10:08:11: Starting C:\Work\Intern\QtTestProjects\build-Qt6VideoIssues-Qt6_5_0beta-Release\appQt6VideoIssues.exe... qt.highdpi: Initializing high-DPI scaling qt.highdpi: Initialization done, high-DPI scaling is active qt.qpa.plugin: init_platform called with pluginNamesWithArguments "windows" platformPluginPath "" platformThemeName "" qt.core.plugin.factoryloader: checking directory path "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms" ... qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qdirect2d.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qdirect2d.dll, metadata= { "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.3", "MetaData": { "Keys": [ "direct2d" ] }, "archlevel": 1, "className": "QWindowsDirect2DIntegrationPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("direct2d") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qdirect2dd.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qdirect2dd.dll, metadata= { "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.3", "MetaData": { "Keys": [ "direct2d" ] }, "archlevel": 1, "className": "QWindowsDirect2DIntegrationPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qdirect2dd.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qminimal.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qminimal.dll, metadata= { "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.3", "MetaData": { "Keys": [ "minimal" ] }, "archlevel": 0, "className": "QMinimalIntegrationPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("minimal") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qminimald.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qminimald.dll, metadata= { "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.3", "MetaData": { "Keys": [ "minimal" ] }, "archlevel": 0, "className": "QMinimalIntegrationPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qminimald.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qoffscreen.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qoffscreen.dll, metadata= { "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.3", "MetaData": { "Keys": [ "offscreen" ] }, "archlevel": 0, "className": "QOffscreenIntegrationPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("offscreen") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qoffscreend.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qoffscreend.dll, metadata= { "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.3", "MetaData": { "Keys": [ "offscreen" ] }, "archlevel": 0, "className": "QOffscreenIntegrationPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qoffscreend.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qwindows.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qwindows.dll, metadata= { "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.3", "MetaData": { "Keys": [ "windows" ] }, "archlevel": 0, "className": "QWindowsIntegrationPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("windows") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qwindowsd.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qwindowsd.dll, metadata= { "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.3", "MetaData": { "Keys": [ "windows" ] }, "archlevel": 0, "className": "QWindowsIntegrationPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qwindowsd.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: checking directory path "C:/Work/Intern/QtTestProjects/build-Qt6VideoIssues-Qt6_5_0beta-Release/platforms" ... qt.qpa.plugin: Attempting to load Qt platform plugin "windows" with arguments QList() qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qwindows.dll" loaded library qt.qpa.window: QWindowsContext::setProcessDpiV2Awareness qt.qpa.window: DpiAwareness: DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 qt.qpa.events: Digitizers: 0x41 Ready: 0x80 Tablet PC: 1 Max touch points: 10 Capabilities: QFlags(Position|Area|NormalizedPosition|MouseEmulation) qt.qpa.input.devices: register QPointingDevice("" TouchScreen id=105 ptrType=Finger caps=Position|Area|NormalizedPosition|MouseEmulation maxPts=10 uniqueId=105) qt.qpa.window: QWindowsContext::registerWindowClass "Qt650PowerDummyWindow" style=0x0 brush=0x0 icon=false atom=50242 qt.qpa.window: QWindowsContext::registerWindowClass "Qt650ClipboardView" style=0x0 brush=0x0 icon=false atom=50230 qt.qpa.mime: QWindowsClipboard::registerViewer m_clipboardViewer: 0x813f6 format listener: true next: 0x0 qt.qpa.screen: Initializing screen manager qt.qpa.window: QWindowsContext::registerWindowClass "Qt650ScreenChangeObserverWindow" style=0x0 brush=0x0 icon=false atom=50246 qt.qpa.screen: Created display change observer 0x460f10 qt.highdpi: Updating high-DPI scaling qt.highdpi: Update done, high-DPI scaling is inactive qt.qpa.screen: New Monitor: Screen "EV2736W" 2560x1440+0+0 avail: 2560x1440+0+0 physical: 597x336 DPI: 96x96 Depth: 32 Format: QImage::Format_RGB32 hMonitor: 0x10038 device name: \\.\DISPLAY1 primary virtual desktop qt.highdpi: Updating high-DPI scaling qt.highdpi: Update done, high-DPI scaling is inactive qt.qpa.screen: New Monitor: Screen "FS2333" 1920x1080+-1920+350 avail: 1920x1080+-1920+350 physical: 510x287 DPI: 96x96 Depth: 32 Format: QImage::Format_RGB32 hMonitor: 0x20001 device name: \\.\DISPLAY2 virtual desktop qt.highdpi: Updating high-DPI scaling qt.highdpi: Update done, high-DPI scaling is inactive qt.qpa.screen: New Monitor: Screen "DELL S2240T" 1920x1080+2560+362 avail: 1920x1080+2560+362 physical: 477x268 DPI: 96x96 Depth: 32 Format: QImage::Format_RGB32 hMonitor: 0x1003a device name: \\.\DISPLAY3 virtual desktop qt.qpa.plugin: Successfully loaded Qt platform plugin "windows" qt.qpa.theme: Adding platform integration's theme names to list of theme names: QList("windows") qt.qpa.theme: Attempting to create platform theme "windows" via QPlatformThemeFactory::create qt.core.plugin.factoryloader: checking directory path "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platformthemes" ... qt.core.plugin.factoryloader: checking directory path "C:/Work/Intern/QtTestProjects/build-Qt6VideoIssues-Qt6_5_0beta-Release/platformthemes" ... qt.qpa.theme: Attempting to create platform theme "windows" via createPlatformTheme qt.qpa.window: QWindowsTheme::refreshFonts NONCLIENTMETRICS(iMenu=19x19, lfCaptionFont=LOGFONT("Segoe UI", lfWidth=0, lfHeight=-12), lfSmCaptionFont=LOGFONT("Segoe UI", lfWidth=0, lfHeight=-12), lfMenuFont=LOGFONT("Segoe UI", lfWidth=0, lfHeight=-12), lfMessageFont=LOGFONT("Segoe UI", lfWidth=0, lfHeight=-12), lfStatusFont=LOGFONT("Segoe UI", lfWidth=0, lfHeight=-12)) qt.qpa.fonts: QWindowsFontDatabaseBase::systemDefaultFont QFont(Segoe UI,9,-1,5,400,0,0,0,0,0,0,0,0,0,0,1) qt.qpa.window: QWindowsTheme::refreshIconPixmapSizes QList(QSize(16, 16), QSize(32, 32), QSize(48, 48), QSize(256, 256)) qt.qpa.theme: Successfully created platform theme "windows" qt.qml.import: addImportPath: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml" qt.qml.import: addImportPath: "qrc:/qt/qml" qt.qml.import: addImportPath: "qrc:/qt-project.org/imports" qt.qml.import: addImportPath: "C:/Work/Intern/QtTestProjects/build-Qt6VideoIssues-Qt6_5_0beta-Release" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQuick" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/qmldir" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/qtquick2plugin.dll, metadata= { "IID": "org.qt-project.Qt.QQmlExtensionInterface/1.0", "archlevel": 0, "className": "QtQuick2Plugin", "debug": false, "uri": [ "QtQuick" ], "version": 394496 } qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/qtquick2plugin.dll" loaded library qt.qml.import: loading dependent import "QtQml" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQml" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded ":/qt-project.org/imports/QtQml/qmldir" qt.qml.import: resolvePlugin Could not resolve dynamic plugin with base name "qmlmetaplugin" in ":/qt-project.org/imports/QtQml" file does not exist qt.qml.import: loading dependent import "QtQml.Base" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQml.Base" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded ":/qt-project.org/imports/QtQml/Base/qmldir" qt.qml.import: resolvePlugin Could not resolve dynamic plugin with base name "qmlplugin" in ":/qt-project.org/imports/QtQml/Base" file does not exist qt.qml.import: locateLocalQmldir: QtQml.Base module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/Base/qmldir" qt.qml.import: loading dependent import "QtQml.Models" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQml.Models" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded ":/qt-project.org/imports/QtQml/Models/qmldir" qt.qml.import: resolvePlugin Could not resolve dynamic plugin with base name "modelsplugin" in ":/qt-project.org/imports/QtQml/Models" file does not exist qt.qml.import: locateLocalQmldir: QtQml.Models module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/Models/qmldir" qt.qml.import: loading dependent import "QtQml.WorkerScript" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQml.WorkerScript" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/WorkerScript/qmldir" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/WorkerScript/workerscriptplugin.dll, metadata= { "IID": "org.qt-project.Qt.QQmlEngineExtensionInterface", "archlevel": 0, "className": "QtQmlWorkerScriptPlugin", "debug": false, "uri": [ "QtQml.WorkerScript" ], "version": 394496 } qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/WorkerScript/workerscriptplugin.dll" loaded library qt.qml.import: locateLocalQmldir: QtQml.WorkerScript module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/WorkerScript/qmldir" qt.qml.import: locateLocalQmldir: QtQml module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/qmldir" qt.qml.import: locateLocalQmldir: QtQuick module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/qmldir" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtMultimedia" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtMultimedia/qmldir" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtMultimedia/quickmultimediaplugin.dll, metadata= { "IID": "org.qt-project.Qt.QQmlEngineExtensionInterface", "archlevel": 0, "className": "QMultimediaQuickModule", "debug": false, "uri": [ "QtMultimedia" ], "version": 394496 } qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtMultimedia/quickmultimediaplugin.dll" loaded library qt.qml.import: locateLocalQmldir: QtMultimedia module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtMultimedia/qmldir" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQuick.Controls" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/qmldir" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/qtquickcontrols2plugin.dll, metadata= { "IID": "org.qt-project.Qt.QQmlExtensionInterface/1.0", "archlevel": 0, "className": "QtQuickControls2Plugin", "debug": false, "uri": [ "QtQuick.Controls" ], "version": 394496 } qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/qtquickcontrols2plugin.dll" loaded library qt.quick.controls.qtquickcontrols2plugin: registerTypes() called with uri QtQuick.Controls qt.quick.controls.style: resolving style qt.quick.controls.style: no style (or Default) was specified; checking if we have an appropriate style for this platform qt.quick.controls.style: using "Windows" as a default qt.quick.controls.style: done resolving: style="Windows" custom=false resolved=true fallbackStyle="" fallbackMethod="QT_QUICK_CONTROLS_FALLBACK_STYLE" configFilePath=":/qtquickcontrols2.conf" qt.quick.controls.qtquickcontrols2plugin: style: "Windows" effective style: "Windows" fallback style: "" effective fallback style: "Basic" qt.quick.controls.qtquickcontrols2plugin: calling qmlRegisterModuleImport() to register fallback style with uri " "QtQuick.Controls.Windows" " moduleMajor -1 import "QtQuick.Controls.Basic" importMajor -2 qt.quick.controls.qtquickcontrols2plugin: calling qmlRegisterModuleImport() to register primary style with uri "QtQuick.Controls" moduleMajor -2 import "QtQuick.Controls.Windows" importMajor -2 qt.qml.import: loading dependent import "QtQuick.Controls.Windows" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQuick.Controls.Windows" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Windows/qmldir" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Windows/qtquickcontrols2windowsstyleplugin.dll, metadata= { "IID": "org.qt-project.Qt.QQmlExtensionInterface/1.0", "archlevel": 0, "className": "QtQuickControls2WindowsStylePlugin", "debug": false, "uri": [ "QtQuick.Controls.Windows" ], "version": 394496 } qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Windows/qtquickcontrols2windowsstyleplugin.dll" loaded library qt.quick.controls.styleplugin: registerTypes called with uri QtQuick.Controls.Windows; plugin name is "Windows" qt.quick.controls.styleplugin: creating theme qt.quick.controls.styleplugin: creating QQuickTheme instance to be initialized by style-specific theme of "Windows" qt.quick.controls.styleplugin: theme has not yet been initialized; calling initializeTheme() qt.qml.import: loading dependent import "QtQuick.Controls.Basic" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQuick.Controls.Basic" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qmldir" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qtquickcontrols2basicstyleplugin.dll, metadata= { "IID": "org.qt-project.Qt.QQmlExtensionInterface/1.0", "archlevel": 0, "className": "QtQuickControls2BasicStylePlugin", "debug": false, "uri": [ "QtQuick.Controls.Basic" ], "version": 394496 } qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qtquickcontrols2basicstyleplugin.dll" loaded library qt.quick.controls.styleplugin: registerTypes called with uri QtQuick.Controls.Basic; plugin name is "Basic" qt.quick.controls.styleplugin: theme does not belong to current style ("Windows"); not calling initializeTheme() qt.qml.import: loading dependent import "QtQuick.Controls.impl" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQuick.Controls.impl" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qtquickcontrols2implplugin.dll, metadata= { "IID": "org.qt-project.Qt.QQmlEngineExtensionInterface", "archlevel": 0, "className": "QtQuickControls2ImplPlugin", "debug": false, "uri": [ "QtQuick.Controls.impl" ], "version": 394496 } qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qtquickcontrols2implplugin.dll" loaded library qt.qml.import: locateLocalQmldir: QtQuick.Controls.impl module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: locateLocalQmldir: QtQuick.Controls.Basic module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Fusion" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQuick.Controls.Fusion" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Fusion/qmldir" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Fusion/qtquickcontrols2fusionstyleplugin.dll, metadata= { "IID": "org.qt-project.Qt.QQmlExtensionInterface/1.0", "archlevel": 0, "className": "QtQuickControls2FusionStylePlugin", "debug": false, "uri": [ "QtQuick.Controls.Fusion" ], "version": 394496 } qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Fusion/qtquickcontrols2fusionstyleplugin.dll" loaded library qt.quick.controls.styleplugin: registerTypes called with uri QtQuick.Controls.Fusion; plugin name is "Fusion" qt.quick.controls.styleplugin: theme does not belong to current style ("Windows"); not calling initializeTheme() qt.qml.import: loading dependent import "QtQuick.Controls.Basic" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQuick.Controls.Basic" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.impl" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/Qt6VideoIssues/main.qml "QtQuick.Controls.impl" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: locateLocalQmldir: QtQuick.Controls.Fusion module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Fusion/qmldir" qt.qml.import: locateLocalQmldir: QtQuick.Controls.Windows module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Windows/qmldir" qt.qml.import: locateLocalQmldir: QtQuick.Controls module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/qmldir" qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "Calendar" => "Calendar" QUrl("qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml") TYPE/URL-SINGLETON qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml "QtQuick.Templates" version ' invalid ' as "T" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml loaded ":/qt-project.org/imports/QtQuick/Templates/qmldir" qt.qml.import: resolvePlugin Could not resolve dynamic plugin with base name "qtquicktemplates2plugin" in ":/qt-project.org/imports/QtQuick/Templates" file does not exist qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml "QtQuick.Templates" version ' invalid ' as "T" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Templates/qmldir" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Templates/qtquicktemplates2plugin.dll, metadata= { "IID": "org.qt-project.Qt.QQmlExtensionInterface/1.0", "archlevel": 0, "className": "QtQuickTemplates2Plugin", "debug": false, "uri": [ "QtQuick.Templates" ], "version": 394496 } qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Templates/qtquicktemplates2plugin.dll" loaded library qt.qml.import: locateLocalQmldir: QtQuick.Templates module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Templates/qmldir" qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml "T.Calendar" => "QQuickCalendar" TYPE qt.qml.import: addImplicitImport: qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml qt.qml.import: addFileImport: qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml "." invalid as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml loaded ":/qt-project.org/imports/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.impl" version invalid as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml "QtQuick.Controls.impl" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml loaded ":/qt-project.org/imports/QtQuick/Controls/impl/qmldir" qt.qml.import: locateLocalQmldir: QtQuick.Controls.impl module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "Calendar" => "Calendar" QUrl("qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml") TYPE/URL-SINGLETON qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "RotationAnimation" => "QQuickRotationAnimation" TYPE qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "Button" => "" QUrl("qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml") TYPE/URL qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQuick" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/qmldir" qt.qml.import: loading dependent import "QtQml" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQml" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded ":/qt-project.org/imports/QtQml/qmldir" qt.qml.import: loading dependent import "QtQml.Base" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQml.Base" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded ":/qt-project.org/imports/QtQml/Base/qmldir" qt.qml.import: loading dependent import "QtQml.Models" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQml.Models" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded ":/qt-project.org/imports/QtQml/Models/qmldir" qt.qml.import: loading dependent import "QtQml.WorkerScript" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQml.WorkerScript" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/WorkerScript/qmldir" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQuick.Controls.impl" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded ":/qt-project.org/imports/QtQuick/Controls/impl/qmldir" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQuick.NativeStyle" version ' invalid ' as "NativeStyle" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/NativeStyle/qmldir" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/NativeStyle/qtquickcontrols2nativestyleplugin.dll, metadata= { "IID": "org.qt-project.Qt.QQmlExtensionInterface/1.0", "archlevel": 0, "className": "QtQuickControls2NativeStylePlugin", "debug": false, "uri": [ "QtQuick.NativeStyle" ], "version": 394496 } qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/NativeStyle/qtquickcontrols2nativestyleplugin.dll" loaded library qt.quick.controls.styleplugin: registerTypes called with uri QtQuick.NativeStyle; plugin name is "NativeStyle" qt.quick.controls.styleplugin: theme does not belong to current style ("Windows"); not calling initializeTheme() qt.qml.import: locateLocalQmldir: QtQuick.NativeStyle module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/NativeStyle/qmldir" qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "Behavior" => "QQuickBehavior" TYPE qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "NativeStyle.DefaultButton" => "" QUrl("qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml") TYPE/URL qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/qmldir" qt.qml.import: loading dependent import "QtQml" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQml" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded ":/qt-project.org/imports/QtQml/qmldir" qt.qml.import: loading dependent import "QtQml.Base" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQml.Base" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded ":/qt-project.org/imports/QtQml/Base/qmldir" qt.qml.import: loading dependent import "QtQml.Models" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQml.Models" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded ":/qt-project.org/imports/QtQml/Models/qmldir" qt.qml.import: loading dependent import "QtQml.WorkerScript" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQml.WorkerScript" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/WorkerScript/qmldir" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick.Controls" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Windows" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick.Controls.Windows" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Windows/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Basic" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick.Controls.Basic" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.impl" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick.Controls.impl" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Fusion" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick.Controls.Fusion" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Fusion/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Basic" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick.Controls.Basic" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.impl" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick.Controls.impl" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick.Controls.impl" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded ":/qt-project.org/imports/QtQuick/Controls/impl/qmldir" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick.Templates" version ' invalid ' as "T" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded ":/qt-project.org/imports/QtQuick/Templates/qmldir" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "QtQuick.NativeStyle" version ' invalid ' as "NativeStyle" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/NativeStyle/qmldir" qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "Calendar" => "Calendar" QUrl("qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml") TYPE/URL-SINGLETON qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "Calendar" => "Calendar" QUrl("qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml") TYPE/URL-SINGLETON qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "IconLabel" => "QQuickIconLabel" TYPE qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "NativeStyle.Button" => "QQuickStyleItemButton" TYPE qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "T.Button" => "QQuickButton" TYPE qt.qml.import: addImplicitImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml qt.qml.import: addFileImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultButton.qml "." invalid as "" qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "IconLabel" => "QQuickIconLabel" TYPE qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "NativeStyle.Button" => "QQuickStyleItemButton" TYPE qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "NumberAnimation" => "QQuickNumberAnimation" TYPE qt.qml.import: addImplicitImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml qt.qml.import: addFileImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "." invalid as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded ":/qt-project.org/imports/QtQuick/Controls/Windows/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Basic" version invalid as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQuick.Controls.Basic" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded ":/qt-project.org/imports/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.impl" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQuick.Controls.impl" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: locateLocalQmldir: QtQuick.Controls.Basic module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Fusion" version invalid as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQuick.Controls.Fusion" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded ":/qt-project.org/imports/QtQuick/Controls/Fusion/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Basic" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQuick.Controls.Basic" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.impl" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml "QtQuick.Controls.impl" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Button.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: locateLocalQmldir: QtQuick.Controls.Fusion module's qmldir found at "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Fusion/qmldir" qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "Item" => "QQuickItem" TYPE qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "Window" => "QQuickWindowQmlImpl" TYPE qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "Slider" => "" QUrl("qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml") TYPE/URL qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQuick" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/qmldir" qt.qml.import: loading dependent import "QtQml" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQml" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded ":/qt-project.org/imports/QtQml/qmldir" qt.qml.import: loading dependent import "QtQml.Base" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQml.Base" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded ":/qt-project.org/imports/QtQml/Base/qmldir" qt.qml.import: loading dependent import "QtQml.Models" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQml.Models" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded ":/qt-project.org/imports/QtQml/Models/qmldir" qt.qml.import: loading dependent import "QtQml.WorkerScript" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQml.WorkerScript" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/WorkerScript/qmldir" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQuick.NativeStyle" version ' invalid ' as "NativeStyle" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/NativeStyle/qmldir" qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "NativeStyle.DefaultSlider" => "" QUrl("qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml") TYPE/URL qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQuick" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/qmldir" qt.qml.import: loading dependent import "QtQml" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQml" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded ":/qt-project.org/imports/QtQml/qmldir" qt.qml.import: loading dependent import "QtQml.Base" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQml.Base" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded ":/qt-project.org/imports/QtQml/Base/qmldir" qt.qml.import: loading dependent import "QtQml.Models" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQml.Models" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded ":/qt-project.org/imports/QtQml/Models/qmldir" qt.qml.import: loading dependent import "QtQml.WorkerScript" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQml.WorkerScript" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/WorkerScript/qmldir" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQuick.Controls" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Windows" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQuick.Controls.Windows" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Windows/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Basic" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQuick.Controls.Basic" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.impl" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQuick.Controls.impl" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Fusion" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQuick.Controls.Fusion" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Fusion/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Basic" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQuick.Controls.Basic" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.impl" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQuick.Controls.impl" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQuick.Templates" version ' invalid ' as "T" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded ":/qt-project.org/imports/QtQuick/Templates/qmldir" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "QtQuick.NativeStyle" version ' invalid ' as "NativeStyle" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/NativeStyle/qmldir" qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "Calendar" => "Calendar" QUrl("qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml") TYPE/URL-SINGLETON qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "Calendar" => "Calendar" QUrl("qrc:/qt-project.org/imports/QtQuick/Controls/Basic/Calendar.qml") TYPE/URL-SINGLETON qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "NativeStyle.Slider" => "QQuickStyleItemSlider" TYPE qt.qml.import: resolveType: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "T.Slider" => "QQuickSlider" TYPE qt.qml.import: addImplicitImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml qt.qml.import: addFileImport: qrc:/qt-project.org/imports/QtQuick/NativeStyle/controls/DefaultSlider.qml "." invalid as "" qt.qml.import: addImplicitImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml qt.qml.import: addFileImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "." invalid as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded ":/qt-project.org/imports/QtQuick/Controls/Windows/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Basic" version invalid as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQuick.Controls.Basic" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded ":/qt-project.org/imports/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.impl" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQuick.Controls.impl" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Fusion" version invalid as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQuick.Controls.Fusion" version ' invalid ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded ":/qt-project.org/imports/QtQuick/Controls/Fusion/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.Basic" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQuick.Controls.Basic" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qmldir" qt.qml.import: loading dependent import "QtQuick.Controls.impl" version 6.5 as "" qt.qml.import: addLibraryImport: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml "QtQuick.Controls.impl" version ' 6.5 ' as "" qt.qml.import: importExtension: qrc:/qt-project.org/imports/QtQuick/Controls/Windows/Slider.qml loaded "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qmldir" qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "Rectangle" => "QQuickRectangle" TYPE qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "Component" => "QQmlComponent" TYPE qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "Row" => "QQuickRow" TYPE qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "Text" => "QQuickText" TYPE qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "VideoOutput" => "QQuickVideoOutput" TYPE qt.qml.import: resolveType: qrc:/Qt6VideoIssues/main.qml "MediaPlayer" => "QQuickMediaPlayer" TYPE qt.qml.import: addImplicitImport: qrc:/Qt6VideoIssues/main.qml qt.qml.import: addFileImport: qrc:/Qt6VideoIssues/main.qml "." invalid as "" qt.qml.import: importExtension: qrc:/Qt6VideoIssues/main.qml loaded ":/Qt6VideoIssues/qmldir" qt.qpa.gl: Basic wglCreateContext gives version 4.6 qt.qpa.gl: OpenGL 2.0 entry points available qt.qpa.gl: GPU features: QSet() qt.qpa.gl: QWindowsOpenGLTester::supportedRenderers GpuDescription(vendorId=0x10de, deviceId=0x21c4, subSysId=0x40131458, revision=161, driver: "nvldumdx.dll", version=QVersionNumber(31.0.15.2802), "NVIDIA GeForce GTX 1660 SUPER""") 0 renderer: QFlags(0x1|0x20) qt.qpa.gl: Qt: Using WGL and OpenGL from "opengl32" qt.qpa.window: QWindowsContext::registerWindowClass "Qt650OpenGLDummyWindow" style=0x0 brush=0x0 icon=false atom=50198 qt.qpa.gl: QOpenGLStaticContext::create OpenGL: "NVIDIA Corporation","NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2" default ContextFormat: v4.6 profile: QSurfaceFormat::NoProfile options: QFlags(DeprecatedFunctions),SampleBuffers, Extension-API present Extensions: 402 qt.scenegraph.general: threaded render loop qt.scenegraph.general: Using sg animation driver qt.scenegraph.general: Animation Driver: using vsync: 16.68 ms qt.core.plugin.factoryloader: checking directory path "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia" ... qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/ffmpegmediaplugin.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/ffmpegmediaplugin.dll, metadata= { "IID": "org.qt-project.Qt.QPlatformMediaPlugin", "MetaData": { "Keys": [ "ffmpeg" ] }, "archlevel": 0, "className": "QFFmpegMediaPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("ffmpeg") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/ffmpegmediaplugind.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/ffmpegmediaplugind.dll, metadata= { "IID": "org.qt-project.Qt.QPlatformMediaPlugin", "MetaData": { "Keys": [ "ffmpeg" ] }, "archlevel": 0, "className": "QFFmpegMediaPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/ffmpegmediaplugind.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/windowsmediaplugin.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/windowsmediaplugin.dll, metadata= { "IID": "org.qt-project.Qt.QPlatformMediaPlugin", "MetaData": { "Keys": [ "windows" ] }, "archlevel": 0, "className": "QWindowsMediaPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("windows") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/windowsmediaplugind.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/windowsmediaplugind.dll, metadata= { "IID": "org.qt-project.Qt.QPlatformMediaPlugin", "MetaData": { "Keys": [ "windows" ] }, "archlevel": 0, "className": "QWindowsMediaPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/windowsmediaplugind.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: checking directory path "C:/Work/Intern/QtTestProjects/build-Qt6VideoIssues-Qt6_5_0beta-Release/multimedia" ... qt.multimedia.plugin: Available backends QList("ffmpeg", "windows") qt.multimedia.plugin: loading backend "ffmpeg" qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/ffmpegmediaplugin.dll" loaded library qt.multimedia.ffmpeg.mediaformatinfo: >>>> listing codecs qt.core.plugin.factoryloader: checking directory path "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats" ... qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qgif.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qgif.dll, metadata= { "IID": "org.qt-project.Qt.QImageIOHandlerFactoryInterface", "MetaData": { "Keys": [ "gif" ], "MimeTypes": [ "image/gif" ] }, "archlevel": 0, "className": "QGifPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("gif") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qgifd.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qgifd.dll, metadata= { "IID": "org.qt-project.Qt.QImageIOHandlerFactoryInterface", "MetaData": { "Keys": [ "gif" ], "MimeTypes": [ "image/gif" ] }, "archlevel": 0, "className": "QGifPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qgifd.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qico.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qico.dll, metadata= { "IID": "org.qt-project.Qt.QImageIOHandlerFactoryInterface", "MetaData": { "Keys": [ "ico", "cur" ], "MimeTypes": [ "image/vnd.microsoft.icon", "image/vnd.microsoft.icon" ] }, "archlevel": 0, "className": "QICOPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("ico", "cur") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qicod.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qicod.dll, metadata= { "IID": "org.qt-project.Qt.QImageIOHandlerFactoryInterface", "MetaData": { "Keys": [ "ico", "cur" ], "MimeTypes": [ "image/vnd.microsoft.icon", "image/vnd.microsoft.icon" ] }, "archlevel": 0, "className": "QICOPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qicod.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qjpeg.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qjpeg.dll, metadata= { "IID": "org.qt-project.Qt.QImageIOHandlerFactoryInterface", "MetaData": { "Keys": [ "jpg", "jpeg" ], "MimeTypes": [ "image/jpeg", "image/jpeg" ] }, "archlevel": 0, "className": "QJpegPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("jpg", "jpeg") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qjpegd.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qjpegd.dll, metadata= { "IID": "org.qt-project.Qt.QImageIOHandlerFactoryInterface", "MetaData": { "Keys": [ "jpg", "jpeg" ], "MimeTypes": [ "image/jpeg", "image/jpeg" ] }, "archlevel": 0, "className": "QJpegPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qjpegd.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qpdf.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qpdf.dll, metadata= { "IID": "org.qt-project.Qt.QImageIOHandlerFactoryInterface", "MetaData": { "Keys": [ "pdf" ], "MimeTypes": [ "application/pdf" ] }, "archlevel": 0, "className": "QPdfPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("pdf") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qpdfd.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qpdfd.dll, metadata= { "IID": "org.qt-project.Qt.QImageIOHandlerFactoryInterface", "MetaData": { "Keys": [ "pdf" ], "MimeTypes": [ "application/pdf" ] }, "archlevel": 0, "className": "QPdfPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qpdfd.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qsvg.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qsvg.dll, metadata= { "IID": "org.qt-project.Qt.QImageIOHandlerFactoryInterface", "MetaData": { "Keys": [ "svg", "svgz" ], "MimeTypes": [ "image/svg+xml", "image/svg+xml-compressed" ] }, "archlevel": 0, "className": "QSvgPlugin", "debug": false, "version": 394496 } qt.core.plugin.factoryloader: Got keys from plugin meta data QList("svg", "svgz") qt.core.plugin.factoryloader: looking at "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qsvgd.dll" qt.core.plugin.loader: Found metadata in lib D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qsvgd.dll, metadata= { "IID": "org.qt-project.Qt.QImageIOHandlerFactoryInterface", "MetaData": { "Keys": [ "svg", "svgz" ], "MimeTypes": [ "image/svg+xml", "image/svg+xml-compressed" ] }, "archlevel": 0, "className": "QSvgPlugin", "debug": true, "version": 394496 } qt.core.plugin.factoryloader: "The plugin 'D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qsvgd.dll' uses incompatible Qt library. (Cannot mix debug and release libraries.)" not a plugin qt.core.plugin.factoryloader: checking directory path "C:/Work/Intern/QtTestProjects/build-Qt6VideoIssues-Qt6_5_0beta-Release/imageformats" ... qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qgif.dll" loaded library qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qico.dll" loaded library qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qjpeg.dll" loaded library qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qpdf.dll" loaded library qt.core.library: "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qsvg.dll" loaded library [NULL @ 00000230531DEE00] Opening 'C:/Users/iod/Downloads/Gravity - 2K Trailer.mp4' for reading [file @ 000002304FC1F780] Setting default whitelist 'file,crypto,data' [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] Format mov,mp4,m4a,3gp,3g2,mj2 probed with size=2048 and score=100 [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] ISO: File Type Major Brand: mp42 [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] Unknown dref type 0x206c7275 size 12 [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] Processing st: 0, edit list 0 - media time: 7507, duration: 13228215 [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] drop a frame at curr_cts: 13235722 @ 3523 [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] Offset DTS by 7507 to make first pts zero. [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] Setting codecpar->delay to 2 for stream st: 0 [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] Unknown dref type 0x206c7275 size 12 [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] stream 0, timescale not set [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] rfps: 23.916667 0.004905 [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] rfps: 23.916667 0.004905 [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] rfps: 24.000000 0.000800 [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] rfps: 24.000000 0.000800 [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] rfps: 24.083333 0.016031 [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] rfps: 24.083333 0.016031 [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] rfps: 48.000000 0.003201 [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] rfps: 48.000000 0.003201 [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] rfps: 23.976024 0.000000 [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] rfps: 23.976024 0.000000 [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] rfps: 47.952048 0.000000 [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] rfps: 47.952048 0.000000 [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] Before avformat_find_stream_info() pos: 106554 bytes read:131072 seeks:0 nb_streams:3 [h264 @ 000002304FDB3500] nal_unit_type: 7(SPS), nal_ref_idc: 3 [h264 @ 000002304FDB3500] nal_unit_type: 8(PPS), nal_ref_idc: 3 [mjpeg @ 000002304FDB0900] marker=d8 avail_size_in_buf=6654 [mjpeg @ 000002304FDB0900] marker parser used 0 bytes (0 bits) [mjpeg @ 000002304FDB0900] marker=e0 avail_size_in_buf=6652 [mjpeg @ 000002304FDB0900] marker parser used 16 bytes (128 bits) [mjpeg @ 000002304FDB0900] marker=db avail_size_in_buf=6634 [mjpeg @ 000002304FDB0900] index=0 [mjpeg @ 000002304FDB0900] qscale[0]: 0 [mjpeg @ 000002304FDB0900] marker parser used 67 bytes (536 bits) [mjpeg @ 000002304FDB0900] marker=db avail_size_in_buf=6565 [mjpeg @ 000002304FDB0900] index=1 [mjpeg @ 000002304FDB0900] qscale[1]: 1 [mjpeg @ 000002304FDB0900] marker parser used 67 bytes (536 bits) [mjpeg @ 000002304FDB0900] marker=c0 avail_size_in_buf=6496 [mjpeg @ 000002304FDB0900] Changing bps from 0 to 8 [mjpeg @ 000002304FDB0900] sof0: picture: 102x150 [mjpeg @ 000002304FDB0900] component 0 2:2 id: 0 quant:0 [mjpeg @ 000002304FDB0900] component 1 1:1 id: 1 quant:1 [mjpeg @ 000002304FDB0900] component 2 1:1 id: 2 quant:1 [mjpeg @ 000002304FDB0900] pix fmt id 22111100 [mjpeg @ 000002304FDB0900] Format yuvj420p chosen by get_format(). [mjpeg @ 000002304FDB0900] marker parser used 17 bytes (136 bits) [mjpeg @ 000002304FDB0900] marker=c4 avail_size_in_buf=6477 [mjpeg @ 000002304FDB0900] marker parser used 0 bytes (0 bits) [mjpeg @ 000002304FDB0900] marker=c4 avail_size_in_buf=6444 [mjpeg @ 000002304FDB0900] marker parser used 0 bytes (0 bits) [mjpeg @ 000002304FDB0900] marker=c4 avail_size_in_buf=6261 [mjpeg @ 000002304FDB0900] marker parser used 0 bytes (0 bits) [mjpeg @ 000002304FDB0900] marker=c4 avail_size_in_buf=6228 [mjpeg @ 000002304FDB0900] marker parser used 0 bytes (0 bits) [mjpeg @ 000002304FDB0900] escaping removed 27 bytes [mjpeg @ 000002304FDB0900] marker=da avail_size_in_buf=6045 [mjpeg @ 000002304FDB0900] marker parser used 6018 bytes (48144 bits) [mjpeg @ 000002304FDB0900] marker=d9 avail_size_in_buf=0 [mjpeg @ 000002304FDB0900] decode frame unused 0 bytes [aac @ 000002304FDB2500] skip whole frame, skip left: 0 [h264 @ 000002304FDB3500] nal_unit_type: 7(SPS), nal_ref_idc: 3 [h264 @ 000002304FDB3500] nal_unit_type: 8(PPS), nal_ref_idc: 3 [h264 @ 000002304FDB3500] nal_unit_type: 6(SEI), nal_ref_idc: 0 [h264 @ 000002304FDB3500] nal_unit_type: 5(IDR), nal_ref_idc: 3 [h264 @ 000002304FDB3500] Format yuv420p chosen by get_format(). [h264 @ 000002304FDB3500] Reinit context to 2048x864, pix_fmt: yuv420p [h264 @ 000002304FDB3500] no picture [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] All info found [mov,mp4,m4a,3gp,3g2,mj2 @ 00000230531DEE00] After avformat_find_stream_info() pos: 234579 bytes read:234579 seeks:0 frames:18 qt.multimedia.ffmpeg.metadata: checking: creation_time 2013-12-01T03:59:56.000000Z qt.multimedia.ffmpeg.metadata: adding QMediaMetaData::Date qt.multimedia.ffmpeg.metadata: checking: language und qt.multimedia.ffmpeg.metadata: adding QMediaMetaData::Language qt.multimedia.ffmpeg.metadata: checking: vendor_id [0][0][0][0] qt.multimedia.ffmpeg.metadata: checking: encoder JVT/AVC Coding qt.multimedia.ffmpeg.metadata: checking: creation_time 2013-12-01T03:59:56.000000Z qt.multimedia.ffmpeg.metadata: adding QMediaMetaData::Date qt.multimedia.ffmpeg.metadata: checking: language eng qt.multimedia.ffmpeg.metadata: adding QMediaMetaData::Language qt.multimedia.ffmpeg.metadata: checking: vendor_id [0][0][0][0] qt.multimedia.ffmpeg.metadata: checking: major_brand mp42 qt.multimedia.ffmpeg.metadata: checking: minor_version 0 qt.multimedia.ffmpeg.metadata: checking: compatible_brands mp42isomavc1 qt.multimedia.ffmpeg.metadata: checking: creation_time 2013-12-01T03:59:56.000000Z qt.multimedia.ffmpeg.metadata: adding QMediaMetaData::Date qt.multimedia.ffmpeg.metadata: checking: genre Trailer qt.multimedia.ffmpeg.metadata: adding QMediaMetaData::Genre qt.multimedia.ffmpeg.metadata: checking: artist Warner Bros. qt.multimedia.ffmpeg.metadata: adding QMediaMetaData::ContributingArtist qt.multimedia.ffmpeg.metadata: checking: title Gravity - 2K Trailer qt.multimedia.ffmpeg.metadata: adding QMediaMetaData::Title qt.multimedia.ffmpeg.metadata: checking: encoder HandBrake 0.9.9 2013051800 qt.multimedia.ffmpeg.metadata: checking: date 2013 qt.multimedia.ffmpeg.metadata: adding QMediaMetaData::Date qt.quick.hover.trace: Qt::ArrowCursor -> Qt::ArrowCursor qt.quick.hover.trace: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 0x0) 0 -> true qt.quick.hover.trace: QQuickRow(0x2304fc9a700, parent=0x0, geometry=0,0 0x0) 0 -> true qt.quick.hover.trace: Qt::ArrowCursor -> Qt::ArrowCursor qt.quick.hover.trace: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=0,0 0x0) 0 -> true qt.quick.hover.trace: QQuickRow(0x2304fc9a700, parent=0x0, geometry=0,0 0x0) 1 -> true qt.quick.hover.trace: Qt::ArrowCursor -> Qt::ArrowCursor qt.quick.hover.trace: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=0,0 0x0) 0 -> true qt.quick.hover.trace: QQuickRow(0x2304fc9a700, parent=0x0, geometry=0,0 0x0) 1 -> true qt.quick.hover.trace: QQuickItem(0x2304fc202b0, parent=0x0, geometry=0,0 0x0) 0 -> true qt.quick.hover.trace: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 0x0 ??) 0 -> true qt.quick.pointer: detached root of QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 0x0) is not a QQuickRootItem and also does not have its own DeliveryAgent qt.quick.focus: QQuickDeliveryAgent(root=QQuickRootItem) focus QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 0x0) in scope QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 0x0 ??) qt.quick.focus: scopeSubFocusItem: QQuickItem(nullptr) qt.quick.focus: activeFocusItem remains QQuickItem(nullptr) in QQuickDeliveryAgent(root=QQuickRootItem) qt.quick.hover.trace: QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=0,0 0x0) 0 -> false qt.quick.pointer: detached root of QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 0x0) is not a QQuickRootItem and also does not have its own DeliveryAgent QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 0x0, z=-1) (0x2304fad6ba0) now has the following listeners: - ChangeListener listener=0x230531dd210 types=QFlags(0x1|0x10|0x100|0x200) (QObject: Button_QMLTYPE_4(0x2304fc1f830)) qt.quick.pointer: detached root of QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 0x0) is not a QQuickRootItem and also does not have its own DeliveryAgent QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 0x0, z=-1) (0x2304fad71e0) now has the following listeners: - ChangeListener listener=0x230531dcf50 types=QFlags(0x1|0x10|0x100|0x200) (QObject: Button_QMLTYPE_4(0x2304fc1fd70)) qt.text.font.db: Populating font database qt.qpa.fonts: QWindowsFontDatabase::QWindowsFontDatabase Clear type: true gamma: 1.2 qt.text.font.db: Registering family "System" qt.text.font.db: Registering family "Terminal" qt.text.font.db: Registering family "Fixedsys" qt.text.font.db: Registering family "Modern" qt.text.font.db: Registering family "Roman" qt.text.font.db: Registering family "Script" qt.text.font.db: Registering family "Courier" qt.text.font.db: Registering family "MS Serif" qt.text.font.db: Registering family "MS Sans Serif" qt.text.font.db: Registering family "Small Fonts" qt.text.font.db: Registering family "Titillium Bd" qt.text.font.db: Registering family "Titillium Bd" qt.text.font.db: Registering family "Titillium Bd" qt.text.font.db: Registering family "Titillium Bd" qt.text.font.db: Registering family "Titillium Bd" qt.text.font.db: Registering family "Titillium Lt" qt.text.font.db: Registering family "Titillium Lt" qt.text.font.db: Registering family "Titillium Lt" qt.text.font.db: Registering family "Titillium Lt" qt.text.font.db: Registering family "Titillium Lt" qt.text.font.db: Registering family "Titillium Up" qt.text.font.db: Registering family "Titillium Up" qt.text.font.db: Registering family "Titillium Up" qt.text.font.db: Registering family "Titillium Up" qt.text.font.db: Registering family "Titillium Up" qt.text.font.db: Registering family "Titillium" qt.text.font.db: Registering family "Titillium" qt.text.font.db: Registering family "Titillium" qt.text.font.db: Registering family "Titillium" qt.text.font.db: Registering family "Titillium" qt.text.font.db: Registering family "David CLM" qt.text.font.db: Registering family "Nachlieli CLM" qt.text.font.db: Registering family "Frank Ruhl Hofshi" qt.text.font.db: Registering family "Frank Ruhl Hofshi" qt.text.font.db: Registering family "Frank Ruhl Hofshi" qt.text.font.db: Registering family "Frank Ruhl Hofshi" qt.text.font.db: Registering family "Frank Ruhl Hofshi" qt.text.font.db: Registering family "Miriam Libre" qt.text.font.db: Registering family "Miriam Libre" qt.text.font.db: Registering family "Miriam Libre" qt.text.font.db: Registering family "Miriam Libre" qt.text.font.db: Registering family "Miriam Libre" qt.text.font.db: Registering family "Miriam Libre" qt.text.font.db: Registering family "Bebas Neue Pro" qt.text.font.db: Registering family "Bebas Neue Pro" qt.text.font.db: Registering family "Bebas Neue Pro" qt.text.font.db: Registering family "Bebas Neue Pro" qt.text.font.db: Registering family "Bebas Neue Pro" qt.text.font.db: Registering family "Bebas Neue Pro" qt.text.font.db: Registering family "Marlett" qt.text.font.db: Registering family "Arial" qt.text.font.db: Registering family "Arial" qt.text.font.db: Registering family "Arial" qt.text.font.db: Registering family "Arial" qt.text.font.db: Registering family "Arial" qt.text.font.db: Registering family "Arial" qt.text.font.db: Registering family "Arial" qt.text.font.db: Registering family "Arial" qt.text.font.db: Registering family "Arial" qt.text.font.db: Registering family "Arial Black" qt.text.font.db: Registering family "Arial Black" qt.text.font.db: Registering family "Arial Black" qt.text.font.db: Registering family "Arial Black" qt.text.font.db: Registering family "Arial Black" qt.text.font.db: Registering family "Arial Black" qt.text.font.db: Registering family "Bahnschrift Light" qt.text.font.db: Registering family "Bahnschrift Light" qt.text.font.db: Registering family "Bahnschrift Light" qt.text.font.db: Registering family "Bahnschrift Light" qt.text.font.db: Registering family "Bahnschrift Light" qt.text.font.db: Registering family "Bahnschrift Light" qt.text.font.db: Registering family "Bahnschrift Light" qt.text.font.db: Registering family "Bahnschrift SemiLight" qt.text.font.db: Registering family "Bahnschrift SemiLight" qt.text.font.db: Registering family "Bahnschrift SemiLight" qt.text.font.db: Registering family "Bahnschrift SemiLight" qt.text.font.db: Registering family "Bahnschrift SemiLight" qt.text.font.db: Registering family "Bahnschrift SemiLight" qt.text.font.db: Registering family "Bahnschrift SemiLight" qt.text.font.db: Registering family "Bahnschrift" qt.text.font.db: Registering family "Bahnschrift" qt.text.font.db: Registering family "Bahnschrift" qt.text.font.db: Registering family "Bahnschrift" qt.text.font.db: Registering family "Bahnschrift" qt.text.font.db: Registering family "Bahnschrift" qt.text.font.db: Registering family "Bahnschrift" qt.text.font.db: Registering family "Bahnschrift SemiBold" qt.text.font.db: Registering family "Bahnschrift SemiBold" qt.text.font.db: Registering family "Bahnschrift SemiBold" qt.text.font.db: Registering family "Bahnschrift SemiBold" qt.text.font.db: Registering family "Bahnschrift SemiBold" qt.text.font.db: Registering family "Bahnschrift SemiBold" qt.text.font.db: Registering family "Bahnschrift SemiBold" qt.text.font.db: Registering family "Bahnschrift Light SemiCondensed" qt.text.font.db: Registering family "Bahnschrift Light SemiCondensed" qt.text.font.db: Registering family "Bahnschrift Light SemiCondensed" qt.text.font.db: Registering family "Bahnschrift Light SemiCondensed" qt.text.font.db: Registering family "Bahnschrift Light SemiCondensed" qt.text.font.db: Registering family "Bahnschrift Light SemiCondensed" qt.text.font.db: Registering family "Bahnschrift Light SemiCondensed" qt.text.font.db: Registering family "Bahnschrift SemiLight SemiConde" qt.text.font.db: Registering family "Bahnschrift SemiLight SemiConde" qt.text.font.db: Registering family "Bahnschrift SemiLight SemiConde" qt.text.font.db: Registering family "Bahnschrift SemiLight SemiConde" qt.text.font.db: Registering family "Bahnschrift SemiLight SemiConde" qt.text.font.db: Registering family "Bahnschrift SemiLight SemiConde" qt.text.font.db: Registering family "Bahnschrift SemiLight SemiConde" qt.text.font.db: Registering family "Bahnschrift SemiCondensed" qt.text.font.db: Registering family "Bahnschrift SemiCondensed" qt.text.font.db: Registering family "Bahnschrift SemiCondensed" qt.text.font.db: Registering family "Bahnschrift SemiCondensed" qt.text.font.db: Registering family "Bahnschrift SemiCondensed" qt.text.font.db: Registering family "Bahnschrift SemiCondensed" qt.text.font.db: Registering family "Bahnschrift SemiCondensed" qt.text.font.db: Registering family "Bahnschrift SemiBold SemiConden" qt.text.font.db: Registering family "Bahnschrift SemiBold SemiConden" qt.text.font.db: Registering family "Bahnschrift SemiBold SemiConden" qt.text.font.db: Registering family "Bahnschrift SemiBold SemiConden" qt.text.font.db: Registering family "Bahnschrift SemiBold SemiConden" qt.text.font.db: Registering family "Bahnschrift SemiBold SemiConden" qt.text.font.db: Registering family "Bahnschrift SemiBold SemiConden" qt.text.font.db: Registering family "Bahnschrift Light Condensed" qt.text.font.db: Registering family "Bahnschrift Light Condensed" qt.text.font.db: Registering family "Bahnschrift Light Condensed" qt.text.font.db: Registering family "Bahnschrift Light Condensed" qt.text.font.db: Registering family "Bahnschrift Light Condensed" qt.text.font.db: Registering family "Bahnschrift Light Condensed" qt.text.font.db: Registering family "Bahnschrift Light Condensed" qt.text.font.db: Registering family "Bahnschrift SemiLight Condensed" qt.text.font.db: Registering family "Bahnschrift SemiLight Condensed" qt.text.font.db: Registering family "Bahnschrift SemiLight Condensed" qt.text.font.db: Registering family "Bahnschrift SemiLight Condensed" qt.text.font.db: Registering family "Bahnschrift SemiLight Condensed" qt.text.font.db: Registering family "Bahnschrift SemiLight Condensed" qt.text.font.db: Registering family "Bahnschrift SemiLight Condensed" qt.text.font.db: Registering family "Bahnschrift Condensed" qt.text.font.db: Registering family "Bahnschrift Condensed" qt.text.font.db: Registering family "Bahnschrift Condensed" qt.text.font.db: Registering family "Bahnschrift Condensed" qt.text.font.db: Registering family "Bahnschrift Condensed" qt.text.font.db: Registering family "Bahnschrift Condensed" qt.text.font.db: Registering family "Bahnschrift Condensed" qt.text.font.db: Registering family "Bahnschrift SemiBold Condensed" qt.text.font.db: Registering family "Bahnschrift SemiBold Condensed" qt.text.font.db: Registering family "Bahnschrift SemiBold Condensed" qt.text.font.db: Registering family "Bahnschrift SemiBold Condensed" qt.text.font.db: Registering family "Bahnschrift SemiBold Condensed" qt.text.font.db: Registering family "Bahnschrift SemiBold Condensed" qt.text.font.db: Registering family "Bahnschrift SemiBold Condensed" qt.text.font.db: Registering family "Calibri" qt.text.font.db: Registering family "Calibri" qt.text.font.db: Registering family "Calibri" qt.text.font.db: Registering family "Calibri" qt.text.font.db: Registering family "Calibri" qt.text.font.db: Registering family "Calibri" qt.text.font.db: Registering family "Calibri" qt.text.font.db: Registering family "Calibri" qt.text.font.db: Registering family "Calibri" qt.text.font.db: Registering family "Calibri Light" qt.text.font.db: Registering family "Calibri Light" qt.text.font.db: Registering family "Calibri Light" qt.text.font.db: Registering family "Calibri Light" qt.text.font.db: Registering family "Calibri Light" qt.text.font.db: Registering family "Calibri Light" qt.text.font.db: Registering family "Calibri Light" qt.text.font.db: Registering family "Calibri Light" qt.text.font.db: Registering family "Calibri Light" qt.text.font.db: 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family "Franklin Gothic Demi Cond" qt.text.font.db: Registering family "Franklin Gothic Heavy" qt.text.font.db: Registering family "Franklin Gothic Heavy" qt.text.font.db: Registering family "Franklin Gothic Heavy" qt.text.font.db: Registering family "Franklin Gothic Heavy" qt.text.font.db: Registering family "Franklin Gothic Heavy" qt.text.font.db: Registering family "Franklin Gothic Heavy" qt.text.font.db: Registering family "Franklin Gothic Medium Cond" qt.text.font.db: Registering family "Franklin Gothic Medium Cond" qt.text.font.db: Registering family "Franklin Gothic Medium Cond" qt.text.font.db: Registering family "Franklin Gothic Medium Cond" qt.text.font.db: Registering family "Franklin Gothic Medium Cond" qt.text.font.db: Registering family "Franklin Gothic Medium Cond" qt.text.font.db: Registering family "Freestyle Script" qt.text.font.db: Registering family "French Script MT" qt.text.font.db: Registering family "Footlight MT Light" qt.text.font.db: Registering family "Garamond" qt.text.font.db: Registering family "Garamond" qt.text.font.db: Registering family "Garamond" qt.text.font.db: Registering family "Garamond" qt.text.font.db: Registering family "Garamond" qt.text.font.db: Registering family "Garamond" qt.text.font.db: Registering family "Gigi" qt.text.font.db: Registering family "Gill Sans MT" qt.text.font.db: Registering family "Gill Sans MT" qt.text.font.db: Registering family "Gill Sans MT Condensed" qt.text.font.db: Registering family "Gill Sans MT Condensed" qt.text.font.db: Registering family "Gill Sans Ultra Bold Condensed" qt.text.font.db: Registering family "Gill Sans Ultra Bold Condensed" qt.text.font.db: Registering family "Gill Sans Ultra Bold" qt.text.font.db: Registering family "Gill Sans Ultra Bold" qt.text.font.db: Registering family "Gloucester MT Extra Condensed" qt.text.font.db: Registering family "Gill Sans MT Ext Condensed Bold" qt.text.font.db: Registering family "Gill Sans MT Ext Condensed Bold" qt.text.font.db: Registering family "Century Gothic" qt.text.font.db: Registering family "Century Gothic" qt.text.font.db: Registering family "Century Gothic" qt.text.font.db: Registering family "Century Gothic" qt.text.font.db: Registering family "Century Gothic" qt.text.font.db: Registering family "Century Gothic" qt.text.font.db: Registering family "Goudy Old Style" qt.text.font.db: Registering family "Goudy Stout" qt.text.font.db: Registering family "Harlow Solid Italic" qt.text.font.db: Registering family "Harrington" qt.text.font.db: Registering family "Haettenschweiler" qt.text.font.db: Registering family "Haettenschweiler" qt.text.font.db: Registering family "Haettenschweiler" qt.text.font.db: Registering family "Haettenschweiler" qt.text.font.db: Registering family "Haettenschweiler" qt.text.font.db: Registering family "Haettenschweiler" qt.text.font.db: Registering family "High Tower Text" qt.text.font.db: Registering family "Imprint MT Shadow" qt.text.font.db: Registering family "Informal Roman" qt.text.font.db: Registering family "Blackadder ITC" qt.text.font.db: Registering family "Edwardian Script ITC" qt.text.font.db: Registering family "Kristen ITC" qt.text.font.db: Registering family "Jokerman" qt.text.font.db: Registering family "Juice ITC" qt.text.font.db: Registering family "Kunstler Script" qt.text.font.db: Registering family "Wide Latin" qt.text.font.db: Registering family "Lucida Bright" qt.text.font.db: Registering family "Lucida Calligraphy" qt.text.font.db: Registering family "Leelawadee" qt.text.font.db: Registering family "Leelawadee" qt.text.font.db: Registering family "Lucida Fax" qt.text.font.db: Registering family "Lucida Handwriting" qt.text.font.db: Registering family "Lucida Sans" qt.text.font.db: Registering family "Lucida Sans Typewriter" qt.text.font.db: Registering family "Magneto" qt.text.font.db: Registering family "Maiandra GD" qt.text.font.db: Registering family "Matura MT Script Capitals" qt.text.font.db: Registering family "Mistral" qt.text.font.db: Registering family "Mistral" qt.text.font.db: Registering family "Mistral" qt.text.font.db: Registering family "Mistral" qt.text.font.db: Registering family "Mistral" qt.text.font.db: Registering family "Mistral" qt.text.font.db: Registering family "Modern No. 20" qt.text.font.db: Registering family "Microsoft Uighur" qt.text.font.db: Registering family "Microsoft Uighur" qt.text.font.db: Registering family "Monotype Corsiva" qt.text.font.db: Registering family "Monotype Corsiva" qt.text.font.db: Registering family "Monotype Corsiva" qt.text.font.db: Registering family "Monotype Corsiva" qt.text.font.db: Registering family "Monotype Corsiva" qt.text.font.db: Registering family "Monotype Corsiva" qt.text.font.db: Registering family "MT Extra" qt.text.font.db: Registering family "Niagara Engraved" qt.text.font.db: Registering family "Niagara Solid" qt.text.font.db: Registering family "OCR A Extended" qt.text.font.db: Registering family "Old English Text MT" qt.text.font.db: Registering family "Onyx" qt.text.font.db: Registering family "MS Outlook" qt.text.font.db: Registering family "Palace Script MT" qt.text.font.db: Registering family "Papyrus" qt.text.font.db: Registering family "Parchment" qt.text.font.db: Registering family "Perpetua" qt.text.font.db: Registering family "Perpetua Titling MT" qt.text.font.db: Registering family "Playbill" qt.text.font.db: Registering family "Poor Richard" qt.text.font.db: Registering family "Pristina" qt.text.font.db: Registering family "Rage Italic" qt.text.font.db: Registering family "Ravie" qt.text.font.db: Registering family "MS Reference Sans Serif" qt.text.font.db: Registering family "MS Reference Sans Serif" qt.text.font.db: Registering family "MS Reference Sans Serif" qt.text.font.db: Registering family "MS Reference Sans Serif" qt.text.font.db: Registering family "MS Reference Sans Serif" qt.text.font.db: Registering family "MS Reference Sans Serif" qt.text.font.db: Registering family "MS Reference Sans Serif" qt.text.font.db: Registering family "MS Reference Specialty" qt.text.font.db: Registering family "Rockwell Condensed" qt.text.font.db: Registering family "Rockwell" qt.text.font.db: Registering family "Rockwell Extra Bold" qt.text.font.db: Registering family "Script MT Bold" qt.text.font.db: Registering family "Showcard Gothic" qt.text.font.db: Registering family "Snap ITC" qt.text.font.db: Registering family "Stencil" qt.text.font.db: Registering family "Tw Cen MT" qt.text.font.db: Registering family "Tw Cen MT" qt.text.font.db: Registering family "Tw Cen MT Condensed" qt.text.font.db: Registering family "Tw Cen MT Condensed" qt.text.font.db: Registering family "Tw Cen MT Condensed Extra Bold" qt.text.font.db: Registering family "Tw Cen MT Condensed Extra Bold" qt.text.font.db: Registering family "Tempus Sans ITC" qt.text.font.db: Registering family "Viner Hand ITC" qt.text.font.db: Registering family "Vivaldi" qt.text.font.db: Registering family "Vladimir Script" qt.text.font.db: Registering family "Wingdings 2" qt.text.font.db: Registering family "Wingdings 3" qt.text.font.db: Registering family "Cascadia Code ExtraLight" qt.text.font.db: Registering family "Cascadia Code ExtraLight" qt.text.font.db: Registering family "Cascadia Code ExtraLight" qt.text.font.db: Registering family "Cascadia Code ExtraLight" qt.text.font.db: Registering family "Cascadia Code ExtraLight" qt.text.font.db: Registering family "Cascadia Code ExtraLight" qt.text.font.db: Registering family "Cascadia Code ExtraLight" qt.text.font.db: Registering family "Cascadia Code Light" qt.text.font.db: Registering family "Cascadia Code Light" qt.text.font.db: Registering family "Cascadia Code Light" qt.text.font.db: Registering family "Cascadia Code Light" qt.text.font.db: Registering family "Cascadia Code Light" qt.text.font.db: Registering family "Cascadia Code Light" qt.text.font.db: Registering family "Cascadia Code Light" qt.text.font.db: Registering family "Cascadia Code SemiLight" qt.text.font.db: Registering family "Cascadia Code SemiLight" qt.text.font.db: Registering family "Cascadia Code SemiLight" qt.text.font.db: Registering family "Cascadia Code SemiLight" qt.text.font.db: Registering family "Cascadia Code SemiLight" qt.text.font.db: Registering family "Cascadia Code SemiLight" qt.text.font.db: Registering family "Cascadia Code SemiLight" qt.text.font.db: Registering family "Cascadia Code" qt.text.font.db: Registering family "Cascadia Code" qt.text.font.db: Registering family "Cascadia Code" qt.text.font.db: Registering family "Cascadia Code" qt.text.font.db: Registering family "Cascadia Code" qt.text.font.db: Registering family "Cascadia Code" qt.text.font.db: Registering family "Cascadia Code" qt.text.font.db: Registering family "Cascadia Code SemiBold" qt.text.font.db: Registering family "Cascadia Code SemiBold" qt.text.font.db: Registering family "Cascadia Code SemiBold" qt.text.font.db: Registering family "Cascadia Code SemiBold" qt.text.font.db: Registering family "Cascadia Code SemiBold" qt.text.font.db: Registering family "Cascadia Code SemiBold" qt.text.font.db: Registering family "Cascadia Code SemiBold" qt.text.font.db: Registering family "Cascadia Mono ExtraLight" qt.text.font.db: Registering family "Cascadia Mono ExtraLight" qt.text.font.db: Registering family "Cascadia Mono ExtraLight" qt.text.font.db: Registering family "Cascadia Mono ExtraLight" qt.text.font.db: Registering family "Cascadia Mono ExtraLight" qt.text.font.db: Registering family "Cascadia Mono ExtraLight" qt.text.font.db: Registering family "Cascadia Mono ExtraLight" qt.text.font.db: Registering family "Cascadia Mono Light" qt.text.font.db: Registering family "Cascadia Mono Light" qt.text.font.db: Registering family "Cascadia Mono Light" qt.text.font.db: Registering family "Cascadia Mono Light" qt.text.font.db: Registering family "Cascadia Mono Light" qt.text.font.db: Registering family "Cascadia Mono Light" qt.text.font.db: Registering family "Cascadia Mono Light" qt.text.font.db: Registering family "Cascadia Mono SemiLight" qt.text.font.db: Registering family "Cascadia Mono SemiLight" qt.text.font.db: Registering family "Cascadia Mono SemiLight" qt.text.font.db: Registering family "Cascadia Mono SemiLight" qt.text.font.db: Registering family "Cascadia Mono SemiLight" qt.text.font.db: Registering family "Cascadia Mono SemiLight" qt.text.font.db: Registering family "Cascadia Mono SemiLight" qt.text.font.db: Registering family "Cascadia Mono" qt.text.font.db: Registering family "Cascadia Mono" qt.text.font.db: Registering family "Cascadia Mono" qt.text.font.db: Registering family "Cascadia Mono" qt.text.font.db: Registering family "Cascadia Mono" qt.text.font.db: Registering family "Cascadia Mono" qt.text.font.db: Registering family "Cascadia Mono" qt.text.font.db: Registering family "Cascadia Mono SemiBold" qt.text.font.db: Registering family "Cascadia Mono SemiBold" qt.text.font.db: Registering family "Cascadia Mono SemiBold" qt.text.font.db: Registering family "Cascadia Mono SemiBold" qt.text.font.db: Registering family "Cascadia Mono SemiBold" qt.text.font.db: Registering family "Cascadia Mono SemiBold" qt.text.font.db: Registering family "Cascadia Mono SemiBold" qt.qpa.fonts: QWindowsFontDatabaseBase::systemDefaultFont QFont(Segoe UI,9,-1,5,400,0,0,0,0,0,0,0,0,0,0,1) qt.text.font.db: Registering family "Segoe UI" qt.qpa.fonts: There's no default EUDC font specified qt.text.font.match: QFontDatabasePrivate::match request: family: Segoe UI [-- any --], script: 2 styleName: -- any -- weight: 400, style: 0 stretch: 0 pixelSize: 12 pitch: * qt.qpa.fonts: "Segoe UI" qt.qpa.fonts: "addFontToDatabase Segoe UI 0 TTF=1 TRUETYPE scalable=1 Size=65535 Style=0 Weight=400 stretch=100 styleName=Standard" qt.text.font.db: Adding font: familyName "Segoe UI" stylename "Standard" weight 400 style QFont::StyleNormal pixelSize 0 antialiased false fixed false qt.qpa.fonts: "addFontToDatabase Segoe UI 0 TTF=1 TRUETYPE scalable=1 Size=65535 Style=0 Weight=700 stretch=100 styleName=Fett" qt.text.font.db: Adding font: familyName "Segoe UI" stylename "Fett" weight 700 style QFont::StyleNormal pixelSize 0 antialiased false fixed false qt.qpa.fonts: "addFontToDatabase Segoe UI 0 TTF=1 TRUETYPE scalable=1 Size=65535 Style=1 Weight=700 stretch=100 styleName=Fett Kursiv" qt.text.font.db: Adding font: familyName "Segoe UI" stylename "Fett Kursiv" weight 700 style QFont::StyleItalic pixelSize 0 antialiased false fixed false qt.qpa.fonts: "addFontToDatabase Segoe UI 0 TTF=1 TRUETYPE scalable=1 Size=65535 Style=1 Weight=400 stretch=100 styleName=Kursiv" qt.text.font.db: Adding font: familyName "Segoe UI" stylename "Kursiv" weight 400 style QFont::StyleItalic pixelSize 0 antialiased false fixed false qt.text.font.match: REMARK: looking for best foundry for family 'Segoe UI' [1] qt.text.font.match: looking for matching style in foundry '-- none --' 4 qt.text.font.match: best style has distance 0x0 qt.text.font.match: found smoothly scalable font (12 pixels) qt.text.font.match: found a match: score 0 best score so far ffffffff qt.qpa.fonts: QWindowsFontDatabase::createEngine "Segoe UI" 9 pt hintingPreference= QFont::PreferDefaultHinting color= false 96 dpi useDirectWrite= false qt.qpa.fonts: QWindowsFontEngine::QWindowsFontEngine "Segoe UI" -12 qt.qpa.fonts: QWindowsFontDatabase::fontEngine FONTDEF QFontDef(Family="Segoe UI", pointsize=9, pixelsize=12, styleHint=5, weight=400, stretch=100, hintingPreference=0) 0x2304ff96940 0x0 qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=0,0 6x16) QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 0x0) (0x230535dee20) now has the following listeners: - ChangeListener listener=0x230532e5eb0 types=QFlags(0x10|0x100|0x200) (QObject: Slider_QMLTYPE_11(0x2304fc1fe50)) qt.quick.pointer: detached root of Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=0,0 90x0) is not a QQuickRootItem and also does not have its own DeliveryAgent qt.qpa.window: QWindowsContext::registerWindowClass "Qt650QWindowOwnDCIcon" style=0x28 brush=0x0 icon=true atom=50248 qt.qpa.window: QWindowsGeometryHint::frame style=0x86cf0000 exStyle=0x0 dpi=96 RECT(left=-8, top=-31, right=8, bottom=8 (16x39)) QMargins(8, 31, 8, 8) qt.qpa.window: QWindowCreationContext::QWindowCreationContext QQuickWindowQmlImpl(0x2304fc9be00) QRect(960,480 640x480) pos incl. frame=false frame=656x519+952+449 margins=QMargins(8, 31, 8, 8) custom margins=QMargins(0, 0, 0, 0) qt.qpa.window: CreateWindowEx: QQuickWindowQmlImpl(0x2304fc9be00) class="Qt650QWindowOwnDCIcon" title="QTBUG" WindowCreationData: QFlags(Window|WindowTitleHint|WindowSystemMenuHint|WindowMinMaxButtonsHint|WindowCloseButtonHint) topLevel=true popup=false dialog=false embedded=false tool=false style=0x86cf0000 WS_POPUP WS_CLIPSIBLINGS WS_CLIPCHILDREN WS_THICKFRAME WS_DLGFRAME WS_SYSMENU WS_MINIMIZEBOX WS_MAXIMIZEBOX WS_BORDER WS_CAPTION WS_GROUP WS_SIZEBOX WS_TABSTOP requested: QRect(960,480 640x480): 656x519+952+449 custom margins: QMargins(0, 0, 0, 0) invisible margins: QMargins(0, 0, 0, 0) qt.qpa.window: >QWindowsGeometryHint::applyToMinMaxInfo< min=0,0 max=16777215,16777215 margins=QMargins(8, 31, 8, 8) in MINMAXINFO(maxSize=POINT(x=2576, y=1456), maxpos=POINT(x=-8, y=-8), maxtrack=POINT(x=6420, y=1462), mintrack=POINT(x=136, y=39)) qt.qpa.window: (Window) Obtained : QRect(960,480 640x480) margins=QMargins(8, 31, 8, 8) handle=0x8113c QFlags(Window|WindowTitleHint|WindowSystemMenuHint|WindowMinMaxButtonsHint|WindowCloseButtonHint) qt.qpa.mime: QWindowsWindow::setDropSiteEnabled QQuickWindowQmlImpl(0x2304fc9be00) true qt.qpa.mime: QWindowsOleDropTarget::QWindowsOleDropTarget 0x2304fc75cf0 QQuickWindowQmlImpl(0x2304fc9be00) qt.qpa.window: qWindowsWndProc WM_NCCALCSIZE for 0x8113c QMargins(8, 31, 8, 8) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 0x0) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) qt.scenegraph.renderloop: reisze() QQuickWindowQmlImpl(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 0x0, z=-1) (0x230535dfaa0) now has the following listeners: - ChangeListener listener=0x230532e5eb0 types=QFlags(0x1|0x10|0x100|0x200) (QObject: Slider_QMLTYPE_11(0x2304fc1fe50)) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 84x22, z=-1) qt.quick.hover.trace: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=0,0 90x22) 1 -> true qt.quick.hover.trace: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=0,0 0x0) 1 -> true qt.quick.hover.trace: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 0x0) 1 -> true qt.quick.hover.trace: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) 1 -> true qt.quick.pointer: detached root of Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=0,0 0x0) is not a QQuickRootItem and also does not have its own DeliveryAgent QQuickIconLabel_QML_5(0x2304fc20010, parent=0x0, geometry=0,0 0x0) (0x23053647940) now has the following listeners: - ChangeListener listener=0x230531dd210 types=QFlags(0x800) (QObject: Button_QMLTYPE_4(0x2304fc1f830)) QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=0,0 0x0) (0x23053647940) now has the following listeners: - ChangeListener listener=0x230531dd210 types=QFlags(0x800) (QObject: Button_QMLTYPE_4(0x2304fc1f830)) - ChangeListener listener=0x230531dd210 types=QFlags(0x10|0x100|0x200) (QObject: Button_QMLTYPE_4(0x2304fc1f830)) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 0x0, z=-1) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 0x0) Generated BaselineJIT code for function expression for width: Code at [0x0000023052EF0014, 0x0000023052EF00CF): qt.qml.v4.asm: disassembly not available for range 0000023052EF0014...0000023052EF00CF Generated BaselineJIT code for function expression for height: Code at [0x0000023052EF00E4, 0x0000023052EF019F): qt.qml.v4.asm: disassembly not available for range 0000023052EF00E4...0000023052EF019F qt.quick.viewport: turned on transformChanged notification for subtree of QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QQuickMnemonicLabel(0x2304fc17770, parent=0x2304fc20010, geometry=0,0 0x0 ?) (0x2304fc22dd0) now has the following listeners: - ChangeListener listener=0x23053647ac0 types=QFlags(0x10|0x100|0x200) (QObject: QQuickIconLabel_QML_5(0x2304fc20010)) qt.quick.hover.trace: QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 0x0) 0 -> false qt.quick.hover.trace: QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 0x15) 0 -> false qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) qt.quick.hover.trace: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=0,0 52x24) 1 -> true qt.quick.hover.trace: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=0,0 0x0) 1 -> true qt.quick.hover.trace: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 0x0) 1 -> true qt.quick.hover.trace: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) 1 -> true qt.quick.pointer: detached root of Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 0x0) is not a QQuickRootItem and also does not have its own DeliveryAgent QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x0, geometry=0,0 0x0) (0x23053645740) now has the following listeners: - ChangeListener listener=0x230531dcf50 types=QFlags(0x800) (QObject: Button_QMLTYPE_4(0x2304fc1fd70)) QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=0,0 0x0) (0x23053645740) now has the following listeners: - ChangeListener listener=0x230531dcf50 types=QFlags(0x800) (QObject: Button_QMLTYPE_4(0x2304fc1fd70)) - ChangeListener listener=0x230531dcf50 types=QFlags(0x10|0x100|0x200) (QObject: Button_QMLTYPE_4(0x2304fc1fd70)) Generated BaselineJIT code for function expression for leftPadding: Code at [0x0000023052EF01B4, 0x0000023052EF032D): qt.qml.v4.asm: disassembly not available for range 0000023052EF01B4...0000023052EF032D qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 0x0, z=-1) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 0x0) Generated BaselineJIT code for function expression for rightPadding: Code at [0x0000023052EF0344, 0x0000023052EF04BD): qt.qml.v4.asm: disassembly not available for range 0000023052EF0344...0000023052EF04BD Generated BaselineJIT code for function expression for topPadding: Code at [0x0000023052EF04D4, 0x0000023052EF064D): qt.qml.v4.asm: disassembly not available for range 0000023052EF04D4...0000023052EF064D Generated BaselineJIT code for function expression for bottomPadding: Code at [0x0000023052EF0664, 0x0000023052EF07DD): qt.qml.v4.asm: disassembly not available for range 0000023052EF0664...0000023052EF07DD QQuickMnemonicLabel(0x2304fc18710, parent=0x2304fc20d30, geometry=0,0 0x0 ?) (0x2304fc237d0) now has the following listeners: - ChangeListener listener=0x230536458c0 types=QFlags(0x10|0x100|0x200) (QObject: QQuickIconLabel_QML_5(0x2304fc20d30)) qt.quick.hover.trace: QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 0x0) 0 -> false qt.quick.hover.trace: QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 0x15) 0 -> false qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) Generated BaselineJIT code for function expression for contentWidth: Code at [0x0000023052EF07F4, 0x0000023052EF08AF): qt.qml.v4.asm: disassembly not available for range 0000023052EF07F4...0000023052EF08AF Generated BaselineJIT code for function expression for contentHeight: Code at [0x0000023052EF08C4, 0x0000023052EF097F): qt.qml.v4.asm: disassembly not available for range 0000023052EF08C4...0000023052EF097F qt.quick.hover.trace: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) 1 -> true qt.quick.hover.trace: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=0,0 0x0) 1 -> true qt.quick.hover.trace: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 0x0) 1 -> true qt.quick.hover.trace: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) 1 -> true QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 0x0) (0x2304fad79b0) now has the following listeners: - ChangeListener listener=0x2304ff8cc88 types=QFlags(0x1) (QObject: QQuickAnchors(0x230531fa070)) Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) (0x230531dcdd0) now has the following listeners: - ChangeListener listener=0x2305314c8e0 types=QFlags(0x1|0x2|0x4|0x10) (QObject: QQuickRow(0x2304fc9a700)) Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=0,0 52x24) (0x230531dd090) now has the following listeners: - ChangeListener listener=0x2305314c8e0 types=QFlags(0x1|0x2|0x4|0x10) (QObject: QQuickRow(0x2304fc9a700)) Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=0,0 90x22) (0x230532e5d30) now has the following listeners: - ChangeListener listener=0x2305314c8e0 types=QFlags(0x1|0x2|0x4|0x10) (QObject: QQuickRow(0x2304fc9a700)) QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=0,0 6x16) (0x2304fc23550) now has the following listeners: - ChangeListener listener=0x2305314c8e0 types=QFlags(0x1|0x2|0x4|0x10) (QObject: QQuickRow(0x2304fc9a700)) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=0,0 208x24) QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 0x0) (0x2304fad79b0) now has the following listeners: - ChangeListener listener=0x2304ff8cc88 types=QFlags(0x1) (QObject: QQuickAnchors(0x230531fa070)) - ChangeListener listener=0x2304ff8c438 types=QFlags(0x1) (QObject: QQuickAnchors(0x230531f97d0)) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=-50,0 50x50) QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 0x0) (0x2304fad79b0) now has the following listeners: - ChangeListener listener=0x2304ff8cc88 types=QFlags(0x1) (QObject: QQuickAnchors(0x230531fa070)) - ChangeListener listener=0x2304ff8c438 types=QFlags(0x1) (QObject: QQuickAnchors(0x230531f97d0)) - ChangeListener listener=0x2304fe0e948 types=QFlags(0x1) (QObject: QQuickAnchors(0x230531f9750)) QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) (0x2304fbec730) now has the following listeners: - ChangeListener listener=0x2304ff8d278 types=QFlags(0x1) (QObject: QQuickAnchors(0x230531fa210)) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 0x0) qt.quick.viewport: turned off subtree transformChanged notification after checking all children of QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) qt.qpa.window: QWindowsWindow::setVisible QPlatformSurface(0x2304fc9d500, class=QSurface::Window, type=QSurface::OpenGLSurface, window=QQuickWindowQmlImpl(0x2304fc9be00)) QQuickWindowQmlImpl(0x2304fc9be00) 0x8113c true qt.core.plugin.factoryloader: checking directory path "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/accessible" ... qt.core.plugin.factoryloader: checking directory path "C:/Work/Intern/QtTestProjects/build-Qt6VideoIssues-Qt6_5_0beta-Release/accessible" ... qt.accessibility.cache: insert - id: 2147483648 iface: QAccessibleInterface(0x2304fc757f0 name="" role=CheckBox obj=Button_QMLTYPE_4(0x2304fc1fd70)rect=QRect(1176,936 30x24)) qt.accessibility.cache: insert - id: 2147483649 iface: QAccessibleInterface(0x2304fc76030 name="" role=CheckBox obj=Button_QMLTYPE_4(0x2304fc1f830)rect=QRect(1216,936 52x24)) qt.accessibility.cache: insert - id: 2147483650 iface: QAccessibleInterface(0x2304fc75b30 name="" role=Slider obj=Slider_QMLTYPE_11(0x2304fc1fe50)rect=QRect(1278,936 90x22)) qt.accessibility.cache: insert - id: 2147483651 iface: QAccessibleInterface(0x230531fbcf0 name="QTBUG" role=Window childc=3 obj=QQuickWindowQmlImpl(0x2304fc9be00)rect=QRect(960,480 640x480)) qt.qpa.window: >QWindowsGeometryHint::applyToMinMaxInfo< min=0,0 max=16777215,16777215 margins=QMargins(8, 31, 8, 8) in MINMAXINFO(maxSize=POINT(x=2576, y=1456), maxpos=POINT(x=-8, y=-8), maxtrack=POINT(x=6420, y=1462), mintrack=POINT(x=136, y=39)) qt.qpa.window: (Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: handleExposure() QQuickWindowQmlImpl(0x2304fc9be00 exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - adding window to list qt.scenegraph.renderloop: - starting render thread qt.qpa.gl: QWindowsIntegration::createPlatformOpenGLContext QSurfaceFormat(version 2.0, options QFlags(), depthBufferSize 24, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 1, colorSpace QColorSpace(), profile QSurfaceFormat::NoProfile) qt.qpa.gl: QWindowsGLContext::QWindowsGLContext WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_multigpu_context WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle qt.qpa.gl: "ARB::choosePixelFormat Attributes: 0x2003 , 0x2027 , 0x2010 , 0x1 , 0x2001 , 0x1 , 0x2014 , 0x18 , 0x2011 , 0x1 , 0x2022 , 0x18 , 0x2013 , 0x202b , 0x201b , 0x8 , 0x2023 , 0x8 , 0x2041 , 0x0 , \n obtained px # 12 of 1 \n PIXELFORMATDESCRIPTOR dwFlags=0x8225 PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_SUPPORT_COMPOSITION PFD_DOUBLEBUFFER iPixelType=0 cColorBits=32 cRedBits=8 cRedShift=16 cGreenBits=8 cGreenShift=8 cBlueBits=8 cBlueShift=0 cDepthBits=24 cStencilBits=8 cAuxBuffers=4 iLayerType=0 cAlphaBits=8 cAlphaShift=24 cAccumBits=64 cAccumRedBits=16 cAccumGreenBits=16 cAccumBlueBits=16 cAccumAlphaBits=16 " qt.qpa.gl: ARB::createContext Creating context version 2 . 0 3 attributes qt.qpa.gl: QWindowsGLContext::QWindowsGLContext 0x23053602080 ARB requested: QSurfaceFormat(version 2.0, options QFlags(), depthBufferSize 24, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 1, colorSpace QColorSpace(), profile QSurfaceFormat::NoProfile) obtained # 12 ARB QSurfaceFormat(version 4.6, options QFlags(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 1, colorSpace QColorSpace(QColorSpace::SRgb, QColorSpace::Primaries::SRgb, QColorSpace::TransferFunction::SRgb, gamma=2.31), profile QSurfaceFormat::CompatibilityProfile) PIXELFORMATDESCRIPTOR dwFlags=0x8225 PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_SUPPORT_COMPOSITION PFD_DOUBLEBUFFER iPixelType=0 cColorBits=32 cRedBits=8 cRedShift=16 cGreenBits=8 cGreenShift=8 cBlueBits=8 cBlueShift=0 cDepthBits=24 cStencilBits=8 cAuxBuffers=4 iLayerType=0 cAlphaBits=8 cAlphaShift=24 cAccumBits=64 cAccumRedBits=16 cAccumGreenBits=16 cAccumBlueBits=16 cAccumAlphaBits=16 swap interval: 1 default: ContextFormat: v4.6 profile: QSurfaceFormat::NoProfile options: QFlags(DeprecatedFunctions) HGLRC= 0x30000 qt.qpa.window: QWindowCreationContext::QWindowCreationContext QWindow(0x23053300310, name="QOffscreenSurface") QRect(0,0 1x1) pos incl. frame=false frame=1x1+0+0 margins=QMargins(0, 0, 0, 0) custom margins=QMargins(0, 0, 0, 0) qt.qpa.window: CreateWindowEx: QWindow(0x23053300310, name="QOffscreenSurface") class="Qt650QWindowOwnDCIcon" title="appQt6VideoIssues" WindowCreationData: QFlags(Window|FramelessWindowHint|CustomizeWindowHint) topLevel=true popup=false dialog=false embedded=false tool=false style=0x86000000 WS_POPUP WS_CLIPSIBLINGS WS_CLIPCHILDREN requested: QRect(0,0 1x1): 1x1+0+0 custom margins: QMargins(0, 0, 0, 0) invisible margins: QMargins(0, 0, 0, 0) qt.qpa.window: CreateWindowEx: returns QWindow(0x23053300310, name="QOffscreenSurface") 0x1511d0 obtained geometry: QPoint(0,0)QSize(1, 1) QMargins(0, 0, 0, 0) qt.qpa.window: QWindowsIntegration::createPlatformWindow QWindow(0x23053300310, name="QOffscreenSurface") Requested: QRect(0,0 1x1) frame incl.=false QFlags(Window|FramelessWindowHint|CustomizeWindowHint) Obtained : QRect(0,0 1x1) margins=QMargins(0, 0, 0, 0) handle=0x1511d0 QFlags(Window|FramelessWindowHint|CustomizeWindowHint) qt.qpa.mime: QWindowsWindow::setDropSiteEnabled QWindow(0x23053300310, name="QOffscreenSurface") true qt.qpa.mime: QWindowsOleDropTarget::QWindowsOleDropTarget 0x23053605e20 QWindow(0x23053300310, name="QOffscreenSurface") qt.qpa.window: qWindowsWndProc WM_NCCALCSIZE for 0x1511d0 QMargins(0, 0, 0, 0) qt.scenegraph.renderloop: polishAndSync (in expose) QQuickWindowQmlImpl(0x2304fc9be00 exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.qpa.input.devices: no mouse-like devices registered for seat "" The platform plugin should have provided one via QWindowSystemInterface::registerInputDevice(). Creating a default mouse for now. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 73 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: (RT) run() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.general: Using sg animation driver qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.general: Animation Driver: using vsync: 16.68 ms qt.scenegraph.general: Creating QRhi with backend OpenGL for window 0x2304fc9be00 (wflags 0x1) Graphics API debug/validation layers: 0 Debug markers: 0 Prefer software device: 0 Shader/pipeline cache collection: 1 qt.qpa.gl: QWindowsIntegration::createPlatformOpenGLContext QSurfaceFormat(version 2.0, options QFlags(), depthBufferSize 24, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 1, colorSpace QColorSpace(), profile QSurfaceFormat::NoProfile) qt.qpa.gl: QWindowsGLContext::QWindowsGLContext WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_multigpu_context WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle qt.qpa.gl: "ARB::choosePixelFormat Attributes: 0x2003 , 0x2027 , 0x2010 , 0x1 , 0x2001 , 0x1 , 0x2014 , 0x18 , 0x2011 , 0x1 , 0x2022 , 0x18 , 0x2013 , 0x202b , 0x201b , 0x8 , 0x2023 , 0x8 , 0x2041 , 0x0 , \n obtained px # 12 of 1 \n PIXELFORMATDESCRIPTOR dwFlags=0x8225 PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_SUPPORT_COMPOSITION PFD_DOUBLEBUFFER iPixelType=0 cColorBits=32 cRedBits=8 cRedShift=16 cGreenBits=8 cGreenShift=8 cBlueBits=8 cBlueShift=0 cDepthBits=24 cStencilBits=8 cAuxBuffers=4 iLayerType=0 cAlphaBits=8 cAlphaShift=24 cAccumBits=64 cAccumRedBits=16 cAccumGreenBits=16 cAccumBlueBits=16 cAccumAlphaBits=16 " qt.qpa.gl: ARB::createContext Creating context version 2 . 