbl=3450,1131 Updated vel=-24.4717,-167.406 press=-3200,-662 last=250,471 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,469) -> QPointF(34,13) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7922 pos=250,469 scn=250,469 gbl=3450,1131 Updated vel=-24.4717,-167.406 press=-3200,-662 last=250,471 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,469) -> QPointF(-95.1163,587.079) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=7922 pos=250,469 scn=250,469 gbl=3450,1131 Updated vel=-24.4717,-167.406 press=-3200,-662 last=250,471 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,469) -> QPointF(250,469) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=7922 pos=250,469 scn=250,469 gbl=3450,1131 Updated vel=-24.4717,-167.406 press=-3200,-662 last=250,471 ? 0,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,469) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=7922 pos=34,13 scn=250,469 gbl=3450,1131 Updated vel=-24.4717,-167.406 press=-3416,-1118 last=34,15 ? 0,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,469) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7922 pos=250,469 scn=250,469 gbl=3450,1131 Updated vel=-24.4717,-167.406 press=-3200,-662 last=250,471 ? 0,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,469) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=7922 pos=250,469 scn=250,469 gbl=3450,1131 Updated vel=-24.4717,-167.406 press=-3200,-662 last=250,471 ? 0,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,469) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=7922 pos=250,469 scn=250,469 gbl=3450,1131 Updated vel=-24.4717,-167.406 press=-3200,-662 last=250,471 ? 0,-2) qt.pointer.velocity: velocity QVector2D(0, -666.667) filtered QVector2D(-7.34151, -516.889) based on movement QPointF(3450,1131) -> QPointF(3450,1129) over time 7922 -> 7925 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=250,467 scn=250,467 gbl=3450,1129 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=250,467 scn=250,467 gbl=3450,1129 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(250,469) -> QPointF(250,467) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(250,467) localPos: QPointF(-68,11) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(250,467) localPos: QPointF(-6,11) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(250,467) localPos: QPointF(34,11) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(250,467) localPos: QPointF(34,11) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(250,467) localPos: QPointF(250,467) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(250,467) localPos: QPointF(250,467) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=250,467 scn=250,467 gbl=3450,1129 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,467) -> QPointF(250,467) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7925 pos=250,467 scn=250,467 gbl=3450,1129 Updated vel=-7.34151,-516.889 press=-3200,-662 last=250,469 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,467) -> QPointF(250,467) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=7925 pos=250,467 scn=250,467 gbl=3450,1129 Updated vel=-7.34151,-516.889 press=-3200,-662 last=250,469 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,467) -> QPointF(34,11) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=7925 pos=250,467 scn=250,467 gbl=3450,1129 Updated vel=-7.34151,-516.889 press=-3200,-662 last=250,469 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,467) -> QPointF(-168,11) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=7925 pos=250,467 scn=250,467 gbl=3450,1129 Updated vel=-7.34151,-516.889 press=-3200,-662 last=250,469 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,467) -> QPointF(-68,11) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=7925 pos=250,467 scn=250,467 gbl=3450,1129 Updated vel=-7.34151,-516.889 press=-3200,-662 last=250,469 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,467) -> QPointF(-68,11) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=7925 pos=250,467 scn=250,467 gbl=3450,1129 Updated vel=-7.34151,-516.889 press=-3200,-662 last=250,469 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,467) -> QPointF(-68,11) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7925 pos=250,467 scn=250,467 gbl=3450,1129 Updated vel=-7.34151,-516.889 press=-3200,-662 last=250,469 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,467) -> QPointF(-6,11) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=7925 pos=250,467 scn=250,467 gbl=3450,1129 Updated vel=-7.34151,-516.889 press=-3200,-662 last=250,469 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,467) -> QPointF(-10,7) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=7925 pos=250,467 scn=250,467 gbl=3450,1129 Updated vel=-7.34151,-516.889 press=-3200,-662 last=250,469 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,467) -> QPointF(-10,7) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=7925 pos=250,467 scn=250,467 gbl=3450,1129 Updated vel=-7.34151,-516.889 press=-3200,-662 last=250,469 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,467) -> QPointF(-6,11) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7925 pos=250,467 scn=250,467 gbl=3450,1129 Updated vel=-7.34151,-516.889 press=-3200,-662 last=250,469 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,467) -> QPointF(34,11) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=7925 pos=250,467 scn=250,467 gbl=3450,1129 Updated vel=-7.34151,-516.889 press=-3200,-662 last=250,469 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,467) -> QPointF(30,7) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=7925 pos=250,467 scn=250,467 gbl=3450,1129 Updated vel=-7.34151,-516.889 press=-3200,-662 last=250,469 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,467) -> QPointF(30,7) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=7925 pos=250,467 scn=250,467 gbl=3450,1129 Updated vel=-7.34151,-516.889 press=-3200,-662 last=250,469 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,467) -> QPointF(34,11) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7925 pos=250,467 scn=250,467 gbl=3450,1129 Updated vel=-7.34151,-516.889 press=-3200,-662 last=250,469 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,467) -> QPointF(-96.0355,585.303) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=7925 pos=250,467 scn=250,467 gbl=3450,1129 Updated vel=-7.34151,-516.889 press=-3200,-662 last=250,469 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,467) -> QPointF(250,467) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=7925 pos=250,467 scn=250,467 gbl=3450,1129 Updated vel=-7.34151,-516.889 press=-3200,-662 last=250,469 ? 0,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,467) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=7925 pos=34,11 scn=250,467 gbl=3450,1129 Updated vel=-7.34151,-516.889 press=-3416,-1118 last=34,13 ? 0,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,467) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7925 pos=250,467 scn=250,467 gbl=3450,1129 Updated vel=-7.34151,-516.889 press=-3200,-662 last=250,469 ? 0,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,467) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=7925 pos=250,467 scn=250,467 gbl=3450,1129 Updated vel=-7.34151,-516.889 press=-3200,-662 last=250,469 ? 0,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,467) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=7925 pos=250,467 scn=250,467 gbl=3450,1129 Updated vel=-7.34151,-516.889 press=-3200,-662 last=250,469 ? 0,-2) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(250,467) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(250,467) localPos: QPointF(-68,11) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(250,467) localPos: QPointF(-6,11) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(250,467) localPos: QPointF(34,11) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(250,467) localPos: QPointF(34,11) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(250,467) localPos: QPointF(250,467) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(250,467) localPos: QPointF(250,467) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, -71.4286) filtered QVector2D(-2.20245, -205.067) based on movement QPointF(3450,1129) -> QPointF(3450,1128) over time 7925 -> 7939 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=250,466 scn=250,466 gbl=3450,1128 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=250,466 scn=250,466 gbl=3450,1128 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(250,467) -> QPointF(250,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(250,466) localPos: QPointF(-68,10) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(250,466) localPos: QPointF(-6,10) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(250,466) localPos: QPointF(34,10) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(250,466) localPos: QPointF(34,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(250,466) localPos: QPointF(250,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(250,466) localPos: QPointF(250,466) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=250,466 scn=250,466 gbl=3450,1128 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,466) -> QPointF(250,466) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7939 pos=250,466 scn=250,466 gbl=3450,1128 Updated vel=-2.20245,-205.067 press=-3200,-662 last=250,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,466) -> QPointF(250,466) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=7939 pos=250,466 scn=250,466 gbl=3450,1128 Updated vel=-2.20245,-205.067 press=-3200,-662 last=250,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,466) -> QPointF(34,10) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=7939 pos=250,466 scn=250,466 gbl=3450,1128 Updated vel=-2.20245,-205.067 press=-3200,-662 last=250,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,466) -> QPointF(-168,10) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=7939 pos=250,466 scn=250,466 gbl=3450,1128 Updated vel=-2.20245,-205.067 press=-3200,-662 last=250,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,466) -> QPointF(-68,10) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=7939 pos=250,466 scn=250,466 gbl=3450,1128 Updated vel=-2.20245,-205.067 press=-3200,-662 last=250,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,466) -> QPointF(-68,10) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=7939 pos=250,466 scn=250,466 gbl=3450,1128 Updated vel=-2.20245,-205.067 press=-3200,-662 last=250,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,466) -> QPointF(-68,10) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7939 pos=250,466 scn=250,466 gbl=3450,1128 Updated vel=-2.20245,-205.067 press=-3200,-662 last=250,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,466) -> QPointF(-6,10) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=7939 pos=250,466 scn=250,466 gbl=3450,1128 Updated vel=-2.20245,-205.067 press=-3200,-662 last=250,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,466) -> QPointF(-10,6) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=7939 pos=250,466 scn=250,466 gbl=3450,1128 Updated vel=-2.20245,-205.067 press=-3200,-662 last=250,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,466) -> QPointF(-10,6) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=7939 pos=250,466 scn=250,466 gbl=3450,1128 Updated vel=-2.20245,-205.067 press=-3200,-662 last=250,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,466) -> QPointF(-6,10) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7939 pos=250,466 scn=250,466 gbl=3450,1128 Updated vel=-2.20245,-205.067 press=-3200,-662 last=250,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,466) -> QPointF(34,10) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=7939 pos=250,466 scn=250,466 gbl=3450,1128 Updated vel=-2.20245,-205.067 press=-3200,-662 last=250,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,466) -> QPointF(30,6) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=7939 pos=250,466 scn=250,466 gbl=3450,1128 Updated vel=-2.20245,-205.067 press=-3200,-662 last=250,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,466) -> QPointF(30,6) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=7939 pos=250,466 scn=250,466 gbl=3450,1128 Updated vel=-2.20245,-205.067 press=-3200,-662 last=250,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,466) -> QPointF(34,10) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7939 pos=250,466 scn=250,466 gbl=3450,1128 Updated vel=-2.20245,-205.067 press=-3200,-662 last=250,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,466) -> QPointF(132.137,587.341) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=7939 pos=250,466 scn=250,466 gbl=3450,1128 Updated vel=-2.20245,-205.067 press=-3200,-662 last=250,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,466) -> QPointF(250,466) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=7939 pos=250,466 scn=250,466 gbl=3450,1128 Updated vel=-2.20245,-205.067 press=-3200,-662 last=250,467 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,466) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=7939 pos=34,10 scn=250,466 gbl=3450,1128 Updated vel=-2.20245,-205.067 press=-3416,-1118 last=34,11 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,466) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7939 pos=250,466 scn=250,466 gbl=3450,1128 Updated vel=-2.20245,-205.067 press=-3200,-662 last=250,467 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,466) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=7939 pos=250,466 scn=250,466 gbl=3450,1128 Updated vel=-2.20245,-205.067 press=-3200,-662 last=250,467 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,466) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=7939 pos=250,466 scn=250,466 gbl=3450,1128 Updated vel=-2.20245,-205.067 press=-3200,-662 last=250,467 ? 0,-1) qt.pointer.velocity: velocity QVector2D(0, -1500) filtered QVector2D(-0.660736, -1111.52) based on movement QPointF(3450,1128) -> QPointF(3450,1125) over time 7939 -> 7941 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=250,463 scn=250,463 gbl=3450,1125 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=250,463 scn=250,463 gbl=3450,1125 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(250,466) -> QPointF(250,463) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(250,463) localPos: QPointF(-68,7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(250,463) localPos: QPointF(-6,7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(250,463) localPos: QPointF(34,7) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(250,463) localPos: QPointF(34,7) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(250,463) localPos: QPointF(250,463) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(250,463) localPos: QPointF(250,463) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=250,463 scn=250,463 gbl=3450,1125 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,463) -> QPointF(250,463) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7941 pos=250,463 scn=250,463 gbl=3450,1125 Updated vel=-0.660736,-1111.52 press=-3200,-662 last=250,466 ? 0,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,463) -> QPointF(250,463) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=7941 pos=250,463 scn=250,463 gbl=3450,1125 Updated vel=-0.660736,-1111.52 press=-3200,-662 last=250,466 ? 0,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,463) -> QPointF(34,7) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=7941 pos=250,463 scn=250,463 gbl=3450,1125 Updated vel=-0.660736,-1111.52 press=-3200,-662 last=250,466 ? 0,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,463) -> QPointF(-168,7) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=7941 pos=250,463 scn=250,463 gbl=3450,1125 Updated vel=-0.660736,-1111.52 press=-3200,-662 last=250,466 ? 0,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,463) -> QPointF(-68,7) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=7941 pos=250,463 scn=250,463 gbl=3450,1125 Updated vel=-0.660736,-1111.52 press=-3200,-662 last=250,466 ? 0,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,463) -> QPointF(-68,7) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=7941 pos=250,463 scn=250,463 gbl=3450,1125 Updated vel=-0.660736,-1111.52 press=-3200,-662 last=250,466 ? 0,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,463) -> QPointF(-68,7) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7941 pos=250,463 scn=250,463 gbl=3450,1125 Updated vel=-0.660736,-1111.52 press=-3200,-662 last=250,466 ? 0,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,463) -> QPointF(-6,7) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=7941 pos=250,463 scn=250,463 gbl=3450,1125 Updated vel=-0.660736,-1111.52 press=-3200,-662 last=250,466 ? 0,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,463) -> QPointF(-10,3) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=7941 pos=250,463 scn=250,463 gbl=3450,1125 Updated vel=-0.660736,-1111.52 press=-3200,-662 last=250,466 ? 0,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,463) -> QPointF(-10,3) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=7941 pos=250,463 scn=250,463 gbl=3450,1125 Updated vel=-0.660736,-1111.52 press=-3200,-662 last=250,466 ? 0,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,463) -> QPointF(-6,7) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7941 pos=250,463 scn=250,463 gbl=3450,1125 Updated vel=-0.660736,-1111.52 press=-3200,-662 last=250,466 ? 0,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,463) -> QPointF(34,7) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=7941 pos=250,463 scn=250,463 gbl=3450,1125 Updated vel=-0.660736,-1111.52 press=-3200,-662 last=250,466 ? 0,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,463) -> QPointF(30,3) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=7941 pos=250,463 scn=250,463 gbl=3450,1125 Updated vel=-0.660736,-1111.52 press=-3200,-662 last=250,466 ? 0,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,463) -> QPointF(30,3) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=7941 pos=250,463 scn=250,463 gbl=3450,1125 Updated vel=-0.660736,-1111.52 press=-3200,-662 last=250,466 ? 0,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,463) -> QPointF(34,7) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7941 pos=250,463 scn=250,463 gbl=3450,1125 Updated vel=-0.660736,-1111.52 press=-3200,-662 last=250,466 ? 0,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,463) -> QPointF(129.825,585.429) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=7941 pos=250,463 scn=250,463 gbl=3450,1125 Updated vel=-0.660736,-1111.52 press=-3200,-662 last=250,466 ? 0,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,463) -> QPointF(250,463) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=7941 pos=250,463 scn=250,463 gbl=3450,1125 Updated vel=-0.660736,-1111.52 press=-3200,-662 last=250,466 ? 0,-3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,463) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=7941 pos=34,7 scn=250,463 gbl=3450,1125 Updated vel=-0.660736,-1111.52 press=-3416,-1118 last=34,10 ? 0,-3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,463) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7941 pos=250,463 scn=250,463 gbl=3450,1125 Updated vel=-0.660736,-1111.52 press=-3200,-662 last=250,466 ? 0,-3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,463) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=7941 pos=250,463 scn=250,463 gbl=3450,1125 Updated vel=-0.660736,-1111.52 press=-3200,-662 last=250,466 ? 0,-3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,463) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=7941 pos=250,463 scn=250,463 gbl=3450,1125 Updated vel=-0.660736,-1111.52 press=-3200,-662 last=250,466 ? 0,-3) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(250,463) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(250,463) localPos: QPointF(-68,7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(250,463) localPos: QPointF(-6,7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(250,463) localPos: QPointF(34,7) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(250,463) localPos: QPointF(34,7) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(250,463) localPos: QPointF(250,463) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(250,463) localPos: QPointF(250,463) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-66.6667, -333.333) filtered QVector2D(-46.8649, -566.789) based on movement QPointF(3450,1125) -> QPointF(3449,1120) over time 7941 -> 7956 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=249,458 scn=249,458 gbl=3449,1120 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=249,458 scn=249,458 gbl=3449,1120 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(250,463) -> QPointF(249,458) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(249,458) localPos: QPointF(-69,2) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(249,458) localPos: QPointF(-7,2) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(249,458) localPos: QPointF(33,2) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(249,458) localPos: QPointF(33,2) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(249,458) localPos: QPointF(249,458) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(249,458) localPos: QPointF(249,458) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=249,458 scn=249,458 gbl=3449,1120 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(249,458) -> QPointF(249,458) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7956 pos=249,458 scn=249,458 gbl=3449,1120 Updated vel=-46.8649,-566.789 press=-3200,-662 last=250,463 ? -1,-5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(249,458) -> QPointF(249,458) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=7956 pos=249,458 scn=249,458 gbl=3449,1120 Updated vel=-46.8649,-566.789 press=-3200,-662 last=250,463 ? -1,-5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(249,458) -> QPointF(33,2) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=7956 pos=249,458 scn=249,458 gbl=3449,1120 Updated vel=-46.8649,-566.789 press=-3200,-662 last=250,463 ? -1,-5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(249,458) -> QPointF(-169,2) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=7956 pos=249,458 scn=249,458 gbl=3449,1120 Updated vel=-46.8649,-566.789 press=-3200,-662 last=250,463 ? -1,-5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(249,458) -> QPointF(-69,2) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=7956 pos=249,458 scn=249,458 gbl=3449,1120 Updated vel=-46.8649,-566.789 press=-3200,-662 last=250,463 ? -1,-5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(249,458) -> QPointF(-69,2) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=7956 pos=249,458 scn=249,458 gbl=3449,1120 Updated vel=-46.8649,-566.789 press=-3200,-662 last=250,463 ? -1,-5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(249,458) -> QPointF(-69,2) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7956 pos=249,458 scn=249,458 gbl=3449,1120 Updated vel=-46.8649,-566.789 press=-3200,-662 last=250,463 ? -1,-5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(249,458) -> QPointF(-7,2) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=7956 pos=249,458 scn=249,458 gbl=3449,1120 Updated vel=-46.8649,-566.789 press=-3200,-662 last=250,463 ? -1,-5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(249,458) -> QPointF(-11,-2) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=7956 pos=249,458 scn=249,458 gbl=3449,1120 Updated vel=-46.8649,-566.789 press=-3200,-662 last=250,463 ? -1,-5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(249,458) -> QPointF(-11,-2) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=7956 pos=249,458 scn=249,458 gbl=3449,1120 Updated vel=-46.8649,-566.789 press=-3200,-662 last=250,463 ? -1,-5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(249,458) -> QPointF(-7,2) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7956 pos=249,458 scn=249,458 gbl=3449,1120 Updated vel=-46.8649,-566.789 press=-3200,-662 last=250,463 ? -1,-5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(249,458) -> QPointF(33,2) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=7956 pos=249,458 scn=249,458 gbl=3449,1120 Updated vel=-46.8649,-566.789 press=-3200,-662 last=250,463 ? -1,-5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(249,458) -> QPointF(29,-2) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=7956 pos=249,458 scn=249,458 gbl=3449,1120 Updated vel=-46.8649,-566.789 press=-3200,-662 last=250,463 ? -1,-5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(249,458) -> QPointF(29,-2) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=7956 pos=249,458 scn=249,458 gbl=3449,1120 Updated vel=-46.8649,-566.789 press=-3200,-662 last=250,463 ? -1,-5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(249,458) -> QPointF(33,2) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7956 pos=249,458 scn=249,458 gbl=3449,1120 Updated vel=-46.8649,-566.789 press=-3200,-662 last=250,463 ? -1,-5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(249,458) -> QPointF(347.542,491.274) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=7956 pos=249,458 scn=249,458 gbl=3449,1120 Updated vel=-46.8649,-566.789 press=-3200,-662 last=250,463 ? -1,-5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(249,458) -> QPointF(249,458) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=7956 pos=249,458 scn=249,458 gbl=3449,1120 Updated vel=-46.8649,-566.789 press=-3200,-662 last=250,463 ? -1,-5) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(249,458) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=7956 pos=33,2 scn=249,458 gbl=3449,1120 Updated vel=-46.8649,-566.789 press=-3416,-1118 last=34,7 ? -1,-5) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(249,458) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7956 pos=249,458 scn=249,458 gbl=3449,1120 Updated vel=-46.8649,-566.789 press=-3200,-662 last=250,463 ? -1,-5) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(249,458) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=7956 pos=249,458 scn=249,458 gbl=3449,1120 Updated vel=-46.8649,-566.789 press=-3200,-662 last=250,463 ? -1,-5) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(249,458) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=7956 pos=249,458 scn=249,458 gbl=3449,1120 Updated vel=-46.8649,-566.789 press=-3200,-662 last=250,463 ? -1,-5) qt.pointer.velocity: velocity QVector2D(-2000, -3000) filtered QVector2D(-1414.06, -2270.04) based on movement QPointF(3449,1120) -> QPointF(3447,1117) over time 7956 -> 7957 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=247,455 scn=247,455 gbl=3447,1117 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=247,455 scn=247,455 gbl=3447,1117 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(249,458) -> QPointF(247,455) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(247,455) localPos: QPointF(-71,-1) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(247,455) localPos: QPointF(-9,-1) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(247,455) localPos: QPointF(31,-1) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(247,455) localPos: QPointF(31,-1) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(247,455) localPos: QPointF(247,455) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(247,455) localPos: QPointF(247,455) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=247,455 scn=247,455 gbl=3447,1117 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,455) -> QPointF(247,455) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7957 pos=247,455 scn=247,455 gbl=3447,1117 Updated vel=-1414.06,-2270.04 press=-3200,-662 last=249,458 ? -2,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,455) -> QPointF(247,455) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=7957 pos=247,455 scn=247,455 gbl=3447,1117 Updated vel=-1414.06,-2270.04 press=-3200,-662 last=249,458 ? -2,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,455) -> QPointF(31,-1) : relevant? false to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=7957 pos=247,455 scn=247,455 gbl=3447,1117 Updated vel=-1414.06,-2270.04 press=-3200,-662 last=249,458 ? -2,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,455) -> QPointF(-171,-1) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=7957 pos=247,455 scn=247,455 gbl=3447,1117 Updated vel=-1414.06,-2270.04 press=-3200,-662 last=249,458 ? -2,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,455) -> QPointF(-71,-1) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=7957 pos=247,455 scn=247,455 gbl=3447,1117 Updated vel=-1414.06,-2270.04 press=-3200,-662 last=249,458 ? -2,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,455) -> QPointF(-71,-1) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=7957 pos=247,455 scn=247,455 gbl=3447,1117 Updated vel=-1414.06,-2270.04 press=-3200,-662 last=249,458 ? -2,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,455) -> QPointF(-71,-1) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7957 pos=247,455 scn=247,455 gbl=3447,1117 Updated vel=-1414.06,-2270.04 press=-3200,-662 last=249,458 ? -2,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,455) -> QPointF(-9,-1) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=7957 pos=247,455 scn=247,455 gbl=3447,1117 Updated vel=-1414.06,-2270.04 press=-3200,-662 last=249,458 ? -2,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,455) -> QPointF(-13,-5) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=7957 pos=247,455 scn=247,455 gbl=3447,1117 Updated vel=-1414.06,-2270.04 press=-3200,-662 last=249,458 ? -2,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,455) -> QPointF(-13,-5) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=7957 pos=247,455 scn=247,455 gbl=3447,1117 Updated vel=-1414.06,-2270.04 press=-3200,-662 last=249,458 ? -2,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,455) -> QPointF(-9,-1) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7957 pos=247,455 scn=247,455 gbl=3447,1117 Updated vel=-1414.06,-2270.04 press=-3200,-662 last=249,458 ? -2,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,455) -> QPointF(31,-1) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=7957 pos=247,455 scn=247,455 gbl=3447,1117 Updated vel=-1414.06,-2270.04 press=-3200,-662 last=249,458 ? -2,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,455) -> QPointF(27,-5) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=7957 pos=247,455 scn=247,455 gbl=3447,1117 Updated vel=-1414.06,-2270.04 press=-3200,-662 last=249,458 ? -2,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,455) -> QPointF(27,-5) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=7957 pos=247,455 scn=247,455 gbl=3447,1117 Updated vel=-1414.06,-2270.04 press=-3200,-662 last=249,458 ? -2,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,455) -> QPointF(31,-1) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7957 pos=247,455 scn=247,455 gbl=3447,1117 Updated vel=-1414.06,-2270.04 press=-3200,-662 last=249,458 ? -2,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,455) -> QPointF(344.124,492.422) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=7957 pos=247,455 scn=247,455 gbl=3447,1117 Updated vel=-1414.06,-2270.04 press=-3200,-662 last=249,458 ? -2,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,455) -> QPointF(247,455) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=7957 pos=247,455 scn=247,455 gbl=3447,1117 Updated vel=-1414.06,-2270.04 press=-3200,-662 last=249,458 ? -2,-3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(247,455) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7957 pos=247,455 scn=247,455 gbl=3447,1117 Updated vel=-1414.06,-2270.04 press=-3200,-662 last=249,458 ? -2,-3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(247,455) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=7957 pos=247,455 scn=247,455 gbl=3447,1117 Updated vel=-1414.06,-2270.04 press=-3200,-662 last=249,458 ? -2,-3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(247,455) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=7957 pos=247,455 scn=247,455 gbl=3447,1117 Updated vel=-1414.06,-2270.04 press=-3200,-662 last=249,458 ? -2,-3) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(247,455) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(247,455) localPos: QPointF(-71,-1) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(247,455) localPos: QPointF(-9,-1) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(247,455) localPos: QPointF(31,-1) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(247,455) localPos: QPointF(31,-1) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(247,455) localPos: QPointF(247,455) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(247,455) localPos: QPointF(247,455) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-66.6667, -133.333) filtered QVector2D(-470.885, -774.344) based on movement QPointF(3447,1117) -> QPointF(3446,1115) over time 7957 -> 7972 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=246,453 scn=246,453 gbl=3446,1115 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=246,453 scn=246,453 gbl=3446,1115 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(247,455) -> QPointF(246,453) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(246,453) localPos: QPointF(-72,-3) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(246,453) localPos: QPointF(-10,-3) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(246,453) localPos: QPointF(30,-3) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(246,453) localPos: QPointF(30,-3) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(246,453) localPos: QPointF(246,453) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(246,453) localPos: QPointF(246,453) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=246,453 scn=246,453 gbl=3446,1115 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,453) -> QPointF(246,453) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7972 pos=246,453 scn=246,453 gbl=3446,1115 Updated vel=-470.885,-774.344 press=-3200,-662 last=247,455 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,453) -> QPointF(246,453) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=7972 pos=246,453 scn=246,453 gbl=3446,1115 Updated vel=-470.885,-774.344 press=-3200,-662 last=247,455 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,453) -> QPointF(30,-3) : relevant? false to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=7972 pos=246,453 scn=246,453 gbl=3446,1115 Updated vel=-470.885,-774.344 press=-3200,-662 last=247,455 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,453) -> QPointF(-172,-3) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=7972 pos=246,453 scn=246,453 gbl=3446,1115 Updated vel=-470.885,-774.344 press=-3200,-662 last=247,455 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,453) -> QPointF(-72,-3) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=7972 pos=246,453 scn=246,453 gbl=3446,1115 Updated vel=-470.885,-774.344 press=-3200,-662 last=247,455 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,453) -> QPointF(-72,-3) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=7972 pos=246,453 scn=246,453 gbl=3446,1115 Updated vel=-470.885,-774.344 press=-3200,-662 last=247,455 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,453) -> QPointF(-72,-3) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7972 pos=246,453 scn=246,453 gbl=3446,1115 Updated vel=-470.885,-774.344 press=-3200,-662 last=247,455 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,453) -> QPointF(-10,-3) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=7972 pos=246,453 scn=246,453 gbl=3446,1115 Updated vel=-470.885,-774.344 press=-3200,-662 last=247,455 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,453) -> QPointF(-14,-7) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=7972 pos=246,453 scn=246,453 gbl=3446,1115 Updated vel=-470.885,-774.344 press=-3200,-662 last=247,455 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,453) -> QPointF(-14,-7) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=7972 pos=246,453 scn=246,453 gbl=3446,1115 Updated vel=-470.885,-774.344 press=-3200,-662 last=247,455 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,453) -> QPointF(-10,-3) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7972 pos=246,453 scn=246,453 gbl=3446,1115 Updated vel=-470.885,-774.344 press=-3200,-662 last=247,455 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,453) -> QPointF(30,-3) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=7972 pos=246,453 scn=246,453 gbl=3446,1115 Updated vel=-470.885,-774.344 press=-3200,-662 last=247,455 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,453) -> QPointF(26,-7) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=7972 pos=246,453 scn=246,453 gbl=3446,1115 Updated vel=-470.885,-774.344 press=-3200,-662 last=247,455 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,453) -> QPointF(26,-7) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=7972 pos=246,453 scn=246,453 gbl=3446,1115 Updated vel=-470.885,-774.344 press=-3200,-662 last=247,455 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,453) -> QPointF(30,-3) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7972 pos=246,453 scn=246,453 gbl=3446,1115 Updated vel=-470.885,-774.344 press=-3200,-662 last=247,455 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,453) -> QPointF(507.315,319.478) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=7972 pos=246,453 scn=246,453 gbl=3446,1115 Updated vel=-470.885,-774.344 press=-3200,-662 last=247,455 ? -1,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,453) -> QPointF(246,453) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=7972 pos=246,453 scn=246,453 gbl=3446,1115 Updated vel=-470.885,-774.344 press=-3200,-662 last=247,455 ? -1,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(246,453) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7972 pos=246,453 scn=246,453 gbl=3446,1115 Updated vel=-470.885,-774.344 press=-3200,-662 last=247,455 ? -1,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(246,453) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=7972 pos=246,453 scn=246,453 gbl=3446,1115 Updated vel=-470.885,-774.344 press=-3200,-662 last=247,455 ? -1,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(246,453) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=7972 pos=246,453 scn=246,453 gbl=3446,1115 Updated vel=-470.885,-774.344 press=-3200,-662 last=247,455 ? -1,-2) qt.pointer.velocity: velocity QVector2D(-1000, -500) filtered QVector2D(-841.265, -582.303) based on movement QPointF(3446,1115) -> QPointF(3444,1114) over time 7972 -> 7974 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=244,452 scn=244,452 gbl=3444,1114 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=244,452 scn=244,452 gbl=3444,1114 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(246,453) -> QPointF(244,452) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(244,452) localPos: QPointF(-74,-4) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(244,452) localPos: QPointF(-12,-4) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(244,452) localPos: QPointF(28,-4) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(244,452) localPos: QPointF(28,-4) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(244,452) localPos: QPointF(244,452) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(244,452) localPos: QPointF(244,452) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=244,452 scn=244,452 gbl=3444,1114 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,452) -> QPointF(244,452) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7974 pos=244,452 scn=244,452 gbl=3444,1114 Updated vel=-841.265,-582.303 press=-3200,-662 last=246,453 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,452) -> QPointF(244,452) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=7974 pos=244,452 scn=244,452 gbl=3444,1114 Updated vel=-841.265,-582.303 press=-3200,-662 last=246,453 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,452) -> QPointF(28,-4) : relevant? false to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=7974 pos=244,452 scn=244,452 gbl=3444,1114 Updated vel=-841.265,-582.303 press=-3200,-662 last=246,453 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,452) -> QPointF(-174,-4) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=7974 pos=244,452 scn=244,452 gbl=3444,1114 Updated vel=-841.265,-582.303 press=-3200,-662 last=246,453 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,452) -> QPointF(-74,-4) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=7974 pos=244,452 scn=244,452 gbl=3444,1114 Updated vel=-841.265,-582.303 press=-3200,-662 last=246,453 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,452) -> QPointF(-74,-4) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=7974 pos=244,452 scn=244,452 gbl=3444,1114 Updated vel=-841.265,-582.303 press=-3200,-662 last=246,453 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,452) -> QPointF(-74,-4) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7974 pos=244,452 scn=244,452 gbl=3444,1114 Updated vel=-841.265,-582.303 press=-3200,-662 last=246,453 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,452) -> QPointF(-12,-4) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=7974 pos=244,452 scn=244,452 gbl=3444,1114 Updated vel=-841.265,-582.303 press=-3200,-662 last=246,453 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,452) -> QPointF(-16,-8) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=7974 pos=244,452 scn=244,452 gbl=3444,1114 Updated vel=-841.265,-582.303 press=-3200,-662 last=246,453 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,452) -> QPointF(-16,-8) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=7974 