0 3 attributes qt.qpa.gl: QWindowsGLContext::QWindowsGLContext 0x23053601c20 ARB requested: QSurfaceFormat(version 2.0, options QFlags(), depthBufferSize 24, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 1, colorSpace QColorSpace(), profile QSurfaceFormat::NoProfile) obtained # 12 ARB QSurfaceFormat(version 4.6, options QFlags(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 1, colorSpace QColorSpace(QColorSpace::SRgb, QColorSpace::Primaries::SRgb, QColorSpace::TransferFunction::SRgb, gamma=2.31), profile QSurfaceFormat::CompatibilityProfile) PIXELFORMATDESCRIPTOR dwFlags=0x8225 PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_SUPPORT_COMPOSITION PFD_DOUBLEBUFFER iPixelType=0 cColorBits=32 cRedBits=8 cRedShift=16 cGreenBits=8 cGreenShift=8 cBlueBits=8 cBlueShift=0 cDepthBits=24 cStencilBits=8 cAuxBuffers=4 iLayerType=0 cAlphaBits=8 cAlphaShift=24 cAccumBits=64 cAccumRedBits=16 cAccumGreenBits=16 cAccumBlueBits=16 cAccumAlphaBits=16 swap interval: 1 default: ContextFormat: v4.6 profile: QSurfaceFormat::NoProfile options: QFlags(DeprecatedFunctions) HGLRC= 0x40000 qt.rhi.general: Created OpenGL context QSurfaceFormat(version 4.6, options QFlags(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 1, colorSpace QColorSpace(QColorSpace::SRgb, QColorSpace::Primaries::SRgb, QColorSpace::TransferFunction::SRgb, gamma=2.31), profile QSurfaceFormat::CompatibilityProfile) qt.rhi.general: OpenGL VENDOR: NVIDIA Corporation RENDERER: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 VERSION: 4.6.0 NVIDIA 528.02 qt.scenegraph.general: Created QRhi 0x230536139e0 for window 0x2304fc9be00 qt.scenegraph.general: Attempting to seed pipeline cache for QRhi 0x230536139e0 from 'C:/Users/iod/AppData/Local/appQt6VideoIssues/cache/qtpipelinecache-x86_64-little_endian-llp64/qqpc_opengl' qt.rhi.general: Seeded pipeline cache with 4 program binaries qt.scenegraph.general: MSAA sample count for the swapchain is 1. Alpha channel requested = no. qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 124 ms qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: (RT) - window not ready, skipping render qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 0ms, sync=0, render=0, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) - triggered from expose qt.scenegraph.renderloop: (RT) - repaint regardless qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.general: rhi texture atlas dimensions: 1024x512 qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 0 ms qt.scenegraph.renderloop: rhi swapchain size QSize(640, 480) qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) Size|ChildrenChanged|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Size|Content|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) Position|Size|Content|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) Position|Size|ChildrenChanged|ParentChanged|Window qt.quick.dirty: QSGNode: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) Size|Content|ChildrenChanged|ChildrenStackingChanged|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) Position|Size|ChildrenChanged|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) Size|Content|ParentChanged|Window qt.text.font.match: QFontDatabasePrivate::match request: family: Segoe UI [-- any --], script: 2 styleName: -- any -- weight: 400, style: 0 stretch: 0 pixelSize: 12 pitch: * qt.text.font.match: REMARK: looking for best foundry for family 'Segoe UI' [1] qt.text.font.match: looking for matching style in foundry '-- none --' 4 qt.text.font.match: best style has distance 0x0 qt.text.font.match: found smoothly scalable font (12 pixels) qt.text.font.match: found a match: score 0 best score so far ffffffff qt.qpa.fonts: QWindowsFontDatabase::createEngine "Segoe UI" 9 pt hintingPreference= QFont::PreferDefaultHinting color= false 96 dpi useDirectWrite= false qt.qpa.fonts: QWindowsFontEngine::QWindowsFontEngine "Segoe UI" -12 qt.qpa.fonts: QWindowsFontDatabase::fontEngine FONTDEF QFontDef(Family="Segoe UI", pointsize=9, pixelsize=12, styleHint=5, weight=400, stretch=100, hintingPreference=0) 0x2304ff97dc0 0x0 qt.qpa.fonts: QWindowsFontDatabase::createEngine "Segoe UI" 9 pt hintingPreference= QFont::PreferDefaultHinting color= false 96 dpi useDirectWrite= false qt.qpa.fonts: QWindowsFontEngine::QWindowsFontEngine "Segoe UI" -54 qt.qpa.fonts: QWindowsFontEngine::~QWindowsFontEngine "Segoe UI" qt.qpa.fonts: QWindowsFontDatabase::createEngine "Segoe UI" 9 pt hintingPreference= QFont::PreferDefaultHinting color= false 96 dpi useDirectWrite= false qt.qpa.fonts: QWindowsFontEngine::QWindowsFontEngine "Segoe UI" -864 qt.scenegraph.text: inserting 4 glyphs, 4 unique qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) Size|ZValue|Content|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) Size|Content|OpacityValue|ParentChanged|Window|Visible qt.quick.dirty: QSGNode: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) Position|Size|Content|ChildrenChanged|ChildrenStackingChanged|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) Position|Size|ChildrenChanged|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) Size|Content|ParentChanged|Window qt.scenegraph.text: inserting 7 glyphs, 7 unique qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) Size|ZValue|Content|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) Size|Content|OpacityValue|ParentChanged|Window|Visible qt.quick.dirty: QSGNode: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) Position|Size|Content|ChildrenChanged|ChildrenStackingChanged|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Size|ZValue|Content|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) Position|Size|Content|ParentChanged|Window qt.quick.dirty: QSGNode: QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) Position|Size|Content|ParentChanged|Window qt.scenegraph.text: inserting 1 glyphs, 1 unique qt.quick.dirty: QSGNode: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) Size|ChildrenChanged qt.scenegraph.renderloop: (RT) - renderer was created qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.time.glyph: distancefield: 11 glyphs prepared in 0ms, rendering=0, upload=0 qt.scenegraph.text: allocating for 16 vtx (reserved 16 ): 256 bytes; 24 idx: 48 bytes; total bytes so far 304 qt.scenegraph.text: allocating for 4 vtx (reserved 4 ): 64 bytes; 6 idx: 12 bytes; total bytes so far 380 qt.scenegraph.text: allocating for 28 vtx (reserved 28 ): 448 bytes; 42 idx: 84 bytes; total bytes so far 912 qt.opengl.diskcache: GL_ARB_get_program_binary support = 1 qt.opengl.diskcache: Supported binary format count = 1 qt.opengl.diskcache: Shader cache supported = 1 qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127463140ms (30x24) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127463140ms (52x24) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127463140ms (90x22) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127463140ms (11x22) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.renderloop: (RT) - wake Gui after expose qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 6ms, sync=4, render=2, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=131 ms, animations=0 ms qt.scenegraph.renderloop: - done with handleExposure() qt.accessibility.cache: insert - id: 2147483652 iface: QAccessibleInterface(0x230500e6880 name="appQt6VideoIssues" role=Application childc=1 obj=QGuiApplication(0xf9a98ffdd8)rect=QRect(0,0 0x0)) qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x2304fc756b0) qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x2304fc756b0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30003 qt.core.plugin.factoryloader: checking directory path "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/accessiblebridge" ... qt.core.plugin.factoryloader: checking directory path "C:/Work/Intern/QtTestProjects/build-Qt6VideoIssues-Qt6_5_0beta-Release/accessiblebridge" ... qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 155 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 29 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.quick.pointer: detached root of QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) is not a QQuickRootItem and also does not have its own DeliveryAgent qt.quick.focus: QQuickDeliveryAgent(root=QQuickRootItem) focus QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) in scope QQuickItem(nullptr) qt.quick.focus: activeFocusItem QQuickItem(nullptr) -> QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) in QQuickDeliveryAgent(root=QQuickRootItem) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x2304fc756b0) qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x2304fc756b0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 0ms, sync=0, render=0, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: - animationStarted() qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 7 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 7 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) Content qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) Content qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127463171ms (52x24) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127463171ms (30x24) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127463171ms (11x22) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127463171ms (90x22) qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 0ms, sync=0, render=0, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 6 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 6 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 5 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 9ms, sync=0, render=0, swap=8 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 9 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=3 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 9 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=16ms, preprocess=0, updates=0, rendering=16 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=16, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 18ms, sync=1, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 14ms, sync=0, render=0, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=307,487 scn=307,487 gbl=1267,967 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, -153.846) filtered QVector2D(0, -107.692) based on movement QPointF(1267,967) -> QPointF(1267,965) over time 6631 -> 6644 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=307,485 scn=307,485 gbl=1267,965 dev=QPointingDevice("core pointer" Mouse id=1)) qt.pointer.velocity: velocity QVector2D(0, -2000) filtered QVector2D(0, -1432.31) based on movement QPointF(1267,965) -> QPointF(1267,963) over time 6644 -> 6645 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=307,483 scn=307,483 gbl=1267,963 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(66.6667, -66.6667) filtered QVector2D(46.6667, -476.359) based on movement QPointF(1267,963) -> QPointF(1268,962) over time 6645 -> 6660 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=308,482 scn=308,482 gbl=1268,962 dev=QPointingDevice("core pointer" Mouse id=1)) qt.pointer.velocity: velocity QVector2D(2000, -2000) filtered QVector2D(1414, -1542.91) based on movement QPointF(1268,962) -> QPointF(1270,960) over time 6660 -> 6661 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=310,480 scn=310,480 gbl=1270,960 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.qpa.events: Entering window QQuickWindowQmlImpl(0x2304fc9be00) qt.quick.pointer: dispatching to window functions in case of override QEnterEvent(QPointF(312,478)) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(312,478) localPos: QPointF(-6,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(312,478) localPos: QPointF(56,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(312,478) localPos: QPointF(96,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(312,478) localPos: QPointF(96,22) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(312,478) localPos: QPointF(312,478) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(312,478) localPos: QPointF(312,478) wasHovering: false isHovering: true qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(312,478) localPos: QPointF(-6,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(312,478) localPos: QPointF(56,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(312,478) localPos: QPointF(96,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(312,478) localPos: QPointF(96,22) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(312,478) localPos: QPointF(312,478) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(312,478) localPos: QPointF(312,478) wasHovering: false isHovering: true qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(312,478) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(312,478) localPos: QPointF(-6,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(312,478) localPos: QPointF(56,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(312,478) localPos: QPointF(96,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(312,478) localPos: QPointF(96,22) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(312,478) localPos: QPointF(312,478) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(312,478) localPos: QPointF(312,478) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(121.212, -60.6061) filtered QVector2D(84.8485, -42.4242) based on movement QPointF(1270,960) -> QPointF(1274,958) over time 6661 -> 6694 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=314,478 scn=314,478 gbl=1274,958 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=314,478 scn=314,478 gbl=1274,958 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(312,478) -> QPointF(314,478) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(314,478) localPos: QPointF(-4,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(314,478) localPos: QPointF(58,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(314,478) localPos: QPointF(98,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(314,478) localPos: QPointF(98,22) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(314,478) localPos: QPointF(314,478) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(314,478) localPos: QPointF(314,478) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=314,478 scn=314,478 gbl=1274,958 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(314,478) -> QPointF(314,478) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6694 pos=314,478 scn=314,478 gbl=1274,958 Updated vel=84.8485,-42.4242 press=-960,-480 last=310,480 ? 4,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(314,478) -> QPointF(314,478) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6694 pos=314,478 scn=314,478 gbl=1274,958 Updated vel=84.8485,-42.4242 press=-960,-480 last=310,480 ? 4,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(314,478) -> QPointF(98,22) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6694 pos=314,478 scn=314,478 gbl=1274,958 Updated vel=84.8485,-42.4242 press=-960,-480 last=310,480 ? 4,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(314,478) -> QPointF(-104,22) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6694 pos=314,478 scn=314,478 gbl=1274,958 Updated vel=84.8485,-42.4242 press=-960,-480 last=310,480 ? 4,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(314,478) -> QPointF(-4,22) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6694 pos=314,478 scn=314,478 gbl=1274,958 Updated vel=84.8485,-42.4242 press=-960,-480 last=310,480 ? 4,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(314,478) -> QPointF(-4,22) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6694 pos=314,478 scn=314,478 gbl=1274,958 Updated vel=84.8485,-42.4242 press=-960,-480 last=310,480 ? 4,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(314,478) -> QPointF(-4,22) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6694 pos=314,478 scn=314,478 gbl=1274,958 Updated vel=84.8485,-42.4242 press=-960,-480 last=310,480 ? 4,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(314,478) -> QPointF(58,22) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6694 pos=314,478 scn=314,478 gbl=1274,958 Updated vel=84.8485,-42.4242 press=-960,-480 last=310,480 ? 4,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(314,478) -> QPointF(54,18) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6694 pos=314,478 scn=314,478 gbl=1274,958 Updated vel=84.8485,-42.4242 press=-960,-480 last=310,480 ? 4,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(314,478) -> QPointF(54,18) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6694 pos=314,478 scn=314,478 gbl=1274,958 Updated vel=84.8485,-42.4242 press=-960,-480 last=310,480 ? 4,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(314,478) -> QPointF(58,22) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6694 pos=314,478 scn=314,478 gbl=1274,958 Updated vel=84.8485,-42.4242 press=-960,-480 last=310,480 ? 4,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(314,478) -> QPointF(98,22) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6694 pos=314,478 scn=314,478 gbl=1274,958 Updated vel=84.8485,-42.4242 press=-960,-480 last=310,480 ? 4,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(314,478) -> QPointF(94,18) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6694 pos=314,478 scn=314,478 gbl=1274,958 Updated vel=84.8485,-42.4242 press=-960,-480 last=310,480 ? 4,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(314,478) -> QPointF(94,18) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6694 pos=314,478 scn=314,478 gbl=1274,958 Updated vel=84.8485,-42.4242 press=-960,-480 last=310,480 ? 4,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(314,478) -> QPointF(98,22) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6694 pos=314,478 scn=314,478 gbl=1274,958 Updated vel=84.8485,-42.4242 press=-960,-480 last=310,480 ? 4,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(314,478) -> QPointF(-399.805,-314.633) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6694 pos=314,478 scn=314,478 gbl=1274,958 Updated vel=84.8485,-42.4242 press=-960,-480 last=310,480 ? 4,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(314,478) -> QPointF(314,478) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6694 pos=314,478 scn=314,478 gbl=1274,958 Updated vel=84.8485,-42.4242 press=-960,-480 last=310,480 ? 4,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(314,478) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6694 pos=98,22 scn=314,478 gbl=1274,958 Updated vel=84.8485,-42.4242 press=-1176,-936 last=94,24 ? 4,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(314,478) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6694 pos=314,478 scn=314,478 gbl=1274,958 Updated vel=84.8485,-42.4242 press=-960,-480 last=310,480 ? 4,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(314,478) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6694 pos=314,478 scn=314,478 gbl=1274,958 Updated vel=84.8485,-42.4242 press=-960,-480 last=310,480 ? 4,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(314,478) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6694 pos=314,478 scn=314,478 gbl=1274,958 Updated vel=84.8485,-42.4242 press=-960,-480 last=310,480 ? 4,-2) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(314,478) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(314,478) localPos: QPointF(-4,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(314,478) localPos: QPointF(58,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(314,478) localPos: QPointF(98,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(314,478) localPos: QPointF(98,22) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(314,478) localPos: QPointF(314,478) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(314,478) localPos: QPointF(314,478) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(187.5, -62.5) filtered QVector2D(156.705, -56.4773) based on movement QPointF(1274,958) -> QPointF(1277,957) over time 6694 -> 6710 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=317,477 scn=317,477 gbl=1277,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=317,477 scn=317,477 gbl=1277,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(314,478) -> QPointF(317,477) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(317,477) localPos: QPointF(-1,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(317,477) localPos: QPointF(61,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(317,477) localPos: QPointF(101,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(317,477) localPos: QPointF(101,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(317,477) localPos: QPointF(317,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(317,477) localPos: QPointF(317,477) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=317,477 scn=317,477 gbl=1277,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,477) -> QPointF(317,477) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6710 pos=317,477 scn=317,477 gbl=1277,957 Updated vel=156.705,-56.4773 press=-960,-480 last=314,478 ? 3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,477) -> QPointF(317,477) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6710 pos=317,477 scn=317,477 gbl=1277,957 Updated vel=156.705,-56.4773 press=-960,-480 last=314,478 ? 3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,477) -> QPointF(101,21) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6710 pos=317,477 scn=317,477 gbl=1277,957 Updated vel=156.705,-56.4773 press=-960,-480 last=314,478 ? 3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,477) -> QPointF(-101,21) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6710 pos=317,477 scn=317,477 gbl=1277,957 Updated vel=156.705,-56.4773 press=-960,-480 last=314,478 ? 3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,477) -> QPointF(-1,21) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6710 pos=317,477 scn=317,477 gbl=1277,957 Updated vel=156.705,-56.4773 press=-960,-480 last=314,478 ? 3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,477) -> QPointF(-1,21) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6710 pos=317,477 scn=317,477 gbl=1277,957 Updated vel=156.705,-56.4773 press=-960,-480 last=314,478 ? 3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,477) -> QPointF(-1,21) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6710 pos=317,477 scn=317,477 gbl=1277,957 Updated vel=156.705,-56.4773 press=-960,-480 last=314,478 ? 3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,477) -> QPointF(61,21) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6710 pos=317,477 scn=317,477 gbl=1277,957 Updated vel=156.705,-56.4773 press=-960,-480 last=314,478 ? 3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,477) -> QPointF(57,17) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6710 pos=317,477 scn=317,477 gbl=1277,957 Updated vel=156.705,-56.4773 press=-960,-480 last=314,478 ? 3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,477) -> QPointF(57,17) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6710 pos=317,477 scn=317,477 gbl=1277,957 Updated vel=156.705,-56.4773 press=-960,-480 last=314,478 ? 3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,477) -> QPointF(61,21) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6710 pos=317,477 scn=317,477 gbl=1277,957 Updated vel=156.705,-56.4773 press=-960,-480 last=314,478 ? 3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,477) -> QPointF(101,21) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6710 pos=317,477 scn=317,477 gbl=1277,957 Updated vel=156.705,-56.4773 press=-960,-480 last=314,478 ? 3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,477) -> QPointF(97,17) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6710 pos=317,477 scn=317,477 gbl=1277,957 Updated vel=156.705,-56.4773 press=-960,-480 last=314,478 ? 3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,477) -> QPointF(97,17) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6710 pos=317,477 scn=317,477 gbl=1277,957 Updated vel=156.705,-56.4773 press=-960,-480 last=314,478 ? 3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,477) -> QPointF(101,21) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6710 pos=317,477 scn=317,477 gbl=1277,957 Updated vel=156.705,-56.4773 press=-960,-480 last=314,478 ? 3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,477) -> QPointF(-500.412,-105.577) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6710 pos=317,477 scn=317,477 gbl=1277,957 Updated vel=156.705,-56.4773 press=-960,-480 last=314,478 ? 3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,477) -> QPointF(317,477) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6710 pos=317,477 scn=317,477 gbl=1277,957 Updated vel=156.705,-56.4773 press=-960,-480 last=314,478 ? 3,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(317,477) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6710 pos=101,21 scn=317,477 gbl=1277,957 Updated vel=156.705,-56.4773 press=-1176,-936 last=98,22 ? 3,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(317,477) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6710 pos=317,477 scn=317,477 gbl=1277,957 Updated vel=156.705,-56.4773 press=-960,-480 last=314,478 ? 3,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(317,477) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6710 pos=317,477 scn=317,477 gbl=1277,957 Updated vel=156.705,-56.4773 press=-960,-480 last=314,478 ? 3,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(317,477) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6710 pos=317,477 scn=317,477 gbl=1277,957 Updated vel=156.705,-56.4773 press=-960,-480 last=314,478 ? 3,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(317,477) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(317,477) localPos: QPointF(-1,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(317,477) localPos: QPointF(61,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(317,477) localPos: QPointF(101,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(317,477) localPos: QPointF(101,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(317,477) localPos: QPointF(317,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(317,477) localPos: QPointF(317,477) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(294.118, -58.8235) filtered QVector2D(252.894, -58.1197) based on movement QPointF(1277,957) -> QPointF(1282,956) over time 6710 -> 6727 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=322,476 scn=322,476 gbl=1282,956 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=322,476 scn=322,476 gbl=1282,956 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(317,477) -> QPointF(322,476) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(322,476) localPos: QPointF(4,20) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(322,476) localPos: QPointF(106,20) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(322,476) localPos: QPointF(322,476) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(322,476) localPos: QPointF(322,476) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=322,476 scn=322,476 gbl=1282,956 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,476) -> QPointF(322,476) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6727 pos=322,476 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-960,-480 last=317,477 ? 5,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,476) -> QPointF(322,476) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6727 pos=322,476 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-960,-480 last=317,477 ? 5,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,476) -> QPointF(106,20) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6727 pos=322,476 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-960,-480 last=317,477 ? 5,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,476) -> QPointF(-96,20) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6727 pos=322,476 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-960,-480 last=317,477 ? 5,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,476) -> QPointF(4,20) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6727 pos=322,476 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-960,-480 last=317,477 ? 5,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,476) -> QPointF(4,20) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6727 pos=322,476 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-960,-480 last=317,477 ? 5,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,476) -> QPointF(4,20) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6727 pos=322,476 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-960,-480 last=317,477 ? 5,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,476) -> QPointF(66,20) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6727 pos=322,476 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-960,-480 last=317,477 ? 5,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,476) -> QPointF(62,16) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6727 pos=322,476 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-960,-480 last=317,477 ? 5,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,476) -> QPointF(62,16) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6727 pos=322,476 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-960,-480 last=317,477 ? 5,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,476) -> QPointF(66,20) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6727 pos=322,476 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-960,-480 last=317,477 ? 5,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,476) -> QPointF(106,20) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6727 pos=322,476 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-960,-480 last=317,477 ? 5,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,476) -> QPointF(102,16) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6727 pos=322,476 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-960,-480 last=317,477 ? 5,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,476) -> QPointF(102,16) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6727 pos=322,476 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-960,-480 last=317,477 ? 5,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,476) -> QPointF(106,20) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6727 pos=322,476 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-960,-480 last=317,477 ? 5,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,476) -> QPointF(-505.491,113.484) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6727 pos=322,476 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-960,-480 last=317,477 ? 5,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,476) -> QPointF(322,476) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6727 pos=322,476 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-960,-480 last=317,477 ? 5,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(322,476) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(318,456) -> QEventPoint(id=0 ts=6727 pos=4,20 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-1278,-936 last=-1,21 ? 5,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(322,476) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=6727 pos=4,20 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-1278,-936 last=-1,21 ? 5,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(322,476) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=6727 pos=4,20 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-1278,-936 last=-1,21 ? 5,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(322,476) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6727 pos=106,20 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-1176,-936 last=101,21 ? 5,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(322,476) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6727 pos=322,476 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-960,-480 last=317,477 ? 5,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(322,476) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6727 pos=322,476 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-960,-480 last=317,477 ? 5,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(322,476) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6727 pos=322,476 scn=322,476 gbl=1282,956 Updated vel=252.894,-58.1197 press=-960,-480 last=317,477 ? 5,-1) qt.quick.hover.trace: setting cursor QCursor(Qt::CursorShape(Qt::ArrowCursor)) from QObject(0x0) or Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) qt.qpa.window: QQuickWindowQmlImpl(0x2304fc9be00) QWindowsWindow::setCursor 0x10003 doApply= true qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(322,476) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(322,476) localPos: QPointF(4,20) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(322,476) localPos: QPointF(106,20) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(322,476) localPos: QPointF(322,476) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(322,476) localPos: QPointF(322,476) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(187.5, 0) filtered QVector2D(207.118, -17.4359) based on movement QPointF(1282,956) -> QPointF(1285,956) over time 6727 -> 6743 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=325,476 scn=325,476 gbl=1285,956 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=325,476 scn=325,476 gbl=1285,956 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(322,476) -> QPointF(325,476) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(325,476) localPos: QPointF(7,20) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(325,476) localPos: QPointF(109,20) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(325,476) localPos: QPointF(325,476) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(325,476) localPos: QPointF(325,476) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=325,476 scn=325,476 gbl=1285,956 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,476) -> QPointF(325,476) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6743 pos=325,476 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-960,-480 last=322,476 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,476) -> QPointF(325,476) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6743 pos=325,476 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-960,-480 last=322,476 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,476) -> QPointF(109,20) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6743 pos=325,476 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-960,-480 last=322,476 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,476) -> QPointF(-93,20) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6743 pos=325,476 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-960,-480 last=322,476 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,476) -> QPointF(7,20) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6743 pos=325,476 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-960,-480 last=322,476 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,476) -> QPointF(7,20) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6743 pos=325,476 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-960,-480 last=322,476 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,476) -> QPointF(7,20) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6743 pos=325,476 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-960,-480 last=322,476 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,476) -> QPointF(69,20) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6743 pos=325,476 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-960,-480 last=322,476 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,476) -> QPointF(65,16) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6743 pos=325,476 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-960,-480 last=322,476 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,476) -> QPointF(65,16) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6743 pos=325,476 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-960,-480 last=322,476 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,476) -> QPointF(69,20) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6743 pos=325,476 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-960,-480 last=322,476 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,476) -> QPointF(109,20) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6743 pos=325,476 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-960,-480 last=322,476 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,476) -> QPointF(105,16) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6743 pos=325,476 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-960,-480 last=322,476 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,476) -> QPointF(105,16) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6743 pos=325,476 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-960,-480 last=322,476 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,476) -> QPointF(109,20) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6743 pos=325,476 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-960,-480 last=322,476 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,476) -> QPointF(-418.377,326.526) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6743 pos=325,476 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-960,-480 last=322,476 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,476) -> QPointF(325,476) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6743 pos=325,476 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-960,-480 last=322,476 ? 3,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(325,476) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(318,456) -> QEventPoint(id=0 ts=6743 pos=7,20 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-1278,-936 last=4,20 ? 3,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(325,476) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=6743 pos=7,20 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-1278,-936 last=4,20 ? 3,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(325,476) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=6743 pos=7,20 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-1278,-936 last=4,20 ? 3,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(325,476) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6743 pos=109,20 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-1176,-936 last=106,20 ? 3,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(325,476) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6743 pos=325,476 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-960,-480 last=322,476 ? 3,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(325,476) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6743 pos=325,476 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-960,-480 last=322,476 ? 3,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(325,476) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6743 pos=325,476 scn=325,476 gbl=1285,956 Updated vel=207.118,-17.4359 press=-960,-480 last=322,476 ? 3,0) qt.pointer.velocity: velocity QVector2D(333.333, 0) filtered QVector2D(295.469, -5.23077) based on movement QPointF(1285,956) -> QPointF(1287,956) over time 6743 -> 6749 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=327,476 scn=327,476 gbl=1287,956 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=327,476 scn=327,476 gbl=1287,956 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(325,476) -> QPointF(327,476) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(327,476) localPos: QPointF(9,20) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(327,476) localPos: QPointF(111,20) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(327,476) localPos: QPointF(327,476) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(327,476) localPos: QPointF(327,476) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=327,476 scn=327,476 gbl=1287,956 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,476) -> QPointF(327,476) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6749 pos=327,476 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-960,-480 last=325,476 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,476) -> QPointF(327,476) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6749 pos=327,476 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-960,-480 last=325,476 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,476) -> QPointF(111,20) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6749 pos=327,476 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-960,-480 last=325,476 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,476) -> QPointF(-91,20) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6749 pos=327,476 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-960,-480 last=325,476 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,476) -> QPointF(9,20) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6749 pos=327,476 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-960,-480 last=325,476 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,476) -> QPointF(9,20) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6749 pos=327,476 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-960,-480 last=325,476 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,476) -> QPointF(9,20) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6749 pos=327,476 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-960,-480 last=325,476 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,476) -> QPointF(71,20) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6749 pos=327,476 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-960,-480 last=325,476 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,476) -> QPointF(67,16) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6749 pos=327,476 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-960,-480 last=325,476 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,476) -> QPointF(67,16) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6749 pos=327,476 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-960,-480 last=325,476 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,476) -> QPointF(71,20) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6749 pos=327,476 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-960,-480 last=325,476 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,476) -> QPointF(111,20) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6749 pos=327,476 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-960,-480 last=325,476 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,476) -> QPointF(107,16) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6749 pos=327,476 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-960,-480 last=325,476 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,476) -> QPointF(107,16) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6749 pos=327,476 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-960,-480 last=325,476 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,476) -> QPointF(111,20) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6749 pos=327,476 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-960,-480 last=325,476 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,476) -> QPointF(-416.536,327.309) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6749 pos=327,476 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-960,-480 last=325,476 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,476) -> QPointF(327,476) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6749 pos=327,476 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-960,-480 last=325,476 ? 2,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(327,476) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(318,456) -> QEventPoint(id=0 ts=6749 pos=9,20 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-1278,-936 last=7,20 ? 2,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(327,476) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=6749 pos=9,20 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-1278,-936 last=7,20 ? 2,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(327,476) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=6749 pos=9,20 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-1278,-936 last=7,20 ? 2,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(327,476) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6749 pos=111,20 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-1176,-936 last=109,20 ? 2,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(327,476) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6749 pos=327,476 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-960,-480 last=325,476 ? 2,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(327,476) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6749 pos=327,476 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-960,-480 last=325,476 ? 2,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(327,476) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6749 pos=327,476 scn=327,476 gbl=1287,956 Updated vel=295.469,-5.23077 press=-960,-480 last=325,476 ? 2,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(327,476) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(327,476) localPos: QPointF(9,20) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(327,476) localPos: QPointF(111,20) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(327,476) localPos: QPointF(327,476) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(327,476) localPos: QPointF(327,476) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(62.5, -62.5) filtered QVector2D(132.391, -45.3192) based on movement QPointF(1287,956) -> QPointF(1288,955) over time 6749 -> 6765 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=328,475 scn=328,475 gbl=1288,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=328,475 scn=328,475 gbl=1288,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(327,476) -> QPointF(328,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(328,475) localPos: QPointF(10,19) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(328,475) localPos: QPointF(112,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(328,475) localPos: QPointF(328,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(328,475) localPos: QPointF(328,475) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=328,475 scn=328,475 gbl=1288,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,475) -> QPointF(328,475) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6765 pos=328,475 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-960,-480 last=327,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,475) -> QPointF(328,475) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6765 pos=328,475 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-960,-480 last=327,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,475) -> QPointF(112,19) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6765 pos=328,475 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-960,-480 last=327,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,475) -> QPointF(-90,19) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6765 pos=328,475 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-960,-480 last=327,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,475) -> QPointF(10,19) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6765 pos=328,475 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-960,-480 last=327,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,475) -> QPointF(10,19) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6765 pos=328,475 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-960,-480 last=327,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,475) -> QPointF(10,19) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6765 pos=328,475 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-960,-480 last=327,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,475) -> QPointF(72,19) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6765 pos=328,475 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-960,-480 last=327,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,475) -> QPointF(68,15) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6765 pos=328,475 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-960,-480 last=327,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,475) -> QPointF(68,15) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6765 pos=328,475 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-960,-480 last=327,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,475) -> QPointF(72,19) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6765 pos=328,475 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-960,-480 last=327,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,475) -> QPointF(112,19) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6765 pos=328,475 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-960,-480 last=327,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,475) -> QPointF(108,15) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6765 pos=328,475 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-960,-480 last=327,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,475) -> QPointF(108,15) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6765 pos=328,475 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-960,-480 last=327,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,475) -> QPointF(112,19) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6765 pos=328,475 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-960,-480 last=327,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,475) -> QPointF(-250.601,482.07) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6765 pos=328,475 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-960,-480 last=327,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,475) -> QPointF(328,475) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6765 pos=328,475 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-960,-480 last=327,476 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(328,475) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(318,456) -> QEventPoint(id=0 ts=6765 pos=10,19 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-1278,-936 last=9,20 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(328,475) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=6765 pos=10,19 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-1278,-936 last=9,20 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(328,475) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=6765 pos=10,19 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-1278,-936 last=9,20 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(328,475) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6765 pos=112,19 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-1176,-936 last=111,20 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(328,475) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6765 pos=328,475 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-960,-480 last=327,476 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(328,475) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6765 pos=328,475 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-960,-480 last=327,476 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(328,475) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6765 pos=328,475 scn=328,475 gbl=1288,955 Updated vel=132.391,-45.3192 press=-960,-480 last=327,476 ? 1,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(328,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(328,475) localPos: QPointF(10,19) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(328,475) localPos: QPointF(112,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(328,475) localPos: QPointF(328,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(328,475) localPos: QPointF(328,475) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(166.667, 0) filtered QVector2D(156.384, -13.5958) based on movement QPointF(1288,955) -> QPointF(1290,955) over time 6765 -> 6777 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=330,475 scn=330,475 gbl=1290,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=330,475 scn=330,475 gbl=1290,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(328,475) -> QPointF(330,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(330,475) localPos: QPointF(12,19) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(330,475) localPos: QPointF(114,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(330,475) localPos: QPointF(330,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(330,475) localPos: QPointF(330,475) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=330,475 scn=330,475 gbl=1290,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,475) -> QPointF(330,475) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6777 pos=330,475 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-960,-480 last=328,475 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,475) -> QPointF(330,475) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6777 pos=330,475 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-960,-480 last=328,475 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,475) -> QPointF(114,19) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6777 pos=330,475 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-960,-480 last=328,475 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,475) -> QPointF(-88,19) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6777 pos=330,475 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-960,-480 last=328,475 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,475) -> QPointF(12,19) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6777 pos=330,475 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-960,-480 last=328,475 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,475) -> QPointF(12,19) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6777 pos=330,475 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-960,-480 last=328,475 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,475) -> QPointF(12,19) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6777 pos=330,475 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-960,-480 last=328,475 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,475) -> QPointF(74,19) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6777 pos=330,475 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-960,-480 last=328,475 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,475) -> QPointF(70,15) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6777 pos=330,475 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-960,-480 last=328,475 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,475) -> QPointF(70,15) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6777 pos=330,475 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-960,-480 last=328,475 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,475) -> QPointF(74,19) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6777 pos=330,475 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-960,-480 last=328,475 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,475) -> QPointF(114,19) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6777 pos=330,475 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-960,-480 last=328,475 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,475) -> QPointF(110,15) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6777 pos=330,475 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-960,-480 last=328,475 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,475) -> QPointF(110,15) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6777 pos=330,475 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-960,-480 last=328,475 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,475) -> QPointF(114,19) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6777 pos=330,475 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-960,-480 last=328,475 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,475) -> QPointF(-47.9112,552.645) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6777 pos=330,475 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-960,-480 last=328,475 ? 2,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,475) -> QPointF(330,475) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6777 pos=330,475 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-960,-480 last=328,475 ? 2,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(330,475) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=6777 pos=12,19 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-1278,-936 last=10,19 ? 2,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(330,475) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=6777 pos=12,19 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-1278,-936 last=10,19 ? 2,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(330,475) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6777 pos=114,19 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-1176,-936 last=112,19 ? 2,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(330,475) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6777 pos=330,475 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-960,-480 last=328,475 ? 2,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(330,475) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6777 pos=330,475 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-960,-480 last=328,475 ? 2,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(330,475) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6777 pos=330,475 scn=330,475 gbl=1290,955 Updated vel=156.384,-13.5958 press=-960,-480 last=328,475 ? 2,0) qt.pointer.velocity: velocity QVector2D(0, -250) filtered QVector2D(46.9152, -179.079) based on movement QPointF(1290,955) -> QPointF(1290,954) over time 6777 -> 6781 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=330,474 scn=330,474 gbl=1290,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=330,474 scn=330,474 gbl=1290,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(330,475) -> QPointF(330,474) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(330,474) localPos: QPointF(12,18) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(330,474) localPos: QPointF(114,18) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(330,474) localPos: QPointF(330,474) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(330,474) localPos: QPointF(330,474) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=330,474 scn=330,474 gbl=1290,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,474) -> QPointF(330,474) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6781 pos=330,474 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-960,-480 last=330,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,474) -> QPointF(330,474) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6781 pos=330,474 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-960,-480 last=330,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,474) -> QPointF(114,18) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6781 pos=330,474 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-960,-480 last=330,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,474) -> QPointF(-88,18) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6781 pos=330,474 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-960,-480 last=330,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,474) -> QPointF(12,18) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6781 pos=330,474 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-960,-480 last=330,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,474) -> QPointF(12,18) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6781 pos=330,474 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-960,-480 last=330,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,474) -> QPointF(12,18) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6781 pos=330,474 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-960,-480 last=330,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,474) -> QPointF(74,18) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6781 pos=330,474 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-960,-480 last=330,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,474) -> QPointF(70,14) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6781 pos=330,474 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-960,-480 last=330,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,474) -> QPointF(70,14) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6781 pos=330,474 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-960,-480 last=330,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,474) -> QPointF(74,18) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6781 pos=330,474 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-960,-480 last=330,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,474) -> QPointF(114,18) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6781 pos=330,474 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-960,-480 last=330,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,474) -> QPointF(110,14) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6781 pos=330,474 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-960,-480 last=330,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,474) -> QPointF(110,14) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6781 pos=330,474 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-960,-480 last=330,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,474) -> QPointF(114,18) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6781 pos=330,474 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-960,-480 last=330,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,474) -> QPointF(-48.3256,551.735) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6781 pos=330,474 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-960,-480 last=330,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,474) -> QPointF(330,474) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6781 pos=330,474 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-960,-480 last=330,475 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(330,474) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=6781 pos=12,18 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-1278,-936 last=12,19 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(330,474) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=6781 pos=12,18 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-1278,-936 last=12,19 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(330,474) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6781 pos=114,18 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-1176,-936 last=114,19 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(330,474) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6781 pos=330,474 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-960,-480 last=330,475 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(330,474) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6781 pos=330,474 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-960,-480 last=330,475 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(330,474) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6781 pos=330,474 scn=330,474 gbl=1290,954 Updated vel=46.9152,-179.079 press=-960,-480 last=330,475 ? 0,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(330,474) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(330,474) localPos: QPointF(12,18) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(330,474) localPos: QPointF(114,18) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(330,474) localPos: QPointF(330,474) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(330,474) localPos: QPointF(330,474) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(76.9231, 0) filtered QVector2D(67.9207, -53.7236) based on movement QPointF(1290,954) -> QPointF(1291,954) over time 6781 -> 6794 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=331,474 scn=331,474 gbl=1291,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=331,474 scn=331,474 gbl=1291,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(330,474) -> QPointF(331,474) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(331,474) localPos: QPointF(13,18) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(331,474) localPos: QPointF(115,18) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(331,474) localPos: QPointF(331,474) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(331,474) localPos: QPointF(331,474) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=331,474 scn=331,474 gbl=1291,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(331,474) -> QPointF(331,474) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6794 pos=331,474 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-960,-480 last=330,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(331,474) -> QPointF(331,474) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6794 pos=331,474 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-960,-480 last=330,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(331,474) -> QPointF(115,18) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6794 pos=331,474 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-960,-480 last=330,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(331,474) -> QPointF(-87,18) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6794 pos=331,474 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-960,-480 last=330,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(331,474) -> QPointF(13,18) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6794 pos=331,474 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-960,-480 last=330,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(331,474) -> QPointF(13,18) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6794 pos=331,474 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-960,-480 last=330,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(331,474) -> QPointF(13,18) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6794 pos=331,474 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-960,-480 last=330,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(331,474) -> QPointF(75,18) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6794 pos=331,474 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-960,-480 last=330,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(331,474) -> QPointF(71,14) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6794 pos=331,474 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-960,-480 last=330,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(331,474) -> QPointF(71,14) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6794 pos=331,474 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-960,-480 last=330,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(331,474) -> QPointF(75,18) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6794 pos=331,474 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-960,-480 last=330,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(331,474) -> QPointF(115,18) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6794 pos=331,474 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-960,-480 last=330,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(331,474) -> QPointF(111,14) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6794 pos=331,474 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-960,-480 last=330,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(331,474) -> QPointF(111,14) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6794 pos=331,474 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-960,-480 last=330,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(331,474) -> QPointF(115,18) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6794 pos=331,474 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-960,-480 last=330,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(331,474) -> QPointF(177.189,534.014) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6794 pos=331,474 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-960,-480 last=330,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(331,474) -> QPointF(331,474) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6794 pos=331,474 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-960,-480 last=330,474 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(331,474) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=6794 pos=13,18 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-1278,-936 last=12,18 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(331,474) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=6794 pos=13,18 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-1278,-936 last=12,18 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(331,474) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6794 pos=115,18 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-1176,-936 last=114,18 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(331,474) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6794 pos=331,474 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-960,-480 last=330,474 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(331,474) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6794 pos=331,474 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-960,-480 last=330,474 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(331,474) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6794 pos=331,474 scn=331,474 gbl=1291,954 Updated vel=67.9207,-53.7236 press=-960,-480 last=330,474 ? 1,0) qt.pointer.velocity: velocity QVector2D(666.667, -333.333) filtered QVector2D(487.043, -249.45) based on movement QPointF(1291,954) -> QPointF(1293,953) over time 6794 -> 6797 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=333,473 scn=333,473 gbl=1293,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=333,473 scn=333,473 gbl=1293,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(331,474) -> QPointF(333,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(333,473) localPos: QPointF(15,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(333,473) localPos: QPointF(117,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(333,473) localPos: QPointF(333,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(333,473) localPos: QPointF(333,473) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=333,473 scn=333,473 gbl=1293,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,473) -> QPointF(333,473) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6797 pos=333,473 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-960,-480 last=331,474 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,473) -> QPointF(333,473) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6797 pos=333,473 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-960,-480 last=331,474 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,473) -> QPointF(117,17) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6797 pos=333,473 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-960,-480 last=331,474 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,473) -> QPointF(-85,17) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6797 pos=333,473 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-960,-480 last=331,474 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,473) -> QPointF(15,17) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6797 pos=333,473 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-960,-480 last=331,474 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,473) -> QPointF(15,17) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6797 pos=333,473 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-960,-480 last=331,474 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,473) -> QPointF(15,17) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6797 pos=333,473 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-960,-480 last=331,474 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,473) -> QPointF(77,17) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6797 pos=333,473 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-960,-480 last=331,474 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,473) -> QPointF(73,13) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6797 pos=333,473 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-960,-480 last=331,474 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,473) -> QPointF(73,13) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6797 pos=333,473 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-960,-480 last=331,474 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,473) -> QPointF(77,17) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6797 pos=333,473 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-960,-480 last=331,474 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,473) -> QPointF(117,17) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6797 pos=333,473 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-960,-480 last=331,474 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,473) -> QPointF(113,13) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6797 pos=333,473 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-960,-480 last=331,474 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,473) -> QPointF(113,13) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6797 pos=333,473 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-960,-480 last=331,474 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,473) -> QPointF(117,17) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6797 pos=333,473 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-960,-480 last=331,474 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,473) -> QPointF(177.747,531.849) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6797 pos=333,473 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-960,-480 last=331,474 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,473) -> QPointF(333,473) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6797 pos=333,473 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-960,-480 last=331,474 ? 2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(333,473) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=6797 pos=15,17 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-1278,-936 last=13,18 ? 2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(333,473) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=6797 pos=15,17 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-1278,-936 last=13,18 ? 2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(333,473) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6797 pos=117,17 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-1176,-936 last=115,18 ? 2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(333,473) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6797 pos=333,473 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-960,-480 last=331,474 ? 2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(333,473) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6797 pos=333,473 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-960,-480 last=331,474 ? 2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(333,473) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6797 pos=333,473 scn=333,473 gbl=1293,953 Updated vel=487.043,-249.45 press=-960,-480 last=331,474 ? 2,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(333,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(333,473) localPos: QPointF(15,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(333,473) localPos: QPointF(117,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(333,473) localPos: QPointF(333,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(333,473) localPos: QPointF(333,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(76.9231, -76.9231) filtered QVector2D(199.959, -128.681) based on movement QPointF(1293,953) -> QPointF(1294,952) over time 6797 -> 6810 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=334,472 scn=334,472 gbl=1294,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=334,472 scn=334,472 gbl=1294,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(333,473) -> QPointF(334,472) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(334,472) localPos: QPointF(16,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(334,472) localPos: QPointF(118,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(334,472) localPos: QPointF(334,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(334,472) localPos: QPointF(334,472) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=334,472 scn=334,472 gbl=1294,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,472) -> QPointF(334,472) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6810 pos=334,472 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-960,-480 last=333,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,472) -> QPointF(334,472) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6810 pos=334,472 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-960,-480 last=333,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,472) -> QPointF(118,16) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6810 pos=334,472 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-960,-480 last=333,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,472) -> QPointF(-84,16) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6810 pos=334,472 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-960,-480 last=333,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,472) -> QPointF(16,16) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6810 pos=334,472 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-960,-480 last=333,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,472) -> QPointF(16,16) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6810 pos=334,472 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-960,-480 last=333,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,472) -> QPointF(16,16) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6810 pos=334,472 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-960,-480 last=333,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,472) -> QPointF(78,16) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6810 pos=334,472 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-960,-480 last=333,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,472) -> QPointF(74,12) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6810 pos=334,472 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-960,-480 last=333,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,472) -> QPointF(74,12) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6810 pos=334,472 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-960,-480 last=333,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,472) -> QPointF(78,16) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6810 pos=334,472 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-960,-480 last=333,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,472) -> QPointF(118,16) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6810 pos=334,472 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-960,-480 last=333,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,472) -> QPointF(114,12) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6810 pos=334,472 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-960,-480 last=333,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,472) -> QPointF(114,12) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6810 pos=334,472 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-960,-480 last=333,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,472) -> QPointF(118,16) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6810 pos=334,472 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-960,-480 last=333,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,472) -> QPointF(373.369,421.748) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6810 pos=334,472 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-960,-480 last=333,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,472) -> QPointF(334,472) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6810 pos=334,472 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-960,-480 last=333,473 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(334,472) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=6810 pos=16,16 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-1278,-936 last=15,17 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(334,472) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=6810 pos=16,16 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-1278,-936 last=15,17 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(334,472) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6810 pos=118,16 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-1176,-936 last=117,17 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(334,472) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6810 pos=334,472 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-960,-480 last=333,473 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(334,472) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6810 pos=334,472 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-960,-480 last=333,473 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(334,472) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6810 pos=334,472 scn=334,472 gbl=1294,952 Updated vel=199.959,-128.681 press=-960,-480 last=333,473 ? 1,-1) qt.pointer.velocity: velocity QVector2D(333.333, 0) filtered QVector2D(293.321, -38.6044) based on movement QPointF(1294,952) -> QPointF(1295,952) over time 6810 -> 6813 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=335,472 scn=335,472 gbl=1295,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=335,472 scn=335,472 gbl=1295,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(334,472) -> QPointF(335,472) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(335,472) localPos: QPointF(17,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(335,472) localPos: QPointF(119,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(335,472) localPos: QPointF(335,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(335,472) localPos: QPointF(335,472) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=335,472 scn=335,472 gbl=1295,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,472) -> QPointF(335,472) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6813 pos=335,472 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-960,-480 last=334,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,472) -> QPointF(335,472) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6813 pos=335,472 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-960,-480 last=334,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,472) -> QPointF(119,16) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6813 pos=335,472 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-960,-480 last=334,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,472) -> QPointF(-83,16) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6813 pos=335,472 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-960,-480 last=334,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,472) -> QPointF(17,16) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6813 pos=335,472 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-960,-480 last=334,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,472) -> QPointF(17,16) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6813 pos=335,472 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-960,-480 last=334,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,472) -> QPointF(17,16) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6813 pos=335,472 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-960,-480 last=334,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,472) -> QPointF(79,16) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6813 pos=335,472 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-960,-480 last=334,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,472) -> QPointF(75,12) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6813 pos=335,472 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-960,-480 last=334,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,472) -> QPointF(75,12) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6813 pos=335,472 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-960,-480 last=334,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,472) -> QPointF(79,16) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6813 pos=335,472 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-960,-480 last=334,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,472) -> QPointF(119,16) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6813 pos=335,472 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-960,-480 last=334,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,472) -> QPointF(115,12) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6813 pos=335,472 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-960,-480 last=334,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,472) -> QPointF(115,12) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6813 pos=335,472 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-960,-480 last=334,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,472) -> QPointF(119,16) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6813 pos=335,472 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-960,-480 last=334,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,472) -> QPointF(373.654,420.79) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6813 pos=335,472 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-960,-480 last=334,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,472) -> QPointF(335,472) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6813 pos=335,472 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-960,-480 last=334,472 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(335,472) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=6813 pos=17,16 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-1278,-936 last=16,16 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(335,472) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=6813 pos=17,16 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-1278,-936 last=16,16 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(335,472) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6813 pos=119,16 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-1176,-936 last=118,16 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(335,472) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6813 pos=335,472 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-960,-480 last=334,472 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(335,472) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6813 pos=335,472 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-960,-480 last=334,472 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(335,472) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6813 pos=335,472 scn=335,472 gbl=1295,952 Updated vel=293.321,-38.6044 press=-960,-480 last=334,472 ? 1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(335,472) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(335,472) localPos: QPointF(17,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(335,472) localPos: QPointF(119,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(335,472) localPos: QPointF(335,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(335,472) localPos: QPointF(335,472) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(214.286, 0) filtered QVector2D(237.996, -11.5813) based on movement QPointF(1295,952) -> QPointF(1298,952) over time 6813 -> 6827 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=338,472 scn=338,472 gbl=1298,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=338,472 scn=338,472 gbl=1298,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(335,472) -> QPointF(338,472) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(338,472) localPos: QPointF(20,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(338,472) localPos: QPointF(122,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(338,472) localPos: QPointF(338,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(338,472) localPos: QPointF(338,472) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=338,472 scn=338,472 gbl=1298,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,472) -> QPointF(338,472) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6827 pos=338,472 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-960,-480 last=335,472 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,472) -> QPointF(338,472) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6827 pos=338,472 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-960,-480 last=335,472 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,472) -> QPointF(122,16) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6827 pos=338,472 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-960,-480 last=335,472 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,472) -> QPointF(-80,16) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6827 pos=338,472 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-960,-480 last=335,472 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,472) -> QPointF(20,16) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6827 pos=338,472 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-960,-480 last=335,472 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,472) -> QPointF(20,16) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6827 pos=338,472 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-960,-480 last=335,472 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,472) -> QPointF(20,16) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6827 pos=338,472 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-960,-480 last=335,472 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,472) -> QPointF(82,16) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6827 pos=338,472 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-960,-480 last=335,472 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,472) -> QPointF(78,12) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6827 pos=338,472 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-960,-480 last=335,472 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,472) -> QPointF(78,12) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6827 pos=338,472 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-960,-480 last=335,472 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,472) -> QPointF(82,16) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6827 pos=338,472 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-960,-480 last=335,472 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,472) -> QPointF(122,16) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6827 pos=338,472 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-960,-480 last=335,472 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,472) -> QPointF(118,12) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6827 pos=338,472 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-960,-480 last=335,472 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,472) -> QPointF(118,12) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6827 pos=338,472 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-960,-480 last=335,472 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,472) -> QPointF(122,16) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6827 pos=338,472 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-960,-480 last=335,472 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,472) -> QPointF(500.405,249.784) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6827 pos=338,472 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-960,-480 last=335,472 ? 3,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,472) -> QPointF(338,472) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6827 pos=338,472 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-960,-480 last=335,472 ? 3,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(338,472) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=6827 pos=20,16 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-1278,-936 last=17,16 ? 3,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(338,472) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=6827 pos=20,16 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-1278,-936 last=17,16 ? 3,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(338,472) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6827 pos=122,16 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-1176,-936 last=119,16 ? 3,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(338,472) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6827 pos=338,472 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-960,-480 last=335,472 ? 3,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(338,472) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6827 pos=338,472 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-960,-480 last=335,472 ? 3,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(338,472) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6827 pos=338,472 scn=338,472 gbl=1298,952 Updated vel=237.996,-11.5813 press=-960,-480 last=335,472 ? 