pos=244,452 scn=244,452 gbl=3444,1114 Updated vel=-841.265,-582.303 press=-3200,-662 last=246,453 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,452) -> QPointF(-12,-4) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7974 pos=244,452 scn=244,452 gbl=3444,1114 Updated vel=-841.265,-582.303 press=-3200,-662 last=246,453 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,452) -> QPointF(28,-4) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=7974 pos=244,452 scn=244,452 gbl=3444,1114 Updated vel=-841.265,-582.303 press=-3200,-662 last=246,453 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,452) -> QPointF(24,-8) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=7974 pos=244,452 scn=244,452 gbl=3444,1114 Updated vel=-841.265,-582.303 press=-3200,-662 last=246,453 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,452) -> QPointF(24,-8) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=7974 pos=244,452 scn=244,452 gbl=3444,1114 Updated vel=-841.265,-582.303 press=-3200,-662 last=246,453 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,452) -> QPointF(28,-4) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7974 pos=244,452 scn=244,452 gbl=3444,1114 Updated vel=-841.265,-582.303 press=-3200,-662 last=246,453 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,452) -> QPointF(506.653,321.614) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=7974 pos=244,452 scn=244,452 gbl=3444,1114 Updated vel=-841.265,-582.303 press=-3200,-662 last=246,453 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,452) -> QPointF(244,452) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=7974 pos=244,452 scn=244,452 gbl=3444,1114 Updated vel=-841.265,-582.303 press=-3200,-662 last=246,453 ? -2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(244,452) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7974 pos=244,452 scn=244,452 gbl=3444,1114 Updated vel=-841.265,-582.303 press=-3200,-662 last=246,453 ? -2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(244,452) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=7974 pos=244,452 scn=244,452 gbl=3444,1114 Updated vel=-841.265,-582.303 press=-3200,-662 last=246,453 ? -2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(244,452) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=7974 pos=244,452 scn=244,452 gbl=3444,1114 Updated vel=-841.265,-582.303 press=-3200,-662 last=246,453 ? -2,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(244,452) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(244,452) localPos: QPointF(-74,-4) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(244,452) localPos: QPointF(-12,-4) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(244,452) localPos: QPointF(28,-4) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(244,452) localPos: QPointF(28,-4) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(244,452) localPos: QPointF(244,452) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(244,452) localPos: QPointF(244,452) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-133.333, -133.333) filtered QVector2D(-345.713, -268.024) based on movement QPointF(3444,1114) -> QPointF(3442,1112) over time 7974 -> 7989 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=242,450 scn=242,450 gbl=3442,1112 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=242,450 scn=242,450 gbl=3442,1112 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(244,452) -> QPointF(242,450) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(242,450) localPos: QPointF(-76,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(242,450) localPos: QPointF(-14,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(242,450) localPos: QPointF(26,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(242,450) localPos: QPointF(26,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(242,450) localPos: QPointF(242,450) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(242,450) localPos: QPointF(242,450) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=242,450 scn=242,450 gbl=3442,1112 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,450) -> QPointF(242,450) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7989 pos=242,450 scn=242,450 gbl=3442,1112 Updated vel=-345.713,-268.024 press=-3200,-662 last=244,452 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,450) -> QPointF(242,450) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=7989 pos=242,450 scn=242,450 gbl=3442,1112 Updated vel=-345.713,-268.024 press=-3200,-662 last=244,452 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,450) -> QPointF(26,-6) : relevant? false to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=7989 pos=242,450 scn=242,450 gbl=3442,1112 Updated vel=-345.713,-268.024 press=-3200,-662 last=244,452 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,450) -> QPointF(-176,-6) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=7989 pos=242,450 scn=242,450 gbl=3442,1112 Updated vel=-345.713,-268.024 press=-3200,-662 last=244,452 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,450) -> QPointF(-76,-6) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=7989 pos=242,450 scn=242,450 gbl=3442,1112 Updated vel=-345.713,-268.024 press=-3200,-662 last=244,452 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,450) -> QPointF(-76,-6) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=7989 pos=242,450 scn=242,450 gbl=3442,1112 Updated vel=-345.713,-268.024 press=-3200,-662 last=244,452 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,450) -> QPointF(-76,-6) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7989 pos=242,450 scn=242,450 gbl=3442,1112 Updated vel=-345.713,-268.024 press=-3200,-662 last=244,452 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,450) -> QPointF(-14,-6) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=7989 pos=242,450 scn=242,450 gbl=3442,1112 Updated vel=-345.713,-268.024 press=-3200,-662 last=244,452 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,450) -> QPointF(-18,-10) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=7989 pos=242,450 scn=242,450 gbl=3442,1112 Updated vel=-345.713,-268.024 press=-3200,-662 last=244,452 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,450) -> QPointF(-18,-10) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=7989 pos=242,450 scn=242,450 gbl=3442,1112 Updated vel=-345.713,-268.024 press=-3200,-662 last=244,452 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,450) -> QPointF(-14,-6) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7989 pos=242,450 scn=242,450 gbl=3442,1112 Updated vel=-345.713,-268.024 press=-3200,-662 last=244,452 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,450) -> QPointF(26,-6) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=7989 pos=242,450 scn=242,450 gbl=3442,1112 Updated vel=-345.713,-268.024 press=-3200,-662 last=244,452 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,450) -> QPointF(22,-10) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=7989 pos=242,450 scn=242,450 gbl=3442,1112 Updated vel=-345.713,-268.024 press=-3200,-662 last=244,452 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,450) -> QPointF(22,-10) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=7989 pos=242,450 scn=242,450 gbl=3442,1112 Updated vel=-345.713,-268.024 press=-3200,-662 last=244,452 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,450) -> QPointF(26,-6) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7989 pos=242,450 scn=242,450 gbl=3442,1112 Updated vel=-345.713,-268.024 press=-3200,-662 last=244,452 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,450) -> QPointF(583.703,112.208) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=7989 pos=242,450 scn=242,450 gbl=3442,1112 Updated vel=-345.713,-268.024 press=-3200,-662 last=244,452 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,450) -> QPointF(242,450) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=7989 pos=242,450 scn=242,450 gbl=3442,1112 Updated vel=-345.713,-268.024 press=-3200,-662 last=244,452 ? -2,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(242,450) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7989 pos=242,450 scn=242,450 gbl=3442,1112 Updated vel=-345.713,-268.024 press=-3200,-662 last=244,452 ? -2,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(242,450) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=7989 pos=242,450 scn=242,450 gbl=3442,1112 Updated vel=-345.713,-268.024 press=-3200,-662 last=244,452 ? -2,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(242,450) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=7989 pos=242,450 scn=242,450 gbl=3442,1112 Updated vel=-345.713,-268.024 press=-3200,-662 last=244,452 ? -2,-2) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(242,450) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(242,450) localPos: QPointF(-76,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(242,450) localPos: QPointF(-14,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(242,450) localPos: QPointF(26,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(242,450) localPos: QPointF(26,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(242,450) localPos: QPointF(242,450) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(242,450) localPos: QPointF(242,450) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-117.647, -58.8235) filtered QVector2D(-186.067, -121.584) based on movement QPointF(3442,1112) -> QPointF(3440,1111) over time 7989 -> 8006 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=240,449 scn=240,449 gbl=3440,1111 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=240,449 scn=240,449 gbl=3440,1111 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(242,450) -> QPointF(240,449) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(240,449) localPos: QPointF(-78,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(240,449) localPos: QPointF(-16,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(240,449) localPos: QPointF(24,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(240,449) localPos: QPointF(24,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(240,449) localPos: QPointF(240,449) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(240,449) localPos: QPointF(240,449) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=240,449 scn=240,449 gbl=3440,1111 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(240,449) -> QPointF(240,449) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8006 pos=240,449 scn=240,449 gbl=3440,1111 Updated vel=-186.067,-121.584 press=-3200,-662 last=242,450 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(240,449) -> QPointF(240,449) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8006 pos=240,449 scn=240,449 gbl=3440,1111 Updated vel=-186.067,-121.584 press=-3200,-662 last=242,450 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(240,449) -> QPointF(24,-7) : relevant? false to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8006 pos=240,449 scn=240,449 gbl=3440,1111 Updated vel=-186.067,-121.584 press=-3200,-662 last=242,450 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(240,449) -> QPointF(-178,-7) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8006 pos=240,449 scn=240,449 gbl=3440,1111 Updated vel=-186.067,-121.584 press=-3200,-662 last=242,450 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(240,449) -> QPointF(-78,-7) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8006 pos=240,449 scn=240,449 gbl=3440,1111 Updated vel=-186.067,-121.584 press=-3200,-662 last=242,450 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(240,449) -> QPointF(-78,-7) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8006 pos=240,449 scn=240,449 gbl=3440,1111 Updated vel=-186.067,-121.584 press=-3200,-662 last=242,450 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(240,449) -> QPointF(-78,-7) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8006 pos=240,449 scn=240,449 gbl=3440,1111 Updated vel=-186.067,-121.584 press=-3200,-662 last=242,450 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(240,449) -> QPointF(-16,-7) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8006 pos=240,449 scn=240,449 gbl=3440,1111 Updated vel=-186.067,-121.584 press=-3200,-662 last=242,450 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(240,449) -> QPointF(-20,-11) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8006 pos=240,449 scn=240,449 gbl=3440,1111 Updated vel=-186.067,-121.584 press=-3200,-662 last=242,450 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(240,449) -> QPointF(-20,-11) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8006 pos=240,449 scn=240,449 gbl=3440,1111 Updated vel=-186.067,-121.584 press=-3200,-662 last=242,450 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(240,449) -> QPointF(-16,-7) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8006 pos=240,449 scn=240,449 gbl=3440,1111 Updated vel=-186.067,-121.584 press=-3200,-662 last=242,450 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(240,449) -> QPointF(24,-7) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8006 pos=240,449 scn=240,449 gbl=3440,1111 Updated vel=-186.067,-121.584 press=-3200,-662 last=242,450 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(240,449) -> QPointF(20,-11) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8006 pos=240,449 scn=240,449 gbl=3440,1111 Updated vel=-186.067,-121.584 press=-3200,-662 last=242,450 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(240,449) -> QPointF(20,-11) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8006 pos=240,449 scn=240,449 gbl=3440,1111 Updated vel=-186.067,-121.584 press=-3200,-662 last=242,450 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(240,449) -> QPointF(24,-7) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8006 pos=240,449 scn=240,449 gbl=3440,1111 Updated vel=-186.067,-121.584 press=-3200,-662 last=242,450 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(240,449) -> QPointF(570.744,-125.214) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8006 pos=240,449 scn=240,449 gbl=3440,1111 Updated vel=-186.067,-121.584 press=-3200,-662 last=242,450 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(240,449) -> QPointF(240,449) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8006 pos=240,449 scn=240,449 gbl=3440,1111 Updated vel=-186.067,-121.584 press=-3200,-662 last=242,450 ? -2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(240,449) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8006 pos=240,449 scn=240,449 gbl=3440,1111 Updated vel=-186.067,-121.584 press=-3200,-662 last=242,450 ? -2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(240,449) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=8006 pos=240,449 scn=240,449 gbl=3440,1111 Updated vel=-186.067,-121.584 press=-3200,-662 last=242,450 ? -2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(240,449) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=8006 pos=240,449 scn=240,449 gbl=3440,1111 Updated vel=-186.067,-121.584 press=-3200,-662 last=242,450 ? -2,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(240,449) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(240,449) localPos: QPointF(-78,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(240,449) localPos: QPointF(-16,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(240,449) localPos: QPointF(24,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(240,449) localPos: QPointF(24,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(240,449) localPos: QPointF(240,449) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(240,449) localPos: QPointF(240,449) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-250, 0) filtered QVector2D(-230.82, -36.4751) based on movement QPointF(3440,1111) -> QPointF(3436,1111) over time 8006 -> 8022 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=236,449 scn=236,449 gbl=3436,1111 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=236,449 scn=236,449 gbl=3436,1111 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(240,449) -> QPointF(236,449) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(236,449) localPos: QPointF(-82,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(236,449) localPos: QPointF(-20,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(236,449) localPos: QPointF(20,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(236,449) localPos: QPointF(20,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(236,449) localPos: QPointF(236,449) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(236,449) localPos: QPointF(236,449) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=236,449 scn=236,449 gbl=3436,1111 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,449) -> QPointF(236,449) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8022 pos=236,449 scn=236,449 gbl=3436,1111 Updated vel=-230.82,-36.4751 press=-3200,-662 last=240,449 ? -4,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,449) -> QPointF(236,449) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8022 pos=236,449 scn=236,449 gbl=3436,1111 Updated vel=-230.82,-36.4751 press=-3200,-662 last=240,449 ? -4,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,449) -> QPointF(20,-7) : relevant? false to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8022 pos=236,449 scn=236,449 gbl=3436,1111 Updated vel=-230.82,-36.4751 press=-3200,-662 last=240,449 ? -4,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,449) -> QPointF(-182,-7) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8022 pos=236,449 scn=236,449 gbl=3436,1111 Updated vel=-230.82,-36.4751 press=-3200,-662 last=240,449 ? -4,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,449) -> QPointF(-82,-7) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8022 pos=236,449 scn=236,449 gbl=3436,1111 Updated vel=-230.82,-36.4751 press=-3200,-662 last=240,449 ? -4,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,449) -> QPointF(-82,-7) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8022 pos=236,449 scn=236,449 gbl=3436,1111 Updated vel=-230.82,-36.4751 press=-3200,-662 last=240,449 ? -4,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,449) -> QPointF(-82,-7) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8022 pos=236,449 scn=236,449 gbl=3436,1111 Updated vel=-230.82,-36.4751 press=-3200,-662 last=240,449 ? -4,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,449) -> QPointF(-20,-7) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8022 pos=236,449 scn=236,449 gbl=3436,1111 Updated vel=-230.82,-36.4751 press=-3200,-662 last=240,449 ? -4,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,449) -> QPointF(-24,-11) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8022 pos=236,449 scn=236,449 gbl=3436,1111 Updated vel=-230.82,-36.4751 press=-3200,-662 last=240,449 ? -4,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,449) -> QPointF(-24,-11) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8022 pos=236,449 scn=236,449 gbl=3436,1111 Updated vel=-230.82,-36.4751 press=-3200,-662 last=240,449 ? -4,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,449) -> QPointF(-20,-7) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8022 pos=236,449 scn=236,449 gbl=3436,1111 Updated vel=-230.82,-36.4751 press=-3200,-662 last=240,449 ? -4,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,449) -> QPointF(20,-7) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8022 pos=236,449 scn=236,449 gbl=3436,1111 Updated vel=-230.82,-36.4751 press=-3200,-662 last=240,449 ? -4,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,449) -> QPointF(16,-11) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8022 pos=236,449 scn=236,449 gbl=3436,1111 Updated vel=-230.82,-36.4751 press=-3200,-662 last=240,449 ? -4,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,449) -> QPointF(16,-11) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8022 pos=236,449 scn=236,449 gbl=3436,1111 Updated vel=-230.82,-36.4751 press=-3200,-662 last=240,449 ? -4,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,449) -> QPointF(20,-7) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8022 pos=236,449 scn=236,449 gbl=3436,1111 Updated vel=-230.82,-36.4751 press=-3200,-662 last=240,449 ? -4,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,449) -> QPointF(463.395,-337.253) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8022 pos=236,449 scn=236,449 gbl=3436,1111 Updated vel=-230.82,-36.4751 press=-3200,-662 last=240,449 ? -4,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,449) -> QPointF(236,449) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8022 pos=236,449 scn=236,449 gbl=3436,1111 Updated vel=-230.82,-36.4751 press=-3200,-662 last=240,449 ? -4,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(236,449) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8022 pos=236,449 scn=236,449 gbl=3436,1111 Updated vel=-230.82,-36.4751 press=-3200,-662 last=240,449 ? -4,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(236,449) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=8022 pos=236,449 scn=236,449 gbl=3436,1111 Updated vel=-230.82,-36.4751 press=-3200,-662 last=240,449 ? -4,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(236,449) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=8022 pos=236,449 scn=236,449 gbl=3436,1111 Updated vel=-230.82,-36.4751 press=-3200,-662 last=240,449 ? -4,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(236,449) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(236,449) localPos: QPointF(-82,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(236,449) localPos: QPointF(-20,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(236,449) localPos: QPointF(20,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(236,449) localPos: QPointF(20,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(236,449) localPos: QPointF(236,449) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(236,449) localPos: QPointF(236,449) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-176.471, 0) filtered QVector2D(-192.775, -10.9425) based on movement QPointF(3436,1111) -> QPointF(3433,1111) over time 8022 -> 8039 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=233,449 scn=233,449 gbl=3433,1111 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=233,449 scn=233,449 gbl=3433,1111 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(236,449) -> QPointF(233,449) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(233,449) localPos: QPointF(-85,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(233,449) localPos: QPointF(-23,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(233,449) localPos: QPointF(17,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(233,449) localPos: QPointF(17,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(233,449) localPos: QPointF(233,449) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(233,449) localPos: QPointF(233,449) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=233,449 scn=233,449 gbl=3433,1111 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(233,449) -> QPointF(233,449) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8039 pos=233,449 scn=233,449 gbl=3433,1111 Updated vel=-192.775,-10.9425 press=-3200,-662 last=236,449 ? -3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(233,449) -> QPointF(233,449) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8039 pos=233,449 scn=233,449 gbl=3433,1111 Updated vel=-192.775,-10.9425 press=-3200,-662 last=236,449 ? -3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(233,449) -> QPointF(17,-7) : relevant? false to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8039 pos=233,449 scn=233,449 gbl=3433,1111 Updated vel=-192.775,-10.9425 press=-3200,-662 last=236,449 ? -3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(233,449) -> QPointF(-185,-7) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8039 pos=233,449 scn=233,449 gbl=3433,1111 Updated vel=-192.775,-10.9425 press=-3200,-662 last=236,449 ? -3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(233,449) -> QPointF(-85,-7) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8039 pos=233,449 scn=233,449 gbl=3433,1111 Updated vel=-192.775,-10.9425 press=-3200,-662 last=236,449 ? -3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(233,449) -> QPointF(-85,-7) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8039 pos=233,449 scn=233,449 gbl=3433,1111 Updated vel=-192.775,-10.9425 press=-3200,-662 last=236,449 ? -3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(233,449) -> QPointF(-85,-7) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8039 pos=233,449 scn=233,449 gbl=3433,1111 Updated vel=-192.775,-10.9425 press=-3200,-662 last=236,449 ? -3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(233,449) -> QPointF(-23,-7) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8039 pos=233,449 scn=233,449 gbl=3433,1111 Updated vel=-192.775,-10.9425 press=-3200,-662 last=236,449 ? -3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(233,449) -> QPointF(-27,-11) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8039 pos=233,449 scn=233,449 gbl=3433,1111 Updated vel=-192.775,-10.9425 press=-3200,-662 last=236,449 ? -3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(233,449) -> QPointF(-27,-11) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8039 pos=233,449 scn=233,449 gbl=3433,1111 Updated vel=-192.775,-10.9425 press=-3200,-662 last=236,449 ? -3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(233,449) -> QPointF(-23,-7) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8039 pos=233,449 scn=233,449 gbl=3433,1111 Updated vel=-192.775,-10.9425 press=-3200,-662 last=236,449 ? -3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(233,449) -> QPointF(17,-7) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8039 pos=233,449 scn=233,449 gbl=3433,1111 Updated vel=-192.775,-10.9425 press=-3200,-662 last=236,449 ? -3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(233,449) -> QPointF(13,-11) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8039 pos=233,449 scn=233,449 gbl=3433,1111 Updated vel=-192.775,-10.9425 press=-3200,-662 last=236,449 ? -3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(233,449) -> QPointF(13,-11) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8039 pos=233,449 scn=233,449 gbl=3433,1111 Updated vel=-192.775,-10.9425 press=-3200,-662 last=236,449 ? -3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(233,449) -> QPointF(17,-7) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8039 pos=233,449 scn=233,449 gbl=3433,1111 Updated vel=-192.775,-10.9425 press=-3200,-662 last=236,449 ? -3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(233,449) -> QPointF(289.554,-480.679) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8039 pos=233,449 scn=233,449 gbl=3433,1111 Updated vel=-192.775,-10.9425 press=-3200,-662 last=236,449 ? -3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(233,449) -> QPointF(233,449) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8039 pos=233,449 scn=233,449 gbl=3433,1111 Updated vel=-192.775,-10.9425 press=-3200,-662 last=236,449 ? -3,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(233,449) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8039 pos=233,449 scn=233,449 gbl=3433,1111 Updated vel=-192.775,-10.9425 press=-3200,-662 last=236,449 ? -3,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(233,449) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=8039 pos=233,449 scn=233,449 gbl=3433,1111 Updated vel=-192.775,-10.9425 press=-3200,-662 last=236,449 ? -3,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(233,449) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=8039 pos=233,449 scn=233,449 gbl=3433,1111 Updated vel=-192.775,-10.9425 press=-3200,-662 last=236,449 ? -3,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(233,449) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(233,449) localPos: QPointF(-85,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(233,449) localPos: QPointF(-23,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(233,449) localPos: QPointF(17,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(233,449) localPos: QPointF(17,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(233,449) localPos: QPointF(233,449) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(233,449) localPos: QPointF(233,449) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-166.667, 0) filtered QVector2D(-174.499, -3.28276) based on movement QPointF(3433,1111) -> QPointF(3432,1111) over time 8039 -> 8045 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=232,449 scn=232,449 gbl=3432,1111 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=232,449 scn=232,449 gbl=3432,1111 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(233,449) -> QPointF(232,449) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(232,449) localPos: QPointF(-86,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(232,449) localPos: QPointF(-24,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(232,449) localPos: QPointF(16,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(232,449) localPos: QPointF(16,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(232,449) localPos: QPointF(232,449) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(232,449) localPos: QPointF(232,449) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=232,449 scn=232,449 gbl=3432,1111 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(232,449) -> QPointF(232,449) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8045 pos=232,449 scn=232,449 gbl=3432,1111 Updated vel=-174.499,-3.28276 press=-3200,-662 last=233,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(232,449) -> QPointF(232,449) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8045 pos=232,449 scn=232,449 gbl=3432,1111 Updated vel=-174.499,-3.28276 press=-3200,-662 last=233,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(232,449) -> QPointF(16,-7) : relevant? false to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8045 pos=232,449 scn=232,449 gbl=3432,1111 Updated vel=-174.499,-3.28276 press=-3200,-662 last=233,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(232,449) -> QPointF(-186,-7) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8045 pos=232,449 scn=232,449 gbl=3432,1111 Updated vel=-174.499,-3.28276 press=-3200,-662 last=233,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(232,449) -> QPointF(-86,-7) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8045 pos=232,449 scn=232,449 gbl=3432,1111 Updated vel=-174.499,-3.28276 press=-3200,-662 last=233,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(232,449) -> QPointF(-86,-7) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8045 pos=232,449 scn=232,449 gbl=3432,1111 Updated vel=-174.499,-3.28276 press=-3200,-662 last=233,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(232,449) -> QPointF(-86,-7) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8045 pos=232,449 scn=232,449 gbl=3432,1111 Updated vel=-174.499,-3.28276 press=-3200,-662 last=233,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(232,449) -> QPointF(-24,-7) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8045 pos=232,449 scn=232,449 gbl=3432,1111 Updated vel=-174.499,-3.28276 press=-3200,-662 last=233,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(232,449) -> QPointF(-28,-11) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8045 pos=232,449 scn=232,449 gbl=3432,1111 Updated vel=-174.499,-3.28276 press=-3200,-662 last=233,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(232,449) -> QPointF(-28,-11) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8045 pos=232,449 scn=232,449 gbl=3432,1111 Updated vel=-174.499,-3.28276 press=-3200,-662 last=233,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(232,449) -> QPointF(-24,-7) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8045 pos=232,449 scn=232,449 gbl=3432,1111 Updated vel=-174.499,-3.28276 press=-3200,-662 last=233,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(232,449) -> QPointF(16,-7) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8045 pos=232,449 scn=232,449 gbl=3432,1111 Updated vel=-174.499,-3.28276 press=-3200,-662 last=233,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(232,449) -> QPointF(12,-11) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8045 pos=232,449 scn=232,449 gbl=3432,1111 Updated vel=-174.499,-3.28276 press=-3200,-662 last=233,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(232,449) -> QPointF(12,-11) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8045 pos=232,449 scn=232,449 gbl=3432,1111 Updated vel=-174.499,-3.28276 press=-3200,-662 last=233,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(232,449) -> QPointF(16,-7) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8045 pos=232,449 scn=232,449 gbl=3432,1111 Updated vel=-174.499,-3.28276 press=-3200,-662 last=233,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(232,449) -> QPointF(57.0099,-545.474) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8045 pos=232,449 scn=232,449 gbl=3432,1111 Updated vel=-174.499,-3.28276 press=-3200,-662 last=233,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(232,449) -> QPointF(232,449) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8045 pos=232,449 scn=232,449 gbl=3432,1111 Updated vel=-174.499,-3.28276 press=-3200,-662 last=233,449 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(232,449) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8045 pos=232,449 scn=232,449 gbl=3432,1111 Updated vel=-174.499,-3.28276 press=-3200,-662 last=233,449 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(232,449) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=8045 pos=232,449 scn=232,449 gbl=3432,1111 Updated vel=-174.499,-3.28276 press=-3200,-662 last=233,449 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(232,449) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=8045 pos=232,449 scn=232,449 gbl=3432,1111 Updated vel=-174.499,-3.28276 press=-3200,-662 last=233,449 ? -1,0) qt.pointer.velocity: velocity QVector2D(-83.3333, 0) filtered QVector2D(-110.683, -0.984829) based on movement QPointF(3432,1111) -> QPointF(3431,1111) over time 8045 -> 8057 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=231,449 scn=231,449 gbl=3431,1111 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=231,449 scn=231,449 gbl=3431,1111 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(232,449) -> QPointF(231,449) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(231,449) localPos: QPointF(-87,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(231,449) localPos: QPointF(-25,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(231,449) localPos: QPointF(15,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(231,449) localPos: QPointF(15,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(231,449) localPos: QPointF(231,449) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(231,449) localPos: QPointF(231,449) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=231,449 scn=231,449 gbl=3431,1111 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,449) -> QPointF(231,449) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8057 pos=231,449 scn=231,449 gbl=3431,1111 Updated vel=-110.683,-0.984829 press=-3200,-662 last=232,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,449) -> QPointF(231,449) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8057 pos=231,449 scn=231,449 gbl=3431,1111 Updated vel=-110.683,-0.984829 press=-3200,-662 last=232,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,449) -> QPointF(15,-7) : relevant? false to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8057 pos=231,449 scn=231,449 gbl=3431,1111 Updated vel=-110.683,-0.984829 press=-3200,-662 last=232,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,449) -> QPointF(-187,-7) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8057 pos=231,449 scn=231,449 gbl=3431,1111 Updated vel=-110.683,-0.984829 press=-3200,-662 last=232,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,449) -> QPointF(-87,-7) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8057 pos=231,449 scn=231,449 gbl=3431,1111 Updated vel=-110.683,-0.984829 press=-3200,-662 last=232,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,449) -> QPointF(-87,-7) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8057 pos=231,449 scn=231,449 gbl=3431,1111 Updated vel=-110.683,-0.984829 press=-3200,-662 last=232,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,449) -> QPointF(-87,-7) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8057 pos=231,449 scn=231,449 gbl=3431,1111 Updated vel=-110.683,-0.984829 press=-3200,-662 last=232,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,449) -> QPointF(-25,-7) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8057 pos=231,449 scn=231,449 gbl=3431,1111 Updated vel=-110.683,-0.984829 press=-3200,-662 last=232,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,449) -> QPointF(-29,-11) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8057 pos=231,449 scn=231,449 gbl=3431,1111 Updated vel=-110.683,-0.984829 press=-3200,-662 last=232,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,449) -> QPointF(-29,-11) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8057 pos=231,449 scn=231,449 gbl=3431,1111 Updated vel=-110.683,-0.984829 press=-3200,-662 last=232,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,449) -> QPointF(-25,-7) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8057 pos=231,449 scn=231,449 gbl=3431,1111 Updated vel=-110.683,-0.984829 press=-3200,-662 last=232,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,449) -> QPointF(15,-7) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8057 pos=231,449 scn=231,449 gbl=3431,1111 Updated vel=-110.683,-0.984829 press=-3200,-662 last=232,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,449) -> QPointF(11,-11) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8057 pos=231,449 scn=231,449 gbl=3431,1111 Updated vel=-110.683,-0.984829 press=-3200,-662 last=232,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,449) -> QPointF(11,-11) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8057 pos=231,449 scn=231,449 gbl=3431,1111 Updated vel=-110.683,-0.984829 press=-3200,-662 last=232,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,449) -> QPointF(15,-7) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8057 pos=231,449 scn=231,449 gbl=3431,1111 Updated vel=-110.683,-0.984829 press=-3200,-662 last=232,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,449) -> QPointF(57.7884,-546.101) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8057 pos=231,449 scn=231,449 gbl=3431,1111 Updated vel=-110.683,-0.984829 press=-3200,-662 last=232,449 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,449) -> QPointF(231,449) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8057 pos=231,449 scn=231,449 gbl=3431,1111 Updated vel=-110.683,-0.984829 press=-3200,-662 last=232,449 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(231,449) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8057 pos=231,449 scn=231,449 gbl=3431,1111 Updated vel=-110.683,-0.984829 press=-3200,-662 last=232,449 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(231,449) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=8057 pos=231,449 scn=231,449 gbl=3431,1111 Updated vel=-110.683,-0.984829 press=-3200,-662 last=232,449 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(231,449) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=8057 pos=231,449 scn=231,449 gbl=3431,1111 Updated vel=-110.683,-0.984829 press=-3200,-662 last=232,449 ? -1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(231,449) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(231,449) localPos: QPointF(-87,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(231,449) localPos: QPointF(-25,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(231,449) localPos: QPointF(15,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(231,449) localPos: QPointF(15,-7) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(231,449) localPos: QPointF(231,449) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(231,449) localPos: QPointF(231,449) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, 250) filtered QVector2D(-33.2049, 174.705) based on movement QPointF(3431,1111) -> QPointF(3431,1112) over time 8057 -> 8061 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=231,450 scn=231,450 gbl=3431,1112 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=231,450 scn=231,450 gbl=3431,1112 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(231,449) -> QPointF(231,450) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(231,450) localPos: QPointF(-87,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(231,450) localPos: QPointF(-25,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(231,450) localPos: QPointF(15,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(231,450) localPos: QPointF(15,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(231,450) localPos: QPointF(231,450) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(231,450) localPos: QPointF(231,450) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=231,450 scn=231,450 gbl=3431,1112 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,450) -> QPointF(231,450) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8061 pos=231,450 scn=231,450 gbl=3431,1112 Updated vel=-33.2049,174.705 press=-3200,-662 last=231,449 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,450) -> QPointF(231,450) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8061 pos=231,450 scn=231,450 gbl=3431,1112 Updated vel=-33.2049,174.705 press=-3200,-662 last=231,449 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,450) -> QPointF(15,-6) : relevant? false to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8061 pos=231,450 scn=231,450 gbl=3431,1112 Updated vel=-33.2049,174.705 press=-3200,-662 last=231,449 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,450) -> QPointF(-187,-6) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8061 pos=231,450 scn=231,450 gbl=3431,1112 Updated vel=-33.2049,174.705 press=-3200,-662 last=231,449 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,450) -> QPointF(-87,-6) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8061 pos=231,450 scn=231,450 gbl=3431,1112 Updated vel=-33.2049,174.705 press=-3200,-662 last=231,449 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,450) -> QPointF(-87,-6) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8061 pos=231,450 scn=231,450 gbl=3431,1112 Updated vel=-33.2049,174.705 press=-3200,-662 last=231,449 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,450) -> QPointF(-87,-6) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8061 pos=231,450 scn=231,450 gbl=3431,1112 Updated vel=-33.2049,174.705 press=-3200,-662 last=231,449 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,450) -> QPointF(-25,-6) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8061 pos=231,450 scn=231,450 gbl=3431,1112 Updated vel=-33.2049,174.705 press=-3200,-662 last=231,449 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,450) -> QPointF(-29,-10) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8061 pos=231,450 scn=231,450 gbl=3431,1112 Updated vel=-33.2049,174.705 press=-3200,-662 last=231,449 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,450) -> QPointF(-29,-10) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8061 pos=231,450 scn=231,450 gbl=3431,1112 Updated vel=-33.2049,174.705 press=-3200,-662 last=231,449 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,450) -> QPointF(-25,-6) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8061 pos=231,450 scn=231,450 gbl=3431,1112 Updated vel=-33.2049,174.705 press=-3200,-662 last=231,449 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,450) -> QPointF(15,-6) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8061 pos=231,450 scn=231,450 gbl=3431,1112 Updated vel=-33.2049,174.705 press=-3200,-662 last=231,449 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,450) -> QPointF(11,-10) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8061 pos=231,450 scn=231,450 gbl=3431,1112 Updated vel=-33.2049,174.705 press=-3200,-662 last=231,449 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,450) -> QPointF(11,-10) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8061 pos=231,450 scn=231,450 gbl=3431,1112 Updated vel=-33.2049,174.705 press=-3200,-662 last=231,449 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,450) -> QPointF(15,-6) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8061 pos=231,450 scn=231,450 gbl=3431,1112 Updated vel=-33.2049,174.705 press=-3200,-662 last=231,449 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,450) -> QPointF(-182.703,-508.798) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8061 pos=231,450 scn=231,450 gbl=3431,1112 Updated vel=-33.2049,174.705 press=-3200,-662 last=231,449 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(231,450) -> QPointF(231,450) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8061 pos=231,450 scn=231,450 gbl=3431,1112 Updated vel=-33.2049,174.705 press=-3200,-662 last=231,449 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(231,450) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8061 pos=231,450 scn=231,450 gbl=3431,1112 Updated vel=-33.2049,174.705 press=-3200,-662 last=231,449 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(231,450) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=8061 pos=231,450 scn=231,450 gbl=3431,1112 Updated vel=-33.2049,174.705 press=-3200,-662 last=231,449 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(231,450) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=8061 pos=231,450 scn=231,450 gbl=3431,1112 Updated vel=-33.2049,174.705 press=-3200,-662 last=231,449 ? 