3,0) qt.pointer.velocity: velocity QVector2D(500, -500) filtered QVector2D(421.399, -353.474) based on movement QPointF(1298,952) -> QPointF(1299,951) over time 6827 -> 6829 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=339,471 scn=339,471 gbl=1299,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=339,471 scn=339,471 gbl=1299,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(338,472) -> QPointF(339,471) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(339,471) localPos: QPointF(21,15) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(339,471) localPos: QPointF(123,15) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(339,471) localPos: QPointF(339,471) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(339,471) localPos: QPointF(339,471) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=339,471 scn=339,471 gbl=1299,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,471) -> QPointF(339,471) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6829 pos=339,471 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-960,-480 last=338,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,471) -> QPointF(339,471) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6829 pos=339,471 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-960,-480 last=338,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,471) -> QPointF(123,15) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6829 pos=339,471 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-960,-480 last=338,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,471) -> QPointF(-79,15) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6829 pos=339,471 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-960,-480 last=338,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,471) -> QPointF(21,15) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6829 pos=339,471 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-960,-480 last=338,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,471) -> QPointF(21,15) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6829 pos=339,471 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-960,-480 last=338,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,471) -> QPointF(21,15) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6829 pos=339,471 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-960,-480 last=338,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,471) -> QPointF(83,15) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6829 pos=339,471 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-960,-480 last=338,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,471) -> QPointF(79,11) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6829 pos=339,471 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-960,-480 last=338,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,471) -> QPointF(79,11) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6829 pos=339,471 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-960,-480 last=338,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,471) -> QPointF(83,15) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6829 pos=339,471 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-960,-480 last=338,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,471) -> QPointF(123,15) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6829 pos=339,471 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-960,-480 last=338,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,471) -> QPointF(119,11) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6829 pos=339,471 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-960,-480 last=338,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,471) -> QPointF(119,11) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6829 pos=339,471 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-960,-480 last=338,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,471) -> QPointF(123,15) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6829 pos=339,471 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-960,-480 last=338,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,471) -> QPointF(499.299,248.903) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6829 pos=339,471 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-960,-480 last=338,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,471) -> QPointF(339,471) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6829 pos=339,471 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-960,-480 last=338,472 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(339,471) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=6829 pos=21,15 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-1278,-936 last=20,16 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(339,471) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=6829 pos=21,15 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-1278,-936 last=20,16 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(339,471) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6829 pos=123,15 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-1176,-936 last=122,16 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(339,471) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6829 pos=339,471 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-960,-480 last=338,472 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(339,471) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6829 pos=339,471 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-960,-480 last=338,472 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(339,471) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6829 pos=339,471 scn=339,471 gbl=1299,951 Updated vel=421.399,-353.474 press=-960,-480 last=338,472 ? 1,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(339,471) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(339,471) localPos: QPointF(21,15) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(339,471) localPos: QPointF(123,15) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(339,471) localPos: QPointF(339,471) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(339,471) localPos: QPointF(339,471) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(66.6667, 0) filtered QVector2D(173.086, -106.042) based on movement QPointF(1299,951) -> QPointF(1300,951) over time 6829 -> 6844 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=340,471 scn=340,471 gbl=1300,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=340,471 scn=340,471 gbl=1300,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(339,471) -> QPointF(340,471) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(340,471) localPos: QPointF(22,15) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(340,471) localPos: QPointF(124,15) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(340,471) localPos: QPointF(340,471) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(340,471) localPos: QPointF(340,471) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=340,471 scn=340,471 gbl=1300,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,471) -> QPointF(340,471) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6844 pos=340,471 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-960,-480 last=339,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,471) -> QPointF(340,471) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6844 pos=340,471 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-960,-480 last=339,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,471) -> QPointF(124,15) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6844 pos=340,471 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-960,-480 last=339,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,471) -> QPointF(-78,15) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6844 pos=340,471 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-960,-480 last=339,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,471) -> QPointF(22,15) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6844 pos=340,471 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-960,-480 last=339,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,471) -> QPointF(22,15) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6844 pos=340,471 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-960,-480 last=339,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,471) -> QPointF(22,15) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6844 pos=340,471 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-960,-480 last=339,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,471) -> QPointF(84,15) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6844 pos=340,471 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-960,-480 last=339,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,471) -> QPointF(80,11) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6844 pos=340,471 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-960,-480 last=339,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,471) -> QPointF(80,11) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6844 pos=340,471 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-960,-480 last=339,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,471) -> QPointF(84,15) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6844 pos=340,471 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-960,-480 last=339,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,471) -> QPointF(124,15) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6844 pos=340,471 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-960,-480 last=339,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,471) -> QPointF(120,11) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6844 pos=340,471 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-960,-480 last=339,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,471) -> QPointF(120,11) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6844 pos=340,471 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-960,-480 last=339,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,471) -> QPointF(124,15) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6844 pos=340,471 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-960,-480 last=339,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,471) -> QPointF(548.928,31.3798) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6844 pos=340,471 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-960,-480 last=339,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,471) -> QPointF(340,471) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6844 pos=340,471 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-960,-480 last=339,471 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,471) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=6844 pos=22,15 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-1278,-936 last=21,15 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,471) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=6844 pos=22,15 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-1278,-936 last=21,15 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,471) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6844 pos=124,15 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-1176,-936 last=123,15 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,471) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6844 pos=340,471 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-960,-480 last=339,471 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,471) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6844 pos=340,471 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-960,-480 last=339,471 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,471) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6844 pos=340,471 scn=340,471 gbl=1300,951 Updated vel=173.086,-106.042 press=-960,-480 last=339,471 ? 1,0) qt.pointer.velocity: velocity QVector2D(2000, -1000) filtered QVector2D(1451.93, -731.813) based on movement QPointF(1300,951) -> QPointF(1302,950) over time 6844 -> 6845 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=342,470 scn=342,470 gbl=1302,950 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=342,470 scn=342,470 gbl=1302,950 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(340,471) -> QPointF(342,470) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(342,470) localPos: QPointF(24,14) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(342,470) localPos: QPointF(126,14) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(342,470) localPos: QPointF(342,470) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(342,470) localPos: QPointF(342,470) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=342,470 scn=342,470 gbl=1302,950 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,470) -> QPointF(342,470) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6845 pos=342,470 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-960,-480 last=340,471 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,470) -> QPointF(342,470) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6845 pos=342,470 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-960,-480 last=340,471 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,470) -> QPointF(126,14) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6845 pos=342,470 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-960,-480 last=340,471 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,470) -> QPointF(-76,14) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6845 pos=342,470 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-960,-480 last=340,471 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,470) -> QPointF(24,14) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6845 pos=342,470 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-960,-480 last=340,471 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,470) -> QPointF(24,14) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6845 pos=342,470 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-960,-480 last=340,471 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,470) -> QPointF(24,14) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6845 pos=342,470 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-960,-480 last=340,471 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,470) -> QPointF(86,14) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6845 pos=342,470 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-960,-480 last=340,471 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,470) -> QPointF(82,10) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6845 pos=342,470 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-960,-480 last=340,471 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,470) -> QPointF(82,10) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6845 pos=342,470 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-960,-480 last=340,471 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,470) -> QPointF(86,14) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6845 pos=342,470 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-960,-480 last=340,471 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,470) -> QPointF(126,14) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6845 pos=342,470 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-960,-480 last=340,471 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,470) -> QPointF(122,10) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6845 pos=342,470 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-960,-480 last=340,471 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,470) -> QPointF(122,10) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6845 pos=342,470 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-960,-480 last=340,471 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,470) -> QPointF(126,14) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6845 pos=342,470 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-960,-480 last=340,471 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,470) -> QPointF(547.041,30.1792) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6845 pos=342,470 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-960,-480 last=340,471 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,470) -> QPointF(342,470) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6845 pos=342,470 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-960,-480 last=340,471 ? 2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(342,470) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=6845 pos=24,14 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-1278,-936 last=22,15 ? 2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(342,470) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=6845 pos=24,14 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-1278,-936 last=22,15 ? 2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(342,470) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6845 pos=126,14 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-1176,-936 last=124,15 ? 2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(342,470) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6845 pos=342,470 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-960,-480 last=340,471 ? 2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(342,470) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6845 pos=342,470 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-960,-480 last=340,471 ? 2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(342,470) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6845 pos=342,470 scn=342,470 gbl=1302,950 Updated vel=1451.93,-731.813 press=-960,-480 last=340,471 ? 2,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(342,470) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(342,470) localPos: QPointF(24,14) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(342,470) localPos: QPointF(126,14) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(342,470) localPos: QPointF(342,470) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(342,470) localPos: QPointF(342,470) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(62.5, 0) filtered QVector2D(479.328, -219.544) based on movement QPointF(1302,950) -> QPointF(1303,950) over time 6845 -> 6861 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=343,470 scn=343,470 gbl=1303,950 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=343,470 scn=343,470 gbl=1303,950 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(342,470) -> QPointF(343,470) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(343,470) localPos: QPointF(25,14) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(343,470) localPos: QPointF(127,14) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(343,470) localPos: QPointF(343,470) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(343,470) localPos: QPointF(343,470) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=343,470 scn=343,470 gbl=1303,950 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(343,470) -> QPointF(343,470) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6861 pos=343,470 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-960,-480 last=342,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(343,470) -> QPointF(343,470) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6861 pos=343,470 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-960,-480 last=342,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(343,470) -> QPointF(127,14) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6861 pos=343,470 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-960,-480 last=342,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(343,470) -> QPointF(-75,14) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6861 pos=343,470 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-960,-480 last=342,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(343,470) -> QPointF(25,14) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6861 pos=343,470 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-960,-480 last=342,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(343,470) -> QPointF(25,14) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6861 pos=343,470 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-960,-480 last=342,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(343,470) -> QPointF(25,14) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6861 pos=343,470 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-960,-480 last=342,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(343,470) -> QPointF(87,14) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6861 pos=343,470 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-960,-480 last=342,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(343,470) -> QPointF(83,10) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6861 pos=343,470 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-960,-480 last=342,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(343,470) -> QPointF(83,10) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6861 pos=343,470 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-960,-480 last=342,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(343,470) -> QPointF(87,14) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6861 pos=343,470 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-960,-480 last=342,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(343,470) -> QPointF(127,14) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6861 pos=343,470 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-960,-480 last=342,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(343,470) -> QPointF(123,10) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6861 pos=343,470 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-960,-480 last=342,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(343,470) -> QPointF(123,10) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6861 pos=343,470 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-960,-480 last=342,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(343,470) -> QPointF(127,14) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6861 pos=343,470 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-960,-480 last=342,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(343,470) -> QPointF(501.436,-187.175) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6861 pos=343,470 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-960,-480 last=342,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(343,470) -> QPointF(343,470) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6861 pos=343,470 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-960,-480 last=342,470 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(343,470) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=6861 pos=25,14 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-1278,-936 last=24,14 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(343,470) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=6861 pos=25,14 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-1278,-936 last=24,14 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(343,470) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6861 pos=127,14 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-1176,-936 last=126,14 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(343,470) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6861 pos=343,470 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-960,-480 last=342,470 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(343,470) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6861 pos=343,470 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-960,-480 last=342,470 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(343,470) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6861 pos=343,470 scn=343,470 gbl=1303,950 Updated vel=479.328,-219.544 press=-960,-480 last=342,470 ? 1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(343,470) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(343,470) localPos: QPointF(25,14) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(343,470) localPos: QPointF(127,14) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(343,470) localPos: QPointF(343,470) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(343,470) localPos: QPointF(343,470) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(343,470) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(343,470) localPos: QPointF(25,14) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(343,470) localPos: QPointF(127,14) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(343,470) localPos: QPointF(343,470) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(343,470) localPos: QPointF(343,470) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(343,470) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(343,470) localPos: QPointF(25,14) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(343,470) localPos: QPointF(127,14) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(343,470) localPos: QPointF(343,470) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(343,470) localPos: QPointF(343,470) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(343,470) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(343,470) localPos: QPointF(25,14) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(343,470) localPos: QPointF(127,14) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(343,470) localPos: QPointF(343,470) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(343,470) localPos: QPointF(343,470) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(343,470) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(343,470) localPos: QPointF(25,14) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(343,470) localPos: QPointF(127,14) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(343,470) localPos: QPointF(343,470) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(343,470) localPos: QPointF(343,470) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(343,470) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(343,470) localPos: QPointF(25,14) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(343,470) localPos: QPointF(127,14) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(343,470) localPos: QPointF(343,470) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(343,470) localPos: QPointF(343,470) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-9.61539, 9.61539) filtered QVector2D(137.068, -59.1324) based on movement QPointF(1303,950) -> QPointF(1302,951) over time 6861 -> 6965 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=342,471 scn=342,471 gbl=1302,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=342,471 scn=342,471 gbl=1302,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(343,470) -> QPointF(342,471) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(342,471) localPos: QPointF(24,15) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(342,471) localPos: QPointF(126,15) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(342,471) localPos: QPointF(342,471) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(342,471) localPos: QPointF(342,471) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=342,471 scn=342,471 gbl=1302,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,471) -> QPointF(342,471) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6965 pos=342,471 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-960,-480 last=343,470 ? -1,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,471) -> QPointF(342,471) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6965 pos=342,471 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-960,-480 last=343,470 ? -1,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,471) -> QPointF(126,15) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6965 pos=342,471 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-960,-480 last=343,470 ? -1,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,471) -> QPointF(-76,15) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6965 pos=342,471 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-960,-480 last=343,470 ? -1,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,471) -> QPointF(24,15) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6965 pos=342,471 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-960,-480 last=343,470 ? -1,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,471) -> QPointF(24,15) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6965 pos=342,471 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-960,-480 last=343,470 ? -1,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,471) -> QPointF(24,15) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6965 pos=342,471 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-960,-480 last=343,470 ? -1,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,471) -> QPointF(86,15) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6965 pos=342,471 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-960,-480 last=343,470 ? -1,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,471) -> QPointF(82,11) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6965 pos=342,471 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-960,-480 last=343,470 ? -1,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,471) -> QPointF(82,11) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6965 pos=342,471 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-960,-480 last=343,470 ? -1,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,471) -> QPointF(86,15) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6965 pos=342,471 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-960,-480 last=343,470 ? -1,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,471) -> QPointF(126,15) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6965 pos=342,471 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-960,-480 last=343,470 ? -1,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,471) -> QPointF(122,11) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6965 pos=342,471 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-960,-480 last=343,470 ? -1,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,471) -> QPointF(122,11) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6965 pos=342,471 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-960,-480 last=343,470 ? -1,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,471) -> QPointF(126,15) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6965 pos=342,471 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-960,-480 last=343,470 ? -1,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,471) -> QPointF(-486.434,-83.9989) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6965 pos=342,471 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-960,-480 last=343,470 ? -1,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,471) -> QPointF(342,471) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6965 pos=342,471 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-960,-480 last=343,470 ? -1,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(342,471) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=6965 pos=24,15 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-1278,-936 last=25,14 ? -1,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(342,471) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=6965 pos=24,15 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-1278,-936 last=25,14 ? -1,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(342,471) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6965 pos=126,15 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-1176,-936 last=127,14 ? -1,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(342,471) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6965 pos=342,471 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-960,-480 last=343,470 ? -1,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(342,471) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6965 pos=342,471 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-960,-480 last=343,470 ? -1,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(342,471) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6965 pos=342,471 scn=342,471 gbl=1302,951 Updated vel=137.068,-59.1324 press=-960,-480 last=343,470 ? -1,1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(342,471) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(342,471) localPos: QPointF(24,15) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(342,471) localPos: QPointF(126,15) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(342,471) localPos: QPointF(342,471) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(342,471) localPos: QPointF(342,471) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-153.846, 76.9231) filtered QVector2D(-66.572, 36.1064) based on movement QPointF(1302,951) -> QPointF(1300,952) over time 6965 -> 6978 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=340,472 scn=340,472 gbl=1300,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=340,472 scn=340,472 gbl=1300,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(342,471) -> QPointF(340,472) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(340,472) localPos: QPointF(22,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(340,472) localPos: QPointF(124,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(340,472) localPos: QPointF(340,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(340,472) localPos: QPointF(340,472) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=340,472 scn=340,472 gbl=1300,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,472) -> QPointF(340,472) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6978 pos=340,472 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-960,-480 last=342,471 ? -2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,472) -> QPointF(340,472) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6978 pos=340,472 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-960,-480 last=342,471 ? -2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,472) -> QPointF(124,16) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6978 pos=340,472 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-960,-480 last=342,471 ? -2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,472) -> QPointF(-78,16) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6978 pos=340,472 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-960,-480 last=342,471 ? -2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,472) -> QPointF(22,16) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6978 pos=340,472 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-960,-480 last=342,471 ? -2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,472) -> QPointF(22,16) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6978 pos=340,472 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-960,-480 last=342,471 ? -2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,472) -> QPointF(22,16) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6978 pos=340,472 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-960,-480 last=342,471 ? -2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,472) -> QPointF(84,16) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6978 pos=340,472 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-960,-480 last=342,471 ? -2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,472) -> QPointF(80,12) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6978 pos=340,472 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-960,-480 last=342,471 ? -2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,472) -> QPointF(80,12) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6978 pos=340,472 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-960,-480 last=342,471 ? -2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,472) -> QPointF(84,16) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6978 pos=340,472 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-960,-480 last=342,471 ? -2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,472) -> QPointF(124,16) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6978 pos=340,472 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-960,-480 last=342,471 ? -2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,472) -> QPointF(120,12) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6978 pos=340,472 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-960,-480 last=342,471 ? -2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,472) -> QPointF(120,12) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6978 pos=340,472 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-960,-480 last=342,471 ? -2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,472) -> QPointF(124,16) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6978 pos=340,472 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-960,-480 last=342,471 ? -2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,472) -> QPointF(-487.733,136.978) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6978 pos=340,472 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-960,-480 last=342,471 ? -2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,472) -> QPointF(340,472) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6978 pos=340,472 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-960,-480 last=342,471 ? -2,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,472) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=6978 pos=22,16 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-1278,-936 last=24,15 ? -2,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,472) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=6978 pos=22,16 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-1278,-936 last=24,15 ? -2,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,472) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6978 pos=124,16 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-1176,-936 last=126,15 ? -2,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,472) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6978 pos=340,472 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-960,-480 last=342,471 ? -2,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,472) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6978 pos=340,472 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-960,-480 last=342,471 ? -2,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,472) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6978 pos=340,472 scn=340,472 gbl=1300,952 Updated vel=-66.572,36.1064 press=-960,-480 last=342,471 ? -2,1) qt.pointer.velocity: velocity QVector2D(-1000, 333.333) filtered QVector2D(-719.972, 244.165) based on movement QPointF(1300,952) -> QPointF(1297,953) over time 6978 -> 6981 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=337,473 scn=337,473 gbl=1297,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=337,473 scn=337,473 gbl=1297,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(340,472) -> QPointF(337,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(337,473) localPos: QPointF(19,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(337,473) localPos: QPointF(121,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(337,473) localPos: QPointF(337,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(337,473) localPos: QPointF(337,473) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=337,473 scn=337,473 gbl=1297,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,473) -> QPointF(337,473) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6981 pos=337,473 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-960,-480 last=340,472 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,473) -> QPointF(337,473) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6981 pos=337,473 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-960,-480 last=340,472 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,473) -> QPointF(121,17) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6981 pos=337,473 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-960,-480 last=340,472 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,473) -> QPointF(-81,17) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6981 pos=337,473 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-960,-480 last=340,472 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,473) -> QPointF(19,17) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6981 pos=337,473 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-960,-480 last=340,472 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,473) -> QPointF(19,17) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6981 pos=337,473 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-960,-480 last=340,472 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,473) -> QPointF(19,17) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6981 pos=337,473 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-960,-480 last=340,472 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,473) -> QPointF(81,17) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6981 pos=337,473 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-960,-480 last=340,472 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,473) -> QPointF(77,13) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6981 pos=337,473 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-960,-480 last=340,472 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,473) -> QPointF(77,13) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6981 pos=337,473 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-960,-480 last=340,472 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,473) -> QPointF(81,17) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6981 pos=337,473 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-960,-480 last=340,472 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,473) -> QPointF(121,17) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6981 pos=337,473 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-960,-480 last=340,472 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,473) -> QPointF(117,13) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6981 pos=337,473 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-960,-480 last=340,472 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,473) -> QPointF(117,13) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6981 pos=337,473 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-960,-480 last=340,472 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,473) -> QPointF(121,17) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6981 pos=337,473 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-960,-480 last=340,472 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,473) -> QPointF(-490.534,135.511) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6981 pos=337,473 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-960,-480 last=340,472 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,473) -> QPointF(337,473) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6981 pos=337,473 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-960,-480 last=340,472 ? -3,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(337,473) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=6981 pos=19,17 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-1278,-936 last=22,16 ? -3,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(337,473) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=6981 pos=19,17 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-1278,-936 last=22,16 ? -3,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(337,473) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6981 pos=121,17 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-1176,-936 last=124,16 ? -3,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(337,473) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6981 pos=337,473 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-960,-480 last=340,472 ? -3,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(337,473) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6981 pos=337,473 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-960,-480 last=340,472 ? -3,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(337,473) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6981 pos=337,473 scn=337,473 gbl=1297,953 Updated vel=-719.972,244.165 press=-960,-480 last=340,472 ? -3,1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(337,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(337,473) localPos: QPointF(19,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(337,473) localPos: QPointF(121,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(337,473) localPos: QPointF(337,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(337,473) localPos: QPointF(337,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-230.769, 76.9231) filtered QVector2D(-377.53, 127.096) based on movement QPointF(1297,953) -> QPointF(1294,954) over time 6981 -> 6994 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=334,474 scn=334,474 gbl=1294,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=334,474 scn=334,474 gbl=1294,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(337,473) -> QPointF(334,474) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(334,474) localPos: QPointF(16,18) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(334,474) localPos: QPointF(118,18) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(334,474) localPos: QPointF(334,474) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(334,474) localPos: QPointF(334,474) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=334,474 scn=334,474 gbl=1294,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,474) -> QPointF(334,474) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6994 pos=334,474 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-960,-480 last=337,473 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,474) -> QPointF(334,474) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6994 pos=334,474 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-960,-480 last=337,473 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,474) -> QPointF(118,18) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6994 pos=334,474 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-960,-480 last=337,473 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,474) -> QPointF(-84,18) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6994 pos=334,474 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-960,-480 last=337,473 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,474) -> QPointF(16,18) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6994 pos=334,474 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-960,-480 last=337,473 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,474) -> QPointF(16,18) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6994 pos=334,474 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-960,-480 last=337,473 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,474) -> QPointF(16,18) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6994 pos=334,474 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-960,-480 last=337,473 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,474) -> QPointF(78,18) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6994 pos=334,474 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-960,-480 last=337,473 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,474) -> QPointF(74,14) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6994 pos=334,474 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-960,-480 last=337,473 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,474) -> QPointF(74,14) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6994 pos=334,474 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-960,-480 last=337,473 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,474) -> QPointF(78,18) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6994 pos=334,474 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-960,-480 last=337,473 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,474) -> QPointF(118,18) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6994 pos=334,474 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-960,-480 last=337,473 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,474) -> QPointF(114,14) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6994 pos=334,474 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-960,-480 last=337,473 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,474) -> QPointF(114,14) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6994 pos=334,474 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-960,-480 last=337,473 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,474) -> QPointF(118,18) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6994 pos=334,474 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-960,-480 last=337,473 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,474) -> QPointF(-409.312,328.208) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6994 pos=334,474 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-960,-480 last=337,473 ? -3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,474) -> QPointF(334,474) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6994 pos=334,474 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-960,-480 last=337,473 ? -3,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(334,474) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=6994 pos=16,18 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-1278,-936 last=19,17 ? -3,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(334,474) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=6994 pos=16,18 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-1278,-936 last=19,17 ? -3,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(334,474) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6994 pos=118,18 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-1176,-936 last=121,17 ? -3,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(334,474) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6994 pos=334,474 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-960,-480 last=337,473 ? -3,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(334,474) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6994 pos=334,474 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-960,-480 last=337,473 ? -3,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(334,474) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6994 pos=334,474 scn=334,474 gbl=1294,954 Updated vel=-377.53,127.096 press=-960,-480 last=337,473 ? -3,1) qt.pointer.velocity: velocity QVector2D(-1666.67, 333.333) filtered QVector2D(-1279.93, 271.462) based on movement QPointF(1294,954) -> QPointF(1289,955) over time 6994 -> 6997 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=329,475 scn=329,475 gbl=1289,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=329,475 scn=329,475 gbl=1289,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(334,474) -> QPointF(329,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(329,475) localPos: QPointF(11,19) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(329,475) localPos: QPointF(113,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(329,475) localPos: QPointF(329,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(329,475) localPos: QPointF(329,475) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=329,475 scn=329,475 gbl=1289,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,475) -> QPointF(329,475) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=6997 pos=329,475 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-960,-480 last=334,474 ? -5,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,475) -> QPointF(329,475) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=6997 pos=329,475 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-960,-480 last=334,474 ? -5,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,475) -> QPointF(113,19) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=6997 pos=329,475 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-960,-480 last=334,474 ? -5,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,475) -> QPointF(-89,19) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=6997 pos=329,475 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-960,-480 last=334,474 ? -5,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,475) -> QPointF(11,19) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=6997 pos=329,475 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-960,-480 last=334,474 ? -5,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,475) -> QPointF(11,19) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=6997 pos=329,475 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-960,-480 last=334,474 ? -5,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,475) -> QPointF(11,19) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=6997 pos=329,475 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-960,-480 last=334,474 ? -5,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,475) -> QPointF(73,19) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=6997 pos=329,475 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-960,-480 last=334,474 ? -5,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,475) -> QPointF(69,15) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=6997 pos=329,475 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-960,-480 last=334,474 ? -5,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,475) -> QPointF(69,15) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=6997 pos=329,475 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-960,-480 last=334,474 ? -5,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,475) -> QPointF(73,19) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=6997 pos=329,475 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-960,-480 last=334,474 ? -5,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,475) -> QPointF(113,19) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=6997 pos=329,475 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-960,-480 last=334,474 ? -5,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,475) -> QPointF(109,15) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=6997 pos=329,475 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-960,-480 last=334,474 ? -5,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,475) -> QPointF(109,15) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=6997 pos=329,475 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-960,-480 last=334,474 ? -5,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,475) -> QPointF(113,19) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=6997 pos=329,475 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-960,-480 last=334,474 ? -5,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,475) -> QPointF(-414.304,327.171) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=6997 pos=329,475 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-960,-480 last=334,474 ? -5,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,475) -> QPointF(329,475) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=6997 pos=329,475 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-960,-480 last=334,474 ? -5,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(329,475) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=6997 pos=11,19 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-1278,-936 last=16,18 ? -5,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(329,475) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=6997 pos=11,19 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-1278,-936 last=16,18 ? -5,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(329,475) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=6997 pos=113,19 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-1176,-936 last=118,18 ? -5,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(329,475) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=6997 pos=329,475 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-960,-480 last=334,474 ? -5,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(329,475) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=6997 pos=329,475 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-960,-480 last=334,474 ? -5,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(329,475) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=6997 pos=329,475 scn=329,475 gbl=1289,955 Updated vel=-1279.93,271.462 press=-960,-480 last=334,474 ? -5,1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(329,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(329,475) localPos: QPointF(11,19) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(329,475) localPos: QPointF(113,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(329,475) localPos: QPointF(329,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(329,475) localPos: QPointF(329,475) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-500, 0) filtered QVector2D(-733.978, 81.4386) based on movement QPointF(1289,955) -> QPointF(1282,955) over time 6997 -> 7011 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=322,475 scn=322,475 gbl=1282,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=322,475 scn=322,475 gbl=1282,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(329,475) -> QPointF(322,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(322,475) localPos: QPointF(4,19) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(322,475) localPos: QPointF(106,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(322,475) localPos: QPointF(322,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(322,475) localPos: QPointF(322,475) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=322,475 scn=322,475 gbl=1282,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,475) -> QPointF(322,475) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7011 pos=322,475 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-960,-480 last=329,475 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,475) -> QPointF(322,475) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7011 pos=322,475 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-960,-480 last=329,475 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,475) -> QPointF(106,19) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7011 pos=322,475 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-960,-480 last=329,475 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,475) -> QPointF(-96,19) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7011 pos=322,475 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-960,-480 last=329,475 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,475) -> QPointF(4,19) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7011 pos=322,475 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-960,-480 last=329,475 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,475) -> QPointF(4,19) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7011 pos=322,475 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-960,-480 last=329,475 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,475) -> QPointF(4,19) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7011 pos=322,475 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-960,-480 last=329,475 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,475) -> QPointF(66,19) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7011 pos=322,475 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-960,-480 last=329,475 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,475) -> QPointF(62,15) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7011 pos=322,475 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-960,-480 last=329,475 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,475) -> QPointF(62,15) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7011 pos=322,475 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-960,-480 last=329,475 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,475) -> QPointF(66,19) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7011 pos=322,475 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-960,-480 last=329,475 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,475) -> QPointF(106,19) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7011 pos=322,475 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-960,-480 last=329,475 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,475) -> QPointF(102,15) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7011 pos=322,475 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-960,-480 last=329,475 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,475) -> QPointF(102,15) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7011 pos=322,475 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-960,-480 last=329,475 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,475) -> QPointF(106,19) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7011 pos=322,475 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-960,-480 last=329,475 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,475) -> QPointF(-256.599,482.221) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7011 pos=322,475 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-960,-480 last=329,475 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,475) -> QPointF(322,475) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7011 pos=322,475 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-960,-480 last=329,475 ? -7,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(322,475) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(318,456) -> QEventPoint(id=0 ts=7011 pos=4,19 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-1278,-936 last=11,19 ? -7,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(322,475) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=7011 pos=4,19 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-1278,-936 last=11,19 ? -7,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(322,475) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=7011 pos=4,19 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-1278,-936 last=11,19 ? -7,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(322,475) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7011 pos=106,19 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-1176,-936 last=113,19 ? -7,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(322,475) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7011 pos=322,475 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-960,-480 last=329,475 ? -7,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(322,475) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7011 pos=322,475 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-960,-480 last=329,475 ? -7,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(322,475) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7011 pos=322,475 scn=322,475 gbl=1282,955 Updated vel=-733.978,81.4386 press=-960,-480 last=329,475 ? -7,0) qt.pointer.velocity: velocity QVector2D(-6000, 1000) filtered QVector2D(-4420.19, 724.432) based on movement QPointF(1282,955) -> QPointF(1270,957) over time 7011 -> 7013 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=310,477 scn=310,477 gbl=1270,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=310,477 scn=310,477 gbl=1270,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(322,475) -> QPointF(310,477) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(310,477) localPos: QPointF(-8,21) wasHovering: true isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(310,477) localPos: QPointF(54,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(310,477) localPos: QPointF(94,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(310,477) localPos: QPointF(94,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(310,477) localPos: QPointF(310,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(310,477) localPos: QPointF(310,477) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=310,477 scn=310,477 gbl=1270,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(310,477) -> QPointF(310,477) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7013 pos=310,477 scn=310,477 gbl=1270,957 Updated vel=-4420.19,724.432 press=-960,-480 last=322,475 ? -12,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(310,477) -> QPointF(310,477) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7013 pos=310,477 scn=310,477 gbl=1270,957 Updated vel=-4420.19,724.432 press=-960,-480 last=322,475 ? -12,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(310,477) -> QPointF(94,21) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7013 pos=310,477 scn=310,477 gbl=1270,957 Updated vel=-4420.19,724.432 press=-960,-480 last=322,475 ? -12,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(310,477) -> QPointF(-108,21) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7013 pos=310,477 scn=310,477 gbl=1270,957 Updated vel=-4420.19,724.432 press=-960,-480 last=322,475 ? -12,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(310,477) -> QPointF(-8,21) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7013 pos=310,477 scn=310,477 gbl=1270,957 Updated vel=-4420.19,724.432 press=-960,-480 last=322,475 ? -12,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(310,477) -> QPointF(-8,21) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7013 pos=310,477 scn=310,477 gbl=1270,957 Updated vel=-4420.19,724.432 press=-960,-480 last=322,475 ? -12,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(310,477) -> QPointF(-8,21) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7013 pos=310,477 scn=310,477 gbl=1270,957 Updated vel=-4420.19,724.432 press=-960,-480 last=322,475 ? -12,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(310,477) -> QPointF(54,21) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7013 pos=310,477 scn=310,477 gbl=1270,957 Updated vel=-4420.19,724.432 press=-960,-480 last=322,475 ? -12,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(310,477) -> QPointF(50,17) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7013 pos=310,477 scn=310,477 gbl=1270,957 Updated vel=-4420.19,724.432 press=-960,-480 last=322,475 ? -12,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(310,477) -> QPointF(50,17) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7013 pos=310,477 scn=310,477 gbl=1270,957 Updated vel=-4420.19,724.432 press=-960,-480 last=322,475 ? -12,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(310,477) -> QPointF(54,21) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7013 pos=310,477 scn=310,477 gbl=1270,957 Updated vel=-4420.19,724.432 press=-960,-480 last=322,475 ? -12,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(310,477) -> QPointF(94,21) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7013 pos=310,477 scn=310,477 gbl=1270,957 Updated vel=-4420.19,724.432 press=-960,-480 last=322,475 ? -12,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(310,477) -> QPointF(90,17) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7013 pos=310,477 scn=310,477 gbl=1270,957 Updated vel=-4420.19,724.432 press=-960,-480 last=322,475 ? -12,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(310,477) -> QPointF(90,17) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7013 pos=310,477 scn=310,477 gbl=1270,957 Updated vel=-4420.19,724.432 press=-960,-480 last=322,475 ? -12,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(310,477) -> QPointF(94,21) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7013 pos=310,477 scn=310,477 gbl=1270,957 Updated vel=-4420.19,724.432 press=-960,-480 last=322,475 ? -12,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(310,477) -> QPointF(-268.545,484.522) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7013 pos=310,477 scn=310,477 gbl=1270,957 Updated vel=-4420.19,724.432 press=-960,-480 last=322,475 ? -12,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(310,477) -> QPointF(310,477) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7013 pos=310,477 scn=310,477 gbl=1270,957 Updated vel=-4420.19,724.432 press=-960,-480 last=322,475 ? -12,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(310,477) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7013 pos=94,21 scn=310,477 gbl=1270,957 Updated vel=-4420.19,724.432 press=-1176,-936 last=106,19 ? -12,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(310,477) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7013 pos=310,477 scn=310,477 gbl=1270,957 Updated vel=-4420.19,724.432 press=-960,-480 last=322,475 ? -12,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(310,477) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7013 pos=310,477 scn=310,477 gbl=1270,957 Updated vel=-4420.19,724.432 press=-960,-480 last=322,475 ? -12,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(310,477) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7013 pos=310,477 scn=310,477 gbl=1270,957 Updated vel=-4420.19,724.432 press=-960,-480 last=322,475 ? -12,2) qt.quick.hover.trace: unsetting cursor qt.qpa.window: QQuickWindowQmlImpl(0x2304fc9be00) QWindowsWindow::setCursor 0x0 doApply= true qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(310,477) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(310,477) localPos: QPointF(-8,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(310,477) localPos: QPointF(54,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(310,477) localPos: QPointF(94,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(310,477) localPos: QPointF(94,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(310,477) localPos: QPointF(310,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(310,477) localPos: QPointF(310,477) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-466.667, 0) filtered QVector2D(-1652.72, 217.329) based on movement QPointF(1270,957) -> QPointF(1263,957) over time 7013 -> 7028 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=303,477 scn=303,477 gbl=1263,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=303,477 scn=303,477 gbl=1263,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(310,477) -> QPointF(303,477) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(303,477) localPos: QPointF(-15,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(303,477) localPos: QPointF(47,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(303,477) localPos: QPointF(87,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(303,477) localPos: QPointF(303,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(303,477) localPos: QPointF(303,477) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=303,477 scn=303,477 gbl=1263,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,477) -> QPointF(303,477) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7028 pos=303,477 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-960,-480 last=310,477 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,477) -> QPointF(303,477) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7028 pos=303,477 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-960,-480 last=310,477 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,477) -> QPointF(87,21) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7028 pos=303,477 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-960,-480 last=310,477 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,477) -> QPointF(-115,21) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7028 pos=303,477 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-960,-480 last=310,477 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,477) -> QPointF(-15,21) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7028 pos=303,477 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-960,-480 last=310,477 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,477) -> QPointF(-15,21) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7028 pos=303,477 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-960,-480 last=310,477 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,477) -> QPointF(-15,21) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7028 pos=303,477 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-960,-480 last=310,477 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,477) -> QPointF(47,21) : relevant? true to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7028 pos=303,477 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-960,-480 last=310,477 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,477) -> QPointF(43,17) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7028 pos=303,477 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-960,-480 last=310,477 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,477) -> QPointF(43,17) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7028 pos=303,477 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-960,-480 last=310,477 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,477) -> QPointF(47,21) : relevant? true to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7028 pos=303,477 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-960,-480 last=310,477 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,477) -> QPointF(87,21) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7028 pos=303,477 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-960,-480 last=310,477 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,477) -> QPointF(83,17) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7028 pos=303,477 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-960,-480 last=310,477 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,477) -> QPointF(83,17) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7028 pos=303,477 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-960,-480 last=310,477 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,477) -> QPointF(87,21) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7028 pos=303,477 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-960,-480 last=310,477 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,477) -> QPointF(-58.0381,567.911) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7028 pos=303,477 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-960,-480 last=310,477 ? -7,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,477) -> QPointF(303,477) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7028 pos=303,477 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-960,-480 last=310,477 ? -7,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(303,477) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=7028 pos=47,21 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-1216,-936 last=54,21 ? -7,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(303,477) to QQuickStyleItemButton_QML_6(0x2304fa0ee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=7028 pos=47,21 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-1216,-936 last=54,21 ? -7,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(303,477) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7028 pos=87,21 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-1176,-936 last=94,21 ? -7,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(303,477) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7028 pos=303,477 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-960,-480 last=310,477 ? -7,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(303,477) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7028 pos=303,477 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-960,-480 last=310,477 ? -7,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(303,477) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7028 pos=303,477 scn=303,477 gbl=1263,957 Updated vel=-1652.72,217.329 press=-960,-480 last=310,477 ? -7,0) qt.quick.hover.trace: setting cursor QCursor(Qt::CursorShape(Qt::ArrowCursor)) from QObject(0x0) or Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) qt.qpa.window: QQuickWindowQmlImpl(0x2304fc9be00) QWindowsWindow::setCursor 0x10003 doApply= true qt.pointer.velocity: velocity QVector2D(-3000, 0) filtered QVector2D(-2595.82, 65.1988) based on movement QPointF(1263,957) -> QPointF(1257,957) over time 7028 -> 7030 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=297,477 scn=297,477 gbl=1257,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=297,477 scn=297,477 gbl=1257,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(303,477) -> QPointF(297,477) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(297,477) localPos: QPointF(-21,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(297,477) localPos: QPointF(41,21) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(297,477) localPos: QPointF(81,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(297,477) localPos: QPointF(297,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(297,477) localPos: QPointF(297,477) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=297,477 scn=297,477 gbl=1257,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(297,477) -> QPointF(297,477) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7030 pos=297,477 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-960,-480 last=303,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(297,477) -> QPointF(297,477) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7030 pos=297,477 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-960,-480 last=303,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(297,477) -> QPointF(81,21) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7030 pos=297,477 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-960,-480 last=303,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(297,477) -> QPointF(-121,21) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7030 pos=297,477 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-960,-480 last=303,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(297,477) -> QPointF(-21,21) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7030 pos=297,477 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-960,-480 last=303,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(297,477) -> QPointF(-21,21) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7030 pos=297,477 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-960,-480 last=303,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(297,477) -> QPointF(-21,21) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7030 pos=297,477 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-960,-480 last=303,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(297,477) -> QPointF(41,21) : relevant? true to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7030 pos=297,477 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-960,-480 last=303,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(297,477) -> QPointF(37,17) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7030 pos=297,477 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-960,-480 last=303,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(297,477) -> QPointF(37,17) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7030 pos=297,477 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-960,-480 last=303,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(297,477) -> QPointF(41,21) : relevant? true to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7030 pos=297,477 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-960,-480 last=303,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(297,477) -> QPointF(81,21) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7030 pos=297,477 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-960,-480 last=303,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(297,477) -> QPointF(77,17) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7030 pos=297,477 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-960,-480 last=303,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(297,477) -> QPointF(77,17) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7030 pos=297,477 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-960,-480 last=303,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(297,477) -> QPointF(81,21) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7030 pos=297,477 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-960,-480 last=303,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(297,477) -> QPointF(-63.4345,570.534) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7030 pos=297,477 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-960,-480 last=303,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(297,477) -> QPointF(297,477) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7030 pos=297,477 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-960,-480 last=303,477 ? -6,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(297,477) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=7030 pos=41,21 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-1216,-936 last=47,21 ? -6,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(297,477) to QQuickStyleItemButton_QML_6(0x2304fa0ee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=7030 pos=41,21 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-1216,-936 last=47,21 ? -6,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(297,477) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7030 pos=81,21 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-1176,-936 last=87,21 ? -6,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(297,477) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7030 pos=297,477 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-960,-480 last=303,477 ? -6,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(297,477) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7030 pos=297,477 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-960,-480 last=303,477 ? -6,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(297,477) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7030 pos=297,477 scn=297,477 gbl=1257,957 Updated vel=-2595.82,65.1988 press=-960,-480 last=303,477 ? -6,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(297,477) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(297,477) localPos: QPointF(-21,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(297,477) localPos: QPointF(41,21) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(297,477) localPos: QPointF(81,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(297,477) localPos: QPointF(297,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(297,477) localPos: QPointF(297,477) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-571.429, 0) filtered QVector2D(-1178.75, 19.5597) based on movement QPointF(1257,957) -> QPointF(1249,957) over time 7030 -> 7044 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=289,477 scn=289,477 gbl=1249,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=289,477 scn=289,477 gbl=1249,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(297,477) -> QPointF(289,477) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(289,477) localPos: QPointF(-29,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(289,477) localPos: QPointF(33,21) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(289,477) localPos: QPointF(73,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(289,477) localPos: QPointF(289,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(289,477) localPos: QPointF(289,477) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=289,477 scn=289,477 gbl=1249,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(289,477) -> QPointF(289,477) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7044 pos=289,477 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-960,-480 last=297,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(289,477) -> QPointF(289,477) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7044 pos=289,477 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-960,-480 last=297,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(289,477) -> QPointF(73,21) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7044 pos=289,477 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-960,-480 last=297,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(289,477) -> QPointF(-129,21) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7044 pos=289,477 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-960,-480 last=297,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(289,477) -> QPointF(-29,21) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7044 pos=289,477 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-960,-480 last=297,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(289,477) -> QPointF(-29,21) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7044 pos=289,477 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-960,-480 last=297,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(289,477) -> QPointF(-29,21) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7044 pos=289,477 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-960,-480 last=297,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(289,477) -> QPointF(33,21) : relevant? true to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7044 pos=289,477 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-960,-480 last=297,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(289,477) -> QPointF(29,17) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7044 pos=289,477 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-960,-480 last=297,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(289,477) -> QPointF(29,17) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7044 pos=289,477 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-960,-480 last=297,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(289,477) -> QPointF(33,21) : relevant? true to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=7044 pos=289,477 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-960,-480 last=297,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(289,477) -> QPointF(33,21) : relevant? true to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7044 pos=289,477 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-960,-480 last=297,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(289,477) -> QPointF(73,21) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7044 pos=289,477 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-960,-480 last=297,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(289,477) -> QPointF(69,17) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7044 pos=289,477 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-960,-480 last=297,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(289,477) -> QPointF(69,17) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7044 pos=289,477 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-960,-480 last=297,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(289,477) -> QPointF(73,21) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7044 pos=289,477 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-960,-480 last=297,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(289,477) -> QPointF(151.875,567.663) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7044 pos=289,477 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-960,-480 last=297,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(289,477) -> QPointF(289,477) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7044 pos=289,477 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-960,-480 last=297,477 ? -8,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(289,477) to QQuickStyleItemButton_QML_7(0x230501aee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=7044 pos=33,21 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-1216,-936 last=41,21 ? -8,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(289,477) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=7044 pos=33,21 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-1216,-936 last=41,21 ? -8,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(289,477) to QQuickStyleItemButton_QML_6(0x2304fa0ee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=7044 pos=33,21 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-1216,-936 last=41,21 ? -8,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(289,477) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7044 pos=73,21 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-1176,-936 last=81,21 ? -8,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(289,477) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7044 pos=289,477 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-960,-480 last=297,477 ? -8,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(289,477) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7044 pos=289,477 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-960,-480 last=297,477 ? -8,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(289,477) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7044 pos=289,477 scn=289,477 gbl=1249,957 Updated vel=-1178.75,19.5597 press=-960,-480 last=297,477 ? -8,0) qt.pointer.velocity: velocity QVector2D(-6000, 0) filtered QVector2D(-4553.62, 5.8679) based on movement QPointF(1249,957) -> QPointF(1243,957) over time 7044 -> 7045 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=283,477 scn=283,477 gbl=1243,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=283,477 scn=283,477 gbl=1243,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(289,477) -> QPointF(283,477) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(283,477) localPos: QPointF(-35,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(283,477) localPos: QPointF(27,21) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(283,477) localPos: QPointF(67,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(283,477) localPos: QPointF(283,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(283,477) localPos: QPointF(283,477) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=283,477 scn=283,477 gbl=1243,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(283,477) -> QPointF(283,477) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7045 pos=283,477 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-960,-480 last=289,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(283,477) -> QPointF(283,477) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7045 pos=283,477 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-960,-480 last=289,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(283,477) -> QPointF(67,21) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7045 pos=283,477 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-960,-480 last=289,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(283,477) -> QPointF(-135,21) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7045 pos=283,477 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-960,-480 last=289,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(283,477) -> QPointF(-35,21) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7045 pos=283,477 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-960,-480 last=289,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(283,477) -> QPointF(-35,21) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7045 pos=283,477 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-960,-480 last=289,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(283,477) -> QPointF(-35,21) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7045 pos=283,477 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-960,-480 last=289,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(283,477) -> QPointF(27,21) : relevant? true to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7045 pos=283,477 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-960,-480 last=289,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(283,477) -> QPointF(23,17) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7045 pos=283,477 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-960,-480 last=289,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(283,477) -> QPointF(23,17) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7045 pos=283,477 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-960,-480 last=289,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(283,477) -> QPointF(27,21) : relevant? true to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=7045 pos=283,477 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-960,-480 last=289,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(283,477) -> QPointF(27,21) : relevant? true to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7045 pos=283,477 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-960,-480 last=289,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(283,477) -> QPointF(67,21) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7045 pos=283,477 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-960,-480 last=289,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(283,477) -> QPointF(63,17) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7045 pos=283,477 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-960,-480 last=289,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(283,477) -> QPointF(63,17) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7045 pos=283,477 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-960,-480 last=289,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(283,477) -> QPointF(67,21) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7045 pos=283,477 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-960,-480 last=289,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(283,477) -> QPointF(147.935,572.188) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7045 pos=283,477 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-960,-480 last=289,477 ? -6,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(283,477) -> QPointF(283,477) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7045 pos=283,477 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-960,-480 last=289,477 ? -6,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(283,477) to QQuickStyleItemButton_QML_7(0x230501aee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=7045 pos=27,21 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-1216,-936 last=33,21 ? -6,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(283,477) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=7045 pos=27,21 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-1216,-936 last=33,21 ? -6,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(283,477) to QQuickStyleItemButton_QML_6(0x2304fa0ee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=7045 pos=27,21 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-1216,-936 last=33,21 ? -6,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(283,477) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7045 pos=67,21 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-1176,-936 last=73,21 ? -6,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(283,477) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7045 pos=283,477 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-960,-480 last=289,477 ? -6,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(283,477) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7045 pos=283,477 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-960,-480 last=289,477 ? -6,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(283,477) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7045 pos=283,477 scn=283,477 gbl=1243,957 Updated vel=-4553.62,5.8679 press=-960,-480 last=289,477 ? -6,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(283,477) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(283,477) localPos: QPointF(-35,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(283,477) localPos: QPointF(27,21) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(283,477) localPos: QPointF(67,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(283,477) localPos: QPointF(283,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(283,477) localPos: QPointF(283,477) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) ChildrenStackingChanged qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) Content|OpacityValue|Visible qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) Generated BaselineJIT code for function expression for visible: Code at [0x0000023052EF0994, 0x0000023052EF0A96): qt.qml.v4.asm: disassembly not available for range 0000023052EF0994...0000023052EF0A96 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-1187.5, 0) filtered QVector2D(-2197.34, 1.76037) based on movement QPointF(1243,957) -> QPointF(1224,957) over time 7045 -> 7061 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=264,477 scn=264,477 gbl=1224,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=264,477 scn=264,477 gbl=1224,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(283,477) -> QPointF(264,477) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(264,477) localPos: QPointF(-54,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(264,477) localPos: QPointF(8,21) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(264,477) localPos: QPointF(48,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(264,477) localPos: QPointF(264,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(264,477) localPos: QPointF(264,477) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=264,477 scn=264,477 gbl=1224,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(264,477) -> QPointF(264,477) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7061 pos=264,477 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-960,-480 last=283,477 ? -19,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(264,477) -> QPointF(264,477) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7061 pos=264,477 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-960,-480 last=283,477 ? -19,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(264,477) -> QPointF(48,21) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7061 pos=264,477 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-960,-480 last=283,477 ? -19,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(264,477) -> QPointF(-154,21) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7061 pos=264,477 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-960,-480 last=283,477 ? -19,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(264,477) -> QPointF(-54,21) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7061 pos=264,477 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-960,-480 last=283,477 ? -19,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(264,477) -> QPointF(-54,21) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7061 pos=264,477 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-960,-480 last=283,477 ? -19,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(264,477) -> QPointF(-54,21) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7061 pos=264,477 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-960,-480 last=283,477 ? -19,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(264,477) -> QPointF(8,21) : relevant? true to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7061 pos=264,477 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-960,-480 last=283,477 ? -19,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(264,477) -> QPointF(4,17) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7061 pos=264,477 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-960,-480 last=283,477 ? -19,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(264,477) -> QPointF(4,17) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7061 pos=264,477 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-960,-480 last=283,477 ? -19,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(264,477) -> QPointF(8,21) : relevant? true to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=7061 pos=264,477 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-960,-480 last=283,477 ? -19,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(264,477) -> QPointF(8,21) : relevant? true to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7061 pos=264,477 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-960,-480 last=283,477 ? -19,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(264,477) -> QPointF(48,21) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7061 pos=264,477 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-960,-480 last=283,477 ? -19,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(264,477) -> QPointF(44,17) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7061 pos=264,477 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-960,-480 last=283,477 ? -19,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(264,477) -> QPointF(44,17) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7061 pos=264,477 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-960,-480 last=283,477 ? -19,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(264,477) -> QPointF(48,21) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7061 pos=264,477 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-960,-480 last=283,477 ? -19,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(264,477) -> QPointF(358.21,490.27) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7061 pos=264,477 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-960,-480 last=283,477 ? -19,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(264,477) -> QPointF(264,477) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7061 pos=264,477 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-960,-480 last=283,477 ? -19,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(264,477) to QQuickStyleItemButton_QML_7(0x230501aee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=7061 pos=8,21 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-1216,-936 last=27,21 ? -19,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(264,477) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=7061 pos=8,21 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-1216,-936 last=27,21 ? -19,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(264,477) to QQuickStyleItemButton_QML_6(0x2304fa0ee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=7061 pos=8,21 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-1216,-936 last=27,21 ? -19,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(264,477) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7061 pos=48,21 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-1176,-936 last=67,21 ? -19,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(264,477) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7061 pos=264,477 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-960,-480 last=283,477 ? -19,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(264,477) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7061 pos=264,477 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-960,-480 last=283,477 ? -19,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(264,477) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7061 pos=264,477 scn=264,477 gbl=1224,957 Updated vel=-2197.34,1.76037 press=-960,-480 last=283,477 ? -19,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(264,477) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(264,477) localPos: QPointF(-54,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(264,477) localPos: QPointF(8,21) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(264,477) localPos: QPointF(48,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(264,477) localPos: QPointF(264,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(264,477) localPos: QPointF(264,477) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127464955ms (52x24) qt.scenegraph.time.renderer: time in renderer: total=16ms, preprocess=0, updates=0, rendering=16 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=16, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-500, 0) filtered QVector2D(-1009.2, 0.528111) based on movement QPointF(1224,957) -> QPointF(1216,957) over time 7061 -> 7077 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=256,477 scn=256,477 gbl=1216,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=256,477 scn=256,477 gbl=1216,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(264,477) -> QPointF(256,477) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(256,477) localPos: QPointF(-62,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(256,477) localPos: QPointF(0,21) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(256,477) localPos: QPointF(40,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(256,477) localPos: QPointF(256,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(256,477) localPos: QPointF(256,477) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=256,477 scn=256,477 gbl=1216,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(256,477) -> QPointF(256,477) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7077 pos=256,477 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-960,-480 last=264,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(256,477) -> QPointF(256,477) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7077 pos=256,477 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-960,-480 last=264,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(256,477) -> QPointF(40,21) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7077 pos=256,477 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-960,-480 last=264,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(256,477) -> QPointF(-162,21) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7077 pos=256,477 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-960,-480 last=264,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(256,477) -> QPointF(-62,21) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7077 pos=256,477 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-960,-480 last=264,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(256,477) -> QPointF(-62,21) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7077 pos=256,477 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-960,-480 last=264,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(256,477) -> QPointF(-62,21) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7077 pos=256,477 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-960,-480 last=264,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(256,477) -> QPointF(0,21) : relevant? true to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7077 pos=256,477 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-960,-480 last=264,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(256,477) -> QPointF(-4,17) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7077 pos=256,477 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-960,-480 last=264,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(256,477) -> QPointF(-4,17) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7077 pos=256,477 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-960,-480 last=264,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(256,477) -> QPointF(0,21) : relevant? true to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=7077 pos=256,477 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-960,-480 last=264,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(256,477) -> QPointF(0,21) : relevant? true to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7077 pos=256,477 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-960,-480 last=264,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(256,477) -> QPointF(40,21) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7077 pos=256,477 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-960,-480 last=264,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(256,477) -> QPointF(36,17) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7077 pos=256,477 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-960,-480 last=264,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(256,477) -> QPointF(36,17) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7077 pos=256,477 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-960,-480 last=264,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(256,477) -> QPointF(40,21) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7077 pos=256,477 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-960,-480 last=264,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(256,477) -> QPointF(522.155,318.294) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7077 pos=256,477 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-960,-480 last=264,477 ? -8,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(256,477) -> QPointF(256,477) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7077 pos=256,477 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-960,-480 last=264,477 ? -8,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(256,477) to QQuickStyleItemButton_QML_7(0x230501aee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=7077 pos=0,21 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-1216,-936 last=8,21 ? -8,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(256,477) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=7077 pos=0,21 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-1216,-936 last=8,21 ? -8,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(256,477) to QQuickStyleItemButton_QML_6(0x2304fa0ee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=7077 pos=0,21 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-1216,-936 last=8,21 ? -8,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(256,477) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7077 pos=40,21 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-1176,-936 last=48,21 ? -8,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(256,477) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7077 pos=256,477 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-960,-480 last=264,477 ? -8,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(256,477) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7077 pos=256,477 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-960,-480 last=264,477 ? -8,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(256,477) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7077 pos=256,477 scn=256,477 gbl=1216,957 Updated vel=-1009.2,0.528111 press=-960,-480 last=264,477 ? -8,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(256,477) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(256,477) localPos: QPointF(-62,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(256,477) localPos: QPointF(0,21) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(256,477) localPos: QPointF(40,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(256,477) localPos: QPointF(256,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(256,477) localPos: QPointF(256,477) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=16ms, preprocess=0, updates=0, rendering=16 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=16, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-352.941, -58.8235) filtered QVector2D(-549.819, -41.018) based on movement QPointF(1216,957) -> QPointF(1210,956) over time 7077 -> 7094 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=250,476 scn=250,476 gbl=1210,956 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=250,476 scn=250,476 gbl=1210,956 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(256,477) -> QPointF(250,476) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(250,476) localPos: QPointF(-68,20) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(250,476) localPos: QPointF(-6,20) wasHovering: true isHovering: false Generated BaselineJIT code for function expression for opacity: Code at [0x0000023052EF0AB4, 0x0000023052EF0BD0): qt.qml.v4.asm: disassembly not available for range 0000023052EF0AB4...0000023052EF0BD0 qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(250,476) localPos: QPointF(34,20) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(250,476) localPos: QPointF(34,20) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(250,476) localPos: QPointF(250,476) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(250,476) localPos: QPointF(250,476) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=250,476 scn=250,476 gbl=1210,956 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,476) -> QPointF(250,476) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7094 pos=250,476 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-960,-480 last=256,477 ? -6,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,476) -> QPointF(250,476) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7094 pos=250,476 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-960,-480 last=256,477 ? -6,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,476) -> QPointF(34,20) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7094 pos=250,476 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-960,-480 last=256,477 ? -6,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,476) -> QPointF(-168,20) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7094 pos=250,476 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-960,-480 last=256,477 ? -6,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,476) -> QPointF(-68,20) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7094 pos=250,476 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-960,-480 last=256,477 ? -6,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,476) -> QPointF(-68,20) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7094 pos=250,476 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-960,-480 last=256,477 ? -6,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,476) -> QPointF(-68,20) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7094 pos=250,476 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-960,-480 last=256,477 ? -6,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,476) -> QPointF(-6,20) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7094 pos=250,476 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-960,-480 last=256,477 ? -6,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,476) -> QPointF(-10,16) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7094 pos=250,476 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-960,-480 last=256,477 ? -6,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,476) -> QPointF(-10,16) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7094 pos=250,476 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-960,-480 last=256,477 ? -6,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,476) -> QPointF(-6,20) : relevant? false to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=7094 pos=250,476 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-960,-480 last=256,477 ? -6,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,476) -> QPointF(-6,20) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7094 pos=250,476 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-960,-480 last=256,477 ? -6,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,476) -> QPointF(34,20) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7094 pos=250,476 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-960,-480 last=256,477 ? -6,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,476) -> QPointF(30,16) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7094 pos=250,476 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-960,-480 last=256,477 ? -6,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,476) -> QPointF(30,16) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7094 pos=250,476 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-960,-480 last=256,477 ? -6,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,476) -> QPointF(34,20) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7094 pos=250,476 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-960,-480 last=256,477 ? -6,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,476) -> QPointF(599.515,105.985) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7094 pos=250,476 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-960,-480 last=256,477 ? -6,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(250,476) -> QPointF(250,476) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7094 pos=250,476 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-960,-480 last=256,477 ? -6,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,476) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7094 pos=34,20 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-1176,-936 last=40,21 ? -6,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,476) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7094 pos=250,476 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-960,-480 last=256,477 ? -6,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,476) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7094 pos=250,476 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-960,-480 last=256,477 ? -6,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(250,476) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7094 pos=250,476 scn=250,476 gbl=1210,956 Updated vel=-549.819,-41.018 press=-960,-480 last=256,477 ? -6,-1) qt.quick.hover.trace: unsetting cursor qt.qpa.window: QQuickWindowQmlImpl(0x2304fc9be00) QWindowsWindow::setCursor 0x0 doApply= true qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(250,476) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(250,476) localPos: QPointF(-68,20) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(250,476) localPos: QPointF(-6,20) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(250,476) localPos: QPointF(34,20) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(250,476) localPos: QPointF(34,20) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(250,476) localPos: QPointF(250,476) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(250,476) localPos: QPointF(250,476) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-187.5, -62.5) filtered QVector2D(-296.196, -56.0554) based on movement QPointF(1210,956) -> QPointF(1207,955) over time 7094 -> 7110 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=247,475 scn=247,475 gbl=1207,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=247,475 scn=247,475 gbl=1207,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(250,476) -> QPointF(247,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(247,475) localPos: QPointF(-71,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(247,475) localPos: QPointF(-9,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(247,475) localPos: QPointF(31,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(247,475) localPos: QPointF(31,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(247,475) localPos: QPointF(247,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(247,475) localPos: QPointF(247,475) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=247,475 scn=247,475 gbl=1207,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,475) -> QPointF(247,475) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7110 pos=247,475 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-960,-480 last=250,476 ? -3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,475) -> QPointF(247,475) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7110 pos=247,475 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-960,-480 last=250,476 ? -3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,475) -> QPointF(31,19) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7110 pos=247,475 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-960,-480 last=250,476 ? -3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,475) -> QPointF(-171,19) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7110 pos=247,475 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-960,-480 last=250,476 ? -3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,475) -> QPointF(-71,19) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7110 pos=247,475 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-960,-480 last=250,476 ? -3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,475) -> QPointF(-71,19) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7110 pos=247,475 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-960,-480 last=250,476 ? -3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,475) -> QPointF(-71,19) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7110 pos=247,475 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-960,-480 last=250,476 ? -3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,475) -> QPointF(-9,19) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7110 pos=247,475 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-960,-480 last=250,476 ? -3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,475) -> QPointF(-13,15) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7110 pos=247,475 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-960,-480 last=250,476 ? -3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,475) -> QPointF(-13,15) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7110 pos=247,475 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-960,-480 last=250,476 ? -3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,475) -> QPointF(-9,19) : relevant? false to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=7110 pos=247,475 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-960,-480 last=250,476 ? -3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,475) -> QPointF(-9,19) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7110 pos=247,475 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-960,-480 last=250,476 ? -3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,475) -> QPointF(31,19) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7110 pos=247,475 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-960,-480 last=250,476 ? -3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,475) -> QPointF(27,15) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7110 pos=247,475 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-960,-480 last=250,476 ? -3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,475) -> QPointF(27,15) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7110 pos=247,475 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-960,-480 last=250,476 ? -3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,475) -> QPointF(31,19) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7110 pos=247,475 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-960,-480 last=250,476 ? -3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,475) -> QPointF(583.331,-136.835) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7110 pos=247,475 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-960,-480 last=250,476 ? -3,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(247,475) -> QPointF(247,475) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7110 pos=247,475 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-960,-480 last=250,476 ? -3,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(247,475) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7110 pos=31,19 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-1176,-936 last=34,20 ? -3,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(247,475) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7110 pos=247,475 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-960,-480 last=250,476 ? -3,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(247,475) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7110 pos=247,475 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-960,-480 last=250,476 ? -3,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(247,475) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7110 pos=247,475 scn=247,475 gbl=1207,955 Updated vel=-296.196,-56.0554 press=-960,-480 last=250,476 ? -3,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(247,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(247,475) localPos: QPointF(-71,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(247,475) localPos: QPointF(-9,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(247,475) localPos: QPointF(31,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(247,475) localPos: QPointF(31,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(247,475) localPos: QPointF(247,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(247,475) localPos: QPointF(247,475) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=16ms, preprocess=0, updates=0, rendering=16 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=16, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(247,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(247,475) localPos: QPointF(-71,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(247,475) localPos: QPointF(-9,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(247,475) localPos: QPointF(31,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(247,475) localPos: QPointF(31,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(247,475) localPos: QPointF(247,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(247,475) localPos: QPointF(247,475) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(247,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(247,475) localPos: QPointF(-71,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(247,475) localPos: QPointF(-9,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(247,475) localPos: QPointF(31,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(247,475) localPos: QPointF(31,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(247,475) localPos: QPointF(247,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(247,475) localPos: QPointF(247,475) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(247,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(247,475) localPos: QPointF(-71,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(247,475) localPos: QPointF(-9,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(247,475) localPos: QPointF(31,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(247,475) localPos: QPointF(31,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(247,475) localPos: QPointF(247,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(247,475) localPos: QPointF(247,475) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(247,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(247,475) localPos: QPointF(-71,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(247,475) localPos: QPointF(-9,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(247,475) localPos: QPointF(31,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(247,475) localPos: QPointF(31,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(247,475) localPos: QPointF(247,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(247,475) localPos: QPointF(247,475) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(247,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(247,475) localPos: QPointF(-71,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(247,475) localPos: QPointF(-9,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(247,475) localPos: QPointF(31,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(247,475) localPos: QPointF(31,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(247,475) localPos: QPointF(247,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(247,475) localPos: QPointF(247,475) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(247,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(247,475) localPos: QPointF(-71,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(247,475) localPos: QPointF(-9,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(247,475) localPos: QPointF(31,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(247,475) localPos: QPointF(31,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(247,475) localPos: QPointF(247,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(247,475) localPos: QPointF(247,475) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(247,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(247,475) localPos: QPointF(-71,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(247,475) localPos: QPointF(-9,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(247,475) localPos: QPointF(31,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(247,475) localPos: QPointF(31,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(247,475) localPos: QPointF(247,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(247,475) localPos: QPointF(247,475) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-7.40741, 0) filtered QVector2D(-94.0439, -16.8166) based on movement QPointF(1207,955) -> QPointF(1206,955) over time 7110 -> 7245 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=246,475 scn=246,475 gbl=1206,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=246,475 scn=246,475 gbl=1206,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(247,475) -> QPointF(246,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(246,475) localPos: QPointF(-72,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(246,475) localPos: QPointF(-10,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(246,475) localPos: QPointF(30,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(246,475) localPos: QPointF(30,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(246,475) localPos: QPointF(246,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(246,475) localPos: QPointF(246,475) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=246,475 scn=246,475 gbl=1206,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,475) -> QPointF(246,475) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7245 pos=246,475 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-960,-480 last=247,475 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,475) -> QPointF(246,475) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7245 pos=246,475 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-960,-480 last=247,475 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,475) -> QPointF(30,19) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7245 pos=246,475 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-960,-480 last=247,475 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,475) -> QPointF(-172,19) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7245 pos=246,475 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-960,-480 last=247,475 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,475) -> QPointF(-72,19) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7245 pos=246,475 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-960,-480 last=247,475 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,475) -> QPointF(-72,19) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7245 pos=246,475 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-960,-480 last=247,475 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,475) -> QPointF(-72,19) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7245 pos=246,475 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-960,-480 last=247,475 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,475) -> QPointF(-10,19) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7245 pos=246,475 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-960,-480 last=247,475 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,475) -> QPointF(-14,15) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7245 pos=246,475 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-960,-480 last=247,475 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,475) -> QPointF(-14,15) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7245 pos=246,475 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-960,-480 last=247,475 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,475) -> QPointF(-10,19) : relevant? false to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=7245 pos=246,475 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-960,-480 last=247,475 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,475) -> QPointF(-10,19) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7245 pos=246,475 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-960,-480 last=247,475 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,475) -> QPointF(30,19) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7245 pos=246,475 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-960,-480 last=247,475 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,475) -> QPointF(26,15) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7245 pos=246,475 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-960,-480 last=247,475 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,475) -> QPointF(26,15) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7245 pos=246,475 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-960,-480 last=247,475 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,475) -> QPointF(30,19) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7245 pos=246,475 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-960,-480 last=247,475 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,475) -> QPointF(-490.684,294.687) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7245 pos=246,475 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-960,-480 last=247,475 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,475) -> QPointF(246,475) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7245 pos=246,475 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-960,-480 last=247,475 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(246,475) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7245 pos=30,19 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-1176,-936 last=31,19 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(246,475) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7245 pos=246,475 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-960,-480 last=247,475 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(246,475) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7245 pos=246,475 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-960,-480 last=247,475 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(246,475) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7245 pos=246,475 scn=246,475 gbl=1206,955 Updated vel=-94.0439,-16.8166 press=-960,-480 last=247,475 ? -1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(246,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(246,475) localPos: QPointF(-72,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(246,475) localPos: QPointF(-10,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(246,475) localPos: QPointF(30,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(246,475) localPos: QPointF(30,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(246,475) localPos: QPointF(246,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(246,475) localPos: QPointF(246,475) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-62.5, -62.5) filtered QVector2D(-71.9632, -48.795) based on movement QPointF(1206,955) -> QPointF(1205,954) over time 7245 -> 7261 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=245,474 scn=245,474 gbl=1205,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=245,474 scn=245,474 gbl=1205,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(246,475) -> QPointF(245,474) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(245,474) localPos: QPointF(-73,18) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(245,474) localPos: QPointF(-11,18) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(245,474) localPos: QPointF(29,18) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(245,474) localPos: QPointF(29,18) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(245,474) localPos: QPointF(245,474) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(245,474) localPos: QPointF(245,474) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=245,474 scn=245,474 gbl=1205,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(245,474) -> QPointF(245,474) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7261 pos=245,474 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-960,-480 last=246,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(245,474) -> QPointF(245,474) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7261 pos=245,474 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-960,-480 last=246,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(245,474) -> QPointF(29,18) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7261 pos=245,474 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-960,-480 last=246,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(245,474) -> QPointF(-173,18) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7261 pos=245,474 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-960,-480 last=246,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(245,474) -> QPointF(-73,18) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7261 pos=245,474 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-960,-480 last=246,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(245,474) -> QPointF(-73,18) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7261 pos=245,474 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-960,-480 last=246,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(245,474) -> QPointF(-73,18) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7261 pos=245,474 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-960,-480 last=246,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(245,474) -> QPointF(-11,18) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7261 pos=245,474 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-960,-480 last=246,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(245,474) -> QPointF(-15,14) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7261 pos=245,474 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-960,-480 last=246,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(245,474) -> QPointF(-15,14) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7261 pos=245,474 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-960,-480 last=246,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(245,474) -> QPointF(-11,18) : relevant? false to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=7261 pos=245,474 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-960,-480 last=246,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(245,474) -> QPointF(-11,18) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7261 pos=245,474 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-960,-480 last=246,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(245,474) -> QPointF(29,18) : relevant? true to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7261 pos=245,474 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-960,-480 last=246,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(245,474) -> QPointF(25,14) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7261 pos=245,474 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-960,-480 last=246,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(245,474) -> QPointF(25,14) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7261 pos=245,474 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-960,-480 last=246,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(245,474) -> QPointF(29,18) : relevant? true to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7261 pos=245,474 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-960,-480 last=246,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(245,474) -> QPointF(-333.6,483.156) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7261 pos=245,474 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-960,-480 last=246,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(245,474) -> QPointF(245,474) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7261 pos=245,474 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-960,-480 last=246,475 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(245,474) to Button_QMLTYPE_4(0x2304fc1fd70) @ QPointF(216,456) -> QEventPoint(id=0 ts=7261 pos=29,18 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-1176,-936 last=30,19 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(245,474) to QQuickStyleItemButton_QML_6(0x230500feae0) @ QPointF(216,456) -> QEventPoint(id=0 ts=7261 pos=29,18 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-1176,-936 last=30,19 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(245,474) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7261 pos=29,18 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-1176,-936 last=30,19 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(245,474) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7261 pos=245,474 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-960,-480 last=246,475 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(245,474) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7261 pos=245,474 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-960,-480 last=246,475 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(245,474) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7261 pos=245,474 scn=245,474 gbl=1205,954 Updated vel=-71.9632,-48.795 press=-960,-480 last=246,475 ? -1,-1) qt.quick.hover.trace: setting cursor QCursor(Qt::CursorShape(Qt::ArrowCursor)) from QObject(0x0) or Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) qt.qpa.window: QQuickWindowQmlImpl(0x2304fc9be00) QWindowsWindow::setCursor 0x10003 doApply= true qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(245,474) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(245,474) localPos: QPointF(-73,18) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(245,474) localPos: QPointF(-11,18) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(245,474) localPos: QPointF(29,18) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(245,474) localPos: QPointF(29,18) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(245,474) localPos: QPointF(245,474) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(245,474) localPos: QPointF(245,474) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-117.647, -117.647) filtered QVector2D(-103.942, -96.9914) based on movement QPointF(1205,954) -> QPointF(1203,952) over time 7261 -> 7278 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=243,472 scn=243,472 gbl=1203,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=243,472 scn=243,472 gbl=1203,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(245,474) -> QPointF(243,472) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(243,472) localPos: QPointF(-75,16) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(243,472) localPos: QPointF(-13,16) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(243,472) localPos: QPointF(27,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(243,472) localPos: QPointF(27,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(243,472) localPos: QPointF(243,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(243,472) localPos: QPointF(243,472) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=243,472 scn=243,472 gbl=1203,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(243,472) -> QPointF(243,472) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(243,472) -> QPointF(243,472) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(243,472) -> QPointF(27,16) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(243,472) -> QPointF(-175,16) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(243,472) -> QPointF(-75,16) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(243,472) -> QPointF(-75,16) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(243,472) -> QPointF(-75,16) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(243,472) -> QPointF(-13,16) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(243,472) -> QPointF(-17,12) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(243,472) -> QPointF(-17,12) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(243,472) -> QPointF(-13,16) : relevant? false to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(243,472) -> QPointF(-13,16) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(243,472) -> QPointF(27,16) : relevant? true to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(243,472) -> QPointF(23,12) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(243,472) -> QPointF(23,12) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(243,472) -> QPointF(27,16) : relevant? true to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(243,472) -> QPointF(27,16) : relevant? true to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(243,472) -> QPointF(-114.188,589.641) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(243,472) -> QPointF(243,472) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(243,472) to QQuickStyleItemButton_QML_7(0x230534a7e50) @ QPointF(216,456) -> QEventPoint(id=0 ts=7278 pos=27,16 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-1176,-936 last=29,18 ? -2,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(243,472) to Button_QMLTYPE_4(0x2304fc1fd70) @ QPointF(216,456) -> QEventPoint(id=0 ts=7278 pos=27,16 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-1176,-936 last=29,18 ? -2,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(243,472) to QQuickStyleItemButton_QML_6(0x230500feae0) @ QPointF(216,456) -> QEventPoint(id=0 ts=7278 pos=27,16 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-1176,-936 last=29,18 ? -2,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(243,472) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7278 pos=27,16 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-1176,-936 last=29,18 ? -2,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(243,472) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(243,472) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(243,472) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7278 pos=243,472 scn=243,472 gbl=1203,952 Updated vel=-103.942,-96.9914 press=-960,-480 last=245,474 ? -2,-2) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(243,472) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(243,472) localPos: QPointF(-75,16) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(243,472) localPos: QPointF(-13,16) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(243,472) localPos: QPointF(27,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(243,472) localPos: QPointF(27,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(243,472) localPos: QPointF(243,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(243,472) localPos: QPointF(243,472) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) ChildrenStackingChanged qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) Content|OpacityValue|Visible qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-58.8235, -58.8235) filtered QVector2D(-72.359, -70.2739) based on movement QPointF(1203,952) -> QPointF(1202,951) over time 7278 -> 7295 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=242,471 scn=242,471 gbl=1202,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=242,471 scn=242,471 gbl=1202,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(243,472) -> QPointF(242,471) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(242,471) localPos: QPointF(-76,15) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(242,471) localPos: QPointF(-14,15) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(242,471) localPos: QPointF(26,15) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(242,471) localPos: QPointF(26,15) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(242,471) localPos: QPointF(242,471) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(242,471) localPos: QPointF(242,471) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=242,471 scn=242,471 gbl=1202,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,471) -> QPointF(242,471) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,471) -> QPointF(242,471) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,471) -> QPointF(26,15) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,471) -> QPointF(-176,15) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,471) -> QPointF(-76,15) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,471) -> QPointF(-76,15) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,471) -> QPointF(-76,15) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,471) -> QPointF(-14,15) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,471) -> QPointF(-18,11) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,471) -> QPointF(-18,11) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,471) -> QPointF(-14,15) : relevant? false to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,471) -> QPointF(-14,15) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,471) -> QPointF(26,15) : relevant? true to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,471) -> QPointF(22,11) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,471) -> QPointF(22,11) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,471) -> QPointF(26,15) : relevant? true to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,471) -> QPointF(26,15) : relevant? true to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,471) -> QPointF(116.49,599.173) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(242,471) -> QPointF(242,471) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(242,471) to QQuickStyleItemButton_QML_7(0x230534a7e50) @ QPointF(216,456) -> QEventPoint(id=0 ts=7295 pos=26,15 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-1176,-936 last=27,16 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(242,471) to Button_QMLTYPE_4(0x2304fc1fd70) @ QPointF(216,456) -> QEventPoint(id=0 ts=7295 pos=26,15 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-1176,-936 last=27,16 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(242,471) to QQuickStyleItemButton_QML_6(0x230500feae0) @ QPointF(216,456) -> QEventPoint(id=0 ts=7295 pos=26,15 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-1176,-936 last=27,16 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(242,471) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7295 pos=26,15 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-1176,-936 last=27,16 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(242,471) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(242,471) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(242,471) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7295 pos=242,471 scn=242,471 gbl=1202,951 Updated vel=-72.359,-70.2739 press=-960,-480 last=243,472 ? -1,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(242,471) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(242,471) localPos: QPointF(-76,15) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(242,471) localPos: QPointF(-14,15) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(242,471) localPos: QPointF(26,15) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(242,471) localPos: QPointF(26,15) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(242,471) localPos: QPointF(242,471) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(242,471) localPos: QPointF(242,471) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127465188ms (30x24) qt.scenegraph.time.renderer: time in renderer: total=16ms, preprocess=0, updates=0, rendering=16 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=16, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-187.5, -125) filtered QVector2D(-152.958, -108.582) based on movement QPointF(1202,951) -> QPointF(1199,949) over time 7295 -> 7311 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=239,469 scn=239,469 gbl=1199,949 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=239,469 scn=239,469 gbl=1199,949 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(242,471) -> QPointF(239,469) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(239,469) localPos: QPointF(-79,13) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(239,469) localPos: QPointF(-17,13) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(239,469) localPos: QPointF(23,13) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(239,469) localPos: QPointF(23,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(239,469) localPos: QPointF(239,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(239,469) localPos: QPointF(239,469) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=239,469 scn=239,469 gbl=1199,949 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(239,469) -> QPointF(239,469) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(239,469) -> QPointF(239,469) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(239,469) -> QPointF(23,13) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(239,469) -> QPointF(-179,13) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(239,469) -> QPointF(-79,13) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(239,469) -> QPointF(-79,13) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(239,469) -> QPointF(-79,13) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(239,469) -> QPointF(-17,13) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(239,469) -> QPointF(-21,9) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(239,469) -> QPointF(-21,9) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(239,469) -> QPointF(-17,13) : relevant? false to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(239,469) -> QPointF(-17,13) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(239,469) -> QPointF(23,13) : relevant? true to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(239,469) -> QPointF(19,9) : relevant? true to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(239,469) -> QPointF(19,9) : relevant? true to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(239,469) -> QPointF(23,13) : relevant? true to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(239,469) -> QPointF(23,13) : relevant? true to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(239,469) -> QPointF(343.416,511.953) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(239,469) -> QPointF(239,469) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(239,469) to QQuickMnemonicLabel(0x2304fc18710, name = "label") @ QPointF(220,460) -> QEventPoint(id=0 ts=7311 pos=19,9 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-1180,-940 last=22,11 ? -3,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(239,469) to QQuickIconLabel_QML_5(0x2304fc20d30) @ QPointF(220,460) -> QEventPoint(id=0 ts=7311 pos=19,9 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-1180,-940 last=22,11 ? -3,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(239,469) to QQuickStyleItemButton_QML_7(0x230534a7e50) @ QPointF(216,456) -> QEventPoint(id=0 ts=7311 pos=23,13 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-1176,-936 last=26,15 ? -3,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(239,469) to Button_QMLTYPE_4(0x2304fc1fd70) @ QPointF(216,456) -> QEventPoint(id=0 ts=7311 pos=23,13 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-1176,-936 last=26,15 ? -3,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(239,469) to QQuickStyleItemButton_QML_6(0x230500feae0) @ QPointF(216,456) -> QEventPoint(id=0 ts=7311 pos=23,13 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-1176,-936 last=26,15 ? -3,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(239,469) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7311 pos=23,13 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-1176,-936 last=26,15 ? -3,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(239,469) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(239,469) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(239,469) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7311 pos=239,469 scn=239,469 gbl=1199,949 Updated vel=-152.958,-108.582 press=-960,-480 last=242,471 ? -3,-2) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(239,469) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(239,469) localPos: QPointF(-79,13) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(239,469) localPos: QPointF(-17,13) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(239,469) localPos: QPointF(23,13) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(239,469) localPos: QPointF(23,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(239,469) localPos: QPointF(239,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(239,469) localPos: QPointF(239,469) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-117.647, -58.8235) filtered QVector2D(-128.24, -73.7511) based on movement QPointF(1199,949) -> QPointF(1197,948) over time 7311 -> 7328 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=237,468 scn=237,468 gbl=1197,948 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=237,468 scn=237,468 gbl=1197,948 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(239,469) -> QPointF(237,468) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(237,468) localPos: QPointF(-81,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(237,468) localPos: QPointF(-19,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(237,468) localPos: QPointF(21,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(237,468) localPos: QPointF(21,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(237,468) localPos: QPointF(237,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(237,468) localPos: QPointF(237,468) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=237,468 scn=237,468 gbl=1197,948 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(237,468) -> QPointF(237,468) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(237,468) -> QPointF(237,468) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(237,468) -> QPointF(21,12) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(237,468) -> QPointF(-181,12) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(237,468) -> QPointF(-81,12) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(237,468) -> QPointF(-81,12) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(237,468) -> QPointF(-81,12) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(237,468) -> QPointF(-19,12) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(237,468) -> QPointF(-23,8) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(237,468) -> QPointF(-23,8) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(237,468) -> QPointF(-19,12) : relevant? false to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(237,468) -> QPointF(-19,12) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(237,468) -> QPointF(21,12) : relevant? true to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(237,468) -> QPointF(17,8) : relevant? true to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(237,468) -> QPointF(17,8) : relevant? true to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(237,468) -> QPointF(21,12) : relevant? true to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(237,468) -> QPointF(21,12) : relevant? true to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(237,468) -> QPointF(515.859,338.353) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(237,468) -> QPointF(237,468) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(237,468) to QQuickMnemonicLabel(0x2304fc18710, name = "label") @ QPointF(220,460) -> QEventPoint(id=0 ts=7328 pos=17,8 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-1180,-940 last=19,9 ? -2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(237,468) to QQuickIconLabel_QML_5(0x2304fc20d30) @ QPointF(220,460) -> QEventPoint(id=0 ts=7328 pos=17,8 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-1180,-940 last=19,9 ? -2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(237,468) to QQuickStyleItemButton_QML_7(0x230534a7e50) @ QPointF(216,456) -> QEventPoint(id=0 ts=7328 pos=21,12 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-1176,-936 last=23,13 ? -2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(237,468) to Button_QMLTYPE_4(0x2304fc1fd70) @ QPointF(216,456) -> QEventPoint(id=0 ts=7328 pos=21,12 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-1176,-936 last=23,13 ? -2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(237,468) to QQuickStyleItemButton_QML_6(0x230500feae0) @ QPointF(216,456) -> QEventPoint(id=0 ts=7328 pos=21,12 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-1176,-936 last=23,13 ? -2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(237,468) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7328 pos=21,12 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-1176,-936 last=23,13 ? -2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(237,468) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(237,468) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(237,468) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7328 pos=237,468 scn=237,468 gbl=1197,948 Updated vel=-128.24,-73.7511 press=-960,-480 last=239,469 ? -2,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(237,468) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(237,468) localPos: QPointF(-81,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(237,468) localPos: QPointF(-19,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(237,468) localPos: QPointF(21,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(237,468) localPos: QPointF(21,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(237,468) localPos: QPointF(237,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(237,468) localPos: QPointF(237,468) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=16ms, preprocess=0, updates=0, rendering=16 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=16, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-62.5, 0) filtered QVector2D(-82.2221, -22.1253) based on movement QPointF(1197,948) -> QPointF(1196,948) over time 7328 -> 7344 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=236,468 scn=236,468 gbl=1196,948 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=236,468 scn=236,468 gbl=1196,948 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(237,468) -> QPointF(236,468) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(236,468) localPos: QPointF(-82,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(236,468) localPos: QPointF(-20,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=236,468 scn=236,468 gbl=1196,948 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(236,468) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(236,468) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(20,12) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-182,12) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-82,12) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-82,12) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-82,12) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-20,12) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-24,8) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-24,8) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-20,12) : relevant? false to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-20,12) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(20,12) : relevant? true to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(16,8) : relevant? true to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(16,8) : relevant? true to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(20,12) : relevant? true to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(20,12) : relevant? true to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(602.116,107.629) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(236,468) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(236,468) to QQuickMnemonicLabel(0x2304fc18710, name = "label") @ QPointF(220,460) -> QEventPoint(id=0 ts=7344 pos=16,8 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-1180,-940 last=17,8 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(236,468) to QQuickIconLabel_QML_5(0x2304fc20d30) @ QPointF(220,460) -> QEventPoint(id=0 ts=7344 pos=16,8 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-1180,-940 last=17,8 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(236,468) to QQuickStyleItemButton_QML_7(0x230534a7e50) @ QPointF(216,456) -> QEventPoint(id=0 ts=7344 pos=20,12 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-1176,-936 last=21,12 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(236,468) to Button_QMLTYPE_4(0x2304fc1fd70) @ QPointF(216,456) -> QEventPoint(id=0 ts=7344 pos=20,12 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-1176,-936 last=21,12 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(236,468) to QQuickStyleItemButton_QML_6(0x230500feae0) @ QPointF(216,456) -> QEventPoint(id=0 ts=7344 pos=20,12 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-1176,-936 last=21,12 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(236,468) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7344 pos=20,12 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-1176,-936 last=21,12 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(236,468) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(236,468) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(236,468) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7344 pos=236,468 scn=236,468 gbl=1196,948 Updated vel=-82.2221,-22.1253 press=-960,-480 last=237,468 ? -1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(236,468) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(236,468) localPos: QPointF(-82,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(236,468) localPos: QPointF(-20,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(236,468) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(236,468) localPos: QPointF(-82,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(236,468) localPos: QPointF(-20,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=16ms, preprocess=0, updates=0, rendering=16 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=16, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(236,468) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(236,468) localPos: QPointF(-82,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(236,468) localPos: QPointF(-20,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(236,468) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(236,468) localPos: QPointF(-82,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(236,468) localPos: QPointF(-20,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(236,468) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(236,468) localPos: QPointF(-82,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(236,468) localPos: QPointF(-20,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(236,468) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(236,468) localPos: QPointF(-82,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(236,468) localPos: QPointF(-20,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(236,468) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(236,468) localPos: QPointF(-82,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(236,468) localPos: QPointF(-20,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(236,468) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(236,468) localPos: QPointF(-82,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(236,468) localPos: QPointF(-20,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(236,468) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(236,468) localPos: QPointF(-82,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(236,468) localPos: QPointF(-20,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x2304fc756b0) qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x2304fc756b0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30003 qt.qpa.window: QWindowsWindow::setMouseGrabEnabled QQuickWindowQmlImpl(0x2304fc9be00) true qt.qpa.events: Automatic mouse capture QQuickWindowQmlImpl(0x2304fc9be00) qt.scenegraph.renderloop: exposureChanged() QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: handleExposure() QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - render thread already running qt.scenegraph.renderloop: polishAndSync (in expose) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(236,468) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(236,468) localPos: QPointF(-82,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(236,468) localPos: QPointF(-20,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) - triggered from expose qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) ChildrenStackingChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue|Visible qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.renderloop: (RT) - wake Gui after expose qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=27 ms, animations=0 ms qt.scenegraph.renderloop: - done with handleExposure() qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(236,468) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(236,468) localPos: QPointF(-82,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(236,468) localPos: QPointF(-20,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 28 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, 0) filtered QVector2D(-24.6666, -6.6376) based on movement QPointF(1196,948) -> QPointF(1196,948) over time 7344 -> 7499 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseButtonPress LeftButton pos=236,468 scn=236,468 gbl=1196,948 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseButtonPress LeftButton pos=236,468 scn=236,468 gbl=1196,948 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseButtonPress LeftButton pos=236,468 scn=236,468 gbl=1196,948 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(236,468) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7499 pos=236,468 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=236,468 last=236,468 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(236,468) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7499 pos=236,468 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=236,468 last=236,468 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(20,12) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7499 pos=236,468 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=236,468 last=236,468 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-182,12) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7499 pos=236,468 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=236,468 last=236,468 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-82,12) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7499 pos=236,468 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=236,468 last=236,468 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-82,12) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7499 pos=236,468 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=236,468 last=236,468 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-82,12) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7499 pos=236,468 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=236,468 last=236,468 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-20,12) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7499 pos=236,468 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=236,468 last=236,468 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-24,8) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7499 pos=236,468 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=236,468 last=236,468 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-24,8) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7499 pos=236,468 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=236,468 last=236,468 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-20,12) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7499 pos=236,468 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=236,468 last=236,468 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(20,12) : relevant? true to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7499 pos=236,468 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=236,468 last=236,468 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(16,8) : relevant? true to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7499 pos=236,468 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=236,468 last=236,468 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(16,8) : relevant? true to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7499 pos=236,468 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=236,468 last=236,468 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(20,12) : relevant? true to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=7499 pos=236,468 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=236,468 last=236,468 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(20,12) : relevant? true to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7499 pos=236,468 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=236,468 last=236,468 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-122.232,589.103) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7499 pos=236,468 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=236,468 last=236,468 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(236,468) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7499 pos=236,468 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=236,468 last=236,468 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonPress @ QPointF(236,468) to QQuickMnemonicLabel(0x2304fc18710, name = "label") @ QPointF(220,460) -> QEventPoint(id=0 ts=7499 pos=16,8 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=16,8 last=16,8 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonPress @ QPointF(236,468) to QQuickMnemonicLabel(0x2304fc18710, name = "label") @ QPointF(220,460) -> QEventPoint(id=0 ts=7499 pos=16,8 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=16,8 last=16,8 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonPress @ QPointF(236,468) to Button_QMLTYPE_4(0x2304fc1fd70) @ QPointF(216,456) -> QEventPoint(id=0 ts=7499 pos=20,12 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=20,12 last=20,12 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonPress @ QPointF(236,468) to Button_QMLTYPE_4(0x2304fc1fd70) @ QPointF(216,456) -> QEventPoint(id=0 ts=7499 pos=20,12 scn=236,468 gbl=1196,948 Pressed vel=-24.6666,-6.6376 press=20,12 last=20,12 ? 0,0) qt.quick.focus: QQuickDeliveryAgent(root=QQuickRootItem) focus Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) in scope QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) qt.quick.focus: scopeSubFocusItem: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x2305aa8e750) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x2304fc756b0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x2305aa8e750) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30020 qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x2305aa8e750) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetRuntimeId QWindowsUiaMainProvider(0x2305aa8e750) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x2305aa8e750) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x2304fc756b0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30016 qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x2305aa8e750) qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x2305aa8e750) qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x2305aa8e750) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30016 qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x2304fc756b0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30003 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.focus: activeFocusItem QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) -> Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) in QQuickDeliveryAgent(root=QQuickRootItem) qt.pointer.grab: "core pointer" point 0 QEventPoint::Pressed @ QPointF(236,468) : grab QObject(0x0) -> Button_QMLTYPE_4(0x2304fc1fd70) qt.quick.pointer: remembering that QQuickDeliveryAgent(root=QQuickRootItem) handles point 0 after QPointingDevice::GrabExclusive qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 5 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) Content|OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127465422ms (30x24) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127465422ms (30x24) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.qpa.window: QWindowsWindow::setMouseGrabEnabled QQuickWindowQmlImpl(0x2304fc9be00) false qt.qpa.events: Releasing automatic mouse capture QQuickWindowQmlImpl(0x2304fc9be00) qt.pointer.velocity: velocity QVector2D(0, 0) filtered QVector2D(-7.39999, -1.99128) based on movement QPointF(1196,948) -> QPointF(1196,948) over time 7499 -> 7581 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseButtonRelease LeftButton pos=236,468 scn=236,468 gbl=1196,948 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseButtonRelease LeftButton pos=236,468 scn=236,468 gbl=1196,948 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseButtonRelease LeftButton pos=236,468 scn=236,468 gbl=1196,948 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(236,468) to Button_QMLTYPE_4(0x2304fc1fd70) @ QPointF(216,456) -> QEventPoint(id=0 ts=7581 pos=20,12 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=20,12 last=20,12 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(236,468) to Button_QMLTYPE_4(0x2304fc1fd70) @ QPointF(216,456) -> QEventPoint(id=0 ts=7581 pos=20,12 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=20,12 last=20,12 ? 0,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x2305aa8e750) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x2304fc756b0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x2305aa8e750) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30020 qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x2305aa8e750) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetRuntimeId QWindowsUiaMainProvider(0x2305aa8e750) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x2305aa8e750) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x2304fc756b0) qt.multimedia.ffmpeg.hwaccel: Checking HW acceleration for decoder h264 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.multimedia.ffmpeg.hwaccel: Checking HW context: d3d11va qt.multimedia.ffmpeg.hwaccel: Using above hw context. qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(236,468) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7581 pos=20,12 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=20,12 last=20,12 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(236,468) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7581 pos=20,12 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=20,12 last=20,12 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(20,12) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7581 pos=20,12 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=20,12 last=20,12 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-182,12) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7581 pos=20,12 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=20,12 last=20,12 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-82,12) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7581 pos=20,12 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=20,12 last=20,12 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-82,12) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7581 pos=20,12 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=20,12 last=20,12 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-82,12) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7581 pos=20,12 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=20,12 last=20,12 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-20,12) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7581 pos=20,12 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=20,12 last=20,12 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-24,8) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7581 pos=20,12 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=20,12 last=20,12 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-24,8) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7581 pos=20,12 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=20,12 last=20,12 ? 0,0) detected 24 logical cores [h264 @ 000002304FDB0100] nal_unit_type: 7(SPS), nal_ref_idc: 3 [h264 @ 000002304FDB0100] nal_unit_type: 8(PPS), nal_ref_idc: 3 qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(-20,12) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7581 pos=20,12 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=20,12 last=20,12 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(20,12) : relevant? true to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7581 pos=20,12 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=20,12 last=20,12 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(16,8) : relevant? true to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7581 pos=20,12 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=20,12 last=20,12 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(16,8) : relevant? true to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7581 pos=20,12 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=20,12 last=20,12 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(20,12) : relevant? true to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=7581 pos=20,12 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=20,12 last=20,12 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(20,12) : relevant? true to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7581 pos=20,12 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=20,12 last=20,12 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(515.997,339.344) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7581 pos=20,12 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=20,12 last=20,12 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(236,468) -> QPointF(236,468) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7581 pos=20,12 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=20,12 last=20,12 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(236,468) to QQuickMnemonicLabel(0x2304fc18710, name = "label") @ QPointF(220,460) -> QEventPoint(id=0 ts=7581 pos=16,8 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=16,8 last=16,8 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(236,468) to Button_QMLTYPE_4(0x2304fc1fd70) @ QPointF(216,456) -> QEventPoint(id=0 ts=7581 pos=20,12 scn=236,468 gbl=1196,948 Released vel=-7.39999,-1.99128 press=20,12 last=20,12 ? 0,0) qt.pointer.grab: "core pointer" point 0 QEventPoint::Released @ QPointF(236,468) : grab Button_QMLTYPE_4(0x2304fc1fd70) -> QObject(0x0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(236,468) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(236,468) localPos: QPointF(-82,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(236,468) localPos: QPointF(-20,12) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(236,468) localPos: QPointF(20,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(236,468) localPos: QPointF(236,468) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 121 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync [NULL @ 000002304FDB3500] nal_unit_type: 7(SPS), nal_ref_idc: 3 [NULL @ 000002304FDB3500] nal_unit_type: 8(PPS), nal_ref_idc: 3 qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 111 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) Content|OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127465567ms (30x24) qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127465567ms (30x24) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 [h264 @ 000002304FDB0100] nal_unit_type: 6(SEI), nal_ref_idc: 0 [h264 @ 000002304FDB0100] nal_unit_type: 5(IDR), nal_ref_idc: 3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 0ms, sync=0, render=0, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.pointer.velocity: velocity QVector2D(75.4717, 28.3019) filtered QVector2D(50.6102, 19.2139) based on movement QPointF(1196,948) -> QPointF(1204,951) over time 7581 -> 7687 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=244,471 scn=244,471 gbl=1204,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=244,471 scn=244,471 gbl=1204,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(236,468) -> QPointF(244,471) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(244,471) localPos: QPointF(-74,15) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(244,471) localPos: QPointF(-12,15) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(244,471) localPos: QPointF(28,15) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(244,471) localPos: QPointF(28,15) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(244,471) localPos: QPointF(244,471) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(244,471) localPos: QPointF(244,471) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=244,471 scn=244,471 gbl=1204,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,471) -> QPointF(244,471) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7687 pos=244,471 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=236,468 last=236,468 ? 