0,1) qt.pointer.velocity: velocity QVector2D(-83.3333, 0) filtered QVector2D(-68.2948, 52.4114) based on movement QPointF(3431,1112) -> QPointF(3430,1112) over time 8061 -> 8073 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=230,450 scn=230,450 gbl=3430,1112 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=230,450 scn=230,450 gbl=3430,1112 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(231,450) -> QPointF(230,450) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,450) localPos: QPointF(-88,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,450) localPos: QPointF(-26,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,450) localPos: QPointF(14,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,450) localPos: QPointF(14,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,450) localPos: QPointF(230,450) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,450) localPos: QPointF(230,450) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=230,450 scn=230,450 gbl=3430,1112 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,450) -> QPointF(230,450) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8073 pos=230,450 scn=230,450 gbl=3430,1112 Updated vel=-68.2948,52.4114 press=-3200,-662 last=231,450 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,450) -> QPointF(230,450) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8073 pos=230,450 scn=230,450 gbl=3430,1112 Updated vel=-68.2948,52.4114 press=-3200,-662 last=231,450 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,450) -> QPointF(14,-6) : relevant? false to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8073 pos=230,450 scn=230,450 gbl=3430,1112 Updated vel=-68.2948,52.4114 press=-3200,-662 last=231,450 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,450) -> QPointF(-188,-6) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8073 pos=230,450 scn=230,450 gbl=3430,1112 Updated vel=-68.2948,52.4114 press=-3200,-662 last=231,450 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,450) -> QPointF(-88,-6) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8073 pos=230,450 scn=230,450 gbl=3430,1112 Updated vel=-68.2948,52.4114 press=-3200,-662 last=231,450 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,450) -> QPointF(-88,-6) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8073 pos=230,450 scn=230,450 gbl=3430,1112 Updated vel=-68.2948,52.4114 press=-3200,-662 last=231,450 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,450) -> QPointF(-88,-6) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8073 pos=230,450 scn=230,450 gbl=3430,1112 Updated vel=-68.2948,52.4114 press=-3200,-662 last=231,450 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,450) -> QPointF(-26,-6) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8073 pos=230,450 scn=230,450 gbl=3430,1112 Updated vel=-68.2948,52.4114 press=-3200,-662 last=231,450 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,450) -> QPointF(-30,-10) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8073 pos=230,450 scn=230,450 gbl=3430,1112 Updated vel=-68.2948,52.4114 press=-3200,-662 last=231,450 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,450) -> QPointF(-30,-10) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8073 pos=230,450 scn=230,450 gbl=3430,1112 Updated vel=-68.2948,52.4114 press=-3200,-662 last=231,450 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,450) -> QPointF(-26,-6) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8073 pos=230,450 scn=230,450 gbl=3430,1112 Updated vel=-68.2948,52.4114 press=-3200,-662 last=231,450 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,450) -> QPointF(14,-6) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8073 pos=230,450 scn=230,450 gbl=3430,1112 Updated vel=-68.2948,52.4114 press=-3200,-662 last=231,450 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,450) -> QPointF(10,-10) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8073 pos=230,450 scn=230,450 gbl=3430,1112 Updated vel=-68.2948,52.4114 press=-3200,-662 last=231,450 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,450) -> QPointF(10,-10) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8073 pos=230,450 scn=230,450 gbl=3430,1112 Updated vel=-68.2948,52.4114 press=-3200,-662 last=231,450 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,450) -> QPointF(14,-6) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8073 pos=230,450 scn=230,450 gbl=3430,1112 Updated vel=-68.2948,52.4114 press=-3200,-662 last=231,450 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,450) -> QPointF(-182.255,-509.692) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8073 pos=230,450 scn=230,450 gbl=3430,1112 Updated vel=-68.2948,52.4114 press=-3200,-662 last=231,450 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,450) -> QPointF(230,450) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8073 pos=230,450 scn=230,450 gbl=3430,1112 Updated vel=-68.2948,52.4114 press=-3200,-662 last=231,450 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,450) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8073 pos=230,450 scn=230,450 gbl=3430,1112 Updated vel=-68.2948,52.4114 press=-3200,-662 last=231,450 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,450) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=8073 pos=230,450 scn=230,450 gbl=3430,1112 Updated vel=-68.2948,52.4114 press=-3200,-662 last=231,450 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,450) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=8073 pos=230,450 scn=230,450 gbl=3430,1112 Updated vel=-68.2948,52.4114 press=-3200,-662 last=231,450 ? -1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(230,450) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,450) localPos: QPointF(-88,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,450) localPos: QPointF(-26,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,450) localPos: QPointF(14,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,450) localPos: QPointF(14,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,450) localPos: QPointF(230,450) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,450) localPos: QPointF(230,450) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(230,450) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,450) localPos: QPointF(-88,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,450) localPos: QPointF(-26,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,450) localPos: QPointF(14,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,450) localPos: QPointF(14,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,450) localPos: QPointF(230,450) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,450) localPos: QPointF(230,450) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(230,450) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,450) localPos: QPointF(-88,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,450) localPos: QPointF(-26,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,450) localPos: QPointF(14,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,450) localPos: QPointF(14,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,450) localPos: QPointF(230,450) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,450) localPos: QPointF(230,450) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(230,450) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,450) localPos: QPointF(-88,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,450) localPos: QPointF(-26,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,450) localPos: QPointF(14,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,450) localPos: QPointF(14,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,450) localPos: QPointF(230,450) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,450) localPos: QPointF(230,450) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(230,450) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,450) localPos: QPointF(-88,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,450) localPos: QPointF(-26,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,450) localPos: QPointF(14,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,450) localPos: QPointF(14,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,450) localPos: QPointF(230,450) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,450) localPos: QPointF(230,450) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(230,450) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,450) localPos: QPointF(-88,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,450) localPos: QPointF(-26,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,450) localPos: QPointF(14,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,450) localPos: QPointF(14,-6) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,450) localPos: QPointF(230,450) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,450) localPos: QPointF(230,450) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, 10) filtered QVector2D(-20.4884, 22.7234) based on movement QPointF(3430,1112) -> QPointF(3430,1113) over time 8073 -> 8173 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=230,451 scn=230,451 gbl=3430,1113 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=230,451 scn=230,451 gbl=3430,1113 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(230,450) -> QPointF(230,451) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,451) localPos: QPointF(-88,-5) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,451) localPos: QPointF(-26,-5) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,451) localPos: QPointF(14,-5) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,451) localPos: QPointF(14,-5) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,451) localPos: QPointF(230,451) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,451) localPos: QPointF(230,451) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=230,451 scn=230,451 gbl=3430,1113 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,451) -> QPointF(230,451) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8173 pos=230,451 scn=230,451 gbl=3430,1113 Updated vel=-20.4884,22.7234 press=-3200,-662 last=230,450 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,451) -> QPointF(230,451) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8173 pos=230,451 scn=230,451 gbl=3430,1113 Updated vel=-20.4884,22.7234 press=-3200,-662 last=230,450 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,451) -> QPointF(14,-5) : relevant? false to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8173 pos=230,451 scn=230,451 gbl=3430,1113 Updated vel=-20.4884,22.7234 press=-3200,-662 last=230,450 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,451) -> QPointF(-188,-5) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8173 pos=230,451 scn=230,451 gbl=3430,1113 Updated vel=-20.4884,22.7234 press=-3200,-662 last=230,450 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,451) -> QPointF(-88,-5) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8173 pos=230,451 scn=230,451 gbl=3430,1113 Updated vel=-20.4884,22.7234 press=-3200,-662 last=230,450 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,451) -> QPointF(-88,-5) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8173 pos=230,451 scn=230,451 gbl=3430,1113 Updated vel=-20.4884,22.7234 press=-3200,-662 last=230,450 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,451) -> QPointF(-88,-5) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8173 pos=230,451 scn=230,451 gbl=3430,1113 Updated vel=-20.4884,22.7234 press=-3200,-662 last=230,450 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,451) -> QPointF(-26,-5) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8173 pos=230,451 scn=230,451 gbl=3430,1113 Updated vel=-20.4884,22.7234 press=-3200,-662 last=230,450 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,451) -> QPointF(-30,-9) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8173 pos=230,451 scn=230,451 gbl=3430,1113 Updated vel=-20.4884,22.7234 press=-3200,-662 last=230,450 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,451) -> QPointF(-30,-9) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8173 pos=230,451 scn=230,451 gbl=3430,1113 Updated vel=-20.4884,22.7234 press=-3200,-662 last=230,450 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,451) -> QPointF(-26,-5) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8173 pos=230,451 scn=230,451 gbl=3430,1113 Updated vel=-20.4884,22.7234 press=-3200,-662 last=230,450 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,451) -> QPointF(14,-5) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8173 pos=230,451 scn=230,451 gbl=3430,1113 Updated vel=-20.4884,22.7234 press=-3200,-662 last=230,450 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,451) -> QPointF(10,-9) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8173 pos=230,451 scn=230,451 gbl=3430,1113 Updated vel=-20.4884,22.7234 press=-3200,-662 last=230,450 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,451) -> QPointF(10,-9) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8173 pos=230,451 scn=230,451 gbl=3430,1113 Updated vel=-20.4884,22.7234 press=-3200,-662 last=230,450 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,451) -> QPointF(14,-5) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8173 pos=230,451 scn=230,451 gbl=3430,1113 Updated vel=-20.4884,22.7234 press=-3200,-662 last=230,450 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,451) -> QPointF(-121.152,580.284) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8173 pos=230,451 scn=230,451 gbl=3430,1113 Updated vel=-20.4884,22.7234 press=-3200,-662 last=230,450 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,451) -> QPointF(230,451) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8173 pos=230,451 scn=230,451 gbl=3430,1113 Updated vel=-20.4884,22.7234 press=-3200,-662 last=230,450 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,451) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8173 pos=230,451 scn=230,451 gbl=3430,1113 Updated vel=-20.4884,22.7234 press=-3200,-662 last=230,450 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,451) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=8173 pos=230,451 scn=230,451 gbl=3430,1113 Updated vel=-20.4884,22.7234 press=-3200,-662 last=230,450 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,451) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=8173 pos=230,451 scn=230,451 gbl=3430,1113 Updated vel=-20.4884,22.7234 press=-3200,-662 last=230,450 ? 0,1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(230,451) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,451) localPos: QPointF(-88,-5) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,451) localPos: QPointF(-26,-5) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,451) localPos: QPointF(14,-5) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,451) localPos: QPointF(14,-5) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,451) localPos: QPointF(230,451) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,451) localPos: QPointF(230,451) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, 58.8235) filtered QVector2D(-6.14653, 47.9935) based on movement QPointF(3430,1113) -> QPointF(3430,1114) over time 8173 -> 8190 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=230,452 scn=230,452 gbl=3430,1114 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=230,452 scn=230,452 gbl=3430,1114 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(230,451) -> QPointF(230,452) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,452) localPos: QPointF(-88,-4) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,452) localPos: QPointF(-26,-4) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,452) localPos: QPointF(14,-4) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,452) localPos: QPointF(14,-4) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,452) localPos: QPointF(230,452) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,452) localPos: QPointF(230,452) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=230,452 scn=230,452 gbl=3430,1114 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,452) -> QPointF(230,452) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8190 pos=230,452 scn=230,452 gbl=3430,1114 Updated vel=-6.14653,47.9935 press=-3200,-662 last=230,451 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,452) -> QPointF(230,452) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8190 pos=230,452 scn=230,452 gbl=3430,1114 Updated vel=-6.14653,47.9935 press=-3200,-662 last=230,451 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,452) -> QPointF(14,-4) : relevant? false to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8190 pos=230,452 scn=230,452 gbl=3430,1114 Updated vel=-6.14653,47.9935 press=-3200,-662 last=230,451 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,452) -> QPointF(-188,-4) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8190 pos=230,452 scn=230,452 gbl=3430,1114 Updated vel=-6.14653,47.9935 press=-3200,-662 last=230,451 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,452) -> QPointF(-88,-4) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8190 pos=230,452 scn=230,452 gbl=3430,1114 Updated vel=-6.14653,47.9935 press=-3200,-662 last=230,451 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,452) -> QPointF(-88,-4) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8190 pos=230,452 scn=230,452 gbl=3430,1114 Updated vel=-6.14653,47.9935 press=-3200,-662 last=230,451 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,452) -> QPointF(-88,-4) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8190 pos=230,452 scn=230,452 gbl=3430,1114 Updated vel=-6.14653,47.9935 press=-3200,-662 last=230,451 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,452) -> QPointF(-26,-4) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8190 pos=230,452 scn=230,452 gbl=3430,1114 Updated vel=-6.14653,47.9935 press=-3200,-662 last=230,451 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,452) -> QPointF(-30,-8) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8190 pos=230,452 scn=230,452 gbl=3430,1114 Updated vel=-6.14653,47.9935 press=-3200,-662 last=230,451 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,452) -> QPointF(-30,-8) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8190 pos=230,452 scn=230,452 gbl=3430,1114 Updated vel=-6.14653,47.9935 press=-3200,-662 last=230,451 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,452) -> QPointF(-26,-4) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8190 pos=230,452 scn=230,452 gbl=3430,1114 Updated vel=-6.14653,47.9935 press=-3200,-662 last=230,451 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,452) -> QPointF(14,-4) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8190 pos=230,452 scn=230,452 gbl=3430,1114 Updated vel=-6.14653,47.9935 press=-3200,-662 last=230,451 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,452) -> QPointF(10,-8) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8190 pos=230,452 scn=230,452 gbl=3430,1114 Updated vel=-6.14653,47.9935 press=-3200,-662 last=230,451 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,452) -> QPointF(10,-8) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8190 pos=230,452 scn=230,452 gbl=3430,1114 Updated vel=-6.14653,47.9935 press=-3200,-662 last=230,451 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,452) -> QPointF(14,-4) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8190 pos=230,452 scn=230,452 gbl=3430,1114 Updated vel=-6.14653,47.9935 press=-3200,-662 last=230,451 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,452) -> QPointF(122.869,591.547) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8190 pos=230,452 scn=230,452 gbl=3430,1114 Updated vel=-6.14653,47.9935 press=-3200,-662 last=230,451 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,452) -> QPointF(230,452) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8190 pos=230,452 scn=230,452 gbl=3430,1114 Updated vel=-6.14653,47.9935 press=-3200,-662 last=230,451 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,452) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8190 pos=230,452 scn=230,452 gbl=3430,1114 Updated vel=-6.14653,47.9935 press=-3200,-662 last=230,451 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,452) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=8190 pos=230,452 scn=230,452 gbl=3430,1114 Updated vel=-6.14653,47.9935 press=-3200,-662 last=230,451 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,452) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=8190 pos=230,452 scn=230,452 gbl=3430,1114 Updated vel=-6.14653,47.9935 press=-3200,-662 last=230,451 ? 0,1) qt.pointer.velocity: velocity QVector2D(0, 1000) filtered QVector2D(-1.84396, 714.398) based on movement QPointF(3430,1114) -> QPointF(3430,1115) over time 8190 -> 8191 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=230,453 scn=230,453 gbl=3430,1115 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=230,453 scn=230,453 gbl=3430,1115 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(230,452) -> QPointF(230,453) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,453) localPos: QPointF(-88,-3) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,453) localPos: QPointF(-26,-3) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,453) localPos: QPointF(14,-3) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,453) localPos: QPointF(14,-3) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,453) localPos: QPointF(230,453) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,453) localPos: QPointF(230,453) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=230,453 scn=230,453 gbl=3430,1115 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,453) -> QPointF(230,453) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8191 pos=230,453 scn=230,453 gbl=3430,1115 Updated vel=-1.84396,714.398 press=-3200,-662 last=230,452 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,453) -> QPointF(230,453) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8191 pos=230,453 scn=230,453 gbl=3430,1115 Updated vel=-1.84396,714.398 press=-3200,-662 last=230,452 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,453) -> QPointF(14,-3) : relevant? false to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8191 pos=230,453 scn=230,453 gbl=3430,1115 Updated vel=-1.84396,714.398 press=-3200,-662 last=230,452 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,453) -> QPointF(-188,-3) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8191 pos=230,453 scn=230,453 gbl=3430,1115 Updated vel=-1.84396,714.398 press=-3200,-662 last=230,452 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,453) -> QPointF(-88,-3) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8191 pos=230,453 scn=230,453 gbl=3430,1115 Updated vel=-1.84396,714.398 press=-3200,-662 last=230,452 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,453) -> QPointF(-88,-3) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8191 pos=230,453 scn=230,453 gbl=3430,1115 Updated vel=-1.84396,714.398 press=-3200,-662 last=230,452 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,453) -> QPointF(-88,-3) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8191 pos=230,453 scn=230,453 gbl=3430,1115 Updated vel=-1.84396,714.398 press=-3200,-662 last=230,452 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,453) -> QPointF(-26,-3) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8191 pos=230,453 scn=230,453 gbl=3430,1115 Updated vel=-1.84396,714.398 press=-3200,-662 last=230,452 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,453) -> QPointF(-30,-7) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8191 pos=230,453 scn=230,453 gbl=3430,1115 Updated vel=-1.84396,714.398 press=-3200,-662 last=230,452 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,453) -> QPointF(-30,-7) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8191 pos=230,453 scn=230,453 gbl=3430,1115 Updated vel=-1.84396,714.398 press=-3200,-662 last=230,452 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,453) -> QPointF(-26,-3) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8191 pos=230,453 scn=230,453 gbl=3430,1115 Updated vel=-1.84396,714.398 press=-3200,-662 last=230,452 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,453) -> QPointF(14,-3) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8191 pos=230,453 scn=230,453 gbl=3430,1115 Updated vel=-1.84396,714.398 press=-3200,-662 last=230,452 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,453) -> QPointF(10,-7) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8191 pos=230,453 scn=230,453 gbl=3430,1115 Updated vel=-1.84396,714.398 press=-3200,-662 last=230,452 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,453) -> QPointF(10,-7) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8191 pos=230,453 scn=230,453 gbl=3430,1115 Updated vel=-1.84396,714.398 press=-3200,-662 last=230,452 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,453) -> QPointF(14,-3) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8191 pos=230,453 scn=230,453 gbl=3430,1115 Updated vel=-1.84396,714.398 press=-3200,-662 last=230,452 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,453) -> QPointF(123.655,592.165) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8191 pos=230,453 scn=230,453 gbl=3430,1115 Updated vel=-1.84396,714.398 press=-3200,-662 last=230,452 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,453) -> QPointF(230,453) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8191 pos=230,453 scn=230,453 gbl=3430,1115 Updated vel=-1.84396,714.398 press=-3200,-662 last=230,452 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,453) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8191 pos=230,453 scn=230,453 gbl=3430,1115 Updated vel=-1.84396,714.398 press=-3200,-662 last=230,452 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,453) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=8191 pos=230,453 scn=230,453 gbl=3430,1115 Updated vel=-1.84396,714.398 press=-3200,-662 last=230,452 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,453) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=8191 pos=230,453 scn=230,453 gbl=3430,1115 Updated vel=-1.84396,714.398 press=-3200,-662 last=230,452 ? 0,1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(230,453) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,453) localPos: QPointF(-88,-3) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,453) localPos: QPointF(-26,-3) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,453) localPos: QPointF(14,-3) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,453) localPos: QPointF(14,-3) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,453) localPos: QPointF(230,453) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,453) localPos: QPointF(230,453) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, 125) filtered QVector2D(-0.553188, 301.819) based on movement QPointF(3430,1115) -> QPointF(3430,1117) over time 8191 -> 8207 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=230,455 scn=230,455 gbl=3430,1117 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=230,455 scn=230,455 gbl=3430,1117 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(230,453) -> QPointF(230,455) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,455) localPos: QPointF(-88,-1) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,455) localPos: QPointF(-26,-1) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,455) localPos: QPointF(14,-1) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,455) localPos: QPointF(14,-1) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,455) localPos: QPointF(230,455) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,455) localPos: QPointF(230,455) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=230,455 scn=230,455 gbl=3430,1117 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,455) -> QPointF(230,455) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8207 pos=230,455 scn=230,455 gbl=3430,1117 Updated vel=-0.553188,301.819 press=-3200,-662 last=230,453 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,455) -> QPointF(230,455) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8207 pos=230,455 scn=230,455 gbl=3430,1117 Updated vel=-0.553188,301.819 press=-3200,-662 last=230,453 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,455) -> QPointF(14,-1) : relevant? false to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8207 pos=230,455 scn=230,455 gbl=3430,1117 Updated vel=-0.553188,301.819 press=-3200,-662 last=230,453 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,455) -> QPointF(-188,-1) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8207 pos=230,455 scn=230,455 gbl=3430,1117 Updated vel=-0.553188,301.819 press=-3200,-662 last=230,453 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,455) -> QPointF(-88,-1) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8207 pos=230,455 scn=230,455 gbl=3430,1117 Updated vel=-0.553188,301.819 press=-3200,-662 last=230,453 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,455) -> QPointF(-88,-1) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8207 pos=230,455 scn=230,455 gbl=3430,1117 Updated vel=-0.553188,301.819 press=-3200,-662 last=230,453 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,455) -> QPointF(-88,-1) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8207 pos=230,455 scn=230,455 gbl=3430,1117 Updated vel=-0.553188,301.819 press=-3200,-662 last=230,453 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,455) -> QPointF(-26,-1) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8207 pos=230,455 scn=230,455 gbl=3430,1117 Updated vel=-0.553188,301.819 press=-3200,-662 last=230,453 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,455) -> QPointF(-30,-5) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8207 pos=230,455 scn=230,455 gbl=3430,1117 Updated vel=-0.553188,301.819 press=-3200,-662 last=230,453 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,455) -> QPointF(-30,-5) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8207 pos=230,455 scn=230,455 gbl=3430,1117 Updated vel=-0.553188,301.819 press=-3200,-662 last=230,453 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,455) -> QPointF(-26,-1) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8207 pos=230,455 scn=230,455 gbl=3430,1117 Updated vel=-0.553188,301.819 press=-3200,-662 last=230,453 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,455) -> QPointF(14,-1) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8207 pos=230,455 scn=230,455 gbl=3430,1117 Updated vel=-0.553188,301.819 press=-3200,-662 last=230,453 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,455) -> QPointF(10,-5) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8207 pos=230,455 scn=230,455 gbl=3430,1117 Updated vel=-0.553188,301.819 press=-3200,-662 last=230,453 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,455) -> QPointF(10,-5) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8207 pos=230,455 scn=230,455 gbl=3430,1117 Updated vel=-0.553188,301.819 press=-3200,-662 last=230,453 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,455) -> QPointF(14,-1) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8207 pos=230,455 scn=230,455 gbl=3430,1117 Updated vel=-0.553188,301.819 press=-3200,-662 last=230,453 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,455) -> QPointF(339.69,508.834) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8207 pos=230,455 scn=230,455 gbl=3430,1117 Updated vel=-0.553188,301.819 press=-3200,-662 last=230,453 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,455) -> QPointF(230,455) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8207 pos=230,455 scn=230,455 gbl=3430,1117 Updated vel=-0.553188,301.819 press=-3200,-662 last=230,453 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,455) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8207 pos=230,455 scn=230,455 gbl=3430,1117 Updated vel=-0.553188,301.819 press=-3200,-662 last=230,453 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,455) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=8207 pos=230,455 scn=230,455 gbl=3430,1117 Updated vel=-0.553188,301.819 press=-3200,-662 last=230,453 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,455) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=8207 pos=230,455 scn=230,455 gbl=3430,1117 Updated vel=-0.553188,301.819 press=-3200,-662 last=230,453 ? 0,2) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(230,455) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,455) localPos: QPointF(-88,-1) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,455) localPos: QPointF(-26,-1) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,455) localPos: QPointF(14,-1) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,455) localPos: QPointF(14,-1) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,455) localPos: QPointF(230,455) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,455) localPos: QPointF(230,455) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, 200) filtered QVector2D(-0.165956, 230.546) based on movement QPointF(3430,1117) -> QPointF(3430,1120) over time 8207 -> 8222 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=230,458 scn=230,458 gbl=3430,1120 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=230,458 scn=230,458 gbl=3430,1120 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(230,455) -> QPointF(230,458) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,458) localPos: QPointF(-88,2) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,458) localPos: QPointF(-26,2) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,458) localPos: QPointF(14,2) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,458) localPos: QPointF(14,2) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,458) localPos: QPointF(230,458) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,458) localPos: QPointF(230,458) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=230,458 scn=230,458 gbl=3430,1120 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,458) -> QPointF(230,458) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8222 pos=230,458 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3200,-662 last=230,455 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,458) -> QPointF(230,458) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8222 pos=230,458 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3200,-662 last=230,455 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,458) -> QPointF(14,2) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8222 pos=230,458 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3200,-662 last=230,455 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,458) -> QPointF(-188,2) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8222 pos=230,458 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3200,-662 last=230,455 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,458) -> QPointF(-88,2) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8222 pos=230,458 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3200,-662 last=230,455 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,458) -> QPointF(-88,2) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8222 pos=230,458 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3200,-662 last=230,455 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,458) -> QPointF(-88,2) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8222 pos=230,458 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3200,-662 last=230,455 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,458) -> QPointF(-26,2) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8222 pos=230,458 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3200,-662 last=230,455 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,458) -> QPointF(-30,-2) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8222 pos=230,458 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3200,-662 last=230,455 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,458) -> QPointF(-30,-2) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8222 pos=230,458 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3200,-662 last=230,455 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,458) -> QPointF(-26,2) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8222 pos=230,458 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3200,-662 last=230,455 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,458) -> QPointF(14,2) : relevant? true to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8222 pos=230,458 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3200,-662 last=230,455 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,458) -> QPointF(10,-2) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8222 pos=230,458 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3200,-662 last=230,455 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,458) -> QPointF(10,-2) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8222 pos=230,458 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3200,-662 last=230,455 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,458) -> QPointF(14,2) : relevant? true to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8222 pos=230,458 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3200,-662 last=230,455 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,458) -> QPointF(514.85,334.452) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8222 pos=230,458 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3200,-662 last=230,455 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,458) -> QPointF(230,458) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8222 pos=230,458 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3200,-662 last=230,455 ? 