8,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,471) -> QPointF(244,471) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7687 pos=244,471 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=236,468 last=236,468 ? 8,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,471) -> QPointF(28,15) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7687 pos=244,471 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=236,468 last=236,468 ? 8,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,471) -> QPointF(-174,15) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7687 pos=244,471 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=236,468 last=236,468 ? 8,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,471) -> QPointF(-74,15) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7687 pos=244,471 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=236,468 last=236,468 ? 8,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,471) -> QPointF(-74,15) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7687 pos=244,471 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=236,468 last=236,468 ? 8,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,471) -> QPointF(-74,15) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7687 pos=244,471 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=236,468 last=236,468 ? 8,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,471) -> QPointF(-12,15) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7687 pos=244,471 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=236,468 last=236,468 ? 8,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,471) -> QPointF(-16,11) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7687 pos=244,471 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=236,468 last=236,468 ? 8,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,471) -> QPointF(-16,11) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7687 pos=244,471 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=236,468 last=236,468 ? 8,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,471) -> QPointF(-12,15) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7687 pos=244,471 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=236,468 last=236,468 ? 8,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,471) -> QPointF(28,15) : relevant? true to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7687 pos=244,471 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=236,468 last=236,468 ? 8,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,471) -> QPointF(24,11) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7687 pos=244,471 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=236,468 last=236,468 ? 8,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,471) -> QPointF(24,11) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7687 pos=244,471 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=236,468 last=236,468 ? 8,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,471) -> QPointF(28,15) : relevant? true to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=7687 pos=244,471 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=236,468 last=236,468 ? 8,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,471) -> QPointF(28,15) : relevant? true to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7687 pos=244,471 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=236,468 last=236,468 ? 8,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,471) -> QPointF(600.362,99.2669) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7687 pos=244,471 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=236,468 last=236,468 ? 8,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(244,471) -> QPointF(244,471) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7687 pos=244,471 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=236,468 last=236,468 ? 8,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(244,471) to QQuickStyleItemButton_QML_7(0x230534a7e50) @ QPointF(216,456) -> QEventPoint(id=0 ts=7687 pos=28,15 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=20,12 last=20,12 ? 8,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(244,471) to Button_QMLTYPE_4(0x2304fc1fd70) @ QPointF(216,456) -> QEventPoint(id=0 ts=7687 pos=28,15 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=20,12 last=20,12 ? 8,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(244,471) to QQuickStyleItemButton_QML_6(0x230500feae0) @ QPointF(216,456) -> QEventPoint(id=0 ts=7687 pos=28,15 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=20,12 last=20,12 ? 8,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(244,471) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7687 pos=28,15 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=20,12 last=20,12 ? 8,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(244,471) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7687 pos=244,471 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=236,468 last=236,468 ? 8,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(244,471) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7687 pos=244,471 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=236,468 last=236,468 ? 8,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(244,471) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7687 pos=244,471 scn=244,471 gbl=1204,951 Updated vel=50.6102,19.2139 press=236,468 last=236,468 ? 8,3) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(244,471) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(244,471) localPos: QPointF(-74,15) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(244,471) localPos: QPointF(-12,15) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(244,471) localPos: QPointF(28,15) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(244,471) localPos: QPointF(28,15) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(244,471) localPos: QPointF(244,471) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(244,471) localPos: QPointF(244,471) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 6 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 5 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=1 ms, animations=1 ms qt.scenegraph.renderloop: (RT) - rendering done qt.pointer.velocity: velocity QVector2D(333.333, 166.667) filtered QVector2D(248.516, 122.431) based on movement QPointF(1204,951) -> QPointF(1206,952) over time 7687 -> 7693 qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=246,472 scn=246,472 gbl=1206,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=246,472 scn=246,472 gbl=1206,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(244,471) -> QPointF(246,472) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(246,472) localPos: QPointF(-72,16) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(246,472) localPos: QPointF(-10,16) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(246,472) localPos: QPointF(30,16) wasHovering: true isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(246,472) localPos: QPointF(30,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(246,472) localPos: QPointF(246,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(246,472) localPos: QPointF(246,472) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=246,472 scn=246,472 gbl=1206,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,472) -> QPointF(246,472) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7693 pos=246,472 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=236,468 last=244,471 ? 2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,472) -> QPointF(246,472) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7693 pos=246,472 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=236,468 last=244,471 ? 2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,472) -> QPointF(30,16) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7693 pos=246,472 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=236,468 last=244,471 ? 2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,472) -> QPointF(-172,16) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7693 pos=246,472 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=236,468 last=244,471 ? 2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,472) -> QPointF(-72,16) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7693 pos=246,472 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=236,468 last=244,471 ? 2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,472) -> QPointF(-72,16) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7693 pos=246,472 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=236,468 last=244,471 ? 2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,472) -> QPointF(-72,16) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7693 pos=246,472 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=236,468 last=244,471 ? 2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,472) -> QPointF(-10,16) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7693 pos=246,472 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=236,468 last=244,471 ? 2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,472) -> QPointF(-14,12) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7693 pos=246,472 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=236,468 last=244,471 ? 2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,472) -> QPointF(-14,12) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7693 pos=246,472 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=236,468 last=244,471 ? 2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,472) -> QPointF(-10,16) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7693 pos=246,472 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=236,468 last=244,471 ? 2,1) [h264 @ 000002304FDB0100] Format d3d11 chosen by get_format(). [h264 @ 000002304FDB0100] Format d3d11 requires hwaccel initialisation. [h264 @ 000002304FDB0100] Decoder GUIDs reported as supported: [h264 @ 000002304FDB0100] {86695f12-340e-4f04-9fd3-9253dd327460} 103 106 [h264 @ 000002304FDB0100] {ee27417f-5e28-4e65-beea-1d26b508adc9} 103 106 [h264 @ 000002304FDB0100] {6f3ec719-3735-42cc-8063-65cc3cb36616} 103 106 [h264 @ 000002304FDB0100] {1b81bea4-a0c7-11d3-b984-00c04f2e73c5} 103 106 [h264 @ 000002304FDB0100] {1b81bea3-a0c7-11d3-b984-00c04f2e73c5} 103 106 [h264 @ 000002304FDB0100] {32fcfe3f-de46-4a49-861b-ac71110649d5} 103 106 [h264 @ 000002304FDB0100] {d79be8da-0cf1-4c81-b82a-69a4e236f43d} 103 106 [h264 @ 000002304FDB0100] {f9aaccbb-c2b6-4cfc-8779-5707b1760552} 103 106 [h264 @ 000002304FDB0100] {1b81be68-a0c7-11d3-b984-00c04f2e73c5} 103 106 [h264 @ 000002304FDB0100] {5b11d51b-2f4c-4452-bcc3-09f2a1160cc0} 103 106 [h264 @ 000002304FDB0100] {107af0e0-ef1a-4d19-aba8-67a163073d13} 104 106 [h264 @ 000002304FDB0100] {20bb8b0a-97aa-4571-8e99-64e60606c1a6} 104 106 [h264 @ 000002304FDB0100] {15df9b21-06c4-47f1-841e-a67c97d7f312} 103 106 [h264 @ 000002304FDB0100] {efd64d74-c9e8-41d7-a5e9-e9b0e39fa319} 103 106 [h264 @ 000002304FDB0100] {ed418a9f-010d-4eda-9ae3-9a65358d8d2e} 103 106 [h264 @ 000002304FDB0100] {9947ec6f-689b-11dc-a320-0019dbbc4184} 103 106 [h264 @ 000002304FDB0100] {33fcfe41-de46-4a49-861b-ac71110649d5} 103 106 107 [h264 @ 000002304FDB0100] {463707f8-a1d0-4585-876d-83aa6d60b89e} 103 106 [h264 @ 000002304FDB0100] {a4c749ef-6ecf-48aa-8448-50a7a1165ff7} 104 106 [h264 @ 000002304FDB0100] {dda19dc7-93b5-49f5-a9b3-2bda28a2ce6e} 104 106 [h264 @ 000002304FDB0100] {6affd11e-1d96-42b1-a215-93a31f09a53d} 103 106 [h264 @ 000002304FDB0100] {914c84a3-4078-4fa9-984c-e2f262cb5c9c} 103 106 [h264 @ 000002304FDB0100] {8a1a1031-29bc-46d0-a007-e9b092ca6767} 103 106 [h264 @ 000002304FDB0100] Reinit context to 2048x864, pix_fmt: d3d11 [h264 @ 000002304FDB0100] no picture qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,472) -> QPointF(30,16) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7693 pos=246,472 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=236,468 last=244,471 ? 2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,472) -> QPointF(26,12) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7693 pos=246,472 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=236,468 last=244,471 ? 2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,472) -> QPointF(26,12) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7693 pos=246,472 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=236,468 last=244,471 ? 2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,472) -> QPointF(30,16) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=7693 pos=246,472 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=236,468 last=244,471 ? 2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,472) -> QPointF(30,16) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7693 pos=246,472 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=236,468 last=244,471 ? 2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,472) -> QPointF(582.453,-133.797) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7693 pos=246,472 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=236,468 last=244,471 ? 2,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(246,472) -> QPointF(246,472) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7693 pos=246,472 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=236,468 last=244,471 ? 2,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(246,472) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7693 pos=30,16 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=20,12 last=28,15 ? 2,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(246,472) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7693 pos=246,472 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=236,468 last=244,471 ? 2,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(246,472) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7693 pos=246,472 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=236,468 last=244,471 ? 2,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(246,472) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7693 pos=246,472 scn=246,472 gbl=1206,952 Updated vel=248.516,122.431 press=236,468 last=244,471 ? 2,1) qt.quick.hover.trace: unsetting cursor qt.qpa.window: QQuickWindowQmlImpl(0x2304fc9be00) QWindowsWindow::setCursor 0x0 doApply= true qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(246,472) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(246,472) localPos: QPointF(-72,16) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(246,472) localPos: QPointF(-10,16) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(246,472) localPos: QPointF(30,16) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(246,472) localPos: QPointF(30,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(246,472) localPos: QPointF(246,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(246,472) localPos: QPointF(246,472) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(352.941, 117.647) filtered QVector2D(321.614, 119.082) based on movement QPointF(1206,952) -> QPointF(1212,954) over time 7693 -> 7710 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=252,474 scn=252,474 gbl=1212,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=252,474 scn=252,474 gbl=1212,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(246,472) -> QPointF(252,474) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(252,474) localPos: QPointF(-66,18) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(252,474) localPos: QPointF(-4,18) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(252,474) localPos: QPointF(36,18) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(252,474) localPos: QPointF(36,18) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(252,474) localPos: QPointF(252,474) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(252,474) localPos: QPointF(252,474) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=252,474 scn=252,474 gbl=1212,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,474) -> QPointF(252,474) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7710 pos=252,474 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=236,468 last=246,472 ? 6,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,474) -> QPointF(252,474) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7710 pos=252,474 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=236,468 last=246,472 ? 6,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,474) -> QPointF(36,18) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7710 pos=252,474 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=236,468 last=246,472 ? 6,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,474) -> QPointF(-166,18) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7710 pos=252,474 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=236,468 last=246,472 ? 6,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,474) -> QPointF(-66,18) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7710 pos=252,474 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=236,468 last=246,472 ? 6,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,474) -> QPointF(-66,18) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7710 pos=252,474 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=236,468 last=246,472 ? 6,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,474) -> QPointF(-66,18) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7710 pos=252,474 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=236,468 last=246,472 ? 6,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,474) -> QPointF(-4,18) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7710 pos=252,474 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=236,468 last=246,472 ? 6,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,474) -> QPointF(-8,14) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7710 pos=252,474 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=236,468 last=246,472 ? 6,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,474) -> QPointF(-8,14) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7710 pos=252,474 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=236,468 last=246,472 ? 6,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,474) -> QPointF(-4,18) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7710 pos=252,474 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=236,468 last=246,472 ? 6,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,474) -> QPointF(36,18) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7710 pos=252,474 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=236,468 last=246,472 ? 6,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,474) -> QPointF(32,14) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7710 pos=252,474 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=236,468 last=246,472 ? 6,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,474) -> QPointF(32,14) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7710 pos=252,474 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=236,468 last=246,472 ? 6,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,474) -> QPointF(36,18) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=7710 pos=252,474 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=236,468 last=246,472 ? 6,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,474) -> QPointF(36,18) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7710 pos=252,474 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=236,468 last=246,472 ? 6,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,474) -> QPointF(460.982,-353.536) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7710 pos=252,474 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=236,468 last=246,472 ? 6,2) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(252,474) -> QPointF(252,474) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7710 pos=252,474 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=236,468 last=246,472 ? 6,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(252,474) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7710 pos=36,18 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=20,12 last=30,16 ? 6,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(252,474) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7710 pos=252,474 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=236,468 last=246,472 ? 6,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(252,474) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7710 pos=252,474 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=236,468 last=246,472 ? 6,2) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(252,474) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7710 pos=252,474 scn=252,474 gbl=1212,954 Updated vel=321.614,119.082 press=236,468 last=246,472 ? 6,2) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(252,474) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(252,474) localPos: QPointF(-66,18) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(252,474) localPos: QPointF(-4,18) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(252,474) localPos: QPointF(36,18) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(252,474) localPos: QPointF(36,18) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(252,474) localPos: QPointF(252,474) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(252,474) localPos: QPointF(252,474) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 7 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002304FDB0D00] no picture [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 172ms, sync=0, render=0, swap=172 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 173 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=166 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(428.571, 142.857) filtered QVector2D(396.484, 135.725) based on movement QPointF(1212,954) -> QPointF(1215,955) over time 7710 -> 7717 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=255,475 scn=255,475 gbl=1215,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=255,475 scn=255,475 gbl=1215,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(252,474) -> QPointF(255,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(255,475) localPos: QPointF(-63,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(255,475) localPos: QPointF(-1,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(255,475) localPos: QPointF(39,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(255,475) localPos: QPointF(39,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(255,475) localPos: QPointF(255,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(255,475) localPos: QPointF(255,475) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=255,475 scn=255,475 gbl=1215,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(255,475) -> QPointF(255,475) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7717 pos=255,475 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=236,468 last=252,474 ? 3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(255,475) -> QPointF(255,475) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7717 pos=255,475 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=236,468 last=252,474 ? 3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(255,475) -> QPointF(39,19) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7717 pos=255,475 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=236,468 last=252,474 ? 3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(255,475) -> QPointF(-163,19) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7717 pos=255,475 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=236,468 last=252,474 ? 3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(255,475) -> QPointF(-63,19) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7717 pos=255,475 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=236,468 last=252,474 ? 3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(255,475) -> QPointF(-63,19) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7717 pos=255,475 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=236,468 last=252,474 ? 3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(255,475) -> QPointF(-63,19) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7717 pos=255,475 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=236,468 last=252,474 ? 3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(255,475) -> QPointF(-1,19) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7717 pos=255,475 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=236,468 last=252,474 ? 3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(255,475) -> QPointF(-5,15) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7717 pos=255,475 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=236,468 last=252,474 ? 3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(255,475) -> QPointF(-5,15) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7717 pos=255,475 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=236,468 last=252,474 ? 3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(255,475) -> QPointF(-1,19) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7717 pos=255,475 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=236,468 last=252,474 ? 3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(255,475) -> QPointF(39,19) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7717 pos=255,475 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=236,468 last=252,474 ? 3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(255,475) -> QPointF(35,15) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7717 pos=255,475 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=236,468 last=252,474 ? 3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(255,475) -> QPointF(35,15) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7717 pos=255,475 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=236,468 last=252,474 ? 3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(255,475) -> QPointF(39,19) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=7717 pos=255,475 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=236,468 last=252,474 ? 3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(255,475) -> QPointF(39,19) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7717 pos=255,475 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=236,468 last=252,474 ? 3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(255,475) -> QPointF(261.779,-500.391) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7717 pos=255,475 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=236,468 last=252,474 ? 3,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(255,475) -> QPointF(255,475) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7717 pos=255,475 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=236,468 last=252,474 ? 3,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(255,475) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7717 pos=39,19 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=20,12 last=36,18 ? 3,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(255,475) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7717 pos=255,475 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=236,468 last=252,474 ? 3,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(255,475) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7717 pos=255,475 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=236,468 last=252,474 ? 3,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(255,475) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7717 pos=255,475 scn=255,475 gbl=1215,955 Updated vel=396.484,135.725 press=236,468 last=252,474 ? 3,1) qt.qpa.events: Leaving window QQuickWindowQmlImpl(0x2304fc9be00) qt.pointer.velocity: velocity QVector2D(319.527, 41.4201) filtered QVector2D(342.614, 69.7115) based on movement QPointF(1215,955) -> QPointF(1269,962) over time 7717 -> 7886 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=309,482 scn=309,482 gbl=1269,962 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 171 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 9ms, sync=0, render=0, swap=9 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 9 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=4 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(111.111, -111.111) filtered QVector2D(180.562, -56.8643) based on movement QPointF(1269,962) -> QPointF(1270,961) over time 7886 -> 7895 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=310,481 scn=310,481 gbl=1270,961 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 10 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.qpa.events: Entering window QQuickWindowQmlImpl(0x2304fc9be00) qt.quick.pointer: dispatching to window functions in case of override QEnterEvent(QPointF(313,479)) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(313,479) localPos: QPointF(-5,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(313,479) localPos: QPointF(57,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(313,479) localPos: QPointF(97,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(313,479) localPos: QPointF(97,23) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(313,479) localPos: QPointF(313,479) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(313,479) localPos: QPointF(313,479) wasHovering: false isHovering: true qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(313,479) localPos: QPointF(-5,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(313,479) localPos: QPointF(57,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(313,479) localPos: QPointF(97,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(313,479) localPos: QPointF(97,23) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(313,479) localPos: QPointF(313,479) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(313,479) localPos: QPointF(313,479) wasHovering: false isHovering: true qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(313,479) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(313,479) localPos: QPointF(-5,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(313,479) localPos: QPointF(57,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(313,479) localPos: QPointF(97,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(313,479) localPos: QPointF(97,23) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(313,479) localPos: QPointF(313,479) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(313,479) localPos: QPointF(313,479) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(181.818, -121.212) filtered QVector2D(127.273, -84.8485) based on movement QPointF(1270,961) -> QPointF(1276,957) over time 7895 -> 7928 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=316,477 scn=316,477 gbl=1276,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=316,477 scn=316,477 gbl=1276,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(313,479) -> QPointF(316,477) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(316,477) localPos: QPointF(-2,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(316,477) localPos: QPointF(60,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(316,477) localPos: QPointF(100,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(316,477) localPos: QPointF(100,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(316,477) localPos: QPointF(316,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(316,477) localPos: QPointF(316,477) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=316,477 scn=316,477 gbl=1276,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(316,477) -> QPointF(316,477) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7928 pos=316,477 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=236,468 last=310,481 ? 6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(316,477) -> QPointF(316,477) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7928 pos=316,477 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=236,468 last=310,481 ? 6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(316,477) -> QPointF(100,21) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7928 pos=316,477 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=236,468 last=310,481 ? 6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(316,477) -> QPointF(-102,21) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7928 pos=316,477 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=236,468 last=310,481 ? 6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(316,477) -> QPointF(-2,21) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7928 pos=316,477 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=236,468 last=310,481 ? 6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(316,477) -> QPointF(-2,21) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7928 pos=316,477 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=236,468 last=310,481 ? 6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(316,477) -> QPointF(-2,21) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7928 pos=316,477 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=236,468 last=310,481 ? 6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(316,477) -> QPointF(60,21) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7928 pos=316,477 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=236,468 last=310,481 ? 6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(316,477) -> QPointF(56,17) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7928 pos=316,477 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=236,468 last=310,481 ? 6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(316,477) -> QPointF(56,17) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7928 pos=316,477 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=236,468 last=310,481 ? 6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(316,477) -> QPointF(60,21) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7928 pos=316,477 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=236,468 last=310,481 ? 6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(316,477) -> QPointF(100,21) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7928 pos=316,477 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=236,468 last=310,481 ? 6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(316,477) -> QPointF(96,17) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7928 pos=316,477 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=236,468 last=310,481 ? 6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(316,477) -> QPointF(96,17) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7928 pos=316,477 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=236,468 last=310,481 ? 6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(316,477) -> QPointF(100,21) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=7928 pos=316,477 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=236,468 last=310,481 ? 6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(316,477) -> QPointF(100,21) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7928 pos=316,477 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=236,468 last=310,481 ? 6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(316,477) -> QPointF(-407.334,-301.791) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7928 pos=316,477 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=236,468 last=310,481 ? 6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(316,477) -> QPointF(316,477) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7928 pos=316,477 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=236,468 last=310,481 ? 6,-4) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(316,477) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7928 pos=100,21 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=20,12 last=94,25 ? 6,-4) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(316,477) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7928 pos=316,477 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=236,468 last=310,481 ? 6,-4) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(316,477) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7928 pos=316,477 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=236,468 last=310,481 ? 6,-4) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(316,477) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7928 pos=316,477 scn=316,477 gbl=1276,957 Updated vel=127.273,-84.8485 press=236,468 last=310,481 ? 6,-4) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(316,477) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(316,477) localPos: QPointF(-2,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(316,477) localPos: QPointF(60,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(316,477) localPos: QPointF(100,21) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(316,477) localPos: QPointF(100,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(316,477) localPos: QPointF(316,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(316,477) localPos: QPointF(316,477) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(200, -200) filtered QVector2D(178.182, -165.455) based on movement QPointF(1276,957) -> QPointF(1277,956) over time 7928 -> 7933 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=317,476 scn=317,476 gbl=1277,956 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=317,476 scn=317,476 gbl=1277,956 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(316,477) -> QPointF(317,476) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(317,476) localPos: QPointF(-1,20) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(317,476) localPos: QPointF(61,20) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(317,476) localPos: QPointF(101,20) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(317,476) localPos: QPointF(101,20) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(317,476) localPos: QPointF(317,476) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(317,476) localPos: QPointF(317,476) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=317,476 scn=317,476 gbl=1277,956 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,476) -> QPointF(317,476) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7933 pos=317,476 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=236,468 last=316,477 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,476) -> QPointF(317,476) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7933 pos=317,476 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=236,468 last=316,477 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,476) -> QPointF(101,20) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7933 pos=317,476 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=236,468 last=316,477 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,476) -> QPointF(-101,20) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7933 pos=317,476 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=236,468 last=316,477 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,476) -> QPointF(-1,20) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7933 pos=317,476 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=236,468 last=316,477 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,476) -> QPointF(-1,20) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7933 pos=317,476 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=236,468 last=316,477 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,476) -> QPointF(-1,20) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7933 pos=317,476 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=236,468 last=316,477 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,476) -> QPointF(61,20) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7933 pos=317,476 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=236,468 last=316,477 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,476) -> QPointF(57,16) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7933 pos=317,476 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=236,468 last=316,477 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,476) -> QPointF(57,16) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7933 pos=317,476 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=236,468 last=316,477 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,476) -> QPointF(61,20) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7933 pos=317,476 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=236,468 last=316,477 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,476) -> QPointF(101,20) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7933 pos=317,476 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=236,468 last=316,477 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,476) -> QPointF(97,16) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7933 pos=317,476 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=236,468 last=316,477 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,476) -> QPointF(97,16) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7933 pos=317,476 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=236,468 last=316,477 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,476) -> QPointF(101,20) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=7933 pos=317,476 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=236,468 last=316,477 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,476) -> QPointF(101,20) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7933 pos=317,476 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=236,468 last=316,477 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,476) -> QPointF(-502.593,-92.6883) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7933 pos=317,476 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=236,468 last=316,477 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(317,476) -> QPointF(317,476) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7933 pos=317,476 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=236,468 last=316,477 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(317,476) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7933 pos=101,20 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=20,12 last=100,21 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(317,476) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7933 pos=317,476 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=236,468 last=316,477 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(317,476) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7933 pos=317,476 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=236,468 last=316,477 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(317,476) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7933 pos=317,476 scn=317,476 gbl=1277,956 Updated vel=178.182,-165.455 press=236,468 last=316,477 ? 1,-1) qt.pointer.velocity: velocity QVector2D(76.9231, 0) filtered QVector2D(107.301, -49.6364) based on movement QPointF(1277,956) -> QPointF(1278,956) over time 7933 -> 7946 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=318,476 scn=318,476 gbl=1278,956 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=318,476 scn=318,476 gbl=1278,956 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(317,476) -> QPointF(318,476) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(318,476) localPos: QPointF(0,20) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(318,476) localPos: QPointF(102,20) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(318,476) localPos: QPointF(318,476) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(318,476) localPos: QPointF(318,476) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=318,476 scn=318,476 gbl=1278,956 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(318,476) -> QPointF(318,476) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7946 pos=318,476 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=236,468 last=317,476 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(318,476) -> QPointF(318,476) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7946 pos=318,476 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=236,468 last=317,476 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(318,476) -> QPointF(102,20) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7946 pos=318,476 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=236,468 last=317,476 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(318,476) -> QPointF(-100,20) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7946 pos=318,476 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=236,468 last=317,476 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(318,476) -> QPointF(0,20) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7946 pos=318,476 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=236,468 last=317,476 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(318,476) -> QPointF(0,20) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7946 pos=318,476 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=236,468 last=317,476 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(318,476) -> QPointF(0,20) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7946 pos=318,476 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=236,468 last=317,476 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(318,476) -> QPointF(62,20) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7946 pos=318,476 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=236,468 last=317,476 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(318,476) -> QPointF(58,16) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7946 pos=318,476 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=236,468 last=317,476 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(318,476) -> QPointF(58,16) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7946 pos=318,476 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=236,468 last=317,476 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(318,476) -> QPointF(62,20) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7946 pos=318,476 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=236,468 last=317,476 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(318,476) -> QPointF(102,20) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7946 pos=318,476 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=236,468 last=317,476 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(318,476) -> QPointF(98,16) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7946 pos=318,476 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=236,468 last=317,476 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(318,476) -> QPointF(98,16) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7946 pos=318,476 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=236,468 last=317,476 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(318,476) -> QPointF(102,20) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=7946 pos=318,476 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=236,468 last=317,476 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(318,476) -> QPointF(102,20) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7946 pos=318,476 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=236,468 last=317,476 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(318,476) -> QPointF(-502.237,-91.7539) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7946 pos=318,476 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=236,468 last=317,476 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(318,476) -> QPointF(318,476) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7946 pos=318,476 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=236,468 last=317,476 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(318,476) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(318,456) -> QEventPoint(id=0 ts=7946 pos=0,20 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=-82,12 last=-1,20 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(318,476) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=7946 pos=0,20 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=-82,12 last=-1,20 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(318,476) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=7946 pos=0,20 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=-82,12 last=-1,20 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(318,476) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7946 pos=102,20 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=20,12 last=101,20 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(318,476) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7946 pos=318,476 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=236,468 last=317,476 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(318,476) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7946 pos=318,476 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=236,468 last=317,476 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(318,476) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7946 pos=318,476 scn=318,476 gbl=1278,956 Updated vel=107.301,-49.6364 press=236,468 last=317,476 ? 1,0) qt.quick.hover.trace: setting cursor QCursor(Qt::CursorShape(Qt::ArrowCursor)) from QObject(0x0) or Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) qt.qpa.window: QQuickWindowQmlImpl(0x2304fc9be00) QWindowsWindow::setCursor 0x10003 doApply= true [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.pointer.velocity: velocity QVector2D(333.333, -333.333) filtered QVector2D(265.524, -248.224) based on movement QPointF(1278,956) -> QPointF(1279,955) over time 7946 -> 7949 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=319,475 scn=319,475 gbl=1279,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=319,475 scn=319,475 gbl=1279,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(318,476) -> QPointF(319,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(319,475) localPos: QPointF(1,19) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(319,475) localPos: QPointF(103,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(319,475) localPos: QPointF(319,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(319,475) localPos: QPointF(319,475) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=319,475 scn=319,475 gbl=1279,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,475) -> QPointF(319,475) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7949 pos=319,475 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=236,468 last=318,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,475) -> QPointF(319,475) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7949 pos=319,475 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=236,468 last=318,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,475) -> QPointF(103,19) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7949 pos=319,475 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=236,468 last=318,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,475) -> QPointF(-99,19) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7949 pos=319,475 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=236,468 last=318,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,475) -> QPointF(1,19) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7949 pos=319,475 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=236,468 last=318,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,475) -> QPointF(1,19) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7949 pos=319,475 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=236,468 last=318,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,475) -> QPointF(1,19) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7949 pos=319,475 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=236,468 last=318,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,475) -> QPointF(63,19) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7949 pos=319,475 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=236,468 last=318,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,475) -> QPointF(59,15) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7949 pos=319,475 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=236,468 last=318,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,475) -> QPointF(59,15) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7949 pos=319,475 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=236,468 last=318,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,475) -> QPointF(63,19) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7949 pos=319,475 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=236,468 last=318,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,475) -> QPointF(103,19) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7949 pos=319,475 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=236,468 last=318,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,475) -> QPointF(99,15) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7949 pos=319,475 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=236,468 last=318,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,475) -> QPointF(99,15) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7949 pos=319,475 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=236,468 last=318,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,475) -> QPointF(103,19) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=7949 pos=319,475 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=236,468 last=318,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,475) -> QPointF(103,19) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7949 pos=319,475 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=236,468 last=318,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,475) -> QPointF(-500.946,-91.176) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7949 pos=319,475 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=236,468 last=318,476 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,475) -> QPointF(319,475) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7949 pos=319,475 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=236,468 last=318,476 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(319,475) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(318,456) -> QEventPoint(id=0 ts=7949 pos=1,19 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=-82,12 last=0,20 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(319,475) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=7949 pos=1,19 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=-82,12 last=0,20 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(319,475) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=7949 pos=1,19 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=-82,12 last=0,20 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(319,475) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7949 pos=103,19 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=20,12 last=102,20 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(319,475) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7949 pos=319,475 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=236,468 last=318,476 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(319,475) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7949 pos=319,475 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=236,468 last=318,476 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(319,475) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7949 pos=319,475 scn=319,475 gbl=1279,955 Updated vel=265.524,-248.224 press=236,468 last=318,476 ? 1,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(319,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(319,475) localPos: QPointF(1,19) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(319,475) localPos: QPointF(103,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(319,475) localPos: QPointF(319,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(319,475) localPos: QPointF(319,475) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, -83.3333) filtered QVector2D(79.6571, -132.801) based on movement QPointF(1279,955) -> QPointF(1279,954) over time 7949 -> 7961 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=319,474 scn=319,474 gbl=1279,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=319,474 scn=319,474 gbl=1279,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(319,475) -> QPointF(319,474) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(319,474) localPos: QPointF(1,18) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(319,474) localPos: QPointF(103,18) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(319,474) localPos: QPointF(319,474) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(319,474) localPos: QPointF(319,474) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=319,474 scn=319,474 gbl=1279,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,474) -> QPointF(319,474) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7961 pos=319,474 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=236,468 last=319,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,474) -> QPointF(319,474) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7961 pos=319,474 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=236,468 last=319,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,474) -> QPointF(103,18) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7961 pos=319,474 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=236,468 last=319,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,474) -> QPointF(-99,18) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7961 pos=319,474 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=236,468 last=319,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,474) -> QPointF(1,18) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7961 pos=319,474 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=236,468 last=319,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,474) -> QPointF(1,18) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7961 pos=319,474 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=236,468 last=319,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,474) -> QPointF(1,18) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7961 pos=319,474 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=236,468 last=319,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,474) -> QPointF(63,18) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7961 pos=319,474 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=236,468 last=319,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,474) -> QPointF(59,14) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7961 pos=319,474 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=236,468 last=319,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,474) -> QPointF(59,14) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7961 pos=319,474 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=236,468 last=319,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,474) -> QPointF(63,18) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7961 pos=319,474 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=236,468 last=319,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,474) -> QPointF(103,18) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7961 pos=319,474 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=236,468 last=319,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,474) -> QPointF(99,14) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7961 pos=319,474 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=236,468 last=319,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,474) -> QPointF(99,14) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7961 pos=319,474 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=236,468 last=319,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,474) -> QPointF(103,18) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=7961 pos=319,474 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=236,468 last=319,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,474) -> QPointF(103,18) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7961 pos=319,474 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=236,468 last=319,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,474) -> QPointF(-503.74,123.239) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7961 pos=319,474 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=236,468 last=319,475 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(319,474) -> QPointF(319,474) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7961 pos=319,474 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=236,468 last=319,475 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(319,474) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(318,456) -> QEventPoint(id=0 ts=7961 pos=1,18 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=-82,12 last=1,19 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(319,474) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=7961 pos=1,18 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=-82,12 last=1,19 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(319,474) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=7961 pos=1,18 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=-82,12 last=1,19 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(319,474) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7961 pos=103,18 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=20,12 last=103,19 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(319,474) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7961 pos=319,474 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=236,468 last=319,475 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(319,474) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7961 pos=319,474 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=236,468 last=319,475 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(319,474) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7961 pos=319,474 scn=319,474 gbl=1279,954 Updated vel=79.6571,-132.801 press=236,468 last=319,475 ? 0,-1) qt.pointer.velocity: velocity QVector2D(250, 0) filtered QVector2D(198.897, -39.8402) based on movement QPointF(1279,954) -> QPointF(1280,954) over time 7961 -> 7965 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=320,474 scn=320,474 gbl=1280,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=320,474 scn=320,474 gbl=1280,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(319,474) -> QPointF(320,474) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(320,474) localPos: QPointF(2,18) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(320,474) localPos: QPointF(104,18) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(320,474) localPos: QPointF(320,474) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(320,474) localPos: QPointF(320,474) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=320,474 scn=320,474 gbl=1280,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(320,474) -> QPointF(320,474) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7965 pos=320,474 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=236,468 last=319,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(320,474) -> QPointF(320,474) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7965 pos=320,474 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=236,468 last=319,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(320,474) -> QPointF(104,18) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7965 pos=320,474 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=236,468 last=319,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(320,474) -> QPointF(-98,18) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7965 pos=320,474 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=236,468 last=319,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(320,474) -> QPointF(2,18) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7965 pos=320,474 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=236,468 last=319,474 ? 1,0) [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(320,474) -> QPointF(2,18) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7965 pos=320,474 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=236,468 last=319,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(320,474) -> QPointF(2,18) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7965 pos=320,474 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=236,468 last=319,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(320,474) -> QPointF(64,18) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7965 pos=320,474 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=236,468 last=319,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(320,474) -> QPointF(60,14) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7965 pos=320,474 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=236,468 last=319,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(320,474) -> QPointF(60,14) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7965 pos=320,474 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=236,468 last=319,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(320,474) -> QPointF(64,18) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7965 pos=320,474 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=236,468 last=319,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(320,474) -> QPointF(104,18) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7965 pos=320,474 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=236,468 last=319,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(320,474) -> QPointF(100,14) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7965 pos=320,474 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=236,468 last=319,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(320,474) -> QPointF(100,14) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7965 pos=320,474 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=236,468 last=319,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(320,474) -> QPointF(104,18) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=7965 pos=320,474 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=236,468 last=319,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(320,474) -> QPointF(104,18) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7965 pos=320,474 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=236,468 last=319,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(320,474) -> QPointF(-503.046,123.959) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7965 pos=320,474 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=236,468 last=319,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(320,474) -> QPointF(320,474) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7965 pos=320,474 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=236,468 last=319,474 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(320,474) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(318,456) -> QEventPoint(id=0 ts=7965 pos=2,18 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=-82,12 last=1,18 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(320,474) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=7965 pos=2,18 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=-82,12 last=1,18 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(320,474) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=7965 pos=2,18 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=-82,12 last=1,18 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(320,474) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7965 pos=104,18 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=20,12 last=103,18 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(320,474) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7965 pos=320,474 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=236,468 last=319,474 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(320,474) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7965 pos=320,474 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=236,468 last=319,474 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(320,474) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7965 pos=320,474 scn=320,474 gbl=1280,954 Updated vel=198.897,-39.8402 press=236,468 last=319,474 ? 1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(320,474) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(320,474) localPos: QPointF(2,18) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(320,474) localPos: QPointF(104,18) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(320,474) localPos: QPointF(320,474) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(320,474) localPos: QPointF(320,474) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.pointer.velocity: velocity QVector2D(71.4286, 0) filtered QVector2D(109.669, -11.9521) based on movement QPointF(1280,954) -> QPointF(1281,954) over time 7965 -> 7979 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=321,474 scn=321,474 gbl=1281,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=321,474 scn=321,474 gbl=1281,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(320,474) -> QPointF(321,474) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(321,474) localPos: QPointF(3,18) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(321,474) localPos: QPointF(105,18) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(321,474) localPos: QPointF(321,474) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(321,474) localPos: QPointF(321,474) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=321,474 scn=321,474 gbl=1281,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,474) -> QPointF(321,474) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7979 pos=321,474 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=236,468 last=320,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,474) -> QPointF(321,474) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7979 pos=321,474 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=236,468 last=320,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,474) -> QPointF(105,18) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7979 pos=321,474 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=236,468 last=320,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,474) -> QPointF(-97,18) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7979 pos=321,474 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=236,468 last=320,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,474) -> QPointF(3,18) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7979 pos=321,474 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=236,468 last=320,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,474) -> QPointF(3,18) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7979 pos=321,474 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=236,468 last=320,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,474) -> QPointF(3,18) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7979 pos=321,474 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=236,468 last=320,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,474) -> QPointF(65,18) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7979 pos=321,474 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=236,468 last=320,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,474) -> QPointF(61,14) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7979 pos=321,474 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=236,468 last=320,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,474) -> QPointF(61,14) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7979 pos=321,474 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=236,468 last=320,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,474) -> QPointF(65,18) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7979 pos=321,474 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=236,468 last=320,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,474) -> QPointF(105,18) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7979 pos=321,474 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=236,468 last=320,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,474) -> QPointF(101,14) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7979 pos=321,474 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=236,468 last=320,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,474) -> QPointF(101,14) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7979 pos=321,474 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=236,468 last=320,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,474) -> QPointF(105,18) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=7979 pos=321,474 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=236,468 last=320,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,474) -> QPointF(105,18) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7979 pos=321,474 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=236,468 last=320,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,474) -> QPointF(-413.642,334.241) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7979 pos=321,474 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=236,468 last=320,474 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,474) -> QPointF(321,474) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7979 pos=321,474 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=236,468 last=320,474 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(321,474) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(318,456) -> QEventPoint(id=0 ts=7979 pos=3,18 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=-82,12 last=2,18 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(321,474) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=7979 pos=3,18 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=-82,12 last=2,18 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(321,474) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=7979 pos=3,18 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=-82,12 last=2,18 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(321,474) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7979 pos=105,18 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=20,12 last=104,18 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(321,474) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7979 pos=321,474 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=236,468 last=320,474 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(321,474) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7979 pos=321,474 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=236,468 last=320,474 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(321,474) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7979 pos=321,474 scn=321,474 gbl=1281,954 Updated vel=109.669,-11.9521 press=236,468 last=320,474 ? 1,0) qt.pointer.velocity: velocity QVector2D(0, -500) filtered QVector2D(32.9007, -353.586) based on movement QPointF(1281,954) -> QPointF(1281,953) over time 7979 -> 7981 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=321,473 scn=321,473 gbl=1281,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=321,473 scn=321,473 gbl=1281,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(321,474) -> QPointF(321,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(321,473) localPos: QPointF(3,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(321,473) localPos: QPointF(105,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(321,473) localPos: QPointF(321,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(321,473) localPos: QPointF(321,473) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=321,473 scn=321,473 gbl=1281,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,473) -> QPointF(321,473) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7981 pos=321,473 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=236,468 last=321,474 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,473) -> QPointF(321,473) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7981 pos=321,473 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=236,468 last=321,474 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,473) -> QPointF(105,17) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7981 pos=321,473 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=236,468 last=321,474 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,473) -> QPointF(-97,17) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7981 pos=321,473 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=236,468 last=321,474 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,473) -> QPointF(3,17) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7981 pos=321,473 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=236,468 last=321,474 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,473) -> QPointF(3,17) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7981 pos=321,473 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=236,468 last=321,474 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,473) -> QPointF(3,17) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7981 pos=321,473 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=236,468 last=321,474 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,473) -> QPointF(65,17) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7981 pos=321,473 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=236,468 last=321,474 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,473) -> QPointF(61,13) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7981 pos=321,473 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=236,468 last=321,474 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,473) -> QPointF(61,13) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7981 pos=321,473 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=236,468 last=321,474 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,473) -> QPointF(65,17) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7981 pos=321,473 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=236,468 last=321,474 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,473) -> QPointF(105,17) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7981 pos=321,473 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=236,468 last=321,474 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,473) -> QPointF(101,13) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7981 pos=321,473 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=236,468 last=321,474 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,473) -> QPointF(101,13) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7981 pos=321,473 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=236,468 last=321,474 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,473) -> QPointF(105,17) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=7981 pos=321,473 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=236,468 last=321,474 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,473) -> QPointF(105,17) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7981 pos=321,473 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=236,468 last=321,474 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,473) -> QPointF(-413.274,333.311) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7981 pos=321,473 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=236,468 last=321,474 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(321,473) -> QPointF(321,473) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7981 pos=321,473 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=236,468 last=321,474 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(321,473) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(318,456) -> QEventPoint(id=0 ts=7981 pos=3,17 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=-82,12 last=3,18 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(321,473) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=7981 pos=3,17 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=-82,12 last=3,18 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(321,473) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=7981 pos=3,17 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=-82,12 last=3,18 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(321,473) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7981 pos=105,17 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=20,12 last=105,18 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(321,473) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7981 pos=321,473 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=236,468 last=321,474 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(321,473) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7981 pos=321,473 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=236,468 last=321,474 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(321,473) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7981 pos=321,473 scn=321,473 gbl=1281,953 Updated vel=32.9007,-353.586 press=236,468 last=321,474 ? 0,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(321,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(321,473) localPos: QPointF(3,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(321,473) localPos: QPointF(105,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(321,473) localPos: QPointF(321,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(321,473) localPos: QPointF(321,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(71.4286, 0) filtered QVector2D(59.8702, -106.076) based on movement QPointF(1281,953) -> QPointF(1282,953) over time 7981 -> 7995 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=322,473 scn=322,473 gbl=1282,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=322,473 scn=322,473 gbl=1282,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(321,473) -> QPointF(322,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(322,473) localPos: QPointF(4,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(322,473) localPos: QPointF(106,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(322,473) localPos: QPointF(322,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(322,473) localPos: QPointF(322,473) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=322,473 scn=322,473 gbl=1282,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,473) -> QPointF(322,473) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7995 pos=322,473 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=236,468 last=321,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,473) -> QPointF(322,473) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7995 pos=322,473 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=236,468 last=321,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,473) -> QPointF(106,17) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7995 pos=322,473 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=236,468 last=321,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,473) -> QPointF(-96,17) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7995 pos=322,473 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=236,468 last=321,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,473) -> QPointF(4,17) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7995 pos=322,473 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=236,468 last=321,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,473) -> QPointF(4,17) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7995 pos=322,473 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=236,468 last=321,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,473) -> QPointF(4,17) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7995 pos=322,473 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=236,468 last=321,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,473) -> QPointF(66,17) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7995 pos=322,473 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=236,468 last=321,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,473) -> QPointF(62,13) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7995 pos=322,473 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=236,468 last=321,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,473) -> QPointF(62,13) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7995 pos=322,473 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=236,468 last=321,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,473) -> QPointF(66,17) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7995 pos=322,473 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=236,468 last=321,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,473) -> QPointF(106,17) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7995 pos=322,473 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=236,468 last=321,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,473) -> QPointF(102,13) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7995 pos=322,473 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=236,468 last=321,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,473) -> QPointF(102,13) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7995 pos=322,473 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=236,468 last=321,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,473) -> QPointF(106,17) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=7995 pos=322,473 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=236,468 last=321,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,473) -> QPointF(106,17) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7995 pos=322,473 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=236,468 last=321,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,473) -> QPointF(-245.12,487.156) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7995 pos=322,473 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=236,468 last=321,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(322,473) -> QPointF(322,473) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7995 pos=322,473 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=236,468 last=321,473 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(322,473) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(318,456) -> QEventPoint(id=0 ts=7995 pos=4,17 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=-82,12 last=3,17 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(322,473) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=7995 pos=4,17 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=-82,12 last=3,17 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(322,473) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=7995 pos=4,17 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=-82,12 last=3,17 ? 1,0) [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(322,473) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7995 pos=106,17 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=20,12 last=105,17 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(322,473) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7995 pos=322,473 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=236,468 last=321,473 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(322,473) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7995 pos=322,473 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=236,468 last=321,473 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(322,473) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7995 pos=322,473 scn=322,473 gbl=1282,953 Updated vel=59.8702,-106.076 press=236,468 last=321,473 ? 1,0) qt.pointer.velocity: velocity QVector2D(500, 0) filtered QVector2D(367.961, -31.8227) based on movement QPointF(1282,953) -> QPointF(1283,953) over time 7995 -> 7997 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=323,473 scn=323,473 gbl=1283,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=323,473 scn=323,473 gbl=1283,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(322,473) -> QPointF(323,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(323,473) localPos: QPointF(5,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(323,473) localPos: QPointF(107,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(323,473) localPos: QPointF(323,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(323,473) localPos: QPointF(323,473) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=323,473 scn=323,473 gbl=1283,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(323,473) -> QPointF(323,473) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=7997 pos=323,473 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=236,468 last=322,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(323,473) -> QPointF(323,473) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=7997 pos=323,473 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=236,468 last=322,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(323,473) -> QPointF(107,17) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=7997 pos=323,473 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=236,468 last=322,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(323,473) -> QPointF(-95,17) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=7997 pos=323,473 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=236,468 last=322,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(323,473) -> QPointF(5,17) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=7997 pos=323,473 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=236,468 last=322,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(323,473) -> QPointF(5,17) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=7997 pos=323,473 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=236,468 last=322,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(323,473) -> QPointF(5,17) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=7997 pos=323,473 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=236,468 last=322,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(323,473) -> QPointF(67,17) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=7997 pos=323,473 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=236,468 last=322,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(323,473) -> QPointF(63,13) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=7997 pos=323,473 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=236,468 last=322,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(323,473) -> QPointF(63,13) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=7997 pos=323,473 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=236,468 last=322,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(323,473) -> QPointF(67,17) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=7997 pos=323,473 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=236,468 last=322,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(323,473) -> QPointF(107,17) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=7997 pos=323,473 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=236,468 last=322,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(323,473) -> QPointF(103,13) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=7997 pos=323,473 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=236,468 last=322,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(323,473) -> QPointF(103,13) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=7997 pos=323,473 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=236,468 last=322,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(323,473) -> QPointF(107,17) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=7997 pos=323,473 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=236,468 last=322,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(323,473) -> QPointF(107,17) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=7997 pos=323,473 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=236,468 last=322,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(323,473) -> QPointF(-244.122,487.105) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=7997 pos=323,473 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=236,468 last=322,473 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(323,473) -> QPointF(323,473) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=7997 pos=323,473 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=236,468 last=322,473 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(323,473) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(318,456) -> QEventPoint(id=0 ts=7997 pos=5,17 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=-82,12 last=4,17 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(323,473) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=7997 pos=5,17 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=-82,12 last=4,17 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(323,473) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=7997 pos=5,17 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=-82,12 last=4,17 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(323,473) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=7997 pos=107,17 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=20,12 last=106,17 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(323,473) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=7997 pos=323,473 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=236,468 last=322,473 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(323,473) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=7997 pos=323,473 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=236,468 last=322,473 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(323,473) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=7997 pos=323,473 scn=323,473 gbl=1283,953 Updated vel=367.961,-31.8227 press=236,468 last=322,473 ? 