0,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,458) to Button_QMLTYPE_8(0x1e503a158d0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8222 pos=14,2 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3416,-1118 last=14,-1 ? 0,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,458) to QQuickStyleItemButton_QML_10(0x1e503c92a70) @ QPointF(216,456) -> QEventPoint(id=0 ts=8222 pos=14,2 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3416,-1118 last=14,-1 ? 0,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,458) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8222 pos=14,2 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3416,-1118 last=14,-1 ? 0,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,458) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8222 pos=230,458 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3200,-662 last=230,455 ? 0,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,458) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=8222 pos=230,458 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3200,-662 last=230,455 ? 0,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,458) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=8222 pos=230,458 scn=230,458 gbl=3430,1120 Updated vel=-0.165956,230.546 press=-3200,-662 last=230,455 ? 0,3) qt.quick.hover.trace: setting cursor QCursor(Qt::CursorShape(Qt::ArrowCursor)) from QObject(0x0) or Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) qt.qpa.window: QQuickWindowQmlImpl(0x1e5038b3da0) QWindowsWindow::setCursor 0x10003 doApply= true qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(230,458) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,458) localPos: QPointF(-88,2) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,458) localPos: QPointF(-26,2) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,458) localPos: QPointF(14,2) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,458) localPos: QPointF(14,2) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,458) localPos: QPointF(230,458) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,458) localPos: QPointF(230,458) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, 117.647) filtered QVector2D(-0.0497869, 151.517) based on movement QPointF(3430,1120) -> QPointF(3430,1122) over time 8222 -> 8239 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=230,460 scn=230,460 gbl=3430,1122 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=230,460 scn=230,460 gbl=3430,1122 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(230,458) -> QPointF(230,460) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,460) localPos: QPointF(-88,4) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,460) localPos: QPointF(-26,4) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,460) localPos: QPointF(14,4) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,460) localPos: QPointF(14,4) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,460) localPos: QPointF(230,460) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,460) localPos: QPointF(230,460) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=230,460 scn=230,460 gbl=3430,1122 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,460) -> QPointF(230,460) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8239 pos=230,460 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3200,-662 last=230,458 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,460) -> QPointF(230,460) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8239 pos=230,460 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3200,-662 last=230,458 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,460) -> QPointF(14,4) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8239 pos=230,460 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3200,-662 last=230,458 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,460) -> QPointF(-188,4) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8239 pos=230,460 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3200,-662 last=230,458 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,460) -> QPointF(-88,4) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8239 pos=230,460 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3200,-662 last=230,458 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,460) -> QPointF(-88,4) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8239 pos=230,460 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3200,-662 last=230,458 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,460) -> QPointF(-88,4) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8239 pos=230,460 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3200,-662 last=230,458 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,460) -> QPointF(-26,4) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8239 pos=230,460 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3200,-662 last=230,458 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,460) -> QPointF(-30,0) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8239 pos=230,460 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3200,-662 last=230,458 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,460) -> QPointF(-30,0) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8239 pos=230,460 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3200,-662 last=230,458 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,460) -> QPointF(-26,4) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8239 pos=230,460 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3200,-662 last=230,458 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,460) -> QPointF(14,4) : relevant? true to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8239 pos=230,460 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3200,-662 last=230,458 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,460) -> QPointF(10,0) : relevant? true to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8239 pos=230,460 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3200,-662 last=230,458 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,460) -> QPointF(10,0) : relevant? true to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8239 pos=230,460 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3200,-662 last=230,458 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,460) -> QPointF(14,4) : relevant? true to QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) QEventPoint(id=0 ts=8239 pos=230,460 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3200,-662 last=230,458 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,460) -> QPointF(14,4) : relevant? true to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8239 pos=230,460 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3200,-662 last=230,458 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,460) -> QPointF(600.706,102.539) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8239 pos=230,460 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3200,-662 last=230,458 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,460) -> QPointF(230,460) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8239 pos=230,460 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3200,-662 last=230,458 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,460) to QQuickMnemonicLabel(0x1e50404e320, name = "label") @ QPointF(220,460) -> QEventPoint(id=0 ts=8239 pos=10,0 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3420,-1122 last=10,-2 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,460) to QQuickIconLabel_QML_9(0x1e504056220) @ QPointF(220,460) -> QEventPoint(id=0 ts=8239 pos=10,0 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3420,-1122 last=10,-2 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,460) to QQuickStyleItemButton_QML_11(0x1e5038a4160) @ QPointF(216,456) -> QEventPoint(id=0 ts=8239 pos=14,4 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3416,-1118 last=14,2 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,460) to Button_QMLTYPE_8(0x1e503a158d0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8239 pos=14,4 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3416,-1118 last=14,2 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,460) to QQuickStyleItemButton_QML_10(0x1e503c92a70) @ QPointF(216,456) -> QEventPoint(id=0 ts=8239 pos=14,4 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3416,-1118 last=14,2 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,460) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8239 pos=14,4 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3416,-1118 last=14,2 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,460) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8239 pos=230,460 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3200,-662 last=230,458 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,460) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=8239 pos=230,460 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3200,-662 last=230,458 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,460) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=8239 pos=230,460 scn=230,460 gbl=3430,1122 Updated vel=-0.0497869,151.517 press=-3200,-662 last=230,458 ? 0,2) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(230,460) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,460) localPos: QPointF(-88,4) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,460) localPos: QPointF(-26,4) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,460) localPos: QPointF(14,4) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,460) localPos: QPointF(14,4) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,460) localPos: QPointF(230,460) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,460) localPos: QPointF(230,460) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) ChildrenStackingChanged qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) Content|OpacityValue|Visible qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127124940ms (30x24) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 Generated BaselineJIT code for function expression for visible: Code at [0x000001E504380994, 0x000001E504380A96): qt.qml.v4.asm: disassembly not available for range 000001E504380994...000001E504380A96 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, 333.333) filtered QVector2D(-0.0149361, 278.788) based on movement QPointF(3430,1122) -> QPointF(3430,1124) over time 8239 -> 8245 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=230,462 scn=230,462 gbl=3430,1124 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=230,462 scn=230,462 gbl=3430,1124 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(230,460) -> QPointF(230,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,462) localPos: QPointF(-88,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,462) localPos: QPointF(-26,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,462) localPos: QPointF(14,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,462) localPos: QPointF(14,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,462) localPos: QPointF(230,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,462) localPos: QPointF(230,462) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=230,462 scn=230,462 gbl=3430,1124 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,462) -> QPointF(230,462) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8245 pos=230,462 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3200,-662 last=230,460 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,462) -> QPointF(230,462) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8245 pos=230,462 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3200,-662 last=230,460 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,462) -> QPointF(14,6) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8245 pos=230,462 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3200,-662 last=230,460 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,462) -> QPointF(-188,6) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8245 pos=230,462 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3200,-662 last=230,460 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,462) -> QPointF(-88,6) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8245 pos=230,462 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3200,-662 last=230,460 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,462) -> QPointF(-88,6) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8245 pos=230,462 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3200,-662 last=230,460 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,462) -> QPointF(-88,6) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8245 pos=230,462 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3200,-662 last=230,460 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,462) -> QPointF(-26,6) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8245 pos=230,462 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3200,-662 last=230,460 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,462) -> QPointF(-30,2) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8245 pos=230,462 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3200,-662 last=230,460 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,462) -> QPointF(-30,2) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8245 pos=230,462 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3200,-662 last=230,460 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,462) -> QPointF(-26,6) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8245 pos=230,462 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3200,-662 last=230,460 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,462) -> QPointF(14,6) : relevant? true to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8245 pos=230,462 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3200,-662 last=230,460 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,462) -> QPointF(10,2) : relevant? true to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8245 pos=230,462 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3200,-662 last=230,460 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,462) -> QPointF(10,2) : relevant? true to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8245 pos=230,462 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3200,-662 last=230,460 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,462) -> QPointF(14,6) : relevant? true to QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) QEventPoint(id=0 ts=8245 pos=230,462 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3200,-662 last=230,460 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,462) -> QPointF(14,6) : relevant? true to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8245 pos=230,462 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3200,-662 last=230,460 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,462) -> QPointF(586.223,-130.638) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8245 pos=230,462 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3200,-662 last=230,460 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,462) -> QPointF(230,462) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8245 pos=230,462 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3200,-662 last=230,460 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,462) to QQuickMnemonicLabel(0x1e50404e320, name = "label") @ QPointF(220,460) -> QEventPoint(id=0 ts=8245 pos=10,2 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3420,-1122 last=10,0 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,462) to QQuickIconLabel_QML_9(0x1e504056220) @ QPointF(220,460) -> QEventPoint(id=0 ts=8245 pos=10,2 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3420,-1122 last=10,0 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,462) to QQuickStyleItemButton_QML_11(0x1e5038a4160) @ QPointF(216,456) -> QEventPoint(id=0 ts=8245 pos=14,6 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3416,-1118 last=14,4 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,462) to Button_QMLTYPE_8(0x1e503a158d0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8245 pos=14,6 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3416,-1118 last=14,4 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,462) to QQuickStyleItemButton_QML_10(0x1e503c92a70) @ QPointF(216,456) -> QEventPoint(id=0 ts=8245 pos=14,6 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3416,-1118 last=14,4 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,462) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8245 pos=14,6 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3416,-1118 last=14,4 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,462) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8245 pos=230,462 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3200,-662 last=230,460 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,462) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=8245 pos=230,462 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3200,-662 last=230,460 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,462) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=8245 pos=230,462 scn=230,462 gbl=3430,1124 Updated vel=-0.0149361,278.788 press=-3200,-662 last=230,460 ? 0,2) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(230,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,462) localPos: QPointF(-88,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,462) localPos: QPointF(-26,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,462) localPos: QPointF(14,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,462) localPos: QPointF(14,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,462) localPos: QPointF(230,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,462) localPos: QPointF(230,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-35.7143, 0) filtered QVector2D(-25.0045, 83.6365) based on movement QPointF(3430,1124) -> QPointF(3429,1124) over time 8245 -> 8273 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=229,462 scn=229,462 gbl=3429,1124 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=229,462 scn=229,462 gbl=3429,1124 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(230,462) -> QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=229,462 scn=229,462 gbl=3429,1124 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(229,462) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8273 pos=229,462 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3200,-662 last=230,462 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(229,462) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8273 pos=229,462 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3200,-662 last=230,462 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(13,6) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8273 pos=229,462 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3200,-662 last=230,462 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-189,6) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8273 pos=229,462 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3200,-662 last=230,462 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-89,6) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8273 pos=229,462 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3200,-662 last=230,462 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-89,6) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8273 pos=229,462 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3200,-662 last=230,462 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-89,6) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8273 pos=229,462 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3200,-662 last=230,462 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-27,6) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8273 pos=229,462 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3200,-662 last=230,462 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-31,2) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8273 pos=229,462 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3200,-662 last=230,462 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-31,2) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8273 pos=229,462 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3200,-662 last=230,462 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-27,6) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8273 pos=229,462 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3200,-662 last=230,462 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(13,6) : relevant? true to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8273 pos=229,462 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3200,-662 last=230,462 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(9,2) : relevant? true to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8273 pos=229,462 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3200,-662 last=230,462 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(9,2) : relevant? true to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8273 pos=229,462 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3200,-662 last=230,462 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(13,6) : relevant? true to QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) QEventPoint(id=0 ts=8273 pos=229,462 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3200,-662 last=230,462 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(13,6) : relevant? true to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8273 pos=229,462 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3200,-662 last=230,462 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(472.268,-349.054) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8273 pos=229,462 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3200,-662 last=230,462 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(229,462) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8273 pos=229,462 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3200,-662 last=230,462 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,462) to QQuickMnemonicLabel(0x1e50404e320, name = "label") @ QPointF(220,460) -> QEventPoint(id=0 ts=8273 pos=9,2 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3420,-1122 last=10,2 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,462) to QQuickIconLabel_QML_9(0x1e504056220) @ QPointF(220,460) -> QEventPoint(id=0 ts=8273 pos=9,2 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3420,-1122 last=10,2 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,462) to QQuickStyleItemButton_QML_11(0x1e5038a4160) @ QPointF(216,456) -> QEventPoint(id=0 ts=8273 pos=13,6 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3416,-1118 last=14,6 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,462) to Button_QMLTYPE_8(0x1e503a158d0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8273 pos=13,6 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3416,-1118 last=14,6 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,462) to QQuickStyleItemButton_QML_10(0x1e503c92a70) @ QPointF(216,456) -> QEventPoint(id=0 ts=8273 pos=13,6 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3416,-1118 last=14,6 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,462) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8273 pos=13,6 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3416,-1118 last=14,6 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,462) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8273 pos=229,462 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3200,-662 last=230,462 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,462) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=8273 pos=229,462 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3200,-662 last=230,462 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,462) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=8273 pos=229,462 scn=229,462 gbl=3429,1124 Updated vel=-25.0045,83.6365 press=-3200,-662 last=230,462 ? -1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.qpa.window: QWindowsWindow::setMouseGrabEnabled QQuickWindowQmlImpl(0x1e5038b3da0) true qt.qpa.events: Automatic mouse capture QQuickWindowQmlImpl(0x1e5038b3da0) qt.pointer.velocity: velocity QVector2D(0, 0) filtered QVector2D(-7.50134, 25.091) based on movement QPointF(3429,1124) -> QPointF(3429,1124) over time 8273 -> 8774 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseButtonPress LeftButton pos=229,462 scn=229,462 gbl=3429,1124 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseButtonPress LeftButton pos=229,462 scn=229,462 gbl=3429,1124 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseButtonPress LeftButton pos=229,462 scn=229,462 gbl=3429,1124 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(229,462) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8774 pos=229,462 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=229,462 last=229,462 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(229,462) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8774 pos=229,462 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=229,462 last=229,462 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(13,6) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8774 pos=229,462 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=229,462 last=229,462 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-189,6) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8774 pos=229,462 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=229,462 last=229,462 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-89,6) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8774 pos=229,462 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=229,462 last=229,462 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-89,6) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8774 pos=229,462 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=229,462 last=229,462 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-89,6) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8774 pos=229,462 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=229,462 last=229,462 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-27,6) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8774 pos=229,462 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=229,462 last=229,462 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-31,2) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8774 pos=229,462 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=229,462 last=229,462 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-31,2) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8774 pos=229,462 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=229,462 last=229,462 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-27,6) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8774 pos=229,462 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=229,462 last=229,462 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(13,6) : relevant? true to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8774 pos=229,462 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=229,462 last=229,462 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(9,2) : relevant? true to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8774 pos=229,462 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=229,462 last=229,462 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(9,2) : relevant? true to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8774 pos=229,462 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=229,462 last=229,462 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(13,6) : relevant? true to QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) QEventPoint(id=0 ts=8774 pos=229,462 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=229,462 last=229,462 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(13,6) : relevant? true to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8774 pos=229,462 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=229,462 last=229,462 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(472.268,-349.054) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8774 pos=229,462 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=229,462 last=229,462 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(229,462) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8774 pos=229,462 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=229,462 last=229,462 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonPress @ QPointF(229,462) to QQuickMnemonicLabel(0x1e50404e320, name = "label") @ QPointF(220,460) -> QEventPoint(id=0 ts=8774 pos=9,2 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=9,2 last=9,2 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonPress @ QPointF(229,462) to QQuickMnemonicLabel(0x1e50404e320, name = "label") @ QPointF(220,460) -> QEventPoint(id=0 ts=8774 pos=9,2 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=9,2 last=9,2 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonPress @ QPointF(229,462) to Button_QMLTYPE_8(0x1e503a158d0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8774 pos=13,6 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=13,6 last=13,6 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonPress @ QPointF(229,462) to Button_QMLTYPE_8(0x1e503a158d0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8774 pos=13,6 scn=229,462 gbl=3429,1124 Pressed vel=-7.50134,25.091 press=13,6 last=13,6 ? 0,0) qt.quick.focus: QQuickDeliveryAgent(root=QQuickRootItem) focus Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) in scope QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) qt.quick.focus: scopeSubFocusItem: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x1e50494c9a0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x1e504053570) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x1e50494c9a0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30020 qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x1e50494c9a0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetRuntimeId QWindowsUiaMainProvider(0x1e50494c9a0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x1e50494c9a0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x1e504053570) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30016 qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x1e50494c9a0) qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x1e50494c9a0) qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x1e50494c9a0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30016 qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x1e504053570) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30003 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.focus: activeFocusItem QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) -> Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) in QQuickDeliveryAgent(root=QQuickRootItem) qt.pointer.grab: "core pointer" point 0 QEventPoint::Pressed @ QPointF(229,462) : grab QObject(0x0) -> Button_QMLTYPE_8(0x1e503a158d0) qt.quick.pointer: remembering that QQuickDeliveryAgent(root=QQuickRootItem) handles point 0 after QPointingDevice::GrabExclusive qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127125473ms (30x24) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127125474ms (30x24) qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.qpa.window: QWindowsWindow::setMouseGrabEnabled QQuickWindowQmlImpl(0x1e5038b3da0) false qt.qpa.events: Releasing automatic mouse capture QQuickWindowQmlImpl(0x1e5038b3da0) qt.pointer.velocity: velocity QVector2D(0, 0) filtered QVector2D(-2.2504, 7.52729) based on movement QPointF(3429,1124) -> QPointF(3429,1124) over time 8774 -> 8873 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseButtonRelease LeftButton pos=229,462 scn=229,462 gbl=3429,1124 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseButtonRelease LeftButton pos=229,462 scn=229,462 gbl=3429,1124 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseButtonRelease LeftButton pos=229,462 scn=229,462 gbl=3429,1124 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(229,462) to Button_QMLTYPE_8(0x1e503a158d0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8873 pos=13,6 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=13,6 last=13,6 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(229,462) to Button_QMLTYPE_8(0x1e503a158d0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8873 pos=13,6 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=13,6 last=13,6 ? 0,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x1e50494c9a0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x1e504053570) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x1e50494c9a0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30020 qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x1e50494c9a0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetRuntimeId QWindowsUiaMainProvider(0x1e50494c9a0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x1e50494c9a0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x1e504053570) qt.multimedia.ffmpeg.hwaccel: Checking HW acceleration for decoder h264 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.multimedia.ffmpeg.hwaccel: Checking HW context: d3d11va qt.multimedia.ffmpeg.hwaccel: Using above hw context. qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(229,462) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8873 pos=13,6 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=13,6 last=13,6 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(229,462) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8873 pos=13,6 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=13,6 last=13,6 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(13,6) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8873 pos=13,6 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=13,6 last=13,6 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-189,6) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8873 pos=13,6 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=13,6 last=13,6 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-89,6) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8873 pos=13,6 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=13,6 last=13,6 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-89,6) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8873 pos=13,6 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=13,6 last=13,6 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-89,6) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8873 pos=13,6 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=13,6 last=13,6 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-27,6) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8873 pos=13,6 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=13,6 last=13,6 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-31,2) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8873 pos=13,6 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=13,6 last=13,6 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-31,2) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8873 pos=13,6 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=13,6 last=13,6 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-27,6) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8873 pos=13,6 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=13,6 last=13,6 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(13,6) : relevant? true to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8873 pos=13,6 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=13,6 last=13,6 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(9,2) : relevant? true to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8873 pos=13,6 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=13,6 last=13,6 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(9,2) : relevant? true to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8873 pos=13,6 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=13,6 last=13,6 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(13,6) : relevant? true to QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) QEventPoint(id=0 ts=8873 pos=13,6 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=13,6 last=13,6 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(13,6) : relevant? true to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8873 pos=13,6 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=13,6 last=13,6 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(-556.711,64.7182) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8873 pos=13,6 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=13,6 last=13,6 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,462) -> QPointF(229,462) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8873 pos=13,6 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=13,6 last=13,6 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(229,462) to QQuickMnemonicLabel(0x1e50404e320, name = "label") @ QPointF(220,460) -> QEventPoint(id=0 ts=8873 pos=9,2 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=9,2 last=9,2 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(229,462) to Button_QMLTYPE_8(0x1e503a158d0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8873 pos=13,6 scn=229,462 gbl=3429,1124 Released vel=-2.2504,7.52729 press=13,6 last=13,6 ? 0,0) qt.pointer.grab: "core pointer" point 0 QEventPoint::Released @ QPointF(229,462) : grab Button_QMLTYPE_8(0x1e503a158d0) -> QObject(0x0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,462) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,462) localPos: QPointF(-89,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,462) localPos: QPointF(-27,6) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,462) localPos: QPointF(13,6) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,462) localPos: QPointF(229,462) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 71 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 60 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127125618ms (30x24) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127125618ms (30x24) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, 16.6667) filtered QVector2D(-0.675121, 13.9249) based on movement QPointF(3429,1124) -> QPointF(3429,1125) over time 8873 -> 8933 qt.scenegraph.renderloop: (RT) - rendering done qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=229,463 scn=229,463 gbl=3429,1125 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 0ms, sync=0, render=0, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=229,463 scn=229,463 gbl=3429,1125 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(229,462) -> QPointF(229,463) qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,463) localPos: QPointF(-89,7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,463) localPos: QPointF(-27,7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,463) localPos: QPointF(13,7) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,463) localPos: QPointF(13,7) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,463) localPos: QPointF(229,463) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,463) localPos: QPointF(229,463) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=229,463 scn=229,463 gbl=3429,1125 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,463) -> QPointF(229,463) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8933 pos=229,463 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=229,462 last=229,462 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,463) -> QPointF(229,463) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8933 pos=229,463 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=229,462 last=229,462 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,463) -> QPointF(13,7) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8933 pos=229,463 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=229,462 last=229,462 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,463) -> QPointF(-189,7) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8933 pos=229,463 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=229,462 last=229,462 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,463) -> QPointF(-89,7) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8933 pos=229,463 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=229,462 last=229,462 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,463) -> QPointF(-89,7) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8933 pos=229,463 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=229,462 last=229,462 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,463) -> QPointF(-89,7) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8933 pos=229,463 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=229,462 last=229,462 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,463) -> QPointF(-27,7) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8933 pos=229,463 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=229,462 last=229,462 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,463) -> QPointF(-31,3) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8933 pos=229,463 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=229,462 last=229,462 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,463) -> QPointF(-31,3) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8933 pos=229,463 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=229,462 last=229,462 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,463) -> QPointF(-27,7) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8933 pos=229,463 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=229,462 last=229,462 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,463) -> QPointF(13,7) : relevant? true to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8933 pos=229,463 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=229,462 last=229,462 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,463) -> QPointF(9,3) : relevant? true to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8933 pos=229,463 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=229,462 last=229,462 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,463) -> QPointF(9,3) : relevant? true to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8933 pos=229,463 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=229,462 last=229,462 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,463) -> QPointF(13,7) : relevant? true to QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) QEventPoint(id=0 ts=8933 pos=229,463 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=229,462 last=229,462 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,463) -> QPointF(13,7) : relevant? true to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8933 pos=229,463 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=229,462 last=229,462 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,463) -> QPointF(-488.305,303.133) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8933 pos=229,463 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=229,462 last=229,462 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,463) -> QPointF(229,463) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8933 pos=229,463 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=229,462 last=229,462 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,463) to QQuickMnemonicLabel(0x1e50404e320, name = "label") @ QPointF(220,460) -> QEventPoint(id=0 ts=8933 pos=9,3 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=9,2 last=9,2 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,463) to QQuickIconLabel_QML_9(0x1e504056220) @ QPointF(220,460) -> QEventPoint(id=0 ts=8933 pos=9,3 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=9,2 last=9,2 ? 