1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(323,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(323,473) localPos: QPointF(5,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(323,473) localPos: QPointF(107,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(323,473) localPos: QPointF(323,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(323,473) localPos: QPointF(323,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(62.5, -62.5) filtered QVector2D(154.138, -53.2968) based on movement QPointF(1283,953) -> QPointF(1284,952) over time 7997 -> 8013 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=324,472 scn=324,472 gbl=1284,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=324,472 scn=324,472 gbl=1284,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(323,473) -> QPointF(324,472) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(324,472) localPos: QPointF(6,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(324,472) localPos: QPointF(108,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(324,472) localPos: QPointF(324,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(324,472) localPos: QPointF(324,472) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=324,472 scn=324,472 gbl=1284,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(324,472) -> QPointF(324,472) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8013 pos=324,472 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=236,468 last=323,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(324,472) -> QPointF(324,472) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8013 pos=324,472 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=236,468 last=323,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(324,472) -> QPointF(108,16) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8013 pos=324,472 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=236,468 last=323,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(324,472) -> QPointF(-94,16) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8013 pos=324,472 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=236,468 last=323,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(324,472) -> QPointF(6,16) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8013 pos=324,472 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=236,468 last=323,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(324,472) -> QPointF(6,16) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8013 pos=324,472 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=236,468 last=323,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(324,472) -> QPointF(6,16) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8013 pos=324,472 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=236,468 last=323,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(324,472) -> QPointF(68,16) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8013 pos=324,472 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=236,468 last=323,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(324,472) -> QPointF(64,12) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8013 pos=324,472 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=236,468 last=323,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(324,472) -> QPointF(64,12) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8013 pos=324,472 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=236,468 last=323,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(324,472) -> QPointF(68,16) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8013 pos=324,472 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=236,468 last=323,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(324,472) -> QPointF(108,16) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8013 pos=324,472 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=236,468 last=323,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(324,472) -> QPointF(104,12) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8013 pos=324,472 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=236,468 last=323,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(324,472) -> QPointF(104,12) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8013 pos=324,472 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=236,468 last=323,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(324,472) -> QPointF(108,16) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=8013 pos=324,472 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=236,468 last=323,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(324,472) -> QPointF(108,16) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8013 pos=324,472 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=236,468 last=323,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(324,472) -> QPointF(-41.3362,554.235) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8013 pos=324,472 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=236,468 last=323,473 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(324,472) -> QPointF(324,472) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8013 pos=324,472 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=236,468 last=323,473 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(324,472) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(318,456) -> QEventPoint(id=0 ts=8013 pos=6,16 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=-82,12 last=5,17 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(324,472) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8013 pos=6,16 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=-82,12 last=5,17 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(324,472) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8013 pos=6,16 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=-82,12 last=5,17 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(324,472) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8013 pos=108,16 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=20,12 last=107,17 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(324,472) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8013 pos=324,472 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=236,468 last=323,473 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(324,472) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8013 pos=324,472 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=236,468 last=323,473 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(324,472) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8013 pos=324,472 scn=324,472 gbl=1284,952 Updated vel=154.138,-53.2968 press=236,468 last=323,473 ? 1,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(324,472) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(324,472) localPos: QPointF(6,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(324,472) localPos: QPointF(108,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(324,472) localPos: QPointF(324,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(324,472) localPos: QPointF(324,472) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=0, swap=17 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(58.8235, 0) filtered QVector2D(87.418, -15.989) based on movement QPointF(1284,952) -> QPointF(1285,952) over time 8013 -> 8030 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=325,472 scn=325,472 gbl=1285,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=325,472 scn=325,472 gbl=1285,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(324,472) -> QPointF(325,472) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(325,472) localPos: QPointF(7,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(325,472) localPos: QPointF(109,16) wasHovering: false isHovering: true [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(325,472) localPos: QPointF(325,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(325,472) localPos: QPointF(325,472) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=325,472 scn=325,472 gbl=1285,952 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,472) -> QPointF(325,472) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8030 pos=325,472 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=236,468 last=324,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,472) -> QPointF(325,472) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8030 pos=325,472 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=236,468 last=324,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,472) -> QPointF(109,16) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8030 pos=325,472 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=236,468 last=324,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,472) -> QPointF(-93,16) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8030 pos=325,472 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=236,468 last=324,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,472) -> QPointF(7,16) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8030 pos=325,472 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=236,468 last=324,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,472) -> QPointF(7,16) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8030 pos=325,472 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=236,468 last=324,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,472) -> QPointF(7,16) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8030 pos=325,472 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=236,468 last=324,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,472) -> QPointF(69,16) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8030 pos=325,472 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=236,468 last=324,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,472) -> QPointF(65,12) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8030 pos=325,472 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=236,468 last=324,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,472) -> QPointF(65,12) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8030 pos=325,472 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=236,468 last=324,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,472) -> QPointF(69,16) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8030 pos=325,472 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=236,468 last=324,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,472) -> QPointF(109,16) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8030 pos=325,472 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=236,468 last=324,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,472) -> QPointF(105,12) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8030 pos=325,472 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=236,468 last=324,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,472) -> QPointF(105,12) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8030 pos=325,472 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=236,468 last=324,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,472) -> QPointF(109,16) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=8030 pos=325,472 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=236,468 last=324,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,472) -> QPointF(109,16) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8030 pos=325,472 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=236,468 last=324,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,472) -> QPointF(184.566,533.377) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8030 pos=325,472 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=236,468 last=324,472 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(325,472) -> QPointF(325,472) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8030 pos=325,472 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=236,468 last=324,472 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(325,472) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(318,456) -> QEventPoint(id=0 ts=8030 pos=7,16 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=-82,12 last=6,16 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(325,472) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8030 pos=7,16 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=-82,12 last=6,16 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(325,472) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8030 pos=7,16 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=-82,12 last=6,16 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(325,472) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8030 pos=109,16 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=20,12 last=108,16 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(325,472) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8030 pos=325,472 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=236,468 last=324,472 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(325,472) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8030 pos=325,472 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=236,468 last=324,472 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(325,472) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8030 pos=325,472 scn=325,472 gbl=1285,952 Updated vel=87.418,-15.989 press=236,468 last=324,472 ? 1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(325,472) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(325,472) localPos: QPointF(7,16) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(325,472) localPos: QPointF(109,16) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(325,472) localPos: QPointF(325,472) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(325,472) localPos: QPointF(325,472) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(66.6667, -66.6667) filtered QVector2D(72.8921, -51.4634) based on movement QPointF(1285,952) -> QPointF(1286,951) over time 8030 -> 8045 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=326,471 scn=326,471 gbl=1286,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=326,471 scn=326,471 gbl=1286,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(325,472) -> QPointF(326,471) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(326,471) localPos: QPointF(8,15) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(326,471) localPos: QPointF(110,15) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(326,471) localPos: QPointF(326,471) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(326,471) localPos: QPointF(326,471) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=326,471 scn=326,471 gbl=1286,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(326,471) -> QPointF(326,471) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8045 pos=326,471 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=236,468 last=325,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(326,471) -> QPointF(326,471) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8045 pos=326,471 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=236,468 last=325,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(326,471) -> QPointF(110,15) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8045 pos=326,471 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=236,468 last=325,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(326,471) -> QPointF(-92,15) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8045 pos=326,471 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=236,468 last=325,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(326,471) -> QPointF(8,15) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8045 pos=326,471 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=236,468 last=325,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(326,471) -> QPointF(8,15) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8045 pos=326,471 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=236,468 last=325,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(326,471) -> QPointF(8,15) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8045 pos=326,471 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=236,468 last=325,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(326,471) -> QPointF(70,15) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8045 pos=326,471 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=236,468 last=325,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(326,471) -> QPointF(66,11) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8045 pos=326,471 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=236,468 last=325,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(326,471) -> QPointF(66,11) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8045 pos=326,471 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=236,468 last=325,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(326,471) -> QPointF(70,15) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8045 pos=326,471 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=236,468 last=325,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(326,471) -> QPointF(110,15) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8045 pos=326,471 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=236,468 last=325,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(326,471) -> QPointF(106,11) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8045 pos=326,471 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=236,468 last=325,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(326,471) -> QPointF(106,11) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8045 pos=326,471 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=236,468 last=325,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(326,471) -> QPointF(110,15) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=8045 pos=326,471 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=236,468 last=325,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(326,471) -> QPointF(110,15) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8045 pos=326,471 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=236,468 last=325,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(326,471) -> QPointF(380.177,420.331) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8045 pos=326,471 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=236,468 last=325,472 ? 1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(326,471) -> QPointF(326,471) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8045 pos=326,471 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=236,468 last=325,472 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(326,471) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(318,456) -> QEventPoint(id=0 ts=8045 pos=8,15 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=-82,12 last=7,16 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(326,471) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8045 pos=8,15 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=-82,12 last=7,16 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(326,471) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8045 pos=8,15 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=-82,12 last=7,16 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(326,471) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8045 pos=110,15 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=20,12 last=109,16 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(326,471) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8045 pos=326,471 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=236,468 last=325,472 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(326,471) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8045 pos=326,471 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=236,468 last=325,472 ? 1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(326,471) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8045 pos=326,471 scn=326,471 gbl=1286,951 Updated vel=72.8921,-51.4634 press=236,468 last=325,472 ? 1,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(326,471) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(326,471) localPos: QPointF(8,15) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(326,471) localPos: QPointF(110,15) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(326,471) localPos: QPointF(326,471) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(326,471) localPos: QPointF(326,471) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(326,471) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(326,471) localPos: QPointF(8,15) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(326,471) localPos: QPointF(110,15) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(326,471) localPos: QPointF(326,471) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(326,471) localPos: QPointF(326,471) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(29.4118, 0) filtered QVector2D(42.4559, -15.439) based on movement QPointF(1286,951) -> QPointF(1287,951) over time 8045 -> 8079 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=327,471 scn=327,471 gbl=1287,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=327,471 scn=327,471 gbl=1287,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(326,471) -> QPointF(327,471) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(327,471) localPos: QPointF(9,15) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(327,471) localPos: QPointF(111,15) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(327,471) localPos: QPointF(327,471) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(327,471) localPos: QPointF(327,471) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=327,471 scn=327,471 gbl=1287,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,471) -> QPointF(327,471) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8079 pos=327,471 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=236,468 last=326,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,471) -> QPointF(327,471) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8079 pos=327,471 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=236,468 last=326,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,471) -> QPointF(111,15) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8079 pos=327,471 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=236,468 last=326,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,471) -> QPointF(-91,15) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8079 pos=327,471 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=236,468 last=326,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,471) -> QPointF(9,15) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8079 pos=327,471 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=236,468 last=326,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,471) -> QPointF(9,15) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8079 pos=327,471 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=236,468 last=326,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,471) -> QPointF(9,15) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8079 pos=327,471 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=236,468 last=326,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,471) -> QPointF(71,15) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8079 pos=327,471 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=236,468 last=326,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,471) -> QPointF(67,11) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8079 pos=327,471 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=236,468 last=326,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,471) -> QPointF(67,11) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8079 pos=327,471 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=236,468 last=326,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,471) -> QPointF(71,15) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8079 pos=327,471 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=236,468 last=326,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,471) -> QPointF(111,15) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8079 pos=327,471 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=236,468 last=326,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,471) -> QPointF(107,11) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8079 pos=327,471 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=236,468 last=326,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,471) -> QPointF(107,11) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8079 pos=327,471 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=236,468 last=326,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,471) -> QPointF(111,15) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=8079 pos=327,471 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=236,468 last=326,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,471) -> QPointF(111,15) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8079 pos=327,471 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=236,468 last=326,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,471) -> QPointF(555.888,29.1877) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8079 pos=327,471 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=236,468 last=326,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(327,471) -> QPointF(327,471) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8079 pos=327,471 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=236,468 last=326,471 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(327,471) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(318,456) -> QEventPoint(id=0 ts=8079 pos=9,15 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=-82,12 last=8,15 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(327,471) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8079 pos=9,15 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=-82,12 last=8,15 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(327,471) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8079 pos=9,15 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=-82,12 last=8,15 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(327,471) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8079 pos=111,15 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=20,12 last=110,15 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(327,471) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8079 pos=327,471 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=236,468 last=326,471 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(327,471) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8079 pos=327,471 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=236,468 last=326,471 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(327,471) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8079 pos=327,471 scn=327,471 gbl=1287,951 Updated vel=42.4559,-15.439 press=236,468 last=326,471 ? 1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(327,471) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(327,471) localPos: QPointF(9,15) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(327,471) localPos: QPointF(111,15) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(327,471) localPos: QPointF(327,471) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(327,471) localPos: QPointF(327,471) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(62.5, 0) filtered QVector2D(56.4868, -4.6317) based on movement QPointF(1287,951) -> QPointF(1288,951) over time 8079 -> 8095 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=328,471 scn=328,471 gbl=1288,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=328,471 scn=328,471 gbl=1288,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(327,471) -> QPointF(328,471) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(328,471) localPos: QPointF(10,15) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(328,471) localPos: QPointF(112,15) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(328,471) localPos: QPointF(328,471) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(328,471) localPos: QPointF(328,471) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=328,471 scn=328,471 gbl=1288,951 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,471) -> QPointF(328,471) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8095 pos=328,471 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=236,468 last=327,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,471) -> QPointF(328,471) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8095 pos=328,471 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=236,468 last=327,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,471) -> QPointF(112,15) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8095 pos=328,471 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=236,468 last=327,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,471) -> QPointF(-90,15) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8095 pos=328,471 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=236,468 last=327,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,471) -> QPointF(10,15) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8095 pos=328,471 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=236,468 last=327,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,471) -> QPointF(10,15) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8095 pos=328,471 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=236,468 last=327,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,471) -> QPointF(10,15) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8095 pos=328,471 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=236,468 last=327,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,471) -> QPointF(72,15) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8095 pos=328,471 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=236,468 last=327,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,471) -> QPointF(68,11) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8095 pos=328,471 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=236,468 last=327,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,471) -> QPointF(68,11) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8095 pos=328,471 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=236,468 last=327,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,471) -> QPointF(72,15) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8095 pos=328,471 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=236,468 last=327,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,471) -> QPointF(112,15) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8095 pos=328,471 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=236,468 last=327,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,471) -> QPointF(108,11) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8095 pos=328,471 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=236,468 last=327,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,471) -> QPointF(108,11) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8095 pos=328,471 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=236,468 last=327,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,471) -> QPointF(112,15) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=8095 pos=328,471 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=236,468 last=327,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,471) -> QPointF(112,15) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8095 pos=328,471 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=236,468 last=327,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,471) -> QPointF(509.062,-191.722) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8095 pos=328,471 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=236,468 last=327,471 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,471) -> QPointF(328,471) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8095 pos=328,471 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=236,468 last=327,471 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(328,471) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(318,456) -> QEventPoint(id=0 ts=8095 pos=10,15 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=-82,12 last=9,15 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(328,471) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8095 pos=10,15 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=-82,12 last=9,15 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(328,471) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8095 pos=10,15 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=-82,12 last=9,15 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(328,471) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8095 pos=112,15 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=20,12 last=111,15 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(328,471) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8095 pos=328,471 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=236,468 last=327,471 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(328,471) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8095 pos=328,471 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=236,468 last=327,471 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(328,471) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8095 pos=328,471 scn=328,471 gbl=1288,951 Updated vel=56.4868,-4.6317 press=236,468 last=327,471 ? 1,0) [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002304FDB0100] nal_unit_type: 5(IDR), nal_ref_idc: 3 [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(328,471) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(328,471) localPos: QPointF(10,15) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(328,471) localPos: QPointF(112,15) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(328,471) localPos: QPointF(328,471) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(328,471) localPos: QPointF(328,471) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, -58.8235) filtered QVector2D(16.946, -42.566) based on movement QPointF(1288,951) -> QPointF(1288,950) over time 8095 -> 8112 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=328,470 scn=328,470 gbl=1288,950 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=328,470 scn=328,470 gbl=1288,950 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(328,471) -> QPointF(328,470) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(328,470) localPos: QPointF(10,14) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(328,470) localPos: QPointF(112,14) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(328,470) localPos: QPointF(328,470) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(328,470) localPos: QPointF(328,470) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=328,470 scn=328,470 gbl=1288,950 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,470) -> QPointF(328,470) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8112 pos=328,470 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=236,468 last=328,471 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,470) -> QPointF(328,470) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8112 pos=328,470 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=236,468 last=328,471 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,470) -> QPointF(112,14) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8112 pos=328,470 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=236,468 last=328,471 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,470) -> QPointF(-90,14) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8112 pos=328,470 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=236,468 last=328,471 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,470) -> QPointF(10,14) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8112 pos=328,470 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=236,468 last=328,471 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,470) -> QPointF(10,14) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8112 pos=328,470 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=236,468 last=328,471 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,470) -> QPointF(10,14) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8112 pos=328,470 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=236,468 last=328,471 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,470) -> QPointF(72,14) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8112 pos=328,470 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=236,468 last=328,471 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,470) -> QPointF(68,10) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8112 pos=328,470 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=236,468 last=328,471 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,470) -> QPointF(68,10) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8112 pos=328,470 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=236,468 last=328,471 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,470) -> QPointF(72,14) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8112 pos=328,470 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=236,468 last=328,471 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,470) -> QPointF(112,14) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8112 pos=328,470 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=236,468 last=328,471 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,470) -> QPointF(108,10) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8112 pos=328,470 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=236,468 last=328,471 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,470) -> QPointF(108,10) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8112 pos=328,470 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=236,468 last=328,471 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,470) -> QPointF(112,14) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=8112 pos=328,470 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=236,468 last=328,471 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,470) -> QPointF(112,14) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8112 pos=328,470 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=236,468 last=328,471 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,470) -> QPointF(385.455,-362.9) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8112 pos=328,470 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=236,468 last=328,471 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(328,470) -> QPointF(328,470) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8112 pos=328,470 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=236,468 last=328,471 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(328,470) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(318,456) -> QEventPoint(id=0 ts=8112 pos=10,14 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=-82,12 last=10,15 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(328,470) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8112 pos=10,14 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=-82,12 last=10,15 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(328,470) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8112 pos=10,14 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=-82,12 last=10,15 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(328,470) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8112 pos=112,14 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=20,12 last=112,15 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(328,470) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8112 pos=328,470 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=236,468 last=328,471 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(328,470) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8112 pos=328,470 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=236,468 last=328,471 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(328,470) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8112 pos=328,470 scn=328,470 gbl=1288,950 Updated vel=16.946,-42.566 press=236,468 last=328,471 ? 0,-1) qt.pointer.velocity: velocity QVector2D(200, 0) filtered QVector2D(145.084, -12.7698) based on movement QPointF(1288,950) -> QPointF(1289,950) over time 8112 -> 8117 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=329,470 scn=329,470 gbl=1289,950 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=329,470 scn=329,470 gbl=1289,950 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(328,470) -> QPointF(329,470) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(329,470) localPos: QPointF(11,14) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(329,470) localPos: QPointF(113,14) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(329,470) localPos: QPointF(329,470) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(329,470) localPos: QPointF(329,470) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=329,470 scn=329,470 gbl=1289,950 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,470) -> QPointF(329,470) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8117 pos=329,470 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=236,468 last=328,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,470) -> QPointF(329,470) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8117 pos=329,470 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=236,468 last=328,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,470) -> QPointF(113,14) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8117 pos=329,470 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=236,468 last=328,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,470) -> QPointF(-89,14) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8117 pos=329,470 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=236,468 last=328,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,470) -> QPointF(11,14) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8117 pos=329,470 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=236,468 last=328,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,470) -> QPointF(11,14) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8117 pos=329,470 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=236,468 last=328,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,470) -> QPointF(11,14) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8117 pos=329,470 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=236,468 last=328,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,470) -> QPointF(73,14) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8117 pos=329,470 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=236,468 last=328,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,470) -> QPointF(69,10) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8117 pos=329,470 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=236,468 last=328,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,470) -> QPointF(69,10) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8117 pos=329,470 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=236,468 last=328,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,470) -> QPointF(73,14) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8117 pos=329,470 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=236,468 last=328,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,470) -> QPointF(113,14) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8117 pos=329,470 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=236,468 last=328,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,470) -> QPointF(109,10) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8117 pos=329,470 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=236,468 last=328,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,470) -> QPointF(109,10) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8117 pos=329,470 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=236,468 last=328,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,470) -> QPointF(113,14) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=8117 pos=329,470 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=236,468 last=328,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,470) -> QPointF(113,14) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8117 pos=329,470 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=236,468 last=328,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,470) -> QPointF(384.471,-363.075) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8117 pos=329,470 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=236,468 last=328,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(329,470) -> QPointF(329,470) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8117 pos=329,470 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=236,468 last=328,470 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(329,470) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8117 pos=11,14 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=-82,12 last=10,14 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(329,470) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8117 pos=11,14 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=-82,12 last=10,14 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(329,470) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8117 pos=113,14 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=20,12 last=112,14 ? 1,0) [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(329,470) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8117 pos=329,470 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=236,468 last=328,470 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(329,470) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8117 pos=329,470 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=236,468 last=328,470 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(329,470) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8117 pos=329,470 scn=329,470 gbl=1289,950 Updated vel=145.084,-12.7698 press=236,468 last=328,470 ? 1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(329,470) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(329,470) localPos: QPointF(11,14) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(329,470) localPos: QPointF(113,14) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(329,470) localPos: QPointF(329,470) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(329,470) localPos: QPointF(329,470) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.pointer.velocity: velocity QVector2D(62.5, 0) filtered QVector2D(87.2751, -3.83094) based on movement QPointF(1289,950) -> QPointF(1290,950) over time 8117 -> 8133 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=330,470 scn=330,470 gbl=1290,950 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=330,470 scn=330,470 gbl=1290,950 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(329,470) -> QPointF(330,470) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(330,470) localPos: QPointF(12,14) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(330,470) localPos: QPointF(114,14) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(330,470) localPos: QPointF(330,470) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(330,470) localPos: QPointF(330,470) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=330,470 scn=330,470 gbl=1290,950 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,470) -> QPointF(330,470) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8133 pos=330,470 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=236,468 last=329,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,470) -> QPointF(330,470) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8133 pos=330,470 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=236,468 last=329,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,470) -> QPointF(114,14) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8133 pos=330,470 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=236,468 last=329,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,470) -> QPointF(-88,14) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8133 pos=330,470 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=236,468 last=329,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,470) -> QPointF(12,14) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8133 pos=330,470 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=236,468 last=329,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,470) -> QPointF(12,14) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8133 pos=330,470 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=236,468 last=329,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,470) -> QPointF(12,14) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8133 pos=330,470 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=236,468 last=329,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,470) -> QPointF(74,14) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8133 pos=330,470 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=236,468 last=329,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,470) -> QPointF(70,10) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8133 pos=330,470 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=236,468 last=329,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,470) -> QPointF(70,10) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8133 pos=330,470 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=236,468 last=329,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,470) -> QPointF(74,14) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8133 pos=330,470 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=236,468 last=329,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,470) -> QPointF(114,14) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8133 pos=330,470 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=236,468 last=329,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,470) -> QPointF(110,10) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8133 pos=330,470 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=236,468 last=329,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,470) -> QPointF(110,10) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8133 pos=330,470 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=236,468 last=329,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,470) -> QPointF(114,14) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=8133 pos=330,470 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=236,468 last=329,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,470) -> QPointF(114,14) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8133 pos=330,470 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=236,468 last=329,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,470) -> QPointF(190.379,-476.896) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8133 pos=330,470 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=236,468 last=329,470 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(330,470) -> QPointF(330,470) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8133 pos=330,470 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=236,468 last=329,470 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(330,470) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8133 pos=12,14 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=-82,12 last=11,14 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(330,470) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8133 pos=12,14 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=-82,12 last=11,14 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(330,470) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8133 pos=114,14 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=20,12 last=113,14 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(330,470) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8133 pos=330,470 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=236,468 last=329,470 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(330,470) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8133 pos=330,470 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=236,468 last=329,470 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(330,470) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8133 pos=330,470 scn=330,470 gbl=1290,950 Updated vel=87.2751,-3.83094 press=236,468 last=329,470 ? 1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(330,470) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(330,470) localPos: QPointF(12,14) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(330,470) localPos: QPointF(114,14) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(330,470) localPos: QPointF(330,470) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(330,470) localPos: QPointF(330,470) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.multimedia.video: updatePaintNode: Video node created. Handle type: RhiTextureHandle qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(330,470) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(330,470) localPos: QPointF(12,14) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(330,470) localPos: QPointF(114,14) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(330,470) localPos: QPointF(330,470) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(330,470) localPos: QPointF(330,470) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=18ms, preprocess=0, updates=0, rendering=18 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 19ms, sync=0, render=18, swap=1 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 20 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=15 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(60.6061, -30.303) filtered QVector2D(68.6068, -22.3614) based on movement QPointF(1290,950) -> QPointF(1292,949) over time 8133 -> 8166 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=332,469 scn=332,469 gbl=1292,949 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=332,469 scn=332,469 gbl=1292,949 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(330,470) -> QPointF(332,469) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(332,469) localPos: QPointF(14,13) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(332,469) localPos: QPointF(116,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(332,469) localPos: QPointF(332,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(332,469) localPos: QPointF(332,469) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=332,469 scn=332,469 gbl=1292,949 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(332,469) -> QPointF(332,469) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8166 pos=332,469 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=236,468 last=330,470 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(332,469) -> QPointF(332,469) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8166 pos=332,469 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=236,468 last=330,470 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(332,469) -> QPointF(116,13) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8166 pos=332,469 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=236,468 last=330,470 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(332,469) -> QPointF(-86,13) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8166 pos=332,469 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=236,468 last=330,470 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(332,469) -> QPointF(14,13) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8166 pos=332,469 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=236,468 last=330,470 ? 2,-1) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(332,469) -> QPointF(14,13) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8166 pos=332,469 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=236,468 last=330,470 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(332,469) -> QPointF(14,13) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8166 pos=332,469 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=236,468 last=330,470 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(332,469) -> QPointF(76,13) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8166 pos=332,469 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=236,468 last=330,470 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(332,469) -> QPointF(72,9) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8166 pos=332,469 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=236,468 last=330,470 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(332,469) -> QPointF(72,9) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8166 pos=332,469 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=236,468 last=330,470 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(332,469) -> QPointF(76,13) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8166 pos=332,469 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=236,468 last=330,470 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(332,469) -> QPointF(116,13) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8166 pos=332,469 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=236,468 last=330,470 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(332,469) -> QPointF(112,9) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8166 pos=332,469 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=236,468 last=330,470 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(332,469) -> QPointF(112,9) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8166 pos=332,469 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=236,468 last=330,470 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(332,469) -> QPointF(116,13) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=8166 pos=332,469 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=236,468 last=330,470 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(332,469) -> QPointF(116,13) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8166 pos=332,469 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=236,468 last=330,470 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(332,469) -> QPointF(-233.528,-433.681) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8166 pos=332,469 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=236,468 last=330,470 ? 2,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(332,469) -> QPointF(332,469) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8166 pos=332,469 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=236,468 last=330,470 ? 2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(332,469) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8166 pos=14,13 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=-82,12 last=12,14 ? 2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(332,469) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8166 pos=14,13 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=-82,12 last=12,14 ? 2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(332,469) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8166 pos=116,13 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=20,12 last=114,14 ? 2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(332,469) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8166 pos=332,469 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=236,468 last=330,470 ? 2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(332,469) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8166 pos=332,469 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=236,468 last=330,470 ? 2,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(332,469) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8166 pos=332,469 scn=332,469 gbl=1292,949 Updated vel=68.6068,-22.3614 press=236,468 last=330,470 ? 2,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(332,469) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(332,469) localPos: QPointF(14,13) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(332,469) localPos: QPointF(116,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(332,469) localPos: QPointF(332,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(332,469) localPos: QPointF(332,469) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 21 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 13ms, sync=0, render=1, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 13 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=7 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(66.6667, 0) filtered QVector2D(67.2487, -6.70842) based on movement QPointF(1292,949) -> QPointF(1293,949) over time 8166 -> 8181 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=333,469 scn=333,469 gbl=1293,949 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=333,469 scn=333,469 gbl=1293,949 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(332,469) -> QPointF(333,469) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(333,469) localPos: QPointF(15,13) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(333,469) localPos: QPointF(117,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(333,469) localPos: QPointF(333,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(333,469) localPos: QPointF(333,469) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=333,469 scn=333,469 gbl=1293,949 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,469) -> QPointF(333,469) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8181 pos=333,469 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=236,468 last=332,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,469) -> QPointF(333,469) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8181 pos=333,469 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=236,468 last=332,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,469) -> QPointF(117,13) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8181 pos=333,469 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=236,468 last=332,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,469) -> QPointF(-85,13) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8181 pos=333,469 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=236,468 last=332,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,469) -> QPointF(15,13) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8181 pos=333,469 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=236,468 last=332,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,469) -> QPointF(15,13) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8181 pos=333,469 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=236,468 last=332,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,469) -> QPointF(15,13) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8181 pos=333,469 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=236,468 last=332,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,469) -> QPointF(77,13) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8181 pos=333,469 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=236,468 last=332,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,469) -> QPointF(73,9) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8181 pos=333,469 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=236,468 last=332,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,469) -> QPointF(73,9) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8181 pos=333,469 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=236,468 last=332,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,469) -> QPointF(77,13) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8181 pos=333,469 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=236,468 last=332,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,469) -> QPointF(117,13) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8181 pos=333,469 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=236,468 last=332,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,469) -> QPointF(113,9) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8181 pos=333,469 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=236,468 last=332,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,469) -> QPointF(113,9) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8181 pos=333,469 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=236,468 last=332,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,469) -> QPointF(117,13) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=8181 pos=333,469 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=236,468 last=332,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,469) -> QPointF(117,13) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8181 pos=333,469 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=236,468 last=332,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,469) -> QPointF(-400.417,-284.323) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8181 pos=333,469 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=236,468 last=332,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(333,469) -> QPointF(333,469) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8181 pos=333,469 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=236,468 last=332,469 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(333,469) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8181 pos=15,13 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=-82,12 last=14,13 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(333,469) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8181 pos=15,13 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=-82,12 last=14,13 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(333,469) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8181 pos=117,13 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=20,12 last=116,13 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(333,469) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8181 pos=333,469 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=236,468 last=332,469 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(333,469) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8181 pos=333,469 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=236,468 last=332,469 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(333,469) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8181 pos=333,469 scn=333,469 gbl=1293,949 Updated vel=67.2487,-6.70842 press=236,468 last=332,469 ? 1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(333,469) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(333,469) localPos: QPointF(15,13) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(333,469) localPos: QPointF(117,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(333,469) localPos: QPointF(333,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(333,469) localPos: QPointF(333,469) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 12 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(333,469) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(333,469) localPos: QPointF(15,13) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(333,469) localPos: QPointF(117,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(333,469) localPos: QPointF(333,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(333,469) localPos: QPointF(333,469) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(32.2581, 0) filtered QVector2D(42.7553, -2.01253) based on movement QPointF(1293,949) -> QPointF(1294,949) over time 8181 -> 8212 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=334,469 scn=334,469 gbl=1294,949 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=334,469 scn=334,469 gbl=1294,949 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(333,469) -> QPointF(334,469) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(334,469) localPos: QPointF(16,13) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(334,469) localPos: QPointF(118,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(334,469) localPos: QPointF(334,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(334,469) localPos: QPointF(334,469) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=334,469 scn=334,469 gbl=1294,949 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,469) -> QPointF(334,469) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8212 pos=334,469 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=236,468 last=333,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,469) -> QPointF(334,469) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8212 pos=334,469 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=236,468 last=333,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,469) -> QPointF(118,13) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8212 pos=334,469 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=236,468 last=333,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,469) -> QPointF(-84,13) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8212 pos=334,469 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=236,468 last=333,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,469) -> QPointF(16,13) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8212 pos=334,469 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=236,468 last=333,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,469) -> QPointF(16,13) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8212 pos=334,469 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=236,468 last=333,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,469) -> QPointF(16,13) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8212 pos=334,469 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=236,468 last=333,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,469) -> QPointF(78,13) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8212 pos=334,469 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=236,468 last=333,469 ? 1,0) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,469) -> QPointF(74,9) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8212 pos=334,469 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=236,468 last=333,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,469) -> QPointF(74,9) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8212 pos=334,469 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=236,468 last=333,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,469) -> QPointF(78,13) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8212 pos=334,469 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=236,468 last=333,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,469) -> QPointF(118,13) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8212 pos=334,469 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=236,468 last=333,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,469) -> QPointF(114,9) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8212 pos=334,469 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=236,468 last=333,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,469) -> QPointF(114,9) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8212 pos=334,469 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=236,468 last=333,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,469) -> QPointF(118,13) : relevant? false to QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) QEventPoint(id=0 ts=8212 pos=334,469 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=236,468 last=333,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,469) -> QPointF(118,13) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8212 pos=334,469 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=236,468 last=333,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,469) -> QPointF(-489.734,130.575) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8212 pos=334,469 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=236,468 last=333,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(334,469) -> QPointF(334,469) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8212 pos=334,469 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=236,468 last=333,469 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(334,469) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8212 pos=16,13 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=-82,12 last=15,13 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(334,469) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8212 pos=16,13 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=-82,12 last=15,13 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(334,469) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8212 pos=118,13 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=20,12 last=117,13 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(334,469) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8212 pos=334,469 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=236,468 last=333,469 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(334,469) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8212 pos=334,469 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=236,468 last=333,469 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(334,469) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8212 pos=334,469 scn=334,469 gbl=1294,949 Updated vel=42.7553,-2.01253 press=236,468 last=333,469 ? 1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(334,469) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(334,469) localPos: QPointF(16,13) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(334,469) localPos: QPointF(118,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(334,469) localPos: QPointF(334,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(334,469) localPos: QPointF(334,469) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(334,469) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(334,469) localPos: QPointF(16,13) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(334,469) localPos: QPointF(118,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(334,469) localPos: QPointF(334,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(334,469) localPos: QPointF(334,469) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(30.303, 0) filtered QVector2D(34.0387, -0.603758) based on movement QPointF(1294,949) -> QPointF(1295,949) over time 8212 -> 8245 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=335,469 scn=335,469 gbl=1295,949 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=335,469 scn=335,469 gbl=1295,949 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(334,469) -> QPointF(335,469) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(335,469) localPos: QPointF(17,13) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(335,469) localPos: QPointF(119,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(335,469) localPos: QPointF(335,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(335,469) localPos: QPointF(335,469) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=335,469 scn=335,469 gbl=1295,949 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,469) -> QPointF(335,469) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8245 pos=335,469 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=236,468 last=334,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,469) -> QPointF(335,469) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8245 pos=335,469 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=236,468 last=334,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,469) -> QPointF(119,13) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8245 pos=335,469 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=236,468 last=334,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,469) -> QPointF(-83,13) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8245 pos=335,469 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=236,468 last=334,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,469) -> QPointF(17,13) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8245 pos=335,469 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=236,468 last=334,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,469) -> QPointF(17,13) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8245 pos=335,469 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=236,468 last=334,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,469) -> QPointF(17,13) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8245 pos=335,469 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=236,468 last=334,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,469) -> QPointF(79,13) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8245 pos=335,469 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=236,468 last=334,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,469) -> QPointF(75,9) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8245 pos=335,469 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=236,468 last=334,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,469) -> QPointF(75,9) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8245 pos=335,469 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=236,468 last=334,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,469) -> QPointF(79,13) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8245 pos=335,469 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=236,468 last=334,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,469) -> QPointF(119,13) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8245 pos=335,469 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=236,468 last=334,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,469) -> QPointF(115,9) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8245 pos=335,469 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=236,468 last=334,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,469) -> QPointF(115,9) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8245 pos=335,469 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=236,468 last=334,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,469) -> QPointF(119,13) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8245 pos=335,469 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=236,468 last=334,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,469) -> QPointF(-232.338,482.508) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8245 pos=335,469 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=236,468 last=334,469 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,469) -> QPointF(335,469) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8245 pos=335,469 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=236,468 last=334,469 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(335,469) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8245 pos=17,13 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=-82,12 last=16,13 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(335,469) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8245 pos=17,13 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=-82,12 last=16,13 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(335,469) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8245 pos=119,13 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=20,12 last=118,13 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(335,469) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8245 pos=335,469 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=236,468 last=334,469 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(335,469) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8245 pos=335,469 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=236,468 last=334,469 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(335,469) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8245 pos=335,469 scn=335,469 gbl=1295,949 Updated vel=34.0387,-0.603758 press=236,468 last=334,469 ? 1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(335,469) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(335,469) localPos: QPointF(17,13) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(335,469) localPos: QPointF(119,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(335,469) localPos: QPointF(335,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(335,469) localPos: QPointF(335,469) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) ChildrenStackingChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230534a7e50, parent=0x2304fc1fd70, geometry=0,0 30x24) OpacityValue|Visible qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(335,469) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(335,469) localPos: QPointF(17,13) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(335,469) localPos: QPointF(119,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(335,469) localPos: QPointF(335,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(335,469) localPos: QPointF(335,469) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(335,469) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(335,469) localPos: QPointF(17,13) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(335,469) localPos: QPointF(119,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(335,469) localPos: QPointF(335,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(335,469) localPos: QPointF(335,469) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(335,469) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(335,469) localPos: QPointF(17,13) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(335,469) localPos: QPointF(119,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(335,469) localPos: QPointF(335,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(335,469) localPos: QPointF(335,469) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(335,469) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(335,469) localPos: QPointF(17,13) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(335,469) localPos: QPointF(119,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(335,469) localPos: QPointF(335,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(335,469) localPos: QPointF(335,469) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(335,469) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(335,469) localPos: QPointF(17,13) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(335,469) localPos: QPointF(119,13) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(335,469) localPos: QPointF(335,469) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(335,469) localPos: QPointF(335,469) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, -10) filtered QVector2D(10.2116, -7.18113) based on movement QPointF(1295,949) -> QPointF(1295,948) over time 8245 -> 8345 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=335,468 scn=335,468 gbl=1295,948 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=335,468 scn=335,468 gbl=1295,948 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(335,469) -> QPointF(335,468) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(335,468) localPos: QPointF(17,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(335,468) localPos: QPointF(119,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(335,468) localPos: QPointF(335,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(335,468) localPos: QPointF(335,468) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=335,468 scn=335,468 gbl=1295,948 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,468) -> QPointF(335,468) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8345 pos=335,468 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=236,468 last=335,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,468) -> QPointF(335,468) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8345 pos=335,468 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=236,468 last=335,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,468) -> QPointF(119,12) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8345 pos=335,468 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=236,468 last=335,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,468) -> QPointF(-83,12) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8345 pos=335,468 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=236,468 last=335,469 ? 0,-1) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,468) -> QPointF(17,12) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8345 pos=335,468 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=236,468 last=335,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,468) -> QPointF(17,12) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8345 pos=335,468 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=236,468 last=335,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,468) -> QPointF(17,12) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8345 pos=335,468 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=236,468 last=335,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,468) -> QPointF(79,12) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8345 pos=335,468 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=236,468 last=335,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,468) -> QPointF(75,8) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8345 pos=335,468 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=236,468 last=335,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,468) -> QPointF(75,8) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8345 pos=335,468 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=236,468 last=335,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,468) -> QPointF(79,12) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8345 pos=335,468 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=236,468 last=335,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,468) -> QPointF(119,12) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8345 pos=335,468 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=236,468 last=335,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,468) -> QPointF(115,8) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8345 pos=335,468 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=236,468 last=335,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,468) -> QPointF(115,8) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8345 pos=335,468 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=236,468 last=335,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,468) -> QPointF(119,12) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8345 pos=335,468 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=236,468 last=335,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,468) -> QPointF(501.561,-193.035) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8345 pos=335,468 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=236,468 last=335,469 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(335,468) -> QPointF(335,468) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8345 pos=335,468 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=236,468 last=335,469 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(335,468) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8345 pos=17,12 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=-82,12 last=17,13 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(335,468) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8345 pos=17,12 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=-82,12 last=17,13 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(335,468) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8345 pos=119,12 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=20,12 last=119,13 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(335,468) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8345 pos=335,468 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=236,468 last=335,469 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(335,468) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8345 pos=335,468 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=236,468 last=335,469 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(335,468) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8345 pos=335,468 scn=335,468 gbl=1295,948 Updated vel=10.2116,-7.18113 press=236,468 last=335,469 ? 0,-1) qt.pointer.velocity: velocity QVector2D(250, 0) filtered QVector2D(178.063, -2.15434) based on movement QPointF(1295,948) -> QPointF(1296,948) over time 8345 -> 8349 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=336,468 scn=336,468 gbl=1296,948 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=336,468 scn=336,468 gbl=1296,948 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(335,468) -> QPointF(336,468) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(336,468) localPos: QPointF(18,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(336,468) localPos: QPointF(120,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(336,468) localPos: QPointF(336,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(336,468) localPos: QPointF(336,468) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=336,468 scn=336,468 gbl=1296,948 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(336,468) -> QPointF(336,468) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8349 pos=336,468 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=236,468 last=335,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(336,468) -> QPointF(336,468) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8349 pos=336,468 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=236,468 last=335,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(336,468) -> QPointF(120,12) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8349 pos=336,468 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=236,468 last=335,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(336,468) -> QPointF(-82,12) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8349 pos=336,468 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=236,468 last=335,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(336,468) -> QPointF(18,12) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8349 pos=336,468 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=236,468 last=335,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(336,468) -> QPointF(18,12) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8349 pos=336,468 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=236,468 last=335,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(336,468) -> QPointF(18,12) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8349 pos=336,468 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=236,468 last=335,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(336,468) -> QPointF(80,12) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8349 pos=336,468 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=236,468 last=335,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(336,468) -> QPointF(76,8) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8349 pos=336,468 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=236,468 last=335,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(336,468) -> QPointF(76,8) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8349 pos=336,468 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=236,468 last=335,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(336,468) -> QPointF(80,12) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8349 pos=336,468 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=236,468 last=335,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(336,468) -> QPointF(120,12) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8349 pos=336,468 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=236,468 last=335,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(336,468) -> QPointF(116,8) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8349 pos=336,468 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=236,468 last=335,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(336,468) -> QPointF(116,8) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8349 pos=336,468 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=236,468 last=335,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(336,468) -> QPointF(120,12) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8349 pos=336,468 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=236,468 last=335,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(336,468) -> QPointF(500.723,-193.581) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8349 pos=336,468 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=236,468 last=335,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(336,468) -> QPointF(336,468) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8349 pos=336,468 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=236,468 last=335,468 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(336,468) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8349 pos=18,12 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=-82,12 last=17,12 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(336,468) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8349 pos=18,12 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=-82,12 last=17,12 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(336,468) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8349 pos=120,12 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=20,12 last=119,12 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(336,468) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8349 pos=336,468 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=236,468 last=335,468 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(336,468) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8349 pos=336,468 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=236,468 last=335,468 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(336,468) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8349 pos=336,468 scn=336,468 gbl=1296,948 Updated vel=178.063,-2.15434 press=236,468 last=335,468 ? 1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(336,468) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(336,468) localPos: QPointF(18,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(336,468) localPos: QPointF(120,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(336,468) localPos: QPointF(336,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(336,468) localPos: QPointF(336,468) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(336,468) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(336,468) localPos: QPointF(18,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(336,468) localPos: QPointF(120,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(336,468) localPos: QPointF(336,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(336,468) localPos: QPointF(336,468) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(34.4828, 0) filtered QVector2D(77.557, -0.646302) based on movement QPointF(1296,948) -> QPointF(1297,948) over time 8349 -> 8378 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=337,468 scn=337,468 gbl=1297,948 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=337,468 scn=337,468 gbl=1297,948 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(336,468) -> QPointF(337,468) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(337,468) localPos: QPointF(19,12) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(337,468) localPos: QPointF(121,12) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(337,468) localPos: QPointF(337,468) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(337,468) localPos: QPointF(337,468) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=337,468 scn=337,468 gbl=1297,948 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,468) -> QPointF(337,468) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8378 pos=337,468 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=236,468 last=336,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,468) -> QPointF(337,468) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8378 pos=337,468 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=236,468 last=336,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,468) -> QPointF(121,12) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8378 pos=337,468 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=236,468 last=336,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,468) -> QPointF(-81,12) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8378 pos=337,468 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=236,468 last=336,468 ? 1,0) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,468) -> QPointF(19,12) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8378 pos=337,468 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=236,468 last=336,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,468) -> QPointF(19,12) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8378 pos=337,468 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=236,468 last=336,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,468) -> QPointF(19,12) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8378 pos=337,468 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=236,468 last=336,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,468) -> QPointF(81,12) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8378 pos=337,468 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=236,468 last=336,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,468) -> QPointF(77,8) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8378 pos=337,468 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=236,468 last=336,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,468) -> QPointF(77,8) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8378 pos=337,468 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=236,468 last=336,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,468) -> QPointF(81,12) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8378 pos=337,468 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=236,468 last=336,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,468) -> QPointF(121,12) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8378 pos=337,468 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=236,468 last=336,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,468) -> QPointF(117,8) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8378 pos=337,468 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=236,468 last=336,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,468) -> QPointF(117,8) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8378 pos=337,468 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=236,468 last=336,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,468) -> QPointF(121,12) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8378 pos=337,468 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=236,468 last=336,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,468) -> QPointF(184.096,-473.218) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8378 pos=337,468 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=236,468 last=336,468 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,468) -> QPointF(337,468) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8378 pos=337,468 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=236,468 last=336,468 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(337,468) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8378 pos=19,12 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=-82,12 last=18,12 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(337,468) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8378 pos=19,12 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=-82,12 last=18,12 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(337,468) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8378 pos=121,12 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=20,12 last=120,12 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(337,468) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8378 pos=337,468 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=236,468 last=336,468 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(337,468) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8378 pos=337,468 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=236,468 last=336,468 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(337,468) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8378 pos=337,468 scn=337,468 gbl=1297,948 Updated vel=77.557,-0.646302 press=236,468 last=336,468 ? 1,0) qt.pointer.velocity: velocity QVector2D(0, -333.333) filtered QVector2D(23.2671, -233.527) based on movement QPointF(1297,948) -> QPointF(1297,947) over time 8378 -> 8381 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=337,467 scn=337,467 gbl=1297,947 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=337,467 scn=337,467 gbl=1297,947 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(337,468) -> QPointF(337,467) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(337,467) localPos: QPointF(19,11) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(337,467) localPos: QPointF(121,11) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(337,467) localPos: QPointF(337,467) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(337,467) localPos: QPointF(337,467) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=337,467 scn=337,467 gbl=1297,947 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,467) -> QPointF(337,467) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8381 pos=337,467 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=236,468 last=337,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,467) -> QPointF(337,467) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8381 pos=337,467 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=236,468 last=337,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,467) -> QPointF(121,11) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8381 pos=337,467 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=236,468 last=337,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,467) -> QPointF(-81,11) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8381 pos=337,467 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=236,468 last=337,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,467) -> QPointF(19,11) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8381 pos=337,467 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=236,468 last=337,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,467) -> QPointF(19,11) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8381 pos=337,467 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=236,468 last=337,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,467) -> QPointF(19,11) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8381 pos=337,467 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=236,468 last=337,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,467) -> QPointF(81,11) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8381 pos=337,467 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=236,468 last=337,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,467) -> QPointF(77,7) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8381 pos=337,467 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=236,468 last=337,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,467) -> QPointF(77,7) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8381 pos=337,467 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=236,468 last=337,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,467) -> QPointF(81,11) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8381 pos=337,467 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=236,468 last=337,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,467) -> QPointF(121,11) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8381 pos=337,467 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=236,468 last=337,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,467) -> QPointF(117,7) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8381 pos=337,467 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=236,468 last=337,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,467) -> QPointF(117,7) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8381 pos=337,467 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=236,468 last=337,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,467) -> QPointF(121,11) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8381 pos=337,467 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=236,468 last=337,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,467) -> QPointF(184.345,-472.25) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8381 pos=337,467 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=236,468 last=337,468 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(337,467) -> QPointF(337,467) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8381 pos=337,467 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=236,468 last=337,468 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(337,467) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8381 pos=19,11 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=-82,12 last=19,12 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(337,467) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8381 pos=19,11 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=-82,12 last=19,12 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(337,467) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8381 pos=121,11 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=20,12 last=121,12 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(337,467) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8381 pos=337,467 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=236,468 last=337,468 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(337,467) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8381 pos=337,467 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=236,468 last=337,468 ? 0,-1) [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(337,467) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8381 pos=337,467 scn=337,467 gbl=1297,947 Updated vel=23.2671,-233.527 press=236,468 last=337,468 ? 0,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(337,467) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(337,467) localPos: QPointF(19,11) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(337,467) localPos: QPointF(121,11) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(337,467) localPos: QPointF(337,467) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(337,467) localPos: QPointF(337,467) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(71.4286, 0) filtered QVector2D(56.9801, -70.0582) based on movement QPointF(1297,947) -> QPointF(1298,947) over time 8381 -> 8395 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=338,467 scn=338,467 gbl=1298,947 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=338,467 scn=338,467 gbl=1298,947 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(337,467) -> QPointF(338,467) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(338,467) localPos: QPointF(20,11) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(338,467) localPos: QPointF(122,11) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(338,467) localPos: QPointF(338,467) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(338,467) localPos: QPointF(338,467) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=338,467 scn=338,467 gbl=1298,947 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,467) -> QPointF(338,467) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8395 pos=338,467 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=236,468 last=337,467 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,467) -> QPointF(338,467) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8395 pos=338,467 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=236,468 last=337,467 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,467) -> QPointF(122,11) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8395 pos=338,467 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=236,468 last=337,467 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,467) -> QPointF(-80,11) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8395 pos=338,467 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=236,468 last=337,467 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,467) -> QPointF(20,11) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8395 pos=338,467 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=236,468 last=337,467 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,467) -> QPointF(20,11) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8395 pos=338,467 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=236,468 last=337,467 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,467) -> QPointF(20,11) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8395 pos=338,467 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=236,468 last=337,467 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,467) -> QPointF(82,11) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8395 pos=338,467 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=236,468 last=337,467 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,467) -> QPointF(78,7) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8395 pos=338,467 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=236,468 last=337,467 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,467) -> QPointF(78,7) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8395 pos=338,467 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=236,468 last=337,467 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,467) -> QPointF(82,11) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8395 pos=338,467 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=236,468 last=337,467 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,467) -> QPointF(122,11) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8395 pos=338,467 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=236,468 last=337,467 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,467) -> QPointF(118,7) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8395 pos=338,467 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=236,468 last=337,467 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,467) -> QPointF(118,7) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8395 pos=338,467 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=236,468 last=337,467 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,467) -> QPointF(122,11) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8395 pos=338,467 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=236,468 last=337,467 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,467) -> QPointF(-36.8055,-492.951) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8395 pos=338,467 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=236,468 last=337,467 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,467) -> QPointF(338,467) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8395 pos=338,467 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=236,468 last=337,467 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(338,467) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8395 pos=20,11 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=-82,12 last=19,11 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(338,467) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8395 pos=20,11 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=-82,12 last=19,11 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(338,467) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8395 pos=122,11 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=20,12 last=121,11 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(338,467) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8395 pos=338,467 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=236,468 last=337,467 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(338,467) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8395 pos=338,467 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=236,468 last=337,467 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(338,467) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8395 pos=338,467 scn=338,467 gbl=1298,947 Updated vel=56.9801,-70.0582 press=236,468 last=337,467 ? 1,0) qt.pointer.velocity: velocity QVector2D(0, -500) filtered QVector2D(17.094, -371.017) based on movement QPointF(1298,947) -> QPointF(1298,946) over time 8395 -> 8397 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=338,466 scn=338,466 gbl=1298,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=338,466 scn=338,466 gbl=1298,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(338,467) -> QPointF(338,466) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(338,466) localPos: QPointF(20,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(338,466) localPos: QPointF(122,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(338,466) localPos: QPointF(338,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(338,466) localPos: QPointF(338,466) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=338,466 scn=338,466 gbl=1298,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,466) -> QPointF(338,466) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8397 pos=338,466 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=236,468 last=338,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,466) -> QPointF(338,466) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8397 pos=338,466 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=236,468 last=338,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,466) -> QPointF(122,10) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8397 pos=338,466 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=236,468 last=338,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,466) -> QPointF(-80,10) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8397 pos=338,466 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=236,468 last=338,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,466) -> QPointF(20,10) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8397 pos=338,466 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=236,468 last=338,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,466) -> QPointF(20,10) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8397 pos=338,466 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=236,468 last=338,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,466) -> QPointF(20,10) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8397 pos=338,466 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=236,468 last=338,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,466) -> QPointF(82,10) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8397 pos=338,466 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=236,468 last=338,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,466) -> QPointF(78,6) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8397 pos=338,466 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=236,468 last=338,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,466) -> QPointF(78,6) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8397 pos=338,466 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=236,468 last=338,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,466) -> QPointF(82,10) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8397 pos=338,466 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=236,468 last=338,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,466) -> QPointF(122,10) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8397 pos=338,466 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=236,468 last=338,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,466) -> QPointF(118,6) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8397 pos=338,466 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=236,468 last=338,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,466) -> QPointF(118,6) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8397 pos=338,466 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=236,468 last=338,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,466) -> QPointF(122,10) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8397 pos=338,466 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=236,468 last=338,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,466) -> QPointF(-36.1778,-492.172) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8397 pos=338,466 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=236,468 last=338,467 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(338,466) -> QPointF(338,466) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8397 pos=338,466 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=236,468 last=338,467 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(338,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8397 pos=20,10 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=-82,12 last=20,11 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(338,466) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8397 pos=20,10 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=-82,12 last=20,11 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(338,466) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8397 pos=122,10 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=20,12 last=122,11 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(338,466) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8397 pos=338,466 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=236,468 last=338,467 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(338,466) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8397 pos=338,466 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=236,468 last=338,467 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(338,466) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8397 pos=338,466 scn=338,466 gbl=1298,946 Updated vel=17.094,-371.017 press=236,468 last=338,467 ? 0,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(338,466) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(338,466) localPos: QPointF(20,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(338,466) localPos: QPointF(122,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(338,466) localPos: QPointF(338,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(338,466) localPos: QPointF(338,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(338,466) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(338,466) localPos: QPointF(20,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(338,466) localPos: QPointF(122,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(338,466) localPos: QPointF(338,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(338,466) localPos: QPointF(338,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(338,466) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(338,466) localPos: QPointF(20,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(338,466) localPos: QPointF(122,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(338,466) localPos: QPointF(338,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(338,466) localPos: QPointF(338,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(20.8333, 0) filtered QVector2D(19.7115, -111.305) based on movement QPointF(1298,946) -> QPointF(1299,946) over time 8397 -> 8445 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=339,466 scn=339,466 gbl=1299,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=339,466 scn=339,466 gbl=1299,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(338,466) -> QPointF(339,466) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(339,466) localPos: QPointF(21,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(339,466) localPos: QPointF(123,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(339,466) localPos: QPointF(339,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(339,466) localPos: QPointF(339,466) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=339,466 scn=339,466 gbl=1299,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,466) -> QPointF(339,466) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8445 pos=339,466 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=236,468 last=338,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,466) -> QPointF(339,466) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8445 pos=339,466 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=236,468 last=338,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,466) -> QPointF(123,10) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8445 pos=339,466 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=236,468 last=338,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,466) -> QPointF(-79,10) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8445 pos=339,466 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=236,468 last=338,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,466) -> QPointF(21,10) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8445 pos=339,466 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=236,468 last=338,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,466) -> QPointF(21,10) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8445 pos=339,466 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=236,468 last=338,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,466) -> QPointF(21,10) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8445 pos=339,466 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=236,468 last=338,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,466) -> QPointF(83,10) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8445 pos=339,466 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=236,468 last=338,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,466) -> QPointF(79,6) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8445 pos=339,466 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=236,468 last=338,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,466) -> QPointF(79,6) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8445 pos=339,466 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=236,468 last=338,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,466) -> QPointF(83,10) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8445 pos=339,466 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=236,468 last=338,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,466) -> QPointF(123,10) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8445 pos=339,466 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=236,468 last=338,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,466) -> QPointF(119,6) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8445 pos=339,466 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=236,468 last=338,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,466) -> QPointF(119,6) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8445 pos=339,466 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=236,468 last=338,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,466) -> QPointF(123,10) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8445 pos=339,466 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=236,468 last=338,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,466) -> QPointF(-485.409,-75.6971) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8445 pos=339,466 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=236,468 last=338,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(339,466) -> QPointF(339,466) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8445 pos=339,466 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=236,468 last=338,466 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(339,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8445 pos=21,10 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=-82,12 last=20,10 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(339,466) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8445 pos=21,10 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=-82,12 last=20,10 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(339,466) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8445 pos=123,10 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=20,12 last=122,10 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(339,466) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8445 pos=339,466 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=236,468 last=338,466 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(339,466) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8445 pos=339,466 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=236,468 last=338,466 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(339,466) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8445 pos=339,466 scn=339,466 gbl=1299,946 Updated vel=19.7115,-111.305 press=236,468 last=338,466 ? 1,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(339,466) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(339,466) localPos: QPointF(21,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(339,466) localPos: QPointF(123,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(339,466) localPos: QPointF(339,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(339,466) localPos: QPointF(339,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(339,466) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(339,466) localPos: QPointF(21,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(339,466) localPos: QPointF(123,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(339,466) localPos: QPointF(339,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(339,466) localPos: QPointF(339,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(339,466) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(339,466) localPos: QPointF(21,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(339,466) localPos: QPointF(123,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(339,466) localPos: QPointF(339,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(339,466) localPos: QPointF(339,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(339,466) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(339,466) localPos: QPointF(21,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(339,466) localPos: QPointF(123,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(339,466) localPos: QPointF(339,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(339,466) localPos: QPointF(339,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(339,466) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(339,466) localPos: QPointF(21,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(339,466) localPos: QPointF(123,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(339,466) localPos: QPointF(339,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(339,466) localPos: QPointF(339,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.pointer.velocity: velocity QVector2D(11.3636, 0) filtered QVector2D(13.868, -33.3916) based on movement QPointF(1299,946) -> QPointF(1300,946) over time 8445 -> 8533 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=340,466 scn=340,466 gbl=1300,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=340,466 scn=340,466 gbl=1300,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(339,466) -> QPointF(340,466) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(340,466) localPos: QPointF(22,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(340,466) localPos: QPointF(124,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(340,466) localPos: QPointF(340,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(340,466) localPos: QPointF(340,466) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=340,466 scn=340,466 gbl=1300,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,466) -> QPointF(340,466) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8533 pos=340,466 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=236,468 last=339,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,466) -> QPointF(340,466) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8533 pos=340,466 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=236,468 last=339,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,466) -> QPointF(124,10) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8533 pos=340,466 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=236,468 last=339,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,466) -> QPointF(-78,10) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8533 pos=340,466 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=236,468 last=339,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,466) -> QPointF(22,10) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8533 pos=340,466 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=236,468 last=339,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,466) -> QPointF(22,10) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8533 pos=340,466 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=236,468 last=339,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,466) -> QPointF(22,10) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8533 pos=340,466 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=236,468 last=339,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,466) -> QPointF(84,10) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8533 pos=340,466 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=236,468 last=339,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,466) -> QPointF(80,6) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8533 pos=340,466 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=236,468 last=339,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,466) -> QPointF(80,6) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8533 pos=340,466 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=236,468 last=339,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,466) -> QPointF(84,10) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8533 pos=340,466 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=236,468 last=339,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,466) -> QPointF(124,10) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8533 pos=340,466 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=236,468 last=339,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,466) -> QPointF(120,6) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8533 pos=340,466 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=236,468 last=339,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,466) -> QPointF(120,6) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8533 pos=340,466 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=236,468 last=339,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,466) -> QPointF(124,10) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8533 pos=340,466 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=236,468 last=339,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,466) -> QPointF(189.505,517.995) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8533 pos=340,466 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=236,468 last=339,466 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,466) -> QPointF(340,466) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8533 pos=340,466 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=236,468 last=339,466 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8533 pos=22,10 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=-82,12 last=21,10 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,466) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8533 pos=22,10 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=-82,12 last=21,10 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,466) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8533 pos=124,10 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=20,12 last=123,10 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,466) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8533 pos=340,466 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=236,468 last=339,466 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,466) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8533 pos=340,466 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=236,468 last=339,466 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,466) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8533 pos=340,466 scn=340,466 gbl=1300,946 Updated vel=13.868,-33.3916 press=236,468 last=339,466 ? 1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(340,466) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(340,466) localPos: QPointF(22,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(340,466) localPos: QPointF(124,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(340,466) localPos: QPointF(340,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(340,466) localPos: QPointF(340,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, -83.3333) filtered QVector2D(4.1604, -68.3508) based on movement QPointF(1300,946) -> QPointF(1300,945) over time 8533 -> 8545 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=340,465 scn=340,465 gbl=1300,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=340,465 scn=340,465 gbl=1300,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(340,466) -> QPointF(340,465) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(340,465) localPos: QPointF(22,9) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(340,465) localPos: QPointF(124,9) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(340,465) localPos: QPointF(340,465) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(340,465) localPos: QPointF(340,465) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=340,465 scn=340,465 gbl=1300,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,465) -> QPointF(340,465) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8545 pos=340,465 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=236,468 last=340,466 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,465) -> QPointF(340,465) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8545 pos=340,465 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=236,468 last=340,466 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,465) -> QPointF(124,9) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8545 pos=340,465 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=236,468 last=340,466 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,465) -> QPointF(-78,9) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8545 pos=340,465 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=236,468 last=340,466 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,465) -> QPointF(22,9) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8545 pos=340,465 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=236,468 last=340,466 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,465) -> QPointF(22,9) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8545 pos=340,465 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=236,468 last=340,466 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,465) -> QPointF(22,9) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8545 pos=340,465 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=236,468 last=340,466 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,465) -> QPointF(84,9) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8545 pos=340,465 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=236,468 last=340,466 ? 0,-1) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,465) -> QPointF(80,5) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8545 pos=340,465 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=236,468 last=340,466 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,465) -> QPointF(80,5) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8545 pos=340,465 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=236,468 last=340,466 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,465) -> QPointF(84,9) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8545 pos=340,465 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=236,468 last=340,466 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,465) -> QPointF(124,9) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8545 pos=340,465 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=236,468 last=340,466 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,465) -> QPointF(120,5) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8545 pos=340,465 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=236,468 last=340,466 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,465) -> QPointF(120,5) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8545 pos=340,465 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=236,468 last=340,466 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,465) -> QPointF(124,9) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8545 pos=340,465 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=236,468 last=340,466 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,465) -> QPointF(378.037,405.25) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8545 pos=340,465 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=236,468 last=340,466 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(340,465) -> QPointF(340,465) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8545 pos=340,465 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=236,468 last=340,466 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,465) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8545 pos=22,9 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=-82,12 last=22,10 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,465) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8545 pos=22,9 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=-82,12 last=22,10 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,465) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8545 pos=124,9 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=20,12 last=124,10 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,465) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8545 pos=340,465 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=236,468 last=340,466 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,465) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8545 pos=340,465 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=236,468 last=340,466 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(340,465) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8545 pos=340,465 scn=340,465 gbl=1300,945 Updated vel=4.1604,-68.3508 press=236,468 last=340,466 ? 0,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(340,465) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(340,465) localPos: QPointF(22,9) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(340,465) localPos: QPointF(124,9) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(340,465) localPos: QPointF(340,465) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(340,465) localPos: QPointF(340,465) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(55.5556, 0) filtered QVector2D(40.137, -20.5052) based on movement QPointF(1300,945) -> QPointF(1301,945) over time 8545 -> 8563 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=341,465 scn=341,465 gbl=1301,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=341,465 scn=341,465 gbl=1301,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(340,465) -> QPointF(341,465) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(341,465) localPos: QPointF(23,9) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(341,465) localPos: QPointF(125,9) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(341,465) localPos: QPointF(341,465) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(341,465) localPos: QPointF(341,465) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=341,465 scn=341,465 gbl=1301,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,465) -> QPointF(341,465) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8563 pos=341,465 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=236,468 last=340,465 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,465) -> QPointF(341,465) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8563 pos=341,465 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=236,468 last=340,465 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,465) -> QPointF(125,9) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8563 pos=341,465 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=236,468 last=340,465 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,465) -> QPointF(-77,9) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8563 pos=341,465 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=236,468 last=340,465 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,465) -> QPointF(23,9) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8563 pos=341,465 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=236,468 last=340,465 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,465) -> QPointF(23,9) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8563 pos=341,465 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=236,468 last=340,465 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,465) -> QPointF(23,9) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8563 pos=341,465 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=236,468 last=340,465 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,465) -> QPointF(85,9) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8563 pos=341,465 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=236,468 last=340,465 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,465) -> QPointF(81,5) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8563 pos=341,465 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=236,468 last=340,465 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,465) -> QPointF(81,5) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8563 pos=341,465 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=236,468 last=340,465 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,465) -> QPointF(85,9) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8563 pos=341,465 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=236,468 last=340,465 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,465) -> QPointF(125,9) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8563 pos=341,465 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=236,468 last=340,465 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,465) -> QPointF(121,5) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8563 pos=341,465 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=236,468 last=340,465 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,465) -> QPointF(121,5) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8563 pos=341,465 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=236,468 last=340,465 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,465) -> QPointF(125,9) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8563 pos=341,465 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=236,468 last=340,465 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,465) -> QPointF(503.704,223.792) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8563 pos=341,465 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=236,468 last=340,465 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,465) -> QPointF(341,465) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8563 pos=341,465 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=236,468 last=340,465 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(341,465) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8563 pos=23,9 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=-82,12 last=22,9 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(341,465) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8563 pos=23,9 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=-82,12 last=22,9 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(341,465) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8563 pos=125,9 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=20,12 last=124,9 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(341,465) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8563 pos=341,465 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=236,468 last=340,465 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(341,465) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8563 pos=341,465 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=236,468 last=340,465 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(341,465) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8563 pos=341,465 scn=341,465 gbl=1301,945 Updated vel=40.137,-20.5052 press=236,468 last=340,465 ? 1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(341,465) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(341,465) localPos: QPointF(23,9) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(341,465) localPos: QPointF(125,9) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(341,465) localPos: QPointF(341,465) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(341,465) localPos: QPointF(341,465) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(0, -66.6667) filtered QVector2D(12.0411, -52.8182) based on movement QPointF(1301,945) -> QPointF(1301,944) over time 8563 -> 8578 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=341,464 scn=341,464 gbl=1301,944 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=341,464 scn=341,464 gbl=1301,944 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(341,465) -> QPointF(341,464) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(341,464) localPos: QPointF(23,8) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(341,464) localPos: QPointF(125,8) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(341,464) localPos: QPointF(341,464) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(341,464) localPos: QPointF(341,464) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=341,464 scn=341,464 gbl=1301,944 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,464) -> QPointF(341,464) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8578 pos=341,464 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=236,468 last=341,465 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,464) -> QPointF(341,464) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8578 pos=341,464 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=236,468 last=341,465 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,464) -> QPointF(125,8) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8578 pos=341,464 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=236,468 last=341,465 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,464) -> QPointF(-77,8) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8578 pos=341,464 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=236,468 last=341,465 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,464) -> QPointF(23,8) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8578 pos=341,464 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=236,468 last=341,465 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,464) -> QPointF(23,8) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8578 pos=341,464 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=236,468 last=341,465 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,464) -> QPointF(23,8) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8578 pos=341,464 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=236,468 last=341,465 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,464) -> QPointF(85,8) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8578 pos=341,464 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=236,468 last=341,465 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,464) -> QPointF(81,4) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8578 pos=341,464 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=236,468 last=341,465 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,464) -> QPointF(81,4) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8578 pos=341,464 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=236,468 last=341,465 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,464) -> QPointF(85,8) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8578 pos=341,464 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=236,468 last=341,465 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,464) -> QPointF(125,8) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8578 pos=341,464 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=236,468 last=341,465 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,464) -> QPointF(121,4) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8578 pos=341,464 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=236,468 last=341,465 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,464) -> QPointF(121,4) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8578 pos=341,464 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=236,468 last=341,465 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,464) -> QPointF(125,8) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8578 pos=341,464 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=236,468 last=341,465 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,464) -> QPointF(542.477,21.1179) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8578 pos=341,464 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=236,468 last=341,465 ? 0,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(341,464) -> QPointF(341,464) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8578 pos=341,464 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=236,468 last=341,465 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(341,464) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8578 pos=23,8 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=-82,12 last=23,9 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(341,464) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8578 pos=23,8 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=-82,12 last=23,9 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(341,464) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8578 pos=125,8 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=20,12 last=125,9 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(341,464) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8578 pos=341,464 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=236,468 last=341,465 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(341,464) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8578 pos=341,464 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=236,468 last=341,465 ? 0,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(341,464) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8578 pos=341,464 scn=341,464 gbl=1301,944 Updated vel=12.0411,-52.8182 press=236,468 last=341,465 ? 0,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(341,464) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(341,464) localPos: QPointF(23,8) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(341,464) localPos: QPointF(125,8) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(341,464) localPos: QPointF(341,464) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(341,464) localPos: QPointF(341,464) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(58.8235, 0) filtered QVector2D(44.7888, -15.8455) based on movement QPointF(1301,944) -> QPointF(1302,944) over time 8578 -> 8595 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=342,464 scn=342,464 gbl=1302,944 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=342,464 scn=342,464 gbl=1302,944 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(341,464) -> QPointF(342,464) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(342,464) localPos: QPointF(24,8) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(342,464) localPos: QPointF(126,8) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(342,464) localPos: QPointF(342,464) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(342,464) localPos: QPointF(342,464) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=342,464 scn=342,464 gbl=1302,944 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(342,464) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8595 pos=342,464 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=236,468 last=341,464 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(342,464) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8595 pos=342,464 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=236,468 last=341,464 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(126,8) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8595 pos=342,464 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=236,468 last=341,464 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(-76,8) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8595 pos=342,464 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=236,468 last=341,464 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(24,8) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8595 pos=342,464 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=236,468 last=341,464 ? 1,0) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(24,8) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8595 pos=342,464 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=236,468 last=341,464 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(24,8) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8595 pos=342,464 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=236,468 last=341,464 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(86,8) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8595 pos=342,464 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=236,468 last=341,464 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(82,4) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8595 pos=342,464 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=236,468 last=341,464 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(82,4) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8595 pos=342,464 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=236,468 last=341,464 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(86,8) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8595 pos=342,464 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=236,468 last=341,464 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(126,8) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8595 pos=342,464 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=236,468 last=341,464 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(122,4) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8595 pos=342,464 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=236,468 last=341,464 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(122,4) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8595 pos=342,464 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=236,468 last=341,464 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(126,8) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8595 pos=342,464 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=236,468 last=341,464 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(493.512,-193.509) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8595 pos=342,464 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=236,468 last=341,464 ? 1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(342,464) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8595 pos=342,464 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=236,468 last=341,464 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(342,464) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8595 pos=24,8 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=-82,12 last=23,8 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(342,464) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=8595 pos=24,8 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=-82,12 last=23,8 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(342,464) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=8595 pos=126,8 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=20,12 last=125,8 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(342,464) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=8595 pos=342,464 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=236,468 last=341,464 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(342,464) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=8595 pos=342,464 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=236,468 last=341,464 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(342,464) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=8595 pos=342,464 scn=342,464 gbl=1302,944 Updated vel=44.7888,-15.8455 press=236,468 last=341,464 ? 1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(342,464) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(342,464) localPos: QPointF(24,8) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(342,464) localPos: QPointF(126,8) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(342,464) localPos: QPointF(342,464) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(342,464) localPos: QPointF(342,464) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.qpa.window: QWindowsWindow::setMouseGrabEnabled QQuickWindowQmlImpl(0x2304fc9be00) true qt.qpa.events: Automatic mouse capture QQuickWindowQmlImpl(0x2304fc9be00) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(0, 0) filtered QVector2D(13.4366, -4.75364) based on movement QPointF(1302,944) -> QPointF(1302,944) over time 8595 -> 8613 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseButtonPress LeftButton pos=342,464 scn=342,464 gbl=1302,944 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseButtonPress LeftButton pos=342,464 scn=342,464 gbl=1302,944 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseButtonPress LeftButton pos=342,464 scn=342,464 gbl=1302,944 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(342,464) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=8613 pos=342,464 scn=342,464 gbl=1302,944 Pressed vel=13.4366,-4.75364 press=342,464 last=342,464 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(342,464) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=8613 pos=342,464 scn=342,464 gbl=1302,944 Pressed vel=13.4366,-4.75364 press=342,464 last=342,464 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(126,8) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=8613 pos=342,464 scn=342,464 gbl=1302,944 Pressed vel=13.4366,-4.75364 press=342,464 last=342,464 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(-76,8) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=8613 pos=342,464 scn=342,464 gbl=1302,944 Pressed vel=13.4366,-4.75364 press=342,464 last=342,464 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(24,8) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=8613 pos=342,464 scn=342,464 gbl=1302,944 Pressed vel=13.4366,-4.75364 press=342,464 last=342,464 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(24,8) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=0,0 11x22) QEventPoint(id=0 ts=8613 pos=342,464 scn=342,464 gbl=1302,944 Pressed vel=13.4366,-4.75364 press=342,464 last=342,464 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(24,8) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=8613 pos=342,464 scn=342,464 gbl=1302,944 Pressed vel=13.4366,-4.75364 press=342,464 last=342,464 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(86,8) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=8613 pos=342,464 scn=342,464 gbl=1302,944 Pressed vel=13.4366,-4.75364 press=342,464 last=342,464 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(82,4) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=8613 pos=342,464 scn=342,464 gbl=1302,944 Pressed vel=13.4366,-4.75364 press=342,464 last=342,464 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(82,4) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=8613 pos=342,464 scn=342,464 gbl=1302,944 Pressed vel=13.4366,-4.75364 press=342,464 last=342,464 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(86,8) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=8613 pos=342,464 scn=342,464 gbl=1302,944 Pressed vel=13.4366,-4.75364 press=342,464 last=342,464 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(126,8) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=8613 pos=342,464 scn=342,464 gbl=1302,944 Pressed vel=13.4366,-4.75364 press=342,464 last=342,464 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(122,4) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=8613 pos=342,464 scn=342,464 gbl=1302,944 Pressed vel=13.4366,-4.75364 press=342,464 last=342,464 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(122,4) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=8613 pos=342,464 scn=342,464 gbl=1302,944 Pressed vel=13.4366,-4.75364 press=342,464 last=342,464 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(126,8) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=8613 pos=342,464 scn=342,464 gbl=1302,944 Pressed vel=13.4366,-4.75364 press=342,464 last=342,464 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(360.851,-368.007) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=8613 pos=342,464 scn=342,464 gbl=1302,944 Pressed vel=13.4366,-4.75364 press=342,464 last=342,464 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(342,464) -> QPointF(342,464) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=8613 pos=342,464 scn=342,464 gbl=1302,944 Pressed vel=13.4366,-4.75364 press=342,464 last=342,464 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonPress @ QPointF(342,464) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8613 pos=24,8 scn=342,464 gbl=1302,944 Pressed vel=13.4366,-4.75364 press=24,8 last=24,8 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonPress @ QPointF(342,464) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8613 pos=24,8 scn=342,464 gbl=1302,944 Pressed vel=13.4366,-4.75364 press=24,8 last=24,8 ? 0,0) qt.quick.focus: QQuickDeliveryAgent(root=QQuickRootItem) focus Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) in scope QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) qt.quick.focus: scopeSubFocusItem: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x2305ae57620) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x2304fc756b0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x2305ae57620) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30020 qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x2305ae57620) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetRuntimeId QWindowsUiaMainProvider(0x2305ae57620) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x2305ae57620) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x2304fc756b0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30016 qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x2305ae57620) qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x2305ae57620) qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x2305ae57620) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30016 qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x2304fc756b0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30003 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.focus: activeFocusItem Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) -> Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) in QQuickDeliveryAgent(root=QQuickRootItem) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.grab: "core pointer" point 0 QEventPoint::Pressed @ QPointF(342,464) : grab QObject(0x0) -> Slider_QMLTYPE_11(0x2304fc1fe50) qt.quick.pointer: remembering that QQuickDeliveryAgent(root=QQuickRootItem) handles point 0 after QPointingDevice::GrabExclusive qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=18.5,0 11x22) Position|Content qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466507ms (30x24) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466508ms (90x22) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466508ms (11x22) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(4.62963, 0) filtered QVector2D(7.27173, -1.42609) based on movement QPointF(1302,944) -> QPointF(1303,944) over time 8613 -> 8829 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove btns=LeftButton pos=343,464 scn=343,464 gbl=1303,944 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove btns=LeftButton pos=343,464 scn=343,464 gbl=1303,944 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(342,464) -> QPointF(343,464) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove btns=LeftButton pos=343,464 scn=343,464 gbl=1303,944 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(343,464) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8829 pos=25,8 scn=343,464 gbl=1303,944 Updated vel=7.27173,-1.42609 press=24,8 last=24,8 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(343,464) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8829 pos=25,8 scn=343,464 gbl=1303,944 Updated vel=7.27173,-1.42609 press=24,8 last=24,8 ? 1,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=19.5,0 11x22) Position|Content qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. failed to get textures for frame false qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(117.647, 0) filtered QVector2D(84.5345, -0.427828) based on movement QPointF(1303,944) -> QPointF(1305,944) over time 8829 -> 8846 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove btns=LeftButton pos=345,464 scn=345,464 gbl=1305,944 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove btns=LeftButton pos=345,464 scn=345,464 gbl=1305,944 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(343,464) -> QPointF(345,464) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove btns=LeftButton pos=345,464 scn=345,464 gbl=1305,944 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(345,464) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8846 pos=27,8 scn=345,464 gbl=1305,944 Updated vel=84.5345,-0.427828 press=24,8 last=25,8 ? 2,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(345,464) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8846 pos=27,8 scn=345,464 gbl=1305,944 Updated vel=84.5345,-0.427828 press=24,8 last=25,8 ? 2,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) Generated BaselineJIT code for function expression for onValueChanged: Code at [0x0000023052EF0BE4, 0x0000023052EF0D0D): qt.qml.v4.asm: disassembly not available for range 0000023052EF0BE4...0000023052EF0D0D qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466725ms (90x22) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466725ms (11x22) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=21.5,0 11x22) Position|Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(235.294, 0) filtered QVector2D(190.066, -0.128348) based on movement QPointF(1305,944) -> QPointF(1309,944) over time 8846 -> 8863 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove btns=LeftButton pos=349,464 scn=349,464 gbl=1309,944 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove btns=LeftButton pos=349,464 scn=349,464 gbl=1309,944 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(345,464) -> QPointF(349,464) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove btns=LeftButton pos=349,464 scn=349,464 gbl=1309,944 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(349,464) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8863 pos=31,8 scn=349,464 gbl=1309,944 Updated vel=190.066,-0.128348 press=24,8 last=27,8 ? 4,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(349,464) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8863 pos=31,8 scn=349,464 gbl=1309,944 Updated vel=190.066,-0.128348 press=24,8 last=27,8 ? 4,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466741ms (90x22) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466741ms (11x22) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=25.5,0 11x22) Position|Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466757ms (90x22) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466757ms (11x22) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(187.5, 62.5) filtered QVector2D(188.27, 43.7115) based on movement QPointF(1309,944) -> QPointF(1312,945) over time 8863 -> 8879 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove btns=LeftButton pos=352,465 scn=352,465 gbl=1312,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove btns=LeftButton pos=352,465 scn=352,465 gbl=1312,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(349,464) -> QPointF(352,465) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove btns=LeftButton pos=352,465 scn=352,465 gbl=1312,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(352,465) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8879 pos=34,9 scn=352,465 gbl=1312,945 Updated vel=188.27,43.7115 press=24,8 last=31,8 ? 3,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(352,465) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8879 pos=34,9 scn=352,465 gbl=1312,945 Updated vel=188.27,43.7115 press=24,8 last=31,8 ? 3,1) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=28.5,0 11x22) Position|Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(117.647, 0) filtered QVector2D(138.834, 13.1134) based on movement QPointF(1312,945) -> QPointF(1314,945) over time 8879 -> 8896 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove btns=LeftButton pos=354,465 scn=354,465 gbl=1314,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove btns=LeftButton pos=354,465 scn=354,465 gbl=1314,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(352,465) -> QPointF(354,465) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove btns=LeftButton pos=354,465 scn=354,465 gbl=1314,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(354,465) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8896 pos=36,9 scn=354,465 gbl=1314,945 Updated vel=138.834,13.1134 press=24,8 last=34,9 ? 2,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(354,465) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8896 pos=36,9 scn=354,465 gbl=1314,945 Updated vel=138.834,13.1134 press=24,8 last=34,9 ? 2,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466775ms (90x22) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466775ms (11x22) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=30.5,0 11x22) Position|Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466790ms (90x22) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466790ms (11x22) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(58.8235, 0) filtered QVector2D(82.8266, 3.93403) based on movement QPointF(1314,945) -> QPointF(1315,945) over time 8896 -> 8913 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove btns=LeftButton pos=355,465 scn=355,465 gbl=1315,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove btns=LeftButton pos=355,465 scn=355,465 gbl=1315,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(354,465) -> QPointF(355,465) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove btns=LeftButton pos=355,465 scn=355,465 gbl=1315,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(355,465) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8913 pos=37,9 scn=355,465 gbl=1315,945 Updated vel=82.8266,3.93403 press=24,8 last=36,9 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(355,465) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8913 pos=37,9 scn=355,465 gbl=1315,945 Updated vel=82.8266,3.93403 press=24,8 last=36,9 ? 1,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=31.5,0 11x22) Position|Content qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(62.5, 0) filtered QVector2D(68.598, 1.18021) based on movement QPointF(1315,945) -> QPointF(1316,945) over time 8913 -> 8929 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove btns=LeftButton pos=356,465 scn=356,465 gbl=1316,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove btns=LeftButton pos=356,465 scn=356,465 gbl=1316,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(355,465) -> QPointF(356,465) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove btns=LeftButton pos=356,465 scn=356,465 gbl=1316,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(356,465) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8929 pos=38,9 scn=356,465 gbl=1316,945 Updated vel=68.598,1.18021 press=24,8 last=37,9 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(356,465) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8929 pos=38,9 scn=356,465 gbl=1316,945 Updated vel=68.598,1.18021 press=24,8 last=37,9 ? 1,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466808ms (90x22) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466808ms (11x22) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=32.5,0 11x22) Position|Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466824ms (90x22) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466824ms (11x22) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(50, 0) filtered QVector2D(55.5794, 0.354063) based on movement QPointF(1316,945) -> QPointF(1317,945) over time 8929 -> 8949 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove btns=LeftButton pos=357,465 scn=357,465 gbl=1317,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove btns=LeftButton pos=357,465 scn=357,465 gbl=1317,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(356,465) -> QPointF(357,465) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove btns=LeftButton pos=357,465 scn=357,465 gbl=1317,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(357,465) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8949 pos=39,9 scn=357,465 gbl=1317,945 Updated vel=55.5794,0.354063 press=24,8 last=38,9 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(357,465) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8949 pos=39,9 scn=357,465 gbl=1317,945 Updated vel=55.5794,0.354063 press=24,8 last=38,9 ? 1,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=33.5,0 11x22) Position|Content qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(71.4286, 0) filtered QVector2D(66.6738, 0.106219) based on movement QPointF(1317,945) -> QPointF(1318,945) over time 8949 -> 8963 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove btns=LeftButton pos=358,465 scn=358,465 gbl=1318,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove btns=LeftButton pos=358,465 scn=358,465 gbl=1318,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(357,465) -> QPointF(358,465) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove btns=LeftButton pos=358,465 scn=358,465 gbl=1318,945 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(358,465) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8963 pos=40,9 scn=358,465 gbl=1318,945 Updated vel=66.6738,0.106219 press=24,8 last=39,9 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(358,465) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8963 pos=40,9 scn=358,465 gbl=1318,945 Updated vel=66.6738,0.106219 press=24,8 last=39,9 ? 1,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466841ms (90x22) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466841ms (11x22) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=34.5,0 11x22) Position|Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466857ms (90x22) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466857ms (11x22) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(62.5, 62.5) filtered QVector2D(63.7521, 43.7819) based on movement QPointF(1318,945) -> QPointF(1319,946) over time 8963 -> 8979 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove btns=LeftButton pos=359,466 scn=359,466 gbl=1319,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove btns=LeftButton pos=359,466 scn=359,466 gbl=1319,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(358,465) -> QPointF(359,466) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove btns=LeftButton pos=359,466 scn=359,466 gbl=1319,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(359,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8979 pos=41,10 scn=359,466 gbl=1319,946 Updated vel=63.7521,43.7819 press=24,8 last=40,9 ? 1,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(359,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8979 pos=41,10 scn=359,466 gbl=1319,946 Updated vel=63.7521,43.7819 press=24,8 last=40,9 ? 1,1) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=35.5,0 11x22) Position|Content qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(58.8235, 0) filtered QVector2D(60.3021, 13.1346) based on movement QPointF(1319,946) -> QPointF(1320,946) over time 8979 -> 8996 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove btns=LeftButton pos=360,466 scn=360,466 gbl=1320,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove btns=LeftButton pos=360,466 scn=360,466 gbl=1320,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(359,466) -> QPointF(360,466) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove btns=LeftButton pos=360,466 scn=360,466 gbl=1320,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(360,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8996 pos=42,10 scn=360,466 gbl=1320,946 Updated vel=60.3021,13.1346 press=24,8 last=41,10 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(360,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=8996 pos=42,10 scn=360,466 gbl=1320,946 Updated vel=60.3021,13.1346 press=24,8 last=41,10 ? 1,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466875ms (90x22) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466875ms (11x22) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=36.5,0 11x22) Position|Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466890ms (90x22) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466890ms (11x22) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(62.5, 0) filtered QVector2D(61.8406, 3.94037) based on movement QPointF(1320,946) -> QPointF(1321,946) over time 8996 -> 9012 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove btns=LeftButton pos=361,466 scn=361,466 gbl=1321,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove btns=LeftButton pos=361,466 scn=361,466 gbl=1321,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(360,466) -> QPointF(361,466) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove btns=LeftButton pos=361,466 scn=361,466 gbl=1321,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(361,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=9012 pos=43,10 scn=361,466 gbl=1321,946 Updated vel=61.8406,3.94037 press=24,8 last=42,10 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(361,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=9012 pos=43,10 scn=361,466 gbl=1321,946 Updated vel=61.8406,3.94037 press=24,8 last=42,10 ? 1,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=37.5,0 11x22) Position|Content qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(58.8235, 0) filtered QVector2D(59.7287, 1.18211) based on movement QPointF(1321,946) -> QPointF(1322,946) over time 9012 -> 9029 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove btns=LeftButton pos=362,466 scn=362,466 gbl=1322,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove btns=LeftButton pos=362,466 scn=362,466 gbl=1322,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(361,466) -> QPointF(362,466) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove btns=LeftButton pos=362,466 scn=362,466 gbl=1322,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=9029 pos=44,10 scn=362,466 gbl=1322,946 Updated vel=59.7287,1.18211 press=24,8 last=43,10 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(362,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=9029 pos=44,10 scn=362,466 gbl=1322,946 Updated vel=59.7287,1.18211 press=24,8 last=43,10 ? 1,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466908ms (90x22) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466908ms (11x22) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=38.5,0 11x22) Position|Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466925ms (90x22) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466925ms (11x22) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(29.4118, 0) filtered QVector2D(38.5068, 0.354633) based on movement QPointF(1322,946) -> QPointF(1323,946) over time 9029 -> 9063 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove btns=LeftButton pos=363,466 scn=363,466 gbl=1323,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove btns=LeftButton pos=363,466 scn=363,466 gbl=1323,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(362,466) -> QPointF(363,466) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove btns=LeftButton pos=363,466 scn=363,466 gbl=1323,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(363,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=9063 pos=45,10 scn=363,466 gbl=1323,946 Updated vel=38.5068,0.354633 press=24,8 last=44,10 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(363,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=9063 pos=45,10 scn=363,466 gbl=1323,946 Updated vel=38.5068,0.354633 press=24,8 last=44,10 ? 