0,1) detected 24 logical cores [h264 @ 000001E503C7DD80] nal_unit_type: 7(SPS), nal_ref_idc: 3 [h264 @ 000001E503C7DD80] nal_unit_type: 8(PPS), nal_ref_idc: 3 [NULL @ 000001E503C80980] nal_unit_type: 7(SPS), nal_ref_idc: 3 [NULL @ 000001E503C80980] nal_unit_type: 8(PPS), nal_ref_idc: 3 [h264 @ 000001E503C7DD80] nal_unit_type: 6(SEI), nal_ref_idc: 0 [h264 @ 000001E503C7DD80] nal_unit_type: 5(IDR), nal_ref_idc: 3 [h264 @ 000001E503C7DD80] Format d3d11 chosen by get_format(). [h264 @ 000001E503C7DD80] Format d3d11 requires hwaccel initialisation. [h264 @ 000001E503C7DD80] Decoder GUIDs reported as supported: [h264 @ 000001E503C7DD80] {86695f12-340e-4f04-9fd3-9253dd327460} 103 106 [h264 @ 000001E503C7DD80] {ee27417f-5e28-4e65-beea-1d26b508adc9} 103 106 [h264 @ 000001E503C7DD80] {6f3ec719-3735-42cc-8063-65cc3cb36616} 103 106 [h264 @ 000001E503C7DD80] {1b81bea4-a0c7-11d3-b984-00c04f2e73c5} 103 106 [h264 @ 000001E503C7DD80] {1b81bea3-a0c7-11d3-b984-00c04f2e73c5} 103 106 [h264 @ 000001E503C7DD80] {32fcfe3f-de46-4a49-861b-ac71110649d5} 103 106 [h264 @ 000001E503C7DD80] {d79be8da-0cf1-4c81-b82a-69a4e236f43d} 103 106 [h264 @ 000001E503C7DD80] {f9aaccbb-c2b6-4cfc-8779-5707b1760552} 103 106 [h264 @ 000001E503C7DD80] {1b81be68-a0c7-11d3-b984-00c04f2e73c5} 103 106 [h264 @ 000001E503C7DD80] {5b11d51b-2f4c-4452-bcc3-09f2a1160cc0} 103 106 [h264 @ 000001E503C7DD80] {107af0e0-ef1a-4d19-aba8-67a163073d13} 104 106 [h264 @ 000001E503C7DD80] {20bb8b0a-97aa-4571-8e99-64e60606c1a6} 104 106 [h264 @ 000001E503C7DD80] {15df9b21-06c4-47f1-841e-a67c97d7f312} 103 106 [h264 @ 000001E503C7DD80] {efd64d74-c9e8-41d7-a5e9-e9b0e39fa319} 103 106 [h264 @ 000001E503C7DD80] {ed418a9f-010d-4eda-9ae3-9a65358d8d2e} 103 106 [h264 @ 000001E503C7DD80] {9947ec6f-689b-11dc-a320-0019dbbc4184} 103 106 [h264 @ 000001E503C7DD80] {33fcfe41-de46-4a49-861b-ac71110649d5} 103 106 107 [h264 @ 000001E503C7DD80] {463707f8-a1d0-4585-876d-83aa6d60b89e} 103 106 [h264 @ 000001E503C7DD80] {a4c749ef-6ecf-48aa-8448-50a7a1165ff7} 104 106 [h264 @ 000001E503C7DD80] {dda19dc7-93b5-49f5-a9b3-2bda28a2ce6e} 104 106 [h264 @ 000001E503C7DD80] {6affd11e-1d96-42b1-a215-93a31f09a53d} 103 106 [h264 @ 000001E503C7DD80] {914c84a3-4078-4fa9-984c-e2f262cb5c9c} 103 106 [h264 @ 000001E503C7DD80] {8a1a1031-29bc-46d0-a007-e9b092ca6767} 103 106 [h264 @ 000001E503C7DD80] Reinit context to 2048x864, pix_fmt: d3d11 [h264 @ 000001E503C7DD80] no picture qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,463) to QQuickStyleItemButton_QML_11(0x1e5038a4160) @ QPointF(216,456) -> QEventPoint(id=0 ts=8933 pos=13,7 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=13,6 last=13,6 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,463) to Button_QMLTYPE_8(0x1e503a158d0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8933 pos=13,7 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=13,6 last=13,6 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,463) to QQuickStyleItemButton_QML_10(0x1e503c92a70) @ QPointF(216,456) -> QEventPoint(id=0 ts=8933 pos=13,7 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=13,6 last=13,6 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,463) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8933 pos=13,7 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=13,6 last=13,6 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,463) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8933 pos=229,463 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=229,462 last=229,462 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,463) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=8933 pos=229,463 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=229,462 last=229,462 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,463) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=8933 pos=229,463 scn=229,463 gbl=3429,1125 Updated vel=-0.675121,13.9249 press=229,462 last=229,462 ? 0,1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,463) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,463) localPos: QPointF(-89,7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,463) localPos: QPointF(-27,7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,463) localPos: QPointF(13,7) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,463) localPos: QPointF(13,7) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,463) localPos: QPointF(229,463) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,463) localPos: QPointF(229,463) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 7 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 7 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 0ms, sync=0, render=0, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: - animations done.. qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,463) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,463) localPos: QPointF(-89,7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,463) localPos: QPointF(-27,7) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,463) localPos: QPointF(13,7) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,463) localPos: QPointF(13,7) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,463) localPos: QPointF(229,463) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,463) localPos: QPointF(229,463) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 6 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 6 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, 125) filtered QVector2D(-0.202536, 91.6775) based on movement QPointF(3429,1125) -> QPointF(3429,1127) over time 8933 -> 8949 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=229,465 scn=229,465 gbl=3429,1127 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=229,465 scn=229,465 gbl=3429,1127 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(229,463) -> QPointF(229,465) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,465) localPos: QPointF(-89,9) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,465) localPos: QPointF(-27,9) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,465) localPos: QPointF(13,9) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,465) localPos: QPointF(13,9) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,465) localPos: QPointF(229,465) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,465) localPos: QPointF(229,465) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=229,465 scn=229,465 gbl=3429,1127 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,465) -> QPointF(229,465) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8949 pos=229,465 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=229,462 last=229,463 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,465) -> QPointF(229,465) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8949 pos=229,465 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=229,462 last=229,463 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,465) -> QPointF(13,9) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8949 pos=229,465 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=229,462 last=229,463 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,465) -> QPointF(-189,9) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8949 pos=229,465 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=229,462 last=229,463 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,465) -> QPointF(-89,9) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8949 pos=229,465 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=229,462 last=229,463 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,465) -> QPointF(-89,9) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8949 pos=229,465 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=229,462 last=229,463 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,465) -> QPointF(-89,9) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8949 pos=229,465 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=229,462 last=229,463 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,465) -> QPointF(-27,9) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8949 pos=229,465 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=229,462 last=229,463 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,465) -> QPointF(-31,5) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8949 pos=229,465 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=229,462 last=229,463 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,465) -> QPointF(-31,5) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8949 pos=229,465 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=229,462 last=229,463 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,465) -> QPointF(-27,9) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8949 pos=229,465 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=229,462 last=229,463 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,465) -> QPointF(13,9) : relevant? true to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8949 pos=229,465 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=229,462 last=229,463 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,465) -> QPointF(9,5) : relevant? true to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8949 pos=229,465 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=229,462 last=229,463 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,465) -> QPointF(9,5) : relevant? true to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8949 pos=229,465 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=229,462 last=229,463 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,465) -> QPointF(13,9) : relevant? true to QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) QEventPoint(id=0 ts=8949 pos=229,465 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=229,462 last=229,463 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,465) -> QPointF(13,9) : relevant? true to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8949 pos=229,465 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=229,462 last=229,463 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,465) -> QPointF(-115.606,593.178) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8949 pos=229,465 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=229,462 last=229,463 ? 0,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,465) -> QPointF(229,465) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8949 pos=229,465 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=229,462 last=229,463 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,465) to QQuickMnemonicLabel(0x1e50404e320, name = "label") @ QPointF(220,460) -> QEventPoint(id=0 ts=8949 pos=9,5 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=9,2 last=9,3 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,465) to QQuickIconLabel_QML_9(0x1e504056220) @ QPointF(220,460) -> QEventPoint(id=0 ts=8949 pos=9,5 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=9,2 last=9,3 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,465) to QQuickStyleItemButton_QML_11(0x1e5038a4160) @ QPointF(216,456) -> QEventPoint(id=0 ts=8949 pos=13,9 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=13,6 last=13,7 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,465) to Button_QMLTYPE_8(0x1e503a158d0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8949 pos=13,9 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=13,6 last=13,7 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,465) to QQuickStyleItemButton_QML_10(0x1e503c92a70) @ QPointF(216,456) -> QEventPoint(id=0 ts=8949 pos=13,9 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=13,6 last=13,7 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,465) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8949 pos=13,9 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=13,6 last=13,7 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,465) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8949 pos=229,465 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=229,462 last=229,463 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,465) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=8949 pos=229,465 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=229,462 last=229,463 ? 0,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,465) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=8949 pos=229,465 scn=229,465 gbl=3429,1127 Updated vel=-0.202536,91.6775 press=229,462 last=229,463 ? 0,2) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,465) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,465) localPos: QPointF(-89,9) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,465) localPos: QPointF(-27,9) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,465) localPos: QPointF(13,9) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,465) localPos: QPointF(13,9) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,465) localPos: QPointF(229,465) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,465) localPos: QPointF(229,465) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 6 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 8ms, sync=0, render=0, swap=7 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 8 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=3 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, 125) filtered QVector2D(-0.0607609, 115.003) based on movement QPointF(3429,1127) -> QPointF(3429,1128) over time 8949 -> 8957 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=229,466 scn=229,466 gbl=3429,1128 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=229,466 scn=229,466 gbl=3429,1128 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(229,465) -> QPointF(229,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,466) localPos: QPointF(-89,10) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,466) localPos: QPointF(-27,10) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,466) localPos: QPointF(13,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,466) localPos: QPointF(13,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,466) localPos: QPointF(229,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,466) localPos: QPointF(229,466) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=229,466 scn=229,466 gbl=3429,1128 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,466) -> QPointF(229,466) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8957 pos=229,466 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=229,462 last=229,465 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,466) -> QPointF(229,466) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8957 pos=229,466 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=229,462 last=229,465 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,466) -> QPointF(13,10) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8957 pos=229,466 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=229,462 last=229,465 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,466) -> QPointF(-189,10) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8957 pos=229,466 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=229,462 last=229,465 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,466) -> QPointF(-89,10) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8957 pos=229,466 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=229,462 last=229,465 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,466) -> QPointF(-89,10) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8957 pos=229,466 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=229,462 last=229,465 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,466) -> QPointF(-89,10) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8957 pos=229,466 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=229,462 last=229,465 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,466) -> QPointF(-27,10) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8957 pos=229,466 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=229,462 last=229,465 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,466) -> QPointF(-31,6) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8957 pos=229,466 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=229,462 last=229,465 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,466) -> QPointF(-31,6) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8957 pos=229,466 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=229,462 last=229,465 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,466) -> QPointF(-27,10) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8957 pos=229,466 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=229,462 last=229,465 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,466) -> QPointF(13,10) : relevant? true to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8957 pos=229,466 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=229,462 last=229,465 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,466) -> QPointF(9,6) : relevant? true to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8957 pos=229,466 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=229,462 last=229,465 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,466) -> QPointF(9,6) : relevant? true to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8957 pos=229,466 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=229,462 last=229,465 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,466) -> QPointF(13,10) : relevant? true to QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) QEventPoint(id=0 ts=8957 pos=229,466 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=229,462 last=229,465 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,466) -> QPointF(13,10) : relevant? true to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8957 pos=229,466 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=229,462 last=229,465 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,466) -> QPointF(133.259,600.983) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8957 pos=229,466 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=229,462 last=229,465 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,466) -> QPointF(229,466) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8957 pos=229,466 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=229,462 last=229,465 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,466) to QQuickMnemonicLabel(0x1e50404e320, name = "label") @ QPointF(220,460) -> QEventPoint(id=0 ts=8957 pos=9,6 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=9,2 last=9,5 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,466) to QQuickIconLabel_QML_9(0x1e504056220) @ QPointF(220,460) -> QEventPoint(id=0 ts=8957 pos=9,6 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=9,2 last=9,5 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,466) to QQuickStyleItemButton_QML_11(0x1e5038a4160) @ QPointF(216,456) -> QEventPoint(id=0 ts=8957 pos=13,10 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=13,6 last=13,9 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,466) to Button_QMLTYPE_8(0x1e503a158d0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8957 pos=13,10 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=13,6 last=13,9 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,466) to QQuickStyleItemButton_QML_10(0x1e503c92a70) @ QPointF(216,456) -> QEventPoint(id=0 ts=8957 pos=13,10 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=13,6 last=13,9 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,466) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8957 pos=13,10 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=13,6 last=13,9 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,466) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8957 pos=229,466 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=229,462 last=229,465 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,466) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=8957 pos=229,466 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=229,462 last=229,465 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,466) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=8957 pos=229,466 scn=229,466 gbl=3429,1128 Updated vel=-0.0607609,115.003 press=229,462 last=229,465 ? 0,1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,466) localPos: QPointF(-89,10) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,466) localPos: QPointF(-27,10) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,466) localPos: QPointF(13,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,466) localPos: QPointF(13,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,466) localPos: QPointF(229,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,466) localPos: QPointF(229,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 10 ms [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCF8C0] no picture [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, 222.222) filtered QVector2D(-0.0182283, 190.057) based on movement QPointF(3429,1128) -> QPointF(3429,1132) over time 8957 -> 8975 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=229,470 scn=229,470 gbl=3429,1132 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=229,470 scn=229,470 gbl=3429,1132 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(229,466) -> QPointF(229,470) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,470) localPos: QPointF(-89,14) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,470) localPos: QPointF(-27,14) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,470) localPos: QPointF(13,14) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,470) localPos: QPointF(13,14) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,470) localPos: QPointF(229,470) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,470) localPos: QPointF(229,470) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=229,470 scn=229,470 gbl=3429,1132 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,470) -> QPointF(229,470) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8975 pos=229,470 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=229,462 last=229,466 ? 0,4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,470) -> QPointF(229,470) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8975 pos=229,470 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=229,462 last=229,466 ? 0,4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,470) -> QPointF(13,14) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8975 pos=229,470 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=229,462 last=229,466 ? 0,4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,470) -> QPointF(-189,14) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8975 pos=229,470 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=229,462 last=229,466 ? 0,4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,470) -> QPointF(-89,14) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8975 pos=229,470 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=229,462 last=229,466 ? 0,4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,470) -> QPointF(-89,14) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8975 pos=229,470 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=229,462 last=229,466 ? 0,4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,470) -> QPointF(-89,14) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8975 pos=229,470 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=229,462 last=229,466 ? 0,4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,470) -> QPointF(-27,14) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8975 pos=229,470 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=229,462 last=229,466 ? 0,4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,470) -> QPointF(-31,10) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8975 pos=229,470 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=229,462 last=229,466 ? 0,4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,470) -> QPointF(-31,10) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8975 pos=229,470 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=229,462 last=229,466 ? 0,4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,470) -> QPointF(-27,14) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8975 pos=229,470 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=229,462 last=229,466 ? 0,4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,470) -> QPointF(13,14) : relevant? true to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8975 pos=229,470 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=229,462 last=229,466 ? 0,4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,470) -> QPointF(9,10) : relevant? true to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8975 pos=229,470 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=229,462 last=229,466 ? 0,4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,470) -> QPointF(9,10) : relevant? true to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8975 pos=229,470 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=229,462 last=229,466 ? 0,4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,470) -> QPointF(13,14) : relevant? true to QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) QEventPoint(id=0 ts=8975 pos=229,470 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=229,462 last=229,466 ? 0,4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,470) -> QPointF(13,14) : relevant? true to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8975 pos=229,470 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=229,462 last=229,466 ? 0,4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,470) -> QPointF(366.088,505.292) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8975 pos=229,470 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=229,462 last=229,466 ? 0,4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(229,470) -> QPointF(229,470) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8975 pos=229,470 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=229,462 last=229,466 ? 0,4) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,470) to QQuickMnemonicLabel(0x1e50404e320, name = "label") @ QPointF(220,460) -> QEventPoint(id=0 ts=8975 pos=9,10 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=9,2 last=9,6 ? 0,4) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,470) to QQuickIconLabel_QML_9(0x1e504056220) @ QPointF(220,460) -> QEventPoint(id=0 ts=8975 pos=9,10 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=9,2 last=9,6 ? 0,4) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,470) to QQuickStyleItemButton_QML_11(0x1e5038a4160) @ QPointF(216,456) -> QEventPoint(id=0 ts=8975 pos=13,14 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=13,6 last=13,10 ? 0,4) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,470) to Button_QMLTYPE_8(0x1e503a158d0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8975 pos=13,14 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=13,6 last=13,10 ? 0,4) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,470) to QQuickStyleItemButton_QML_10(0x1e503c92a70) @ QPointF(216,456) -> QEventPoint(id=0 ts=8975 pos=13,14 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=13,6 last=13,10 ? 0,4) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,470) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8975 pos=13,14 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=13,6 last=13,10 ? 0,4) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,470) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8975 pos=229,470 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=229,462 last=229,466 ? 0,4) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,470) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=8975 pos=229,470 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=229,462 last=229,466 ? 0,4) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(229,470) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=8975 pos=229,470 scn=229,470 gbl=3429,1132 Updated vel=-0.0182283,190.057 press=229,462 last=229,466 ? 0,4) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(229,470) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(229,470) localPos: QPointF(-89,14) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(229,470) localPos: QPointF(-27,14) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(229,470) localPos: QPointF(13,14) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(229,470) localPos: QPointF(13,14) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(229,470) localPos: QPointF(229,470) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(229,470) localPos: QPointF(229,470) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(62.5, 562.5) filtered QVector2D(43.7445, 450.767) based on movement QPointF(3429,1132) -> QPointF(3430,1141) over time 8975 -> 8991 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=230,479 scn=230,479 gbl=3430,1141 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=230,479 scn=230,479 gbl=3430,1141 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(229,470) -> QPointF(230,479) [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,479) localPos: QPointF(-88,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,479) localPos: QPointF(-26,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,479) localPos: QPointF(14,23) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,479) localPos: QPointF(14,23) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,479) localPos: QPointF(230,479) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,479) localPos: QPointF(230,479) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=230,479 scn=230,479 gbl=3430,1141 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,479) -> QPointF(230,479) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8991 pos=230,479 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=229,462 last=229,470 ? 1,9) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,479) -> QPointF(230,479) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=8991 pos=230,479 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=229,462 last=229,470 ? 1,9) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,479) -> QPointF(14,23) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=8991 pos=230,479 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=229,462 last=229,470 ? 1,9) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,479) -> QPointF(-188,23) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=8991 pos=230,479 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=229,462 last=229,470 ? 1,9) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,479) -> QPointF(-88,23) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=8991 pos=230,479 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=229,462 last=229,470 ? 1,9) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,479) -> QPointF(-88,23) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=8991 pos=230,479 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=229,462 last=229,470 ? 1,9) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,479) -> QPointF(-88,23) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8991 pos=230,479 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=229,462 last=229,470 ? 1,9) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,479) -> QPointF(-26,23) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=8991 pos=230,479 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=229,462 last=229,470 ? 1,9) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,479) -> QPointF(-30,19) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=8991 pos=230,479 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=229,462 last=229,470 ? 1,9) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,479) -> QPointF(-30,19) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=8991 pos=230,479 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=229,462 last=229,470 ? 1,9) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,479) -> QPointF(-26,23) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8991 pos=230,479 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=229,462 last=229,470 ? 1,9) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,479) -> QPointF(14,23) : relevant? true to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=8991 pos=230,479 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=229,462 last=229,470 ? 1,9) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,479) -> QPointF(10,19) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=8991 pos=230,479 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=229,462 last=229,470 ? 1,9) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,479) -> QPointF(10,19) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=8991 pos=230,479 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=229,462 last=229,470 ? 1,9) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,479) -> QPointF(14,23) : relevant? true to QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) QEventPoint(id=0 ts=8991 pos=230,479 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=229,462 last=229,470 ? 1,9) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,479) -> QPointF(14,23) : relevant? true to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8991 pos=230,479 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=229,462 last=229,470 ? 1,9) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,479) -> QPointF(535.571,331.037) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=8991 pos=230,479 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=229,462 last=229,470 ? 1,9) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(230,479) -> QPointF(230,479) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=8991 pos=230,479 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=229,462 last=229,470 ? 1,9) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,479) to QQuickStyleItemButton_QML_11(0x1e5038a4160) @ QPointF(216,456) -> QEventPoint(id=0 ts=8991 pos=14,23 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=13,6 last=13,14 ? 1,9) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,479) to Button_QMLTYPE_8(0x1e503a158d0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8991 pos=14,23 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=13,6 last=13,14 ? 1,9) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,479) to QQuickStyleItemButton_QML_10(0x1e503c92a70) @ QPointF(216,456) -> QEventPoint(id=0 ts=8991 pos=14,23 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=13,6 last=13,14 ? 1,9) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,479) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=8991 pos=14,23 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=13,6 last=13,14 ? 1,9) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,479) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8991 pos=230,479 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=229,462 last=229,470 ? 1,9) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,479) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=8991 pos=230,479 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=229,462 last=229,470 ? 1,9) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(230,479) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=8991 pos=230,479 scn=230,479 gbl=3430,1141 Updated vel=43.7445,450.767 press=229,462 last=229,470 ? 1,9) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(230,479) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(230,479) localPos: QPointF(-88,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(230,479) localPos: QPointF(-26,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(230,479) localPos: QPointF(14,23) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(230,479) localPos: QPointF(14,23) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(230,479) localPos: QPointF(230,479) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(230,479) localPos: QPointF(230,479) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.qpa.events: Leaving window QQuickWindowQmlImpl(0x1e5038b3da0) qt.pointer.velocity: velocity QVector2D(58.8235, 470.588) filtered QVector2D(54.2998, 464.642) based on movement QPointF(3430,1141) -> QPointF(3431,1149) over time 8991 -> 9008 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=231,487 scn=231,487 gbl=3431,1149 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(231,487) localPos: QPointF(15,31) wasHovering: true isHovering: false Generated BaselineJIT code for function expression for opacity: Code at [0x000001E504380AB4, 0x000001E504380BD0): qt.qml.v4.asm: disassembly not available for range 000001E504380AB4...000001E504380BD0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E503C7DD80] nal_unit_type: 5(IDR), nal_ref_idc: 3 [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.multimedia.video: updatePaintNode: Video node created. Handle type: RhiTextureHandle qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) ChildrenStackingChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_11(0x1e5038a4160, parent=0x1e503a158d0, geometry=0,0 30x24) OpacityValue|Visible qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 17ms, sync=0, render=0, swap=17 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(76.9231, 0) filtered QVector2D(70.1361, 139.393) based on movement QPointF(3431,1149) -> QPointF(3581,1149) over time 9008 -> 10958 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=381,487 scn=381,487 gbl=3581,1149 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.pointer.velocity: velocity QVector2D(-58.8235, -58.8235) filtered QVector2D(-20.1356, 0.641304) based on movement QPointF(3581,1149) -> QPointF(3580,1148) over time 10958 -> 10975 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=380,486 scn=380,486 gbl=3580,1148 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.pointer.velocity: velocity QVector2D(0, -125) filtered QVector2D(-6.04069, -87.3076) based on movement QPointF(3580,1148) -> QPointF(3580,1146) over time 10975 -> 10991 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=380,484 scn=380,484 gbl=3580,1146 dev=QPointingDevice("core pointer" Mouse id=1)) [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.pointer.velocity: velocity QVector2D(-58.8235, 0) filtered QVector2D(-42.9887, -26.1923) based on movement QPointF(3580,1146) -> QPointF(3579,1146) over time 10991 -> 11008 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=379,484 scn=379,484 gbl=3579,1146 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-58.8235, 0) filtered QVector2D(-54.0731, -7.85769) based on movement QPointF(3579,1146) -> QPointF(3578,1146) over time 11008 -> 11025 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=378,484 scn=378,484 gbl=3578,1146 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.pointer.velocity: velocity QVector2D(0, -200) filtered QVector2D(-16.2219, -142.357) based on movement QPointF(3578,1146) -> QPointF(3578,1145) over time 11025 -> 11030 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=378,483 scn=378,483 gbl=3578,1145 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-66.6667, 0) filtered QVector2D(-51.5332, -42.7072) based on movement QPointF(3578,1145) -> QPointF(3577,1145) over time 11030 -> 11045 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=377,483 scn=377,483 gbl=3577,1145 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-71.4286, 0) filtered QVector2D(-65.46, -12.8122) based on movement QPointF(3577,1145) -> QPointF(3576,1145) over time 11045 -> 11059 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=376,483 scn=376,483 gbl=3576,1145 dev=QPointingDevice("core pointer" Mouse id=1)) qt.pointer.velocity: velocity QVector2D(-500, -500) filtered QVector2D(-369.638, -353.844) based on movement QPointF(3576,1145) -> QPointF(3575,1144) over time 11059 -> 11061 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=375,482 scn=375,482 gbl=3575,1144 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.pointer.velocity: velocity QVector2D(-125, -62.5) filtered QVector2D(-198.391, -149.903) based on movement QPointF(3575,1144) -> QPointF(3573,1143) over time 11061 -> 11077 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=373,481 scn=373,481 gbl=3573,1143 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.pointer.velocity: velocity QVector2D(-66.6667, -66.6667) filtered QVector2D(-106.184, -91.6376) based on movement QPointF(3573,1143) -> QPointF(3572,1142) over time 11077 -> 11092 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=372,480 scn=372,480 gbl=3572,1142 dev=QPointingDevice("core pointer" Mouse id=1)) qt.pointer.velocity: velocity QVector2D(-1000, 0) filtered QVector2D(-731.855, -27.4913) based on movement QPointF(3572,1142) -> QPointF(3571,1142) over time 11092 -> 11093 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=371,480 scn=371,480 gbl=3571,1142 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.qpa.events: Entering window QQuickWindowQmlImpl(0x1e5038b3da0) qt.quick.pointer: dispatching to window functions in case of override QEnterEvent(QPointF(370,479)) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(370,479) localPos: QPointF(52,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(370,479) localPos: QPointF(114,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(370,479) localPos: QPointF(154,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(370,479) localPos: QPointF(154,23) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(370,479) localPos: QPointF(370,479) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(370,479) localPos: QPointF(370,479) wasHovering: false isHovering: true qt.quick.hover.trace: unsetting cursor qt.qpa.window: QQuickWindowQmlImpl(0x1e5038b3da0) QWindowsWindow::setCursor 0x0 doApply= true qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(370,479) localPos: QPointF(52,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(370,479) localPos: QPointF(114,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(370,479) localPos: QPointF(154,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(370,479) localPos: QPointF(154,23) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(370,479) localPos: QPointF(370,479) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(370,479) localPos: QPointF(370,479) wasHovering: false isHovering: true qt.pointer.velocity: velocity QVector2D(-125, -62.5) filtered QVector2D(-87.5, -43.75) based on movement QPointF(3571,1142) -> QPointF(3569,1141) over time 11093 -> 11109 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=369,479 scn=369,479 gbl=3569,1141 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=369,479 scn=369,479 gbl=3569,1141 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(370,479) -> QPointF(369,479) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(369,479) localPos: QPointF(51,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(369,479) localPos: QPointF(113,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(369,479) localPos: QPointF(153,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(369,479) localPos: QPointF(153,23) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(369,479) localPos: QPointF(369,479) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(369,479) localPos: QPointF(369,479) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=369,479 scn=369,479 gbl=3569,1141 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(369,479) -> QPointF(369,479) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=11109 pos=369,479 scn=369,479 gbl=3569,1141 Updated vel=-87.5,-43.75 press=229,462 last=371,480 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(369,479) -> QPointF(369,479) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=11109 pos=369,479 scn=369,479 gbl=3569,1141 Updated vel=-87.5,-43.75 press=229,462 last=371,480 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(369,479) -> QPointF(153,23) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=11109 pos=369,479 scn=369,479 gbl=3569,1141 Updated vel=-87.5,-43.75 press=229,462 last=371,480 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(369,479) -> QPointF(-49,23) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=11109 pos=369,479 scn=369,479 gbl=3569,1141 Updated vel=-87.5,-43.75 press=229,462 last=371,480 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(369,479) -> QPointF(51,23) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=11109 pos=369,479 scn=369,479 gbl=3569,1141 Updated vel=-87.5,-43.75 press=229,462 last=371,480 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(369,479) -> QPointF(51,23) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=11109 pos=369,479 scn=369,479 gbl=3569,1141 Updated vel=-87.5,-43.75 press=229,462 last=371,480 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(369,479) -> QPointF(51,23) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=11109 pos=369,479 scn=369,479 gbl=3569,1141 Updated vel=-87.5,-43.75 press=229,462 last=371,480 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(369,479) -> QPointF(113,23) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=11109 pos=369,479 scn=369,479 gbl=3569,1141 Updated vel=-87.5,-43.75 press=229,462 last=371,480 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(369,479) -> QPointF(109,19) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=11109 pos=369,479 scn=369,479 gbl=3569,1141 Updated vel=-87.5,-43.75 press=229,462 last=371,480 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(369,479) -> QPointF(109,19) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=11109 pos=369,479 scn=369,479 gbl=3569,1141 Updated vel=-87.5,-43.75 press=229,462 last=371,480 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(369,479) -> QPointF(113,23) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=11109 pos=369,479 scn=369,479 gbl=3569,1141 Updated vel=-87.5,-43.75 press=229,462 last=371,480 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(369,479) -> QPointF(153,23) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=11109 pos=369,479 scn=369,479 gbl=3569,1141 Updated vel=-87.5,-43.75 press=229,462 last=371,480 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(369,479) -> QPointF(149,19) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=11109 pos=369,479 scn=369,479 gbl=3569,1141 Updated vel=-87.5,-43.75 press=229,462 last=371,480 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(369,479) -> QPointF(149,19) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=11109 pos=369,479 scn=369,479 gbl=3569,1141 Updated vel=-87.5,-43.75 press=229,462 last=371,480 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(369,479) -> QPointF(153,23) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=11109 pos=369,479 scn=369,479 gbl=3569,1141 Updated vel=-87.5,-43.75 press=229,462 last=371,480 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(369,479) -> QPointF(-432.055,-215.276) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=11109 pos=369,479 scn=369,479 gbl=3569,1141 Updated vel=-87.5,-43.75 press=229,462 last=371,480 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(369,479) -> QPointF(369,479) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=11109 pos=369,479 scn=369,479 gbl=3569,1141 Updated vel=-87.5,-43.75 press=229,462 last=371,480 ? -2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(369,479) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=11109 pos=153,23 scn=369,479 gbl=3569,1141 Updated vel=-87.5,-43.75 press=13,6 last=155,24 ? -2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(369,479) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=11109 pos=369,479 scn=369,479 gbl=3569,1141 Updated vel=-87.5,-43.75 press=229,462 last=371,480 ? -2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(369,479) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=11109 pos=369,479 scn=369,479 gbl=3569,1141 Updated vel=-87.5,-43.75 press=229,462 last=371,480 ? -2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(369,479) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=11109 pos=369,479 scn=369,479 gbl=3569,1141 Updated vel=-87.5,-43.75 press=229,462 last=371,480 ? -2,-1) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(369,479) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(369,479) localPos: QPointF(51,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(369,479) localPos: QPointF(113,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(369,479) localPos: QPointF(153,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(369,479) localPos: QPointF(153,23) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(369,479) localPos: QPointF(369,479) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(369,479) localPos: QPointF(369,479) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.pointer.velocity: velocity QVector2D(-62.5, 0) filtered QVector2D(-70, -13.125) based on movement QPointF(3569,1141) -> QPointF(3568,1141) over time 11109 -> 11125 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=368,479 scn=368,479 gbl=3568,1141 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=368,479 scn=368,479 gbl=3568,1141 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(369,479) -> QPointF(368,479) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(368,479) localPos: QPointF(50,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(368,479) localPos: QPointF(112,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(368,479) localPos: QPointF(152,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(368,479) localPos: QPointF(152,23) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(368,479) localPos: QPointF(368,479) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(368,479) localPos: QPointF(368,479) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=368,479 scn=368,479 gbl=3568,1141 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,479) -> QPointF(368,479) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=11125 pos=368,479 scn=368,479 gbl=3568,1141 Updated vel=-70,-13.125 press=229,462 last=369,479 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,479) -> QPointF(368,479) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=11125 pos=368,479 scn=368,479 gbl=3568,1141 Updated vel=-70,-13.125 press=229,462 last=369,479 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,479) -> QPointF(152,23) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=11125 pos=368,479 scn=368,479 gbl=3568,1141 Updated vel=-70,-13.125 press=229,462 last=369,479 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,479) -> QPointF(-50,23) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=11125 pos=368,479 scn=368,479 gbl=3568,1141 Updated vel=-70,-13.125 press=229,462 last=369,479 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,479) -> QPointF(50,23) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=11125 pos=368,479 scn=368,479 gbl=3568,1141 Updated vel=-70,-13.125 press=229,462 last=369,479 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,479) -> QPointF(50,23) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=11125 pos=368,479 scn=368,479 gbl=3568,1141 Updated vel=-70,-13.125 press=229,462 last=369,479 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,479) -> QPointF(50,23) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=11125 pos=368,479 scn=368,479 gbl=3568,1141 Updated vel=-70,-13.125 press=229,462 last=369,479 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,479) -> QPointF(112,23) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=11125 pos=368,479 scn=368,479 gbl=3568,1141 Updated vel=-70,-13.125 press=229,462 last=369,479 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,479) -> QPointF(108,19) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=11125 pos=368,479 scn=368,479 gbl=3568,1141 Updated vel=-70,-13.125 press=229,462 last=369,479 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,479) -> QPointF(108,19) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=11125 pos=368,479 scn=368,479 gbl=3568,1141 Updated vel=-70,-13.125 press=229,462 last=369,479 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,479) -> QPointF(112,23) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=11125 pos=368,479 scn=368,479 gbl=3568,1141 Updated vel=-70,-13.125 press=229,462 last=369,479 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,479) -> QPointF(152,23) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=11125 pos=368,479 scn=368,479 gbl=3568,1141 Updated vel=-70,-13.125 press=229,462 last=369,479 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,479) -> QPointF(148,19) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=11125 pos=368,479 scn=368,479 gbl=3568,1141 Updated vel=-70,-13.125 press=229,462 last=369,479 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,479) -> QPointF(148,19) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=11125 pos=368,479 scn=368,479 gbl=3568,1141 Updated vel=-70,-13.125 press=229,462 last=369,479 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,479) -> QPointF(152,23) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=11125 pos=368,479 scn=368,479 gbl=3568,1141 Updated vel=-70,-13.125 press=229,462 last=369,479 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,479) -> QPointF(-490.959,-5.18848) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=11125 pos=368,479 scn=368,479 gbl=3568,1141 Updated vel=-70,-13.125 press=229,462 last=369,479 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,479) -> QPointF(368,479) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=11125 pos=368,479 scn=368,479 gbl=3568,1141 Updated vel=-70,-13.125 press=229,462 last=369,479 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(368,479) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=11125 pos=152,23 scn=368,479 gbl=3568,1141 Updated vel=-70,-13.125 press=13,6 last=153,23 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(368,479) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=11125 pos=368,479 scn=368,479 gbl=3568,1141 Updated vel=-70,-13.125 press=229,462 last=369,479 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(368,479) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=11125 pos=368,479 scn=368,479 gbl=3568,1141 Updated vel=-70,-13.125 press=229,462 last=369,479 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(368,479) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=11125 pos=368,479 scn=368,479 gbl=3568,1141 Updated vel=-70,-13.125 press=229,462 last=369,479 ? -1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(368,479) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(368,479) localPos: QPointF(50,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(368,479) localPos: QPointF(112,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(368,479) localPos: QPointF(152,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(368,479) localPos: QPointF(152,23) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(368,479) localPos: QPointF(368,479) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(368,479) localPos: QPointF(368,479) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-58.8235, -58.8235) filtered QVector2D(-62.1765, -45.114) based on movement QPointF(3568,1141) -> QPointF(3567,1140) over time 11125 -> 11142 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=367,478 scn=367,478 gbl=3567,1140 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=367,478 scn=367,478 gbl=3567,1140 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(368,479) -> QPointF(367,478) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(367,478) localPos: QPointF(49,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(367,478) localPos: QPointF(111,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(367,478) localPos: QPointF(151,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(367,478) localPos: QPointF(151,22) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(367,478) localPos: QPointF(367,478) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(367,478) localPos: QPointF(367,478) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=367,478 scn=367,478 gbl=3567,1140 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,478) -> QPointF(367,478) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=11142 pos=367,478 scn=367,478 gbl=3567,1140 Updated vel=-62.1765,-45.114 press=229,462 last=368,479 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,478) -> QPointF(367,478) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=11142 pos=367,478 scn=367,478 gbl=3567,1140 Updated vel=-62.1765,-45.114 press=229,462 last=368,479 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,478) -> QPointF(151,22) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=11142 pos=367,478 scn=367,478 gbl=3567,1140 Updated vel=-62.1765,-45.114 press=229,462 last=368,479 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,478) -> QPointF(-51,22) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=11142 pos=367,478 scn=367,478 gbl=3567,1140 Updated vel=-62.1765,-45.114 press=229,462 last=368,479 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,478) -> QPointF(49,22) : relevant? false to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=11142 pos=367,478 scn=367,478 gbl=3567,1140 Updated vel=-62.1765,-45.114 press=229,462 last=368,479 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,478) -> QPointF(49,22) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=11142 pos=367,478 scn=367,478 gbl=3567,1140 Updated vel=-62.1765,-45.114 press=229,462 last=368,479 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,478) -> QPointF(49,22) : relevant? false to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=11142 pos=367,478 scn=367,478 gbl=3567,1140 Updated vel=-62.1765,-45.114 press=229,462 last=368,479 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,478) -> QPointF(111,22) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=11142 pos=367,478 scn=367,478 gbl=3567,1140 Updated vel=-62.1765,-45.114 press=229,462 last=368,479 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,478) -> QPointF(107,18) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=11142 pos=367,478 scn=367,478 gbl=3567,1140 Updated vel=-62.1765,-45.114 press=229,462 last=368,479 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,478) -> QPointF(107,18) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=11142 pos=367,478 scn=367,478 gbl=3567,1140 Updated vel=-62.1765,-45.114 press=229,462 last=368,479 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,478) -> QPointF(111,22) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=11142 pos=367,478 scn=367,478 gbl=3567,1140 Updated vel=-62.1765,-45.114 press=229,462 last=368,479 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,478) -> QPointF(151,22) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=11142 pos=367,478 scn=367,478 gbl=3567,1140 Updated vel=-62.1765,-45.114 press=229,462 last=368,479 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,478) -> QPointF(147,18) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=11142 pos=367,478 scn=367,478 gbl=3567,1140 Updated vel=-62.1765,-45.114 press=229,462 last=368,479 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,478) -> QPointF(147,18) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=11142 pos=367,478 scn=367,478 gbl=3567,1140 Updated vel=-62.1765,-45.114 press=229,462 last=368,479 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,478) -> QPointF(151,22) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=11142 pos=367,478 scn=367,478 gbl=3567,1140 Updated vel=-62.1765,-45.114 press=229,462 last=368,479 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,478) -> QPointF(-461.697,197.74) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=11142 pos=367,478 scn=367,478 gbl=3567,1140 Updated vel=-62.1765,-45.114 press=229,462 last=368,479 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,478) -> QPointF(367,478) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=11142 pos=367,478 scn=367,478 gbl=3567,1140 Updated vel=-62.1765,-45.114 press=229,462 last=368,479 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(367,478) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=11142 pos=151,22 scn=367,478 gbl=3567,1140 Updated vel=-62.1765,-45.114 press=13,6 last=152,23 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(367,478) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=11142 pos=367,478 scn=367,478 gbl=3567,1140 Updated vel=-62.1765,-45.114 press=229,462 last=368,479 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(367,478) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=11142 pos=367,478 scn=367,478 gbl=3567,1140 Updated vel=-62.1765,-45.114 press=229,462 last=368,479 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(367,478) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=11142 pos=367,478 scn=367,478 gbl=3567,1140 Updated vel=-62.1765,-45.114 press=229,462 last=368,479 ? -1,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(367,478) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(367,478) localPos: QPointF(49,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) scene pos: QPointF(367,478) localPos: QPointF(111,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) scene pos: QPointF(367,478) localPos: QPointF(151,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(367,478) localPos: QPointF(151,22) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(367,478) localPos: QPointF(367,478) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(367,478) localPos: QPointF(367,478) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.pointer.velocity: velocity QVector2D(-187.5, -187.5) filtered QVector2D(-149.903, -144.784) based on movement QPointF(3567,1140) -> QPointF(3564,1137) over time 11142 -> 11158 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=364,475 scn=364,475 gbl=3564,1137 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=364,475 scn=364,475 gbl=3564,1137 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(367,478) -> QPointF(364,475) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(364,475) localPos: QPointF(46,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(364,475) localPos: QPointF(148,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(364,475) localPos: QPointF(364,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(364,475) localPos: QPointF(364,475) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=364,475 scn=364,475 gbl=3564,1137 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(364,475) -> QPointF(364,475) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=11158 pos=364,475 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=229,462 last=367,478 ? -3,-3) [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(364,475) -> QPointF(364,475) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=11158 pos=364,475 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=229,462 last=367,478 ? -3,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(364,475) -> QPointF(148,19) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=11158 pos=364,475 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=229,462 last=367,478 ? -3,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(364,475) -> QPointF(-54,19) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=11158 pos=364,475 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=229,462 last=367,478 ? -3,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(364,475) -> QPointF(46,19) : relevant? true to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=11158 pos=364,475 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=229,462 last=367,478 ? -3,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(364,475) -> QPointF(46,19) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=11158 pos=364,475 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=229,462 last=367,478 ? -3,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(364,475) -> QPointF(46,19) : relevant? true to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=11158 pos=364,475 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=229,462 last=367,478 ? -3,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(364,475) -> QPointF(108,19) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=11158 pos=364,475 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=229,462 last=367,478 ? -3,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(364,475) -> QPointF(104,15) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=11158 pos=364,475 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=229,462 last=367,478 ? -3,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(364,475) -> QPointF(104,15) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=11158 pos=364,475 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=229,462 last=367,478 ? -3,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(364,475) -> QPointF(108,19) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=11158 pos=364,475 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=229,462 last=367,478 ? -3,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(364,475) -> QPointF(148,19) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=11158 pos=364,475 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=229,462 last=367,478 ? -3,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(364,475) -> QPointF(144,15) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=11158 pos=364,475 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=229,462 last=367,478 ? -3,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(364,475) -> QPointF(144,15) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=11158 pos=364,475 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=229,462 last=367,478 ? -3,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(364,475) -> QPointF(148,19) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=11158 pos=364,475 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=229,462 last=367,478 ? -3,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(364,475) -> QPointF(-348.34,380.132) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=11158 pos=364,475 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=229,462 last=367,478 ? -3,-3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(364,475) -> QPointF(364,475) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=11158 pos=364,475 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=229,462 last=367,478 ? -3,-3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(364,475) to Slider_QMLTYPE_4(0x1e503a14d70) @ QPointF(318,456) -> QEventPoint(id=0 ts=11158 pos=46,19 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=-89,6 last=49,22 ? -3,-3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(364,475) to QQuickStyleItemSlider_QML_3(0x1e5040313d0) @ QPointF(318,456) -> QEventPoint(id=0 ts=11158 pos=46,19 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=-89,6 last=49,22 ? -3,-3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(364,475) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=11158 pos=148,19 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=13,6 last=151,22 ? -3,-3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(364,475) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=11158 pos=364,475 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=229,462 last=367,478 ? -3,-3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(364,475) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=11158 pos=364,475 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=229,462 last=367,478 ? -3,-3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(364,475) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=11158 pos=364,475 scn=364,475 gbl=3564,1137 Updated vel=-149.903,-144.784 press=229,462 last=367,478 ? -3,-3) qt.quick.hover.trace: setting cursor QCursor(Qt::CursorShape(Qt::ArrowCursor)) from QObject(0x0) or Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) qt.qpa.window: QQuickWindowQmlImpl(0x1e5038b3da0) QWindowsWindow::setCursor 0x10003 doApply= true qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(364,475) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(364,475) localPos: QPointF(46,19) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(364,475) localPos: QPointF(148,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(364,475) localPos: QPointF(364,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(364,475) localPos: QPointF(364,475) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.pointer.velocity: velocity QVector2D(-58.8235, -58.8235) filtered QVector2D(-86.1474, -84.6117) based on movement QPointF(3564,1137) -> QPointF(3563,1136) over time 11158 -> 11175 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=363,474 scn=363,474 gbl=3563,1136 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=363,474 scn=363,474 gbl=3563,1136 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(364,475) -> QPointF(363,474) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(363,474) localPos: QPointF(45,18) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(363,474) localPos: QPointF(147,18) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(363,474) localPos: QPointF(363,474) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(363,474) localPos: QPointF(363,474) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=363,474 scn=363,474 gbl=3563,1136 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(363,474) -> QPointF(363,474) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=11175 pos=363,474 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=229,462 last=364,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(363,474) -> QPointF(363,474) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=11175 pos=363,474 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=229,462 last=364,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(363,474) -> QPointF(147,18) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=11175 pos=363,474 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=229,462 last=364,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(363,474) -> QPointF(-55,18) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=11175 pos=363,474 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=229,462 last=364,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(363,474) -> QPointF(45,18) : relevant? true to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=11175 pos=363,474 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=229,462 last=364,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(363,474) -> QPointF(45,18) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=11175 pos=363,474 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=229,462 last=364,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(363,474) -> QPointF(45,18) : relevant? true to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=11175 pos=363,474 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=229,462 last=364,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(363,474) -> QPointF(107,18) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=11175 pos=363,474 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=229,462 last=364,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(363,474) -> QPointF(103,14) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=11175 pos=363,474 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=229,462 last=364,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(363,474) -> QPointF(103,14) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=11175 pos=363,474 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=229,462 last=364,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(363,474) -> QPointF(107,18) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=11175 pos=363,474 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=229,462 last=364,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(363,474) -> QPointF(147,18) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=11175 pos=363,474 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=229,462 last=364,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(363,474) -> QPointF(143,14) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=11175 pos=363,474 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=229,462 last=364,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(363,474) -> QPointF(143,14) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=11175 pos=363,474 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=229,462 last=364,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(363,474) -> QPointF(147,18) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=11175 pos=363,474 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=229,462 last=364,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(363,474) -> QPointF(-168.738,502.043) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=11175 pos=363,474 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=229,462 last=364,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(363,474) -> QPointF(363,474) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=11175 pos=363,474 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=229,462 last=364,475 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(363,474) to Slider_QMLTYPE_4(0x1e503a14d70) @ QPointF(318,456) -> QEventPoint(id=0 ts=11175 pos=45,18 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=-89,6 last=46,19 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(363,474) to QQuickStyleItemSlider_QML_3(0x1e5040313d0) @ QPointF(318,456) -> QEventPoint(id=0 ts=11175 pos=45,18 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=-89,6 last=46,19 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(363,474) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=11175 pos=147,18 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=13,6 last=148,19 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(363,474) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=11175 pos=363,474 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=229,462 last=364,475 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(363,474) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=11175 pos=363,474 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=229,462 last=364,475 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(363,474) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=11175 pos=363,474 scn=363,474 gbl=3563,1136 Updated vel=-86.1474,-84.6117 press=229,462 last=364,475 ? -1,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(363,474) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(363,474) localPos: QPointF(45,18) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(363,474) localPos: QPointF(147,18) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(363,474) localPos: QPointF(363,474) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(363,474) localPos: QPointF(363,474) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-58.8235, -58.8235) filtered QVector2D(-67.0207, -66.56) based on movement QPointF(3563,1136) -> QPointF(3562,1135) over time 11175 -> 11192 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=362,473 scn=362,473 gbl=3562,1135 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=362,473 scn=362,473 gbl=3562,1135 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(363,474) -> QPointF(362,473) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,473) localPos: QPointF(44,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,473) localPos: QPointF(146,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,473) localPos: QPointF(362,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,473) localPos: QPointF(362,473) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=362,473 scn=362,473 gbl=3562,1135 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,473) -> QPointF(362,473) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=11192 pos=362,473 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=229,462 last=363,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,473) -> QPointF(362,473) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=11192 pos=362,473 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=229,462 last=363,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,473) -> QPointF(146,17) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=11192 pos=362,473 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=229,462 last=363,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,473) -> QPointF(-56,17) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=11192 pos=362,473 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=229,462 last=363,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,473) -> QPointF(44,17) : relevant? true to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=11192 pos=362,473 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=229,462 last=363,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,473) -> QPointF(44,17) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=11192 pos=362,473 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=229,462 last=363,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,473) -> QPointF(44,17) : relevant? true to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=11192 pos=362,473 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=229,462 last=363,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,473) -> QPointF(106,17) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=11192 pos=362,473 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=229,462 last=363,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,473) -> QPointF(102,13) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=11192 pos=362,473 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=229,462 last=363,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,473) -> QPointF(102,13) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=11192 pos=362,473 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=229,462 last=363,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,473) -> QPointF(106,17) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=11192 pos=362,473 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=229,462 last=363,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,473) -> QPointF(146,17) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=11192 pos=362,473 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=229,462 last=363,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,473) -> QPointF(142,13) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=11192 pos=362,473 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=229,462 last=363,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,473) -> QPointF(142,13) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=11192 pos=362,473 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=229,462 last=363,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,473) -> QPointF(146,17) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=11192 pos=362,473 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=229,462 last=363,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,473) -> QPointF(32.0506,539.454) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=11192 pos=362,473 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=229,462 last=363,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,473) -> QPointF(362,473) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=11192 pos=362,473 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=229,462 last=363,474 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,473) to Slider_QMLTYPE_4(0x1e503a14d70) @ QPointF(318,456) -> QEventPoint(id=0 ts=11192 pos=44,17 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=-89,6 last=45,18 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,473) to QQuickStyleItemSlider_QML_3(0x1e5040313d0) @ QPointF(318,456) -> QEventPoint(id=0 ts=11192 pos=44,17 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=-89,6 last=45,18 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,473) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=11192 pos=146,17 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=13,6 last=147,18 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,473) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=11192 pos=362,473 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=229,462 last=363,474 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,473) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=11192 pos=362,473 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=229,462 last=363,474 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,473) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=11192 pos=362,473 scn=362,473 gbl=3562,1135 Updated vel=-67.0207,-66.56 press=229,462 last=363,474 ? -1,-1) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,473) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,473) localPos: QPointF(44,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,473) localPos: QPointF(146,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,473) localPos: QPointF(362,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,473) localPos: QPointF(362,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,473) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,473) localPos: QPointF(44,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,473) localPos: QPointF(146,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,473) localPos: QPointF(362,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,473) localPos: QPointF(362,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 19 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,473) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,473) localPos: QPointF(44,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,473) localPos: QPointF(146,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,473) localPos: QPointF(362,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,473) localPos: QPointF(362,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.pointer.velocity: velocity QVector2D(0, -18.8679) filtered QVector2D(-20.1062, -33.1755) based on movement QPointF(3562,1135) -> QPointF(3562,1134) over time 11192 -> 11245 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=362,472 scn=362,472 gbl=3562,1134 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=362,472 scn=362,472 gbl=3562,1134 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(362,473) -> QPointF(362,472) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,472) localPos: QPointF(44,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,472) localPos: QPointF(146,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=362,472 scn=362,472 gbl=3562,1134 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,472) -> QPointF(362,472) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=11245 pos=362,472 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=229,462 last=362,473 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,472) -> QPointF(362,472) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=11245 pos=362,472 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=229,462 last=362,473 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,472) -> QPointF(146,16) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=11245 pos=362,472 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=229,462 last=362,473 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,472) -> QPointF(-56,16) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=11245 pos=362,472 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=229,462 last=362,473 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,472) -> QPointF(44,16) : relevant? true to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=11245 pos=362,472 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=229,462 last=362,473 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,472) -> QPointF(44,16) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=11245 pos=362,472 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=229,462 last=362,473 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,472) -> QPointF(44,16) : relevant? true to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=11245 pos=362,472 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=229,462 last=362,473 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,472) -> QPointF(106,16) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=11245 pos=362,472 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=229,462 last=362,473 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,472) -> QPointF(102,12) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=11245 pos=362,472 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=229,462 last=362,473 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,472) -> QPointF(102,12) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=11245 pos=362,472 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=229,462 last=362,473 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,472) -> QPointF(106,16) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=11245 pos=362,472 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=229,462 last=362,473 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,472) -> QPointF(146,16) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=11245 pos=362,472 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=229,462 last=362,473 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,472) -> QPointF(142,12) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=11245 pos=362,472 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=229,462 last=362,473 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,472) -> QPointF(142,12) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=11245 pos=362,472 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=229,462 last=362,473 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,472) -> QPointF(146,16) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=11245 pos=362,472 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=229,462 last=362,473 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,472) -> QPointF(515.477,177.482) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=11245 pos=362,472 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=229,462 last=362,473 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,472) -> QPointF(362,472) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=11245 pos=362,472 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=229,462 last=362,473 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,472) to Slider_QMLTYPE_4(0x1e503a14d70) @ QPointF(318,456) -> QEventPoint(id=0 ts=11245 pos=44,16 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=-89,6 last=44,17 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,472) to QQuickStyleItemSlider_QML_3(0x1e5040313d0) @ QPointF(318,456) -> QEventPoint(id=0 ts=11245 pos=44,16 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=-89,6 last=44,17 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,472) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=11245 pos=146,16 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=13,6 last=146,17 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,472) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=11245 pos=362,472 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=229,462 last=362,473 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,472) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=11245 pos=362,472 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=229,462 last=362,473 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,472) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=11245 pos=362,472 scn=362,472 gbl=3562,1134 Updated vel=-20.1062,-33.1755 press=229,462 last=362,473 ? 0,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,472) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,472) localPos: QPointF(44,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,472) localPos: QPointF(146,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,472) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,472) localPos: QPointF(44,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,472) localPos: QPointF(146,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,472) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,472) localPos: QPointF(44,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,472) localPos: QPointF(146,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,472) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,472) localPos: QPointF(44,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,472) localPos: QPointF(146,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,472) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,472) localPos: QPointF(44,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,472) localPos: QPointF(146,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,472) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,472) localPos: QPointF(44,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,472) localPos: QPointF(146,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,472) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,472) localPos: QPointF(44,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,472) localPos: QPointF(146,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,472) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,472) localPos: QPointF(44,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,472) localPos: QPointF(146,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,472) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,472) localPos: QPointF(44,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,472) localPos: QPointF(146,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,472) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,472) localPos: QPointF(44,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,472) localPos: QPointF(146,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,472) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,472) localPos: QPointF(44,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,472) localPos: QPointF(146,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,472) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,472) localPos: QPointF(44,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,472) localPos: QPointF(146,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,472) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,472) localPos: QPointF(44,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,472) localPos: QPointF(146,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,472) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,472) localPos: QPointF(44,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,472) localPos: QPointF(146,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,472) localPos: QPointF(362,472) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.pointer.velocity: velocity QVector2D(0, -8.62069) filtered QVector2D(-6.03186, -15.9871) based on movement QPointF(3562,1134) -> QPointF(3562,1132) over time 11245 -> 11477 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=362,470 scn=362,470 gbl=3562,1132 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=362,470 scn=362,470 gbl=3562,1132 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(362,472) -> QPointF(362,470) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,470) localPos: QPointF(44,14) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,470) localPos: QPointF(146,14) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,470) localPos: QPointF(362,470) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,470) localPos: QPointF(362,470) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=362,470 scn=362,470 gbl=3562,1132 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,470) -> QPointF(362,470) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=11477 pos=362,470 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=229,462 last=362,472 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,470) -> QPointF(362,470) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=11477 pos=362,470 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=229,462 last=362,472 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,470) -> QPointF(146,14) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=11477 pos=362,470 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=229,462 last=362,472 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,470) -> QPointF(-56,14) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=11477 pos=362,470 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=229,462 last=362,472 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,470) -> QPointF(44,14) : relevant? true to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=11477 pos=362,470 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=229,462 last=362,472 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,470) -> QPointF(44,14) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=11477 pos=362,470 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=229,462 last=362,472 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,470) -> QPointF(44,14) : relevant? true to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=11477 pos=362,470 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=229,462 last=362,472 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,470) -> QPointF(106,14) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=11477 pos=362,470 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=229,462 last=362,472 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,470) -> QPointF(102,10) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=11477 pos=362,470 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=229,462 last=362,472 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,470) -> QPointF(102,10) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=11477 pos=362,470 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=229,462 last=362,472 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,470) -> QPointF(106,14) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=11477 pos=362,470 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=229,462 last=362,472 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,470) -> QPointF(146,14) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=11477 pos=362,470 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=229,462 last=362,472 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,470) -> QPointF(142,10) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=11477 pos=362,470 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=229,462 last=362,472 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,470) -> QPointF(142,10) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=11477 pos=362,470 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=229,462 last=362,472 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,470) -> QPointF(146,14) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=11477 pos=362,470 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=229,462 last=362,472 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,470) -> QPointF(414.71,356.903) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=11477 pos=362,470 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=229,462 last=362,472 ? 0,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,470) -> QPointF(362,470) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=11477 pos=362,470 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=229,462 last=362,472 ? 0,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,470) to Slider_QMLTYPE_4(0x1e503a14d70) @ QPointF(318,456) -> QEventPoint(id=0 ts=11477 pos=44,14 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=-89,6 last=44,16 ? 0,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,470) to QQuickStyleItemSlider_QML_3(0x1e5040313d0) @ QPointF(318,456) -> QEventPoint(id=0 ts=11477 pos=44,14 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=-89,6 last=44,16 ? 0,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,470) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=11477 pos=146,14 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=13,6 last=146,16 ? 0,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,470) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=11477 pos=362,470 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=229,462 last=362,472 ? 0,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,470) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=11477 pos=362,470 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=229,462 last=362,472 ? 0,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,470) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=11477 pos=362,470 scn=362,470 gbl=3562,1132 Updated vel=-6.03186,-15.9871 press=229,462 last=362,472 ? 0,-2) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,470) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,470) localPos: QPointF(44,14) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,470) localPos: QPointF(146,14) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,470) localPos: QPointF(362,470) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,470) localPos: QPointF(362,470) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.pointer.velocity: velocity QVector2D(0, -62.5) filtered QVector2D(-1.80956, -48.5461) based on movement QPointF(3562,1132) -> QPointF(3562,1131) over time 11477 -> 11493 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=362,469 scn=362,469 gbl=3562,1131 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=362,469 scn=362,469 gbl=3562,1131 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(362,470) -> QPointF(362,469) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,469) localPos: QPointF(44,13) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,469) localPos: QPointF(146,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,469) localPos: QPointF(362,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,469) localPos: QPointF(362,469) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=362,469 scn=362,469 gbl=3562,1131 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(362,469) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=11493 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=229,462 last=362,470 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(362,469) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=11493 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=229,462 last=362,470 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(146,13) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=11493 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=229,462 last=362,470 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(-56,13) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=11493 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=229,462 last=362,470 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(44,13) : relevant? true to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=11493 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=229,462 last=362,470 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(44,13) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=11493 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=229,462 last=362,470 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(44,13) : relevant? true to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=11493 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=229,462 last=362,470 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(106,13) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=11493 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=229,462 last=362,470 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(102,9) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=11493 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=229,462 last=362,470 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(102,9) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=11493 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=229,462 last=362,470 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(106,13) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=11493 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=229,462 last=362,470 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(146,13) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=11493 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=229,462 last=362,470 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(142,9) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=11493 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=229,462 last=362,470 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(142,9) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=11493 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=229,462 last=362,470 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(146,13) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=11493 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=229,462 last=362,470 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(516.239,165.817) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=11493 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=229,462 last=362,470 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(362,469) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=11493 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=229,462 last=362,470 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,469) to Slider_QMLTYPE_4(0x1e503a14d70) @ QPointF(318,456) -> QEventPoint(id=0 ts=11493 pos=44,13 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=-89,6 last=44,14 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,469) to QQuickStyleItemSlider_QML_3(0x1e5040313d0) @ QPointF(318,456) -> QEventPoint(id=0 ts=11493 pos=44,13 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=-89,6 last=44,14 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,469) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=11493 pos=146,13 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=13,6 last=146,14 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,469) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=11493 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=229,462 last=362,470 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,469) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=11493 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=229,462 last=362,470 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,469) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=11493 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-1.80956,-48.5461 press=229,462 last=362,470 ? 0,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,469) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,469) localPos: QPointF(44,13) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,469) localPos: QPointF(146,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,469) localPos: QPointF(362,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,469) localPos: QPointF(362,469) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.pointer.velocity: velocity QVector2D(0, -62.5) filtered QVector2D(-0.542868, -58.3138) based on movement QPointF(3562,1131) -> QPointF(3562,1130) over time 11493 -> 11509 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=362,468 scn=362,468 gbl=3562,1130 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=362,468 scn=362,468 gbl=3562,1130 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(362,469) -> QPointF(362,468) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,468) localPos: QPointF(44,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,468) localPos: QPointF(146,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,468) localPos: QPointF(362,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,468) localPos: QPointF(362,468) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=362,468 scn=362,468 gbl=3562,1130 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,468) -> QPointF(362,468) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=11509 pos=362,468 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=229,462 last=362,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,468) -> QPointF(362,468) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=11509 pos=362,468 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=229,462 last=362,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,468) -> QPointF(146,12) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=11509 pos=362,468 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=229,462 last=362,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,468) -> QPointF(-56,12) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=11509 pos=362,468 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=229,462 last=362,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,468) -> QPointF(44,12) : relevant? true to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=11509 pos=362,468 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=229,462 last=362,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,468) -> QPointF(44,12) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=11509 pos=362,468 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=229,462 last=362,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,468) -> QPointF(44,12) : relevant? true to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=11509 pos=362,468 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=229,462 last=362,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,468) -> QPointF(106,12) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=11509 pos=362,468 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=229,462 last=362,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,468) -> QPointF(102,8) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=11509 pos=362,468 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=229,462 last=362,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,468) -> QPointF(102,8) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=11509 pos=362,468 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=229,462 last=362,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,468) -> QPointF(106,12) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=11509 pos=362,468 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=229,462 last=362,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,468) -> QPointF(146,12) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=11509 pos=362,468 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=229,462 last=362,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,468) -> QPointF(142,8) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=11509 pos=362,468 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=229,462 last=362,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,468) -> QPointF(142,8) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=11509 pos=362,468 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=229,462 last=362,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,468) -> QPointF(146,12) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=11509 pos=362,468 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=229,462 last=362,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,468) -> QPointF(531.364,-37.0755) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=11509 pos=362,468 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=229,462 last=362,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,468) -> QPointF(362,468) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=11509 pos=362,468 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=229,462 last=362,469 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,468) to Slider_QMLTYPE_4(0x1e503a14d70) @ QPointF(318,456) -> QEventPoint(id=0 ts=11509 pos=44,12 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=-89,6 last=44,13 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,468) to QQuickStyleItemSlider_QML_3(0x1e5040313d0) @ QPointF(318,456) -> QEventPoint(id=0 ts=11509 pos=44,12 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=-89,6 last=44,13 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,468) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=11509 pos=146,12 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=13,6 last=146,13 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,468) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=11509 pos=362,468 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=229,462 last=362,469 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,468) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=11509 pos=362,468 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=229,462 last=362,469 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,468) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=11509 pos=362,468 scn=362,468 gbl=3562,1130 Updated vel=-0.542868,-58.3138 press=229,462 last=362,469 ? 0,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,468) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,468) localPos: QPointF(44,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,468) localPos: QPointF(146,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,468) localPos: QPointF(362,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,468) localPos: QPointF(362,468) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, -62.5) filtered QVector2D(-0.16286, -61.2442) based on movement QPointF(3562,1130) -> QPointF(3562,1129) over time 11509 -> 11525 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=362,467 scn=362,467 gbl=3562,1129 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=362,467 scn=362,467 gbl=3562,1129 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(362,468) -> QPointF(362,467) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,467) localPos: QPointF(44,11) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,467) localPos: QPointF(146,11) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,467) localPos: QPointF(362,467) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,467) localPos: QPointF(362,467) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=362,467 scn=362,467 gbl=3562,1129 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,467) -> QPointF(362,467) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=11525 pos=362,467 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=229,462 last=362,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,467) -> QPointF(362,467) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=11525 pos=362,467 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=229,462 last=362,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,467) -> QPointF(146,11) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=11525 pos=362,467 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=229,462 last=362,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,467) -> QPointF(-56,11) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=11525 pos=362,467 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=229,462 last=362,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,467) -> QPointF(44,11) : relevant? true to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=11525 pos=362,467 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=229,462 last=362,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,467) -> QPointF(44,11) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=11525 pos=362,467 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=229,462 last=362,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,467) -> QPointF(44,11) : relevant? true to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=11525 pos=362,467 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=229,462 last=362,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,467) -> QPointF(106,11) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=11525 pos=362,467 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=229,462 last=362,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,467) -> QPointF(102,7) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=11525 pos=362,467 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=229,462 last=362,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,467) -> QPointF(102,7) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=11525 pos=362,467 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=229,462 last=362,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,467) -> QPointF(106,11) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=11525 pos=362,467 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=229,462 last=362,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,467) -> QPointF(146,11) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=11525 pos=362,467 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=229,462 last=362,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,467) -> QPointF(142,7) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=11525 pos=362,467 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=229,462 last=362,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,467) -> QPointF(142,7) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=11525 pos=362,467 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=229,462 last=362,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,467) -> QPointF(146,11) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=11525 pos=362,467 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=229,462 last=362,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,467) -> QPointF(459.641,-240.444) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=11525 pos=362,467 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=229,462 last=362,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,467) -> QPointF(362,467) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=11525 pos=362,467 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=229,462 last=362,468 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,467) to Slider_QMLTYPE_4(0x1e503a14d70) @ QPointF(318,456) -> QEventPoint(id=0 ts=11525 pos=44,11 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=-89,6 last=44,12 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,467) to QQuickStyleItemSlider_QML_3(0x1e5040313d0) @ QPointF(318,456) -> QEventPoint(id=0 ts=11525 pos=44,11 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=-89,6 last=44,12 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,467) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=11525 pos=146,11 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=13,6 last=146,12 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,467) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=11525 pos=362,467 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=229,462 last=362,468 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,467) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=11525 pos=362,467 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=229,462 last=362,468 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,467) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=11525 pos=362,467 scn=362,467 gbl=3562,1129 Updated vel=-0.16286,-61.2442 press=229,462 last=362,468 ? 0,-1) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,467) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,467) localPos: QPointF(44,11) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,467) localPos: QPointF(146,11) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,467) localPos: QPointF(362,467) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,467) localPos: QPointF(362,467) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, -58.8235) filtered QVector2D(-0.0488581, -59.5497) based on movement QPointF(3562,1129) -> QPointF(3562,1128) over time 11525 -> 11542 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=362,466 scn=362,466 gbl=3562,1128 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=362,466 scn=362,466 gbl=3562,1128 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(362,467) -> QPointF(362,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,466) localPos: QPointF(44,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,466) localPos: QPointF(146,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=362,466 scn=362,466 gbl=3562,1128 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(362,466) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=11542 pos=362,466 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=229,462 last=362,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(362,466) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=11542 pos=362,466 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=229,462 last=362,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(146,10) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=11542 pos=362,466 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=229,462 last=362,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(-56,10) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=11542 pos=362,466 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=229,462 last=362,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(44,10) : relevant? true to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=11542 pos=362,466 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=229,462 last=362,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(44,10) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=11542 pos=362,466 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=229,462 last=362,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(44,10) : relevant? true to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=11542 pos=362,466 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=229,462 last=362,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(106,10) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=11542 pos=362,466 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=229,462 last=362,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(102,6) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=11542 pos=362,466 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=229,462 last=362,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(102,6) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=11542 pos=362,466 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=229,462 last=362,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(106,10) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=11542 pos=362,466 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=229,462 last=362,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(146,10) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=11542 pos=362,466 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=229,462 last=362,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(142,6) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=11542 pos=362,466 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=229,462 last=362,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(142,6) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=11542 pos=362,466 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=229,462 last=362,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(146,10) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=11542 pos=362,466 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=229,462 last=362,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(310.5,-395.689) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=11542 pos=362,466 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=229,462 last=362,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(362,466) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=11542 pos=362,466 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=229,462 last=362,467 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,466) to Slider_QMLTYPE_4(0x1e503a14d70) @ QPointF(318,456) -> QEventPoint(id=0 ts=11542 pos=44,10 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=-89,6 last=44,11 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,466) to QQuickStyleItemSlider_QML_3(0x1e5040313d0) @ QPointF(318,456) -> QEventPoint(id=0 ts=11542 pos=44,10 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=-89,6 last=44,11 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,466) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=11542 pos=146,10 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=13,6 last=146,11 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,466) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=11542 pos=362,466 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=229,462 last=362,467 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,466) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=11542 pos=362,466 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=229,462 last=362,467 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,466) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=11542 pos=362,466 scn=362,466 gbl=3562,1128 Updated vel=-0.0488581,-59.5497 press=229,462 last=362,467 ? 0,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,466) localPos: QPointF(44,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,466) localPos: QPointF(146,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,466) localPos: QPointF(44,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,466) localPos: QPointF(146,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,466) localPos: QPointF(44,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,466) localPos: QPointF(146,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,466) localPos: QPointF(44,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,466) localPos: QPointF(146,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,466) localPos: QPointF(44,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,466) localPos: QPointF(146,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,466) localPos: QPointF(44,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,466) localPos: QPointF(146,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,466) localPos: QPointF(44,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,466) localPos: QPointF(146,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,466) localPos: QPointF(44,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,466) localPos: QPointF(146,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,466) localPos: QPointF(44,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,466) localPos: QPointF(146,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,466) localPos: QPointF(44,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,466) localPos: QPointF(146,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,466) localPos: QPointF(44,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,466) localPos: QPointF(146,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,466) localPos: QPointF(44,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,466) localPos: QPointF(146,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.qpa.window: QWindowsWindow::setMouseGrabEnabled QQuickWindowQmlImpl(0x1e5038b3da0) true qt.qpa.events: Automatic mouse capture QQuickWindowQmlImpl(0x1e5038b3da0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.pointer.velocity: velocity QVector2D(0, 0) filtered QVector2D(-0.0146574, -17.8649) based on movement QPointF(3562,1128) -> QPointF(3562,1128) over time 11542 -> 11742 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseButtonPress LeftButton pos=362,466 scn=362,466 gbl=3562,1128 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseButtonPress LeftButton pos=362,466 scn=362,466 gbl=3562,1128 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseButtonPress LeftButton pos=362,466 scn=362,466 gbl=3562,1128 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(362,466) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=11742 pos=362,466 scn=362,466 gbl=3562,1128 Pressed vel=-0.0146574,-17.8649 press=362,466 last=362,466 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(362,466) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=11742 pos=362,466 scn=362,466 gbl=3562,1128 Pressed vel=-0.0146574,-17.8649 press=362,466 last=362,466 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(146,10) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=11742 pos=362,466 scn=362,466 gbl=3562,1128 Pressed vel=-0.0146574,-17.8649 press=362,466 last=362,466 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(-56,10) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=11742 pos=362,466 scn=362,466 gbl=3562,1128 Pressed vel=-0.0146574,-17.8649 press=362,466 last=362,466 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(44,10) : relevant? true to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=11742 pos=362,466 scn=362,466 gbl=3562,1128 Pressed vel=-0.0146574,-17.8649 press=362,466 last=362,466 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(44,10) : relevant? false to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=0,0 11x22) QEventPoint(id=0 ts=11742 pos=362,466 scn=362,466 gbl=3562,1128 Pressed vel=-0.0146574,-17.8649 press=362,466 last=362,466 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(44,10) : relevant? true to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=11742 pos=362,466 scn=362,466 gbl=3562,1128 Pressed vel=-0.0146574,-17.8649 press=362,466 last=362,466 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(106,10) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=11742 pos=362,466 scn=362,466 gbl=3562,1128 Pressed vel=-0.0146574,-17.8649 press=362,466 last=362,466 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(102,6) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=11742 pos=362,466 scn=362,466 gbl=3562,1128 Pressed vel=-0.0146574,-17.8649 press=362,466 last=362,466 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(102,6) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=11742 pos=362,466 scn=362,466 gbl=3562,1128 Pressed vel=-0.0146574,-17.8649 press=362,466 last=362,466 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(106,10) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=11742 pos=362,466 scn=362,466 gbl=3562,1128 Pressed vel=-0.0146574,-17.8649 press=362,466 last=362,466 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(146,10) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=11742 pos=362,466 scn=362,466 gbl=3562,1128 Pressed vel=-0.0146574,-17.8649 press=362,466 last=362,466 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(142,6) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=11742 pos=362,466 scn=362,466 gbl=3562,1128 Pressed vel=-0.0146574,-17.8649 press=362,466 last=362,466 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(142,6) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=11742 pos=362,466 scn=362,466 gbl=3562,1128 Pressed vel=-0.0146574,-17.8649 press=362,466 last=362,466 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(146,10) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=11742 pos=362,466 scn=362,466 gbl=3562,1128 Pressed vel=-0.0146574,-17.8649 press=362,466 last=362,466 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(513.324,166.527) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=11742 pos=362,466 scn=362,466 gbl=3562,1128 Pressed vel=-0.0146574,-17.8649 press=362,466 last=362,466 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(362,466) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=11742 pos=362,466 scn=362,466 gbl=3562,1128 Pressed vel=-0.0146574,-17.8649 press=362,466 last=362,466 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonPress @ QPointF(362,466) to Slider_QMLTYPE_4(0x1e503a14d70) @ QPointF(318,456) -> QEventPoint(id=0 ts=11742 pos=44,10 scn=362,466 gbl=3562,1128 Pressed vel=-0.0146574,-17.8649 press=44,10 last=44,10 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonPress @ QPointF(362,466) to Slider_QMLTYPE_4(0x1e503a14d70) @ QPointF(318,456) -> QEventPoint(id=0 ts=11742 pos=44,10 scn=362,466 gbl=3562,1128 Pressed vel=-0.0146574,-17.8649 press=44,10 last=44,10 ? 0,0) qt.quick.focus: QQuickDeliveryAgent(root=QQuickRootItem) focus Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) in scope QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) qt.quick.focus: scopeSubFocusItem: Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x1e505adc0c0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x1e504053570) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x1e505adc0c0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30020 qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x1e505adc0c0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetRuntimeId QWindowsUiaMainProvider(0x1e505adc0c0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x1e505adc0c0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x1e504053570) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30016 qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x1e505adc0c0) qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x1e505adc0c0) qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x1e505adc0c0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30016 qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x1e504053570) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30003 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.focus: activeFocusItem Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) -> Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) in QQuickDeliveryAgent(root=QQuickRootItem) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.pointer.grab: "core pointer" point 0 QEventPoint::Pressed @ QPointF(362,466) : grab QObject(0x0) -> Slider_QMLTYPE_4(0x1e503a14d70) qt.quick.pointer: remembering that QQuickDeliveryAgent(root=QQuickRootItem) handles point 0 after QPointingDevice::GrabExclusive [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) Content qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=38.5,0 11x22) Position|Content qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127128443ms (30x24) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127128443ms (90x22) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127128443ms (11x22) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.qpa.window: QWindowsWindow::setMouseGrabEnabled QQuickWindowQmlImpl(0x1e5038b3da0) false qt.qpa.events: Releasing automatic mouse capture QQuickWindowQmlImpl(0x1e5038b3da0) qt.pointer.velocity: velocity QVector2D(0, 0) filtered QVector2D(-0.00439723, -5.35947) based on movement QPointF(3562,1128) -> QPointF(3562,1128) over time 11742 -> 11842 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseButtonRelease LeftButton pos=362,466 scn=362,466 gbl=3562,1128 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseButtonRelease LeftButton pos=362,466 scn=362,466 gbl=3562,1128 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseButtonRelease LeftButton pos=362,466 scn=362,466 gbl=3562,1128 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(362,466) to Slider_QMLTYPE_4(0x1e503a14d70) @ QPointF(318,456) -> QEventPoint(id=0 ts=11842 pos=44,10 scn=362,466 gbl=3562,1128 Released vel=-0.00439723,-5.35947 press=44,10 last=44,10 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(362,466) to Slider_QMLTYPE_4(0x1e503a14d70) @ QPointF(318,456) -> QEventPoint(id=0 ts=11842 pos=44,10 scn=362,466 gbl=3562,1128 Released vel=-0.00439723,-5.35947 press=44,10 last=44,10 ? 0,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(362,466) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=11842 pos=44,10 scn=362,466 gbl=3562,1128 Released vel=-0.00439723,-5.35947 press=44,10 last=44,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(362,466) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=11842 pos=44,10 scn=362,466 gbl=3562,1128 Released vel=-0.00439723,-5.35947 press=44,10 last=44,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(146,10) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=11842 pos=44,10 scn=362,466 gbl=3562,1128 Released vel=-0.00439723,-5.35947 press=44,10 last=44,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(-56,10) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=11842 pos=44,10 scn=362,466 gbl=3562,1128 Released vel=-0.00439723,-5.35947 press=44,10 last=44,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(44,10) : relevant? true to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=11842 pos=44,10 scn=362,466 gbl=3562,1128 Released vel=-0.00439723,-5.35947 press=44,10 last=44,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(5.5,10) : relevant? true to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=38.5,0 11x22) QEventPoint(id=0 ts=11842 pos=44,10 scn=362,466 gbl=3562,1128 Released vel=-0.00439723,-5.35947 press=44,10 last=44,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(44,10) : relevant? true to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=11842 pos=44,10 scn=362,466 gbl=3562,1128 Released vel=-0.00439723,-5.35947 press=44,10 last=44,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(106,10) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=11842 pos=44,10 scn=362,466 gbl=3562,1128 Released vel=-0.00439723,-5.35947 press=44,10 last=44,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(102,6) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=11842 pos=44,10 scn=362,466 gbl=3562,1128 Released vel=-0.00439723,-5.35947 press=44,10 last=44,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(102,6) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=11842 pos=44,10 scn=362,466 gbl=3562,1128 Released vel=-0.00439723,-5.35947 press=44,10 last=44,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(106,10) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=11842 pos=44,10 scn=362,466 gbl=3562,1128 Released vel=-0.00439723,-5.35947 press=44,10 last=44,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(146,10) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=11842 pos=44,10 scn=362,466 gbl=3562,1128 Released vel=-0.00439723,-5.35947 press=44,10 last=44,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(142,6) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=11842 pos=44,10 scn=362,466 gbl=3562,1128 Released vel=-0.00439723,-5.35947 press=44,10 last=44,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(142,6) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=11842 pos=44,10 scn=362,466 gbl=3562,1128 Released vel=-0.00439723,-5.35947 press=44,10 last=44,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(146,10) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=11842 pos=44,10 scn=362,466 gbl=3562,1128 Released vel=-0.00439723,-5.35947 press=44,10 last=44,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(-286.875,-376.527) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=11842 pos=44,10 scn=362,466 gbl=3562,1128 Released vel=-0.00439723,-5.35947 press=44,10 last=44,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,466) -> QPointF(362,466) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=11842 pos=44,10 scn=362,466 gbl=3562,1128 Released vel=-0.00439723,-5.35947 press=44,10 last=44,10 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(362,466) to Slider_QMLTYPE_4(0x1e503a14d70) @ QPointF(318,456) -> QEventPoint(id=0 ts=11842 pos=44,10 scn=362,466 gbl=3562,1128 Released vel=-0.00439723,-5.35947 press=44,10 last=44,10 ? 0,0) qt.pointer.grab: "core pointer" point 0 QEventPoint::Released @ QPointF(362,466) : grab Slider_QMLTYPE_4(0x1e503a14d70) -> QObject(0x0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,466) localPos: QPointF(44,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,466) localPos: QPointF(146,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=38.5,0 11x22) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127128543ms (11x22) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127128543ms (90x22) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,466) localPos: QPointF(44,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,466) localPos: QPointF(146,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,466) localPos: QPointF(44,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,466) localPos: QPointF(146,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,466) localPos: QPointF(44,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,466) localPos: QPointF(146,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,466) localPos: QPointF(44,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,466) localPos: QPointF(146,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,466) localPos: QPointF(44,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,466) localPos: QPointF(146,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,466) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,466) localPos: QPointF(44,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,466) localPos: QPointF(146,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,466) localPos: QPointF(362,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, 25.641) filtered QVector2D(-0.00131917, 16.3409) based on movement QPointF(3562,1128) -> QPointF(3562,1131) over time 11842 -> 11959 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=362,469 scn=362,469 gbl=3562,1131 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=362,469 scn=362,469 gbl=3562,1131 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(362,466) -> QPointF(362,469) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,469) localPos: QPointF(44,13) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,469) localPos: QPointF(146,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,469) localPos: QPointF(362,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,469) localPos: QPointF(362,469) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=362,469 scn=362,469 gbl=3562,1131 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(362,469) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=11959 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=362,466 last=362,466 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(362,469) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=11959 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=362,466 last=362,466 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(146,13) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=11959 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=362,466 last=362,466 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(-56,13) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=11959 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=362,466 last=362,466 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(44,13) : relevant? true to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=11959 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=362,466 last=362,466 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(5.5,13) : relevant? true to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=38.5,0 11x22) QEventPoint(id=0 ts=11959 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=362,466 last=362,466 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(44,13) : relevant? true to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=11959 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=362,466 last=362,466 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(106,13) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=11959 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=362,466 last=362,466 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(102,9) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=11959 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=362,466 last=362,466 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(102,9) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=11959 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=362,466 last=362,466 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(106,13) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=11959 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=362,466 last=362,466 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(146,13) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=11959 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=362,466 last=362,466 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(142,9) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=11959 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=362,466 last=362,466 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(142,9) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=11959 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=362,466 last=362,466 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(146,13) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=11959 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=362,466 last=362,466 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(252.895,482.394) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=11959 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=362,466 last=362,466 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,469) -> QPointF(362,469) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=11959 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=362,466 last=362,466 ? 0,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,469) to QQuickStyleItemSlider_QML_2(0x1e50402ee50) @ QPointF(356.5,456) -> QEventPoint(id=0 ts=11959 pos=5.5,13 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=5.5,10 last=5.5,10 ? 0,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,469) to Slider_QMLTYPE_4(0x1e503a14d70) @ QPointF(318,456) -> QEventPoint(id=0 ts=11959 pos=44,13 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=44,10 last=44,10 ? 0,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,469) to QQuickStyleItemSlider_QML_3(0x1e5040313d0) @ QPointF(318,456) -> QEventPoint(id=0 ts=11959 pos=44,13 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=44,10 last=44,10 ? 0,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,469) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=11959 pos=146,13 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=146,10 last=146,10 ? 0,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,469) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=11959 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=362,466 last=362,466 ? 0,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,469) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=11959 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=362,466 last=362,466 ? 0,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,469) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=11959 pos=362,469 scn=362,469 gbl=3562,1131 Updated vel=-0.00131917,16.3409 press=362,466 last=362,466 ? 0,3) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,469) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,469) localPos: QPointF(44,13) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,469) localPos: QPointF(146,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,469) localPos: QPointF(362,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,469) localPos: QPointF(362,469) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.pointer.velocity: velocity QVector2D(0, 500) filtered QVector2D(-0.000395751, 354.902) based on movement QPointF(3562,1131) -> QPointF(3562,1139) over time 11959 -> 11975 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=362,477 scn=362,477 gbl=3562,1139 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=362,477 scn=362,477 gbl=3562,1139 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(362,469) -> QPointF(362,477) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,477) localPos: QPointF(44,21) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,477) localPos: QPointF(146,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,477) localPos: QPointF(362,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,477) localPos: QPointF(362,477) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=362,477 scn=362,477 gbl=3562,1139 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,477) -> QPointF(362,477) : relevant? true to QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=11975 pos=362,477 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=362,466 last=362,469 ? 0,8) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,477) -> QPointF(362,477) : relevant? true to QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) QEventPoint(id=0 ts=11975 pos=362,477 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=362,466 last=362,469 ? 0,8) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,477) -> QPointF(146,21) : relevant? true to QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) QEventPoint(id=0 ts=11975 pos=362,477 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=362,466 last=362,469 ? 0,8) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,477) -> QPointF(-56,21) : relevant? false to QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) QEventPoint(id=0 ts=11975 pos=362,477 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=362,466 last=362,469 ? 0,8) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,477) -> QPointF(44,21) : relevant? true to Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) QEventPoint(id=0 ts=11975 pos=362,477 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=362,466 last=362,469 ? 0,8) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,477) -> QPointF(5.5,21) : relevant? true to QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=38.5,0 11x22) QEventPoint(id=0 ts=11975 pos=362,477 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=362,466 last=362,469 ? 0,8) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,477) -> QPointF(44,21) : relevant? true to QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=11975 pos=362,477 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=362,466 last=362,469 ? 0,8) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,477) -> QPointF(106,21) : relevant? false to Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) QEventPoint(id=0 ts=11975 pos=362,477 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=362,466 last=362,469 ? 0,8) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,477) -> QPointF(102,17) : relevant? false to QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) QEventPoint(id=0 ts=11975 pos=362,477 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=362,466 last=362,469 ? 0,8) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,477) -> QPointF(102,17) : relevant? false to QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) QEventPoint(id=0 ts=11975 pos=362,477 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=362,466 last=362,469 ? 0,8) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,477) -> QPointF(106,21) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=11975 pos=362,477 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=362,466 last=362,469 ? 0,8) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,477) -> QPointF(146,21) : relevant? false to Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) QEventPoint(id=0 ts=11975 pos=362,477 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=362,466 last=362,469 ? 0,8) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,477) -> QPointF(142,17) : relevant? false to QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) QEventPoint(id=0 ts=11975 pos=362,477 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=362,466 last=362,469 ? 0,8) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,477) -> QPointF(142,17) : relevant? false to QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) QEventPoint(id=0 ts=11975 pos=362,477 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=362,466 last=362,469 ? 0,8) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,477) -> QPointF(146,21) : relevant? false to QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=11975 pos=362,477 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=362,466 last=362,469 ? 0,8) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,477) -> QPointF(421.586,358.215) : relevant? false to QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) QEventPoint(id=0 ts=11975 pos=362,477 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=362,466 last=362,469 ? 0,8) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(362,477) -> QPointF(362,477) : relevant? true to QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) QEventPoint(id=0 ts=11975 pos=362,477 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=362,466 last=362,469 ? 0,8) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,477) to QQuickStyleItemSlider_QML_2(0x1e50402ee50) @ QPointF(356.5,456) -> QEventPoint(id=0 ts=11975 pos=5.5,21 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=5.5,10 last=5.5,13 ? 0,8) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,477) to Slider_QMLTYPE_4(0x1e503a14d70) @ QPointF(318,456) -> QEventPoint(id=0 ts=11975 pos=44,21 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=44,10 last=44,13 ? 0,8) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,477) to QQuickStyleItemSlider_QML_3(0x1e5040313d0) @ QPointF(318,456) -> QEventPoint(id=0 ts=11975 pos=44,21 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=44,10 last=44,13 ? 0,8) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,477) to QQuickRow(0x1e5038b44a0) @ QPointF(216,456) -> QEventPoint(id=0 ts=11975 pos=146,21 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=146,10 last=146,13 ? 0,8) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,477) to QQuickVideoOutput(0x1e503ca42f0) @ QPointF(0,0) -> QEventPoint(id=0 ts=11975 pos=362,477 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=362,466 last=362,469 ? 0,8) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,477) to QQuickItem(0x1e503a15470) @ QPointF(0,0) -> QEventPoint(id=0 ts=11975 pos=362,477 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=362,466 last=362,469 ? 0,8) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,477) to QQuickRootItem(0x1e503b52810) @ QPointF(0,0) -> QEventPoint(id=0 ts=11975 pos=362,477 scn=362,477 gbl=3562,1139 Updated vel=-0.000395751,354.902 press=362,466 last=362,469 ? 0,8) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(362,477) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(362,477) localPos: QPointF(44,21) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x1e5038b44a0, parent=0x1e503a15470, geometry=216,456 208x24) scene pos: QPointF(362,477) localPos: QPointF(146,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x1e503a15470, parent=0x1e503b52810, geometry=0,0 640x480) scene pos: QPointF(362,477) localPos: QPointF(362,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x1e503b52810, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(362,477) localPos: QPointF(362,477) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.qpa.events: Leaving window QQuickWindowQmlImpl(0x1e5038b3da0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.pointer.velocity: velocity QVector2D(-111.111, 555.556) filtered QVector2D(-77.7779, 495.36) based on movement QPointF(3562,1139) -> QPointF(3560,1149) over time 11975 -> 11993 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=360,487 scn=360,487 gbl=3560,1149 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: item: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) scene pos: QPointF(360,487) localPos: QPointF(42,31) wasHovering: true isHovering: false [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 17ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE4C0] nal_unit_type: 5(IDR), nal_ref_idc: 3 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 17ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=1 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.pointer.velocity: velocity QVector2D(27.9111, -57.7202) filtered QVector2D(-3.79558, 108.204) based on movement QPointF(3560,1149) -> QPointF(3810,632) over time 11993 -> 20950 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=610,-30 scn=610,-30 gbl=3810,632 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.pointer.velocity: velocity QVector2D(62.5, 187.5) filtered QVector2D(42.6113, 163.711) based on movement QPointF(3810,632) -> QPointF(3811,635) over time 20950 -> 20966 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=611,-27 scn=611,-27 gbl=3811,635 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.pointer.velocity: velocity QVector2D(58.8235, 176.471) filtered QVector2D(53.9599, 172.643) based on movement QPointF(3811,635) -> QPointF(3812,638) over time 20966 -> 20983 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=612,-24 scn=612,-24 gbl=3812,638 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.pointer.velocity: velocity QVector2D(58.8235, 176.471) filtered QVector2D(57.3644, 175.322) based on movement QPointF(3812,638) -> QPointF(3813,641) over time 20983 -> 21000 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=613,-21 scn=613,-21 gbl=3813,641 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.pointer.velocity: velocity QVector2D(58.8235, 117.647) filtered QVector2D(58.3858, 134.95) based on movement QPointF(3813,641) -> QPointF(3814,643) over time 21000 -> 21017 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=614,-19 scn=614,-19 gbl=3814,643 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.pointer.velocity: velocity QVector2D(250, 0) filtered QVector2D(192.516, 40.4849) based on movement QPointF(3814,643) -> QPointF(3815,643) over time 21017 -> 21021 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=615,-19 scn=615,-19 gbl=3815,643 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.pointer.velocity: velocity QVector2D(0, 83.3333) filtered QVector2D(57.7547, 70.4788) based on movement QPointF(3815,643) -> QPointF(3815,644) over time 21021 -> 21033 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=615,-18 scn=615,-18 gbl=3815,644 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD08C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCB8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCE4C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E503C7DD80] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCF8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCC8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD20C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD24C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DCD8C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000001E504DD04C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() [h264 @ 000001E504DCACC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCDCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000001E504DCFCC0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] polishAndSync: start, elapsed since last call: 122 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: start, elapsed since last call: 111 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x1e503ca42f0, parent=0x1e503a15470, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x1e503a149f0, parent=0x1e503a15470, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.pointer.velocity: velocity QVector2D(0, 0) filtered QVector2D(17.3264, 21.1436) based on movement QPointF(3815,644) -> QPointF(3815,644) over time 21033 -> 21583 qt.scenegraph.renderloop: (RT) - rendering done qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseButtonPress LeftButton pos=615,-18 scn=615,-18 gbl=3815,644 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.time.renderloop: [window 0x1e5038b3da0][render thread 0x1e5040388b0] syncAndRender: frame rendered in 0ms, sync=0, render=0, swap=0 qt.qpa.window: QWindowsWindow::setVisible QPlatformSurface(0x1e504034c00, class=QSurface::Window, type=QSurface::Direct3DSurface, window=QQuickWindowQmlImpl(0x1e5038b3da0)) QQuickWindowQmlImpl(0x1e5038b3da0) 0x191210 false qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: hide() QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: handleObscurity() QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: (RT) WM_Obscure qt.scenegraph.renderloop: (RT) - window removed qt.scenegraph.renderloop: *** Starting system (not vsync-based) animation timer (exposedWindows=0 unthrottledWindows=0 badVSync=0) qt.scenegraph.renderloop: releaseResources() in api-call QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - posting release request to render thread qt.scenegraph.renderloop: (RT) WM_TryRelease qt.scenegraph.renderloop: (RT) - setting exit flag and invalidating qt.scenegraph.renderloop: (RT) invalidateGraphics() qt.scenegraph.renderloop: (RT) - persistent SG, avoiding cleanup qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_ReleaseSwapchain qt.scenegraph.renderloop: (RT) - swapchain released qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: hide() QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: handleObscurity() QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) WM_Obscure qt.scenegraph.renderloop: releaseResources() in api-call QQuickWindowQmlImpl(0x1e5038b3da0 active exposed, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - posting release request to render thread qt.scenegraph.renderloop: (RT) WM_TryRelease qt.scenegraph.renderloop: (RT) - setting exit flag and invalidating qt.scenegraph.renderloop: (RT) invalidateGraphics() qt.scenegraph.renderloop: (RT) - persistent SG, avoiding cleanup qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.qpa.window: QWindowsWindow::destroyWindow QPlatformSurface(0x1e504034c00, class=QSurface::Window, type=QSurface::Direct3DSurface, window=QQuickWindowQmlImpl(0x1e5038b3da0)) QQuickWindowQmlImpl(0x1e5038b3da0) 0x191210 qt.qpa.mime: QWindowsWindow::setDropSiteEnabled QQuickWindowQmlImpl(0x1e5038b3da0) false qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.qpa.mime: QWindowsOleDropTarget::~QWindowsOleDropTarget 0x1e504052630 qt.scenegraph.renderloop: reisze() QQuickWindowQmlImpl(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: exposureChanged() QQuickWindowQmlImpl(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: handleObscurity() QQuickWindowQmlImpl(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: (RT) WM_Obscure qt.scenegraph.renderloop: exposureChanged() QQuickWindowQmlImpl(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: handleObscurity() QQuickWindowQmlImpl(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: (RT) WM_Obscure qt.scenegraph.renderloop: begin windowDestroyed() QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: handleObscurity() QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: (RT) WM_Obscure qt.scenegraph.renderloop: releaseResources() in destructor QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - posting release request to render thread qt.scenegraph.renderloop: (RT) WM_TryRelease qt.scenegraph.renderloop: (RT) - setting exit flag and invalidating qt.scenegraph.renderloop: (RT) invalidateGraphics() qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) [h264 @ 000001E504DCE0C0] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [AVIOContext @ 000001E500B78180] Statistics: 82308724 bytes read, 1 seeks qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: - on render thread qt.qpa.fonts: QWindowsFontEngine::~QWindowsFontEngine "Segoe UI" qt.scenegraph.renderloop: (RT) - invalidating scene graph qt.scenegraph.general: Total time spent on pipeline creation during the lifetime of the QRhi 0x1e503df8130 was 0 ms qt.scenegraph.renderloop: (RT) - QRhi destroyed qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: - waiting for render thread to exit QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: (RT) run() completed qt.qpa.fonts: QWindowsFontEngine::~QWindowsFontEngine "Segoe UI" qt.scenegraph.renderloop: - render thread finished QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.scenegraph.renderloop: done windowDestroyed() QQuickWindow(0x1e5038b3da0, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=3200,662 640x480) qt.accessibility.cache: delete - id: 2147483651 iface: QAccessibleInterface(0x1e503ad70b0 invalid) Button_QMLTYPE_8(0x1e503a158d0, parent=0x1e5038b44a0, geometry=0,0 30x24) (0x1e5039432f0) now has the following listeners: Button_QMLTYPE_8(0x1e503a143d0, parent=0x1e5038b44a0, geometry=40,0 52x24) (0x1e5039464b0) now has the following listeners: Slider_QMLTYPE_4(0x1e503a14d70, parent=0x1e5038b44a0, geometry=102,0 90x22) (0x1e503c9f480) now has the following listeners: QQuickText(0x1e503a3e610, parent=0x1e5038b44a0, geometry=202,0 6x16) (0x1e503b12a30) now has the following listeners: QQuickStyleItemButton_QML_10(0x1e503c92a70, parent=0x1e503a158d0, geometry=0,0 30x24, z=-1) (0x1e503ace820) now has the following listeners: QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) (0x1e503c8e680) now has the following listeners: - ChangeListener listener=0x1e503943470 types=QFlags(0x800) (QObject: QQuickControl(0x1e503a158d0)) QQuickIconLabel_QML_9(0x1e504056220, parent=0x1e503a158d0, geometry=4,4 22x16) (0x1e503c8e680) now has the following listeners: qt.accessibility.cache: delete - id: 2147483648 iface: QAccessibleInterface(0x1e5040531f0 invalid) QQuickMnemonicLabel(0x1e50404e320, name="label", parent=0x1e504056220, geometry=0,0 22x16) (0x1e503b140b0) now has the following listeners: QQuickStyleItemButton_QML_10(0x1e503ef5b80, parent=0x1e503a143d0, geometry=0,0 52x24, z=-1) (0x1e503ad0440) now has the following listeners: QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) (0x1e503c8e240) now has the following listeners: - ChangeListener listener=0x1e503946630 types=QFlags(0x800) (QObject: QQuickControl(0x1e503a143d0)) QQuickIconLabel_QML_9(0x1e504056d80, parent=0x1e503a143d0, geometry=4,4 44x16) (0x1e503c8e240) now has the following listeners: qt.accessibility.cache: delete - id: 2147483649 iface: QAccessibleInterface(0x1e5040539f0 invalid) QQuickMnemonicLabel(0x1e50404e780, name="label", parent=0x1e504056d80, geometry=0,0 44x16) (0x1e503b13430) now has the following listeners: QQuickStyleItemSlider_QML_2(0x1e50402ee50, parent=0x1e503a14d70, geometry=38.5,0 11x22) (0x1e504031240) now has the following listeners: QQuickStyleItemSlider_QML_3(0x1e5040313d0, parent=0x1e503a14d70, geometry=0,0 90x22, z=-1) (0x1e503de3830) now has the following listeners: qt.accessibility.cache: delete - id: 2147483650 iface: QAccessibleInterface(0x1e504053470 invalid) qt.qml.gc.statistics: Qml GC memory allocation statistics: qt.qml.gc.statistics: Total memory allocated: 0 qt.qml.gc.statistics: Max memory used before a GC run: 0 qt.qml.gc.statistics: Max memory used after a GC run: 0 qt.qml.gc.statistics: Requests for different item sizes: qt.qml.gc.statistics: < 32 bytes: 584 qt.qml.gc.statistics: < 64 bytes: 2528 qt.qml.gc.statistics: < 96 bytes: 577 qt.qml.gc.statistics: < 128 bytes: 61 qt.qml.gc.statistics: < 160 bytes: 2 qt.qml.gc.statistics: < 192 bytes: 0 qt.qml.gc.statistics: >= 224 bytes: 58 qt.accessibility.cache: delete - id: 2147483652 iface: QAccessibleInterface(0x1e5048f6b50 name="appQt6VideoIssues" role=Application obj=QGuiApplication(0xb36c4ff908)rect=QRect(0,0 0x0)) qt.qpa.fonts: QWindowsFontEngine::~QWindowsFontEngine "Segoe UI" "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qgif.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qico.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qjpeg.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qpdf.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qsvg.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/ffmpegmediaplugin.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qwindows.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtMultimedia/quickmultimediaplugin.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/WorkerScript/workerscriptplugin.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qtquickcontrols2basicstyleplugin.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Fusion/qtquickcontrols2fusionstyleplugin.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Windows/qtquickcontrols2windowsstyleplugin.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qtquickcontrols2implplugin.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/qtquickcontrols2plugin.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/NativeStyle/qtquickcontrols2nativestyleplugin.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Templates/qtquicktemplates2plugin.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/qtquick2plugin.dll" unloaded library 10:02:52: C:\Work\Intern\QtTestProjects\build-Qt6VideoIssues-Qt6_5_0beta-Release\appQt6VideoIssues.exe exited with code 0