1,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=39.5,0 11x22) Position|Content qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(62.5, 0) filtered QVector2D(55.302, 0.10639) based on movement QPointF(1323,946) -> QPointF(1324,946) over time 9063 -> 9079 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove btns=LeftButton pos=364,466 scn=364,466 gbl=1324,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove btns=LeftButton pos=364,466 scn=364,466 gbl=1324,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(363,466) -> QPointF(364,466) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove btns=LeftButton pos=364,466 scn=364,466 gbl=1324,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(364,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=9079 pos=46,10 scn=364,466 gbl=1324,946 Updated vel=55.302,0.10639 press=24,8 last=45,10 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(364,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=9079 pos=46,10 scn=364,466 gbl=1324,946 Updated vel=55.302,0.10639 press=24,8 last=45,10 ? 1,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466958ms (90x22) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466958ms (11x22) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=40.5,0 11x22) Position|Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466974ms (90x22) qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466974ms (11x22) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(45.4545, 0) filtered QVector2D(48.4088, 0.031917) based on movement QPointF(1324,946) -> QPointF(1325,946) over time 9079 -> 9101 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove btns=LeftButton pos=365,466 scn=365,466 gbl=1325,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove btns=LeftButton pos=365,466 scn=365,466 gbl=1325,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(364,466) -> QPointF(365,466) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove btns=LeftButton pos=365,466 scn=365,466 gbl=1325,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(365,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=9101 pos=47,10 scn=365,466 gbl=1325,946 Updated vel=48.4088,0.031917 press=24,8 last=46,10 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(365,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=9101 pos=47,10 scn=365,466 gbl=1325,946 Updated vel=48.4088,0.031917 press=24,8 last=46,10 ? 1,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=41.5,0 11x22) Position|Content qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(83.3333, 0) filtered QVector2D(72.856, 0.0095751) based on movement QPointF(1325,946) -> QPointF(1326,946) over time 9101 -> 9113 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove btns=LeftButton pos=366,466 scn=366,466 gbl=1326,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove btns=LeftButton pos=366,466 scn=366,466 gbl=1326,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(365,466) -> QPointF(366,466) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove btns=LeftButton pos=366,466 scn=366,466 gbl=1326,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(366,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=9113 pos=48,10 scn=366,466 gbl=1326,946 Updated vel=72.856,0.0095751 press=24,8 last=47,10 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(366,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=9113 pos=48,10 scn=366,466 gbl=1326,946 Updated vel=72.856,0.0095751 press=24,8 last=47,10 ? 1,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466991ms (90x22) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127466992ms (11x22) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=42.5,0 11x22) Position|Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(62.5, 0) filtered QVector2D(65.6068, 0.00287253) based on movement QPointF(1326,946) -> QPointF(1327,946) over time 9113 -> 9129 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove btns=LeftButton pos=367,466 scn=367,466 gbl=1327,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove btns=LeftButton pos=367,466 scn=367,466 gbl=1327,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(366,466) -> QPointF(367,466) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove btns=LeftButton pos=367,466 scn=367,466 gbl=1327,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(367,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=9129 pos=49,10 scn=367,466 gbl=1327,946 Updated vel=65.6068,0.00287253 press=24,8 last=48,10 ? 1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(367,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=9129 pos=49,10 scn=367,466 gbl=1327,946 Updated vel=65.6068,0.00287253 press=24,8 last=48,10 ? 1,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127467008ms (90x22) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127467008ms (11x22) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=43.5,0 11x22) Position|Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127467024ms (90x22) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127467024ms (11x22) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.qpa.window: QWindowsWindow::setMouseGrabEnabled QQuickWindowQmlImpl(0x2304fc9be00) false qt.qpa.events: Releasing automatic mouse capture QQuickWindowQmlImpl(0x2304fc9be00) qt.pointer.velocity: velocity QVector2D(0, 0) filtered QVector2D(19.682, 0.000861759) based on movement QPointF(1327,946) -> QPointF(1327,946) over time 9129 -> 9313 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseButtonRelease LeftButton pos=367,466 scn=367,466 gbl=1327,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseButtonRelease LeftButton pos=367,466 scn=367,466 gbl=1327,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseButtonRelease LeftButton pos=367,466 scn=367,466 gbl=1327,946 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(367,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=9313 pos=49,10 scn=367,466 gbl=1327,946 Released vel=19.682,0.000861759 press=24,8 last=49,10 ? 0,0) [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(367,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=9313 pos=49,10 scn=367,466 gbl=1327,946 Released vel=19.682,0.000861759 press=24,8 last=49,10 ? 0,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,466) -> QPointF(367,466) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=9313 pos=49,10 scn=367,466 gbl=1327,946 Released vel=19.682,0.000861759 press=24,8 last=49,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,466) -> QPointF(367,466) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=9313 pos=49,10 scn=367,466 gbl=1327,946 Released vel=19.682,0.000861759 press=24,8 last=49,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,466) -> QPointF(151,10) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=9313 pos=49,10 scn=367,466 gbl=1327,946 Released vel=19.682,0.000861759 press=24,8 last=49,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,466) -> QPointF(-51,10) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=9313 pos=49,10 scn=367,466 gbl=1327,946 Released vel=19.682,0.000861759 press=24,8 last=49,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,466) -> QPointF(49,10) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=9313 pos=49,10 scn=367,466 gbl=1327,946 Released vel=19.682,0.000861759 press=24,8 last=49,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,466) -> QPointF(5.5,10) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=43.5,0 11x22) QEventPoint(id=0 ts=9313 pos=49,10 scn=367,466 gbl=1327,946 Released vel=19.682,0.000861759 press=24,8 last=49,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,466) -> QPointF(49,10) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=9313 pos=49,10 scn=367,466 gbl=1327,946 Released vel=19.682,0.000861759 press=24,8 last=49,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,466) -> QPointF(111,10) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=9313 pos=49,10 scn=367,466 gbl=1327,946 Released vel=19.682,0.000861759 press=24,8 last=49,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,466) -> QPointF(107,6) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=9313 pos=49,10 scn=367,466 gbl=1327,946 Released vel=19.682,0.000861759 press=24,8 last=49,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,466) -> QPointF(107,6) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=9313 pos=49,10 scn=367,466 gbl=1327,946 Released vel=19.682,0.000861759 press=24,8 last=49,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,466) -> QPointF(111,10) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=9313 pos=49,10 scn=367,466 gbl=1327,946 Released vel=19.682,0.000861759 press=24,8 last=49,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,466) -> QPointF(151,10) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=9313 pos=49,10 scn=367,466 gbl=1327,946 Released vel=19.682,0.000861759 press=24,8 last=49,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,466) -> QPointF(147,6) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=9313 pos=49,10 scn=367,466 gbl=1327,946 Released vel=19.682,0.000861759 press=24,8 last=49,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,466) -> QPointF(147,6) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=9313 pos=49,10 scn=367,466 gbl=1327,946 Released vel=19.682,0.000861759 press=24,8 last=49,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,466) -> QPointF(151,10) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=9313 pos=49,10 scn=367,466 gbl=1327,946 Released vel=19.682,0.000861759 press=24,8 last=49,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,466) -> QPointF(500.463,197.975) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=9313 pos=49,10 scn=367,466 gbl=1327,946 Released vel=19.682,0.000861759 press=24,8 last=49,10 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,466) -> QPointF(367,466) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=9313 pos=49,10 scn=367,466 gbl=1327,946 Released vel=19.682,0.000861759 press=24,8 last=49,10 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(367,466) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=9313 pos=49,10 scn=367,466 gbl=1327,946 Released vel=19.682,0.000861759 press=24,8 last=49,10 ? 0,0) qt.pointer.grab: "core pointer" point 0 QEventPoint::Released @ QPointF(367,466) : grab Slider_QMLTYPE_11(0x2304fc1fe50) -> QObject(0x0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(367,466) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(367,466) localPos: QPointF(49,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(367,466) localPos: QPointF(151,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(367,466) localPos: QPointF(367,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(367,466) localPos: QPointF(367,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=43.5,0 11x22) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127467209ms (11x22) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127467209ms (90x22) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(367,466) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(367,466) localPos: QPointF(49,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(367,466) localPos: QPointF(151,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(367,466) localPos: QPointF(367,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(367,466) localPos: QPointF(367,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(367,466) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(367,466) localPos: QPointF(49,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(367,466) localPos: QPointF(151,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(367,466) localPos: QPointF(367,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(367,466) localPos: QPointF(367,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(367,466) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(367,466) localPos: QPointF(49,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(367,466) localPos: QPointF(151,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(367,466) localPos: QPointF(367,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(367,466) localPos: QPointF(367,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(367,466) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(367,466) localPos: QPointF(49,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(367,466) localPos: QPointF(151,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(367,466) localPos: QPointF(367,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(367,466) localPos: QPointF(367,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(367,466) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(367,466) localPos: QPointF(49,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(367,466) localPos: QPointF(151,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(367,466) localPos: QPointF(367,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(367,466) localPos: QPointF(367,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(367,466) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(367,466) localPos: QPointF(49,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(367,466) localPos: QPointF(151,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(367,466) localPos: QPointF(367,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(367,466) localPos: QPointF(367,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(367,466) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(367,466) localPos: QPointF(49,10) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(367,466) localPos: QPointF(151,10) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(367,466) localPos: QPointF(367,466) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(367,466) localPos: QPointF(367,466) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, 7.5188) filtered QVector2D(5.90461, 5.26342) based on movement QPointF(1327,946) -> QPointF(1327,947) over time 9313 -> 9446 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=367,467 scn=367,467 gbl=1327,947 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=367,467 scn=367,467 gbl=1327,947 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(367,466) -> QPointF(367,467) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(367,467) localPos: QPointF(49,11) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(367,467) localPos: QPointF(151,11) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(367,467) localPos: QPointF(367,467) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(367,467) localPos: QPointF(367,467) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=367,467 scn=367,467 gbl=1327,947 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,467) -> QPointF(367,467) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=9446 pos=367,467 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=342,464 last=367,466 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,467) -> QPointF(367,467) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=9446 pos=367,467 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=342,464 last=367,466 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,467) -> QPointF(151,11) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=9446 pos=367,467 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=342,464 last=367,466 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,467) -> QPointF(-51,11) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=9446 pos=367,467 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=342,464 last=367,466 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,467) -> QPointF(49,11) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=9446 pos=367,467 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=342,464 last=367,466 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,467) -> QPointF(5.5,11) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=43.5,0 11x22) QEventPoint(id=0 ts=9446 pos=367,467 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=342,464 last=367,466 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,467) -> QPointF(49,11) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=9446 pos=367,467 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=342,464 last=367,466 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,467) -> QPointF(111,11) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=9446 pos=367,467 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=342,464 last=367,466 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,467) -> QPointF(107,7) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=9446 pos=367,467 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=342,464 last=367,466 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,467) -> QPointF(107,7) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=9446 pos=367,467 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=342,464 last=367,466 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,467) -> QPointF(111,11) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=9446 pos=367,467 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=342,464 last=367,466 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,467) -> QPointF(151,11) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=9446 pos=367,467 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=342,464 last=367,466 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,467) -> QPointF(147,7) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=9446 pos=367,467 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=342,464 last=367,466 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,467) -> QPointF(147,7) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=9446 pos=367,467 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=342,464 last=367,466 ? 0,1) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,467) -> QPointF(151,11) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=9446 pos=367,467 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=342,464 last=367,466 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,467) -> QPointF(-478.069,-36.5568) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=9446 pos=367,467 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=342,464 last=367,466 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,467) -> QPointF(367,467) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=9446 pos=367,467 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=342,464 last=367,466 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(367,467) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(361.5,456) -> QEventPoint(id=0 ts=9446 pos=5.5,11 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=-19.5,8 last=5.5,10 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(367,467) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=9446 pos=49,11 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=24,8 last=49,10 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(367,467) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=9446 pos=49,11 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=24,8 last=49,10 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(367,467) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=9446 pos=151,11 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=126,8 last=151,10 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(367,467) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=9446 pos=367,467 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=342,464 last=367,466 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(367,467) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=9446 pos=367,467 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=342,464 last=367,466 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(367,467) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=9446 pos=367,467 scn=367,467 gbl=1327,947 Updated vel=5.90461,5.26342 press=342,464 last=367,466 ? 0,1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(367,467) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(367,467) localPos: QPointF(49,11) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(367,467) localPos: QPointF(151,11) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(367,467) localPos: QPointF(367,467) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(367,467) localPos: QPointF(367,467) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(0, 176.471) filtered QVector2D(1.77138, 125.108) based on movement QPointF(1327,947) -> QPointF(1327,950) over time 9446 -> 9463 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=367,470 scn=367,470 gbl=1327,950 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=367,470 scn=367,470 gbl=1327,950 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(367,467) -> QPointF(367,470) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(367,470) localPos: QPointF(49,14) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(367,470) localPos: QPointF(151,14) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(367,470) localPos: QPointF(367,470) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(367,470) localPos: QPointF(367,470) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=367,470 scn=367,470 gbl=1327,950 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,470) -> QPointF(367,470) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=9463 pos=367,470 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=342,464 last=367,467 ? 0,3) [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,470) -> QPointF(367,470) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=9463 pos=367,470 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=342,464 last=367,467 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,470) -> QPointF(151,14) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=9463 pos=367,470 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=342,464 last=367,467 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,470) -> QPointF(-51,14) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=9463 pos=367,470 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=342,464 last=367,467 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,470) -> QPointF(49,14) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=9463 pos=367,470 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=342,464 last=367,467 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,470) -> QPointF(5.5,14) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=43.5,0 11x22) QEventPoint(id=0 ts=9463 pos=367,470 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=342,464 last=367,467 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,470) -> QPointF(49,14) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=9463 pos=367,470 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=342,464 last=367,467 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,470) -> QPointF(111,14) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=9463 pos=367,470 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=342,464 last=367,467 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,470) -> QPointF(107,10) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=9463 pos=367,470 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=342,464 last=367,467 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,470) -> QPointF(107,10) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=9463 pos=367,470 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=342,464 last=367,467 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,470) -> QPointF(111,14) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=9463 pos=367,470 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=342,464 last=367,467 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,470) -> QPointF(151,14) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=9463 pos=367,470 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=342,464 last=367,467 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,470) -> QPointF(147,10) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=9463 pos=367,470 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=342,464 last=367,467 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,470) -> QPointF(147,10) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=9463 pos=367,470 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=342,464 last=367,467 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,470) -> QPointF(151,14) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=9463 pos=367,470 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=342,464 last=367,467 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,470) -> QPointF(-464.14,167.376) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=9463 pos=367,470 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=342,464 last=367,467 ? 0,3) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(367,470) -> QPointF(367,470) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=9463 pos=367,470 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=342,464 last=367,467 ? 0,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(367,470) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(361.5,456) -> QEventPoint(id=0 ts=9463 pos=5.5,14 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=-19.5,8 last=5.5,11 ? 0,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(367,470) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=9463 pos=49,14 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=24,8 last=49,11 ? 0,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(367,470) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=9463 pos=49,14 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=24,8 last=49,11 ? 0,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(367,470) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=9463 pos=151,14 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=126,8 last=151,11 ? 0,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(367,470) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=9463 pos=367,470 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=342,464 last=367,467 ? 0,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(367,470) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=9463 pos=367,470 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=342,464 last=367,467 ? 0,3) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(367,470) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=9463 pos=367,470 scn=367,470 gbl=1327,950 Updated vel=1.77138,125.108 press=342,464 last=367,467 ? 0,3) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(367,470) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(367,470) localPos: QPointF(49,14) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(367,470) localPos: QPointF(151,14) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(367,470) localPos: QPointF(367,470) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(367,470) localPos: QPointF(367,470) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(62.5, 437.5) filtered QVector2D(44.2814, 343.783) based on movement QPointF(1327,950) -> QPointF(1328,957) over time 9463 -> 9479 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=368,477 scn=368,477 gbl=1328,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=368,477 scn=368,477 gbl=1328,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(367,470) -> QPointF(368,477) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(368,477) localPos: QPointF(50,21) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(368,477) localPos: QPointF(152,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(368,477) localPos: QPointF(368,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(368,477) localPos: QPointF(368,477) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=368,477 scn=368,477 gbl=1328,957 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,477) -> QPointF(368,477) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=9479 pos=368,477 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=342,464 last=367,470 ? 1,7) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,477) -> QPointF(368,477) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=9479 pos=368,477 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=342,464 last=367,470 ? 1,7) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,477) -> QPointF(152,21) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=9479 pos=368,477 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=342,464 last=367,470 ? 1,7) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,477) -> QPointF(-50,21) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=9479 pos=368,477 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=342,464 last=367,470 ? 1,7) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,477) -> QPointF(50,21) : relevant? true to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=9479 pos=368,477 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=342,464 last=367,470 ? 1,7) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,477) -> QPointF(6.5,21) : relevant? true to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=43.5,0 11x22) QEventPoint(id=0 ts=9479 pos=368,477 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=342,464 last=367,470 ? 1,7) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,477) -> QPointF(50,21) : relevant? true to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=9479 pos=368,477 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=342,464 last=367,470 ? 1,7) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,477) -> QPointF(112,21) : relevant? false to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=9479 pos=368,477 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=342,464 last=367,470 ? 1,7) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,477) -> QPointF(108,17) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=9479 pos=368,477 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=342,464 last=367,470 ? 1,7) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,477) -> QPointF(108,17) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=9479 pos=368,477 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=342,464 last=367,470 ? 1,7) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,477) -> QPointF(112,21) : relevant? false to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=9479 pos=368,477 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=342,464 last=367,470 ? 1,7) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,477) -> QPointF(152,21) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=9479 pos=368,477 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=342,464 last=367,470 ? 1,7) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,477) -> QPointF(148,17) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=9479 pos=368,477 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=342,464 last=367,470 ? 1,7) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,477) -> QPointF(148,17) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=9479 pos=368,477 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=342,464 last=367,470 ? 1,7) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,477) -> QPointF(152,21) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=9479 pos=368,477 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=342,464 last=367,470 ? 1,7) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,477) -> QPointF(-362.646,364.181) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=9479 pos=368,477 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=342,464 last=367,470 ? 1,7) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(368,477) -> QPointF(368,477) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=9479 pos=368,477 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=342,464 last=367,470 ? 1,7) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(368,477) to QQuickStyleItemSlider_QML_9(0x230535e2e30) @ QPointF(361.5,456) -> QEventPoint(id=0 ts=9479 pos=6.5,21 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=-19.5,8 last=5.5,14 ? 1,7) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(368,477) to Slider_QMLTYPE_11(0x2304fc1fe50) @ QPointF(318,456) -> QEventPoint(id=0 ts=9479 pos=50,21 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=24,8 last=49,14 ? 1,7) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(368,477) to QQuickStyleItemSlider_QML_10(0x230535ddb60) @ QPointF(318,456) -> QEventPoint(id=0 ts=9479 pos=50,21 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=24,8 last=49,14 ? 1,7) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(368,477) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=9479 pos=152,21 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=126,8 last=151,14 ? 1,7) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(368,477) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=9479 pos=368,477 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=342,464 last=367,470 ? 1,7) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(368,477) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=9479 pos=368,477 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=342,464 last=367,470 ? 1,7) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(368,477) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=9479 pos=368,477 scn=368,477 gbl=1328,957 Updated vel=44.2814,343.783 press=342,464 last=367,470 ? 1,7) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(368,477) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(368,477) localPos: QPointF(50,21) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(368,477) localPos: QPointF(152,21) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(368,477) localPos: QPointF(368,477) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(368,477) localPos: QPointF(368,477) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.qpa.events: Leaving window QQuickWindowQmlImpl(0x2304fc9be00) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(368,477) localPos: QPointF(50,21) wasHovering: true isHovering: true qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. failed to get textures for frame false qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=1, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. failed to get textures for frame false qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=6ms, preprocess=0, updates=0, rendering=6 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=6, swap=9 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=10 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=10 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 [h264 @ 000002305B06E800] nal_unit_type: 5(IDR), nal_ref_idc: 3 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=10 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. failed to get textures for frame false qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. failed to get textures for frame false qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=6, swap=10 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=4, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. failed to get textures for frame false qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. failed to get textures for frame false qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=10 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=10 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=10 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. failed to get textures for frame false qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-6.15125, 0.964902) filtered QVector2D(8.97855, 103.81) based on movement QPointF(1328,957) -> QPointF(1277,965) over time 9479 -> 17770 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=317,485 scn=317,485 gbl=1277,965 dev=QPointingDevice("core pointer" Mouse id=1)) qt.pointer.velocity: velocity QVector2D(-1333.33, -666.667) filtered QVector2D(-930.64, -435.524) based on movement QPointF(1277,965) -> QPointF(1273,963) over time 17770 -> 17773 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=313,483 scn=313,483 gbl=1273,963 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-71.4286, -214.286) filtered QVector2D(-329.192, -280.657) based on movement QPointF(1273,963) -> QPointF(1272,960) over time 17773 -> 17787 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=312,480 scn=312,480 gbl=1272,960 dev=QPointingDevice("core pointer" Mouse id=1)) qt.qpa.events: Entering window QQuickWindowQmlImpl(0x2304fc9be00) qt.quick.pointer: dispatching to window functions in case of override QEnterEvent(QPointF(309,478)) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(309,478) localPos: QPointF(-9,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(309,478) localPos: QPointF(53,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(309,478) localPos: QPointF(93,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(309,478) localPos: QPointF(93,22) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(309,478) localPos: QPointF(309,478) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(309,478) localPos: QPointF(309,478) wasHovering: false isHovering: true qt.quick.hover.trace: unsetting cursor qt.qpa.window: QQuickWindowQmlImpl(0x2304fc9be00) QWindowsWindow::setCursor 0x0 doApply= true qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(309,478) localPos: QPointF(-9,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(309,478) localPos: QPointF(53,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(309,478) localPos: QPointF(93,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(309,478) localPos: QPointF(93,22) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(309,478) localPos: QPointF(309,478) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(309,478) localPos: QPointF(309,478) wasHovering: false isHovering: true qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(309,478) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(309,478) localPos: QPointF(-9,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(309,478) localPos: QPointF(53,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) scene pos: QPointF(309,478) localPos: QPointF(93,22) wasHovering: false isHovering: false qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(309,478) localPos: QPointF(93,22) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(309,478) localPos: QPointF(309,478) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(309,478) localPos: QPointF(309,478) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(-375, -250) filtered QVector2D(-262.5, -175) based on movement QPointF(1272,960) -> QPointF(1266,956) over time 17787 -> 17803 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=306,476 scn=306,476 gbl=1266,956 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=306,476 scn=306,476 gbl=1266,956 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(309,478) -> QPointF(306,476) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(306,476) localPos: QPointF(-12,20) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(306,476) localPos: QPointF(50,20) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(306,476) localPos: QPointF(90,20) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(306,476) localPos: QPointF(306,476) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(306,476) localPos: QPointF(306,476) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=306,476 scn=306,476 gbl=1266,956 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(306,476) -> QPointF(306,476) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=17803 pos=306,476 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=342,464 last=312,480 ? -6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(306,476) -> QPointF(306,476) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=17803 pos=306,476 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=342,464 last=312,480 ? -6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(306,476) -> QPointF(90,20) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=17803 pos=306,476 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=342,464 last=312,480 ? -6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(306,476) -> QPointF(-112,20) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=17803 pos=306,476 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=342,464 last=312,480 ? -6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(306,476) -> QPointF(-12,20) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=17803 pos=306,476 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=342,464 last=312,480 ? -6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(306,476) -> QPointF(-55.5,20) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=43.5,0 11x22) QEventPoint(id=0 ts=17803 pos=306,476 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=342,464 last=312,480 ? -6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(306,476) -> QPointF(-12,20) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=17803 pos=306,476 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=342,464 last=312,480 ? -6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(306,476) -> QPointF(50,20) : relevant? true to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=17803 pos=306,476 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=342,464 last=312,480 ? -6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(306,476) -> QPointF(46,16) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=17803 pos=306,476 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=342,464 last=312,480 ? -6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(306,476) -> QPointF(46,16) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=17803 pos=306,476 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=342,464 last=312,480 ? -6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(306,476) -> QPointF(50,20) : relevant? true to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=17803 pos=306,476 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=342,464 last=312,480 ? -6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(306,476) -> QPointF(90,20) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=17803 pos=306,476 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=342,464 last=312,480 ? -6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(306,476) -> QPointF(86,16) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=17803 pos=306,476 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=342,464 last=312,480 ? -6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(306,476) -> QPointF(86,16) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=17803 pos=306,476 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=342,464 last=312,480 ? -6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(306,476) -> QPointF(90,20) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=17803 pos=306,476 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=342,464 last=312,480 ? -6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(306,476) -> QPointF(455.708,361.709) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=17803 pos=306,476 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=342,464 last=312,480 ? -6,-4) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(306,476) -> QPointF(306,476) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=17803 pos=306,476 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=342,464 last=312,480 ? -6,-4) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(306,476) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=17803 pos=50,20 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=86,8 last=56,24 ? -6,-4) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(306,476) to QQuickStyleItemButton_QML_6(0x2304fa0ee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=17803 pos=50,20 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=86,8 last=56,24 ? -6,-4) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(306,476) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=17803 pos=90,20 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=126,8 last=96,24 ? -6,-4) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(306,476) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=17803 pos=306,476 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=342,464 last=312,480 ? -6,-4) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(306,476) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=17803 pos=306,476 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=342,464 last=312,480 ? -6,-4) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(306,476) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=17803 pos=306,476 scn=306,476 gbl=1266,956 Updated vel=-262.5,-175 press=342,464 last=312,480 ? -6,-4) qt.quick.hover.trace: setting cursor QCursor(Qt::CursorShape(Qt::ArrowCursor)) from QObject(0x0) or Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) qt.qpa.window: QQuickWindowQmlImpl(0x2304fc9be00) QWindowsWindow::setCursor 0x10003 doApply= true qt.pointer.velocity: velocity QVector2D(-500, -500) filtered QVector2D(-428.75, -402.5) based on movement QPointF(1266,956) -> QPointF(1265,955) over time 17803 -> 17805 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=305,475 scn=305,475 gbl=1265,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=305,475 scn=305,475 gbl=1265,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(306,476) -> QPointF(305,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(305,475) localPos: QPointF(-13,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(305,475) localPos: QPointF(49,19) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(305,475) localPos: QPointF(89,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(305,475) localPos: QPointF(305,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(305,475) localPos: QPointF(305,475) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=305,475 scn=305,475 gbl=1265,955 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(305,475) -> QPointF(305,475) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=17805 pos=305,475 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=342,464 last=306,476 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(305,475) -> QPointF(305,475) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=17805 pos=305,475 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=342,464 last=306,476 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(305,475) -> QPointF(89,19) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=17805 pos=305,475 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=342,464 last=306,476 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(305,475) -> QPointF(-113,19) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=17805 pos=305,475 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=342,464 last=306,476 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(305,475) -> QPointF(-13,19) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=17805 pos=305,475 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=342,464 last=306,476 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(305,475) -> QPointF(-56.5,19) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=43.5,0 11x22) QEventPoint(id=0 ts=17805 pos=305,475 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=342,464 last=306,476 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(305,475) -> QPointF(-13,19) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=17805 pos=305,475 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=342,464 last=306,476 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(305,475) -> QPointF(49,19) : relevant? true to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=17805 pos=305,475 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=342,464 last=306,476 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(305,475) -> QPointF(45,15) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=17805 pos=305,475 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=342,464 last=306,476 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(305,475) -> QPointF(45,15) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=17805 pos=305,475 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=342,464 last=306,476 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(305,475) -> QPointF(49,19) : relevant? true to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=17805 pos=305,475 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=342,464 last=306,476 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(305,475) -> QPointF(89,19) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=17805 pos=305,475 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=342,464 last=306,476 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(305,475) -> QPointF(85,15) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=17805 pos=305,475 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=342,464 last=306,476 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(305,475) -> QPointF(85,15) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=17805 pos=305,475 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=342,464 last=306,476 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(305,475) -> QPointF(89,19) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=17805 pos=305,475 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=342,464 last=306,476 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(305,475) -> QPointF(454.647,362.644) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=17805 pos=305,475 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=342,464 last=306,476 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(305,475) -> QPointF(305,475) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=17805 pos=305,475 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=342,464 last=306,476 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(305,475) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=17805 pos=49,19 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=86,8 last=50,20 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(305,475) to QQuickStyleItemButton_QML_6(0x2304fa0ee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=17805 pos=49,19 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=86,8 last=50,20 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(305,475) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=17805 pos=89,19 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=126,8 last=90,20 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(305,475) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=17805 pos=305,475 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=342,464 last=306,476 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(305,475) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=17805 pos=305,475 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=342,464 last=306,476 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(305,475) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=17805 pos=305,475 scn=305,475 gbl=1265,955 Updated vel=-428.75,-402.5 press=342,464 last=306,476 ? -1,-1) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(305,475) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(305,475) localPos: QPointF(-13,19) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(305,475) localPos: QPointF(49,19) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(305,475) localPos: QPointF(89,19) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(305,475) localPos: QPointF(305,475) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(305,475) localPos: QPointF(305,475) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-66.6667, -66.6667) filtered QVector2D(-175.292, -167.417) based on movement QPointF(1265,955) -> QPointF(1264,954) over time 17805 -> 17820 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=304,474 scn=304,474 gbl=1264,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=304,474 scn=304,474 gbl=1264,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(305,475) -> QPointF(304,474) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(304,474) localPos: QPointF(-14,18) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(304,474) localPos: QPointF(48,18) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(304,474) localPos: QPointF(88,18) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(304,474) localPos: QPointF(304,474) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(304,474) localPos: QPointF(304,474) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=304,474 scn=304,474 gbl=1264,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(304,474) -> QPointF(304,474) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=17820 pos=304,474 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=342,464 last=305,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(304,474) -> QPointF(304,474) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=17820 pos=304,474 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=342,464 last=305,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(304,474) -> QPointF(88,18) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=17820 pos=304,474 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=342,464 last=305,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(304,474) -> QPointF(-114,18) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=17820 pos=304,474 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=342,464 last=305,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(304,474) -> QPointF(-14,18) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=17820 pos=304,474 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=342,464 last=305,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(304,474) -> QPointF(-57.5,18) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=43.5,0 11x22) QEventPoint(id=0 ts=17820 pos=304,474 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=342,464 last=305,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(304,474) -> QPointF(-14,18) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=17820 pos=304,474 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=342,464 last=305,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(304,474) -> QPointF(48,18) : relevant? true to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=17820 pos=304,474 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=342,464 last=305,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(304,474) -> QPointF(44,14) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=17820 pos=304,474 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=342,464 last=305,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(304,474) -> QPointF(44,14) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=17820 pos=304,474 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=342,464 last=305,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(304,474) -> QPointF(48,18) : relevant? true to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=17820 pos=304,474 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=342,464 last=305,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(304,474) -> QPointF(48,18) : relevant? true to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=17820 pos=304,474 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=342,464 last=305,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(304,474) -> QPointF(88,18) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=17820 pos=304,474 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=342,464 last=305,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(304,474) -> QPointF(84,14) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=17820 pos=304,474 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=342,464 last=305,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(304,474) -> QPointF(84,14) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=17820 pos=304,474 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=342,464 last=305,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(304,474) -> QPointF(88,18) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=17820 pos=304,474 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=342,464 last=305,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(304,474) -> QPointF(551.91,168.834) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=17820 pos=304,474 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=342,464 last=305,475 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(304,474) -> QPointF(304,474) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=17820 pos=304,474 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=342,464 last=305,475 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(304,474) to QQuickStyleItemButton_QML_7(0x230501aee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=17820 pos=48,18 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=86,8 last=49,19 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(304,474) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=17820 pos=48,18 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=86,8 last=49,19 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(304,474) to QQuickStyleItemButton_QML_6(0x2304fa0ee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=17820 pos=48,18 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=86,8 last=49,19 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(304,474) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=17820 pos=88,18 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=126,8 last=89,19 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(304,474) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=17820 pos=304,474 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=342,464 last=305,475 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(304,474) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=17820 pos=304,474 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=342,464 last=305,475 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(304,474) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=17820 pos=304,474 scn=304,474 gbl=1264,954 Updated vel=-175.292,-167.417 press=342,464 last=305,475 ? -1,-1) qt.pointer.velocity: velocity QVector2D(-1000, -1000) filtered QVector2D(-752.588, -750.225) based on movement QPointF(1264,954) -> QPointF(1263,953) over time 17820 -> 17821 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=303,473 scn=303,473 gbl=1263,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=303,473 scn=303,473 gbl=1263,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(304,474) -> QPointF(303,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(303,473) localPos: QPointF(-15,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(303,473) localPos: QPointF(47,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(303,473) localPos: QPointF(87,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(303,473) localPos: QPointF(303,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(303,473) localPos: QPointF(303,473) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=303,473 scn=303,473 gbl=1263,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,473) -> QPointF(303,473) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=17821 pos=303,473 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=342,464 last=304,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,473) -> QPointF(303,473) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=17821 pos=303,473 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=342,464 last=304,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,473) -> QPointF(87,17) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=17821 pos=303,473 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=342,464 last=304,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,473) -> QPointF(-115,17) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=17821 pos=303,473 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=342,464 last=304,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,473) -> QPointF(-15,17) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=17821 pos=303,473 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=342,464 last=304,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,473) -> QPointF(-58.5,17) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=43.5,0 11x22) QEventPoint(id=0 ts=17821 pos=303,473 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=342,464 last=304,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,473) -> QPointF(-15,17) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=17821 pos=303,473 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=342,464 last=304,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,473) -> QPointF(47,17) : relevant? true to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=17821 pos=303,473 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=342,464 last=304,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,473) -> QPointF(43,13) : relevant? true to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=17821 pos=303,473 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=342,464 last=304,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,473) -> QPointF(43,13) : relevant? true to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=17821 pos=303,473 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=342,464 last=304,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,473) -> QPointF(47,17) : relevant? true to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=17821 pos=303,473 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=342,464 last=304,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,473) -> QPointF(47,17) : relevant? true to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=17821 pos=303,473 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=342,464 last=304,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,473) -> QPointF(87,17) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=17821 pos=303,473 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=342,464 last=304,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,473) -> QPointF(83,13) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=17821 pos=303,473 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=342,464 last=304,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,473) -> QPointF(83,13) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=17821 pos=303,473 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=342,464 last=304,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,473) -> QPointF(87,17) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=17821 pos=303,473 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=342,464 last=304,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,473) -> QPointF(551.299,170.11) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=17821 pos=303,473 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=342,464 last=304,474 ? -1,-1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(303,473) -> QPointF(303,473) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=17821 pos=303,473 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=342,464 last=304,474 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(303,473) to QQuickMnemonicLabel(0x2304fc17770, name = "label") @ QPointF(260,460) -> QEventPoint(id=0 ts=17821 pos=43,13 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=82,4 last=44,14 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(303,473) to QQuickIconLabel_QML_5(0x2304fc20010) @ QPointF(260,460) -> QEventPoint(id=0 ts=17821 pos=43,13 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=82,4 last=44,14 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(303,473) to QQuickStyleItemButton_QML_7(0x230501aee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=17821 pos=47,17 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=86,8 last=48,18 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(303,473) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=17821 pos=47,17 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=86,8 last=48,18 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(303,473) to QQuickStyleItemButton_QML_6(0x2304fa0ee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=17821 pos=47,17 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=86,8 last=48,18 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(303,473) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=17821 pos=87,17 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=126,8 last=88,18 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(303,473) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=17821 pos=303,473 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=342,464 last=304,474 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(303,473) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=17821 pos=303,473 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=342,464 last=304,474 ? -1,-1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(303,473) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=17821 pos=303,473 scn=303,473 gbl=1263,953 Updated vel=-752.588,-750.225 press=342,464 last=304,474 ? -1,-1) [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(303,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(303,473) localPos: QPointF(-15,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(303,473) localPos: QPointF(47,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(303,473) localPos: QPointF(87,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(303,473) localPos: QPointF(303,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(303,473) localPos: QPointF(303,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) ChildrenStackingChanged qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) Content|OpacityValue|Visible qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127475714ms (52x24) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(303,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(303,473) localPos: QPointF(-15,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(303,473) localPos: QPointF(47,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(303,473) localPos: QPointF(87,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(303,473) localPos: QPointF(303,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(303,473) localPos: QPointF(303,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(303,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(303,473) localPos: QPointF(-15,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(303,473) localPos: QPointF(47,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(303,473) localPos: QPointF(87,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(303,473) localPos: QPointF(303,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(303,473) localPos: QPointF(303,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(303,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(303,473) localPos: QPointF(-15,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(303,473) localPos: QPointF(47,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(303,473) localPos: QPointF(87,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(303,473) localPos: QPointF(303,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(303,473) localPos: QPointF(303,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(303,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(303,473) localPos: QPointF(-15,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(303,473) localPos: QPointF(47,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(303,473) localPos: QPointF(87,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(303,473) localPos: QPointF(303,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(303,473) localPos: QPointF(303,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(303,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(303,473) localPos: QPointF(-15,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(303,473) localPos: QPointF(47,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(303,473) localPos: QPointF(87,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(303,473) localPos: QPointF(303,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(303,473) localPos: QPointF(303,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(303,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(303,473) localPos: QPointF(-15,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(303,473) localPos: QPointF(47,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(303,473) localPos: QPointF(87,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(303,473) localPos: QPointF(303,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(303,473) localPos: QPointF(303,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(-8.33333, 0) filtered QVector2D(-231.61, -225.068) based on movement QPointF(1263,953) -> QPointF(1262,953) over time 17821 -> 17941 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=302,473 scn=302,473 gbl=1262,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=302,473 scn=302,473 gbl=1262,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(303,473) -> QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=302,473 scn=302,473 gbl=1262,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(302,473) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=17941 pos=302,473 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=342,464 last=303,473 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(302,473) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=17941 pos=302,473 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=342,464 last=303,473 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(86,17) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=17941 pos=302,473 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=342,464 last=303,473 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-116,17) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=17941 pos=302,473 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=342,464 last=303,473 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-16,17) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=17941 pos=302,473 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=342,464 last=303,473 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-59.5,17) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=43.5,0 11x22) QEventPoint(id=0 ts=17941 pos=302,473 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=342,464 last=303,473 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-16,17) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=17941 pos=302,473 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=342,464 last=303,473 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(46,17) : relevant? true to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=17941 pos=302,473 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=342,464 last=303,473 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(42,13) : relevant? true to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=17941 pos=302,473 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=342,464 last=303,473 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(42,13) : relevant? true to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=17941 pos=302,473 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=342,464 last=303,473 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(46,17) : relevant? true to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=17941 pos=302,473 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=342,464 last=303,473 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(46,17) : relevant? true to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=17941 pos=302,473 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=342,464 last=303,473 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(86,17) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=17941 pos=302,473 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=342,464 last=303,473 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(82,13) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=17941 pos=302,473 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=342,464 last=303,473 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(82,13) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=17941 pos=302,473 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=342,464 last=303,473 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(86,17) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=17941 pos=302,473 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=342,464 last=303,473 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-461.855,-223.284) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=17941 pos=302,473 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=342,464 last=303,473 ? -1,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(302,473) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=17941 pos=302,473 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=342,464 last=303,473 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,473) to QQuickMnemonicLabel(0x2304fc17770, name = "label") @ QPointF(260,460) -> QEventPoint(id=0 ts=17941 pos=42,13 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=82,4 last=43,13 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,473) to QQuickIconLabel_QML_5(0x2304fc20010) @ QPointF(260,460) -> QEventPoint(id=0 ts=17941 pos=42,13 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=82,4 last=43,13 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,473) to QQuickStyleItemButton_QML_7(0x230501aee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=17941 pos=46,17 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=86,8 last=47,17 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,473) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=17941 pos=46,17 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=86,8 last=47,17 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,473) to QQuickStyleItemButton_QML_6(0x2304fa0ee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=17941 pos=46,17 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=86,8 last=47,17 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,473) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=17941 pos=86,17 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=126,8 last=87,17 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,473) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=17941 pos=302,473 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=342,464 last=303,473 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,473) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=17941 pos=302,473 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=342,464 last=303,473 ? -1,0) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,473) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=17941 pos=302,473 scn=302,473 gbl=1262,953 Updated vel=-231.61,-225.068 press=342,464 last=303,473 ? -1,0) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.qpa.window: QWindowsWindow::setMouseGrabEnabled QQuickWindowQmlImpl(0x2304fc9be00) true qt.qpa.events: Automatic mouse capture QQuickWindowQmlImpl(0x2304fc9be00) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(0, 0) filtered QVector2D(-69.4829, -67.5203) based on movement QPointF(1262,953) -> QPointF(1262,953) over time 17941 -> 18103 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseButtonPress LeftButton pos=302,473 scn=302,473 gbl=1262,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseButtonPress LeftButton pos=302,473 scn=302,473 gbl=1262,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseButtonPress LeftButton pos=302,473 scn=302,473 gbl=1262,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(302,473) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=18103 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(302,473) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=18103 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(86,17) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=18103 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-116,17) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=18103 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-16,17) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=18103 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-59.5,17) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=43.5,0 11x22) QEventPoint(id=0 ts=18103 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-16,17) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=18103 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(46,17) : relevant? true to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=18103 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(42,13) : relevant? true to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=18103 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(42,13) : relevant? true to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=18103 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(46,17) : relevant? true to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=18103 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(46,17) : relevant? true to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=18103 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(86,17) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=18103 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(82,13) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=18103 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(82,13) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=18103 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(86,17) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=18103 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(480.94,-276.317) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=18103 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(302,473) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=18103 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonPress @ QPointF(302,473) to QQuickMnemonicLabel(0x2304fc17770, name = "label") @ QPointF(260,460) -> QEventPoint(id=0 ts=18103 pos=42,13 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=42,13 last=42,13 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonPress @ QPointF(302,473) to QQuickMnemonicLabel(0x2304fc17770, name = "label") @ QPointF(260,460) -> QEventPoint(id=0 ts=18103 pos=42,13 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=42,13 last=42,13 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonPress @ QPointF(302,473) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=18103 pos=46,17 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonPress @ QPointF(302,473) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=18103 pos=46,17 scn=302,473 gbl=1262,953 Pressed vel=-69.4829,-67.5203 press=46,17 last=46,17 ? 0,0) qt.quick.focus: QQuickDeliveryAgent(root=QQuickRootItem) focus Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) in scope QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) qt.quick.focus: scopeSubFocusItem: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x2305ae573e0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x2304fc756b0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x2305ae573e0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30020 qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x2305ae573e0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetRuntimeId QWindowsUiaMainProvider(0x2305ae573e0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x2305ae573e0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x2304fc756b0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30016 qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x2305ae573e0) qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x2305ae573e0) qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x2305ae573e0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30016 qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x2304fc756b0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30003 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.focus: activeFocusItem Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) -> Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) in QQuickDeliveryAgent(root=QQuickRootItem) qt.pointer.grab: "core pointer" point 0 QEventPoint::Pressed @ QPointF(302,473) : grab QObject(0x0) -> Button_QMLTYPE_4(0x2304fc1f830) qt.quick.pointer: remembering that QQuickDeliveryAgent(root=QQuickRootItem) handles point 0 after QPointingDevice::GrabExclusive qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=43.5,0 11x22) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) Content qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) Content qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) Content|OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127476000ms (11x22) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127476000ms (90x22) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127476000ms (52x24) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127476000ms (52x24) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.qpa.window: QWindowsWindow::setMouseGrabEnabled QQuickWindowQmlImpl(0x2304fc9be00) false qt.qpa.events: Releasing automatic mouse capture QQuickWindowQmlImpl(0x2304fc9be00) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.pointer.velocity: velocity QVector2D(0, 0) filtered QVector2D(-20.8449, -20.2561) based on movement QPointF(1262,953) -> QPointF(1262,953) over time 18103 -> 18206 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseButtonRelease LeftButton pos=302,473 scn=302,473 gbl=1262,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseButtonRelease LeftButton pos=302,473 scn=302,473 gbl=1262,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseButtonRelease LeftButton pos=302,473 scn=302,473 gbl=1262,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(302,473) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=18206 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(302,473) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=18206 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=46,17 last=46,17 ? 0,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x2305ae573e0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x2304fc756b0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x2305ae573e0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30020 qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x2305ae573e0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetRuntimeId QWindowsUiaMainProvider(0x2305ae573e0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x2305ae573e0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x2304fc756b0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(302,473) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=18206 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(302,473) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=18206 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(86,17) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=18206 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-116,17) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=18206 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-16,17) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=18206 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-59.5,17) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=43.5,0 11x22) QEventPoint(id=0 ts=18206 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-16,17) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=18206 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(46,17) : relevant? true to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=18206 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(42,13) : relevant? true to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=18206 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(42,13) : relevant? true to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=18206 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(46,17) : relevant? true to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=18206 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(46,17) : relevant? true to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=18206 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(86,17) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=18206 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(82,13) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=18206 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(82,13) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=18206 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(86,17) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=18206 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-520.973,0.775763) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=18206 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(302,473) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=18206 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(302,473) to QQuickMnemonicLabel(0x2304fc17770, name = "label") @ QPointF(260,460) -> QEventPoint(id=0 ts=18206 pos=42,13 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=42,13 last=42,13 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(302,473) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=18206 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-20.8449,-20.2561 press=46,17 last=46,17 ? 0,0) qt.pointer.grab: "core pointer" point 0 QEventPoint::Released @ QPointF(302,473) : grab Button_QMLTYPE_4(0x2304fc1f830) -> QObject(0x0) qt.scenegraph.renderloop: - animationStopped() qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) Content|OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127476101ms (52x24) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127476101ms (52x24) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 6ms, sync=0, render=1, swap=4 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 1ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 25 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 25 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 25 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 25 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 28 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=2, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 28 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 28 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 25 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 25 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=2, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 28 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 28 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 25 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 25 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 28 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 28 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 24 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 24 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 25 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 25 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=2, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 25 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 25 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 28 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 28 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.qpa.window: QWindowsWindow::setMouseGrabEnabled QQuickWindowQmlImpl(0x2304fc9be00) true qt.qpa.events: Automatic mouse capture QQuickWindowQmlImpl(0x2304fc9be00) qt.pointer.velocity: velocity QVector2D(0, 0) filtered QVector2D(-6.25346, -6.07682) based on movement QPointF(1262,953) -> QPointF(1262,953) over time 18206 -> 19293 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseButtonPress LeftButton pos=302,473 scn=302,473 gbl=1262,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseButtonPress LeftButton pos=302,473 scn=302,473 gbl=1262,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseButtonPress LeftButton pos=302,473 scn=302,473 gbl=1262,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(302,473) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=19293 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(302,473) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=19293 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(86,17) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=19293 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-116,17) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=19293 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-16,17) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=19293 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-59.5,17) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=43.5,0 11x22) QEventPoint(id=0 ts=19293 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-16,17) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=19293 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(46,17) : relevant? true to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=19293 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(42,13) : relevant? true to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=19293 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(42,13) : relevant? true to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=19293 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(46,17) : relevant? true to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=19293 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(46,17) : relevant? true to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=19293 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(86,17) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=19293 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(82,13) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=19293 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(82,13) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=19293 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(86,17) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=19293 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-520.973,0.775763) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=19293 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(302,473) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=19293 pos=302,473 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=302,473 last=302,473 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonPress @ QPointF(302,473) to QQuickMnemonicLabel(0x2304fc17770, name = "label") @ QPointF(260,460) -> QEventPoint(id=0 ts=19293 pos=42,13 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=42,13 last=42,13 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonPress @ QPointF(302,473) to QQuickMnemonicLabel(0x2304fc17770, name = "label") @ QPointF(260,460) -> QEventPoint(id=0 ts=19293 pos=42,13 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=42,13 last=42,13 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonPress @ QPointF(302,473) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=19293 pos=46,17 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonPress @ QPointF(302,473) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=19293 pos=46,17 scn=302,473 gbl=1262,953 Pressed vel=-6.25346,-6.07682 press=46,17 last=46,17 ? 0,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.grab: "core pointer" point 0 QEventPoint::Pressed @ QPointF(302,473) : grab QObject(0x0) -> Button_QMLTYPE_4(0x2304fc1f830) qt.quick.pointer: remembering that QQuickDeliveryAgent(root=QQuickRootItem) handles point 0 after QPointingDevice::GrabExclusive qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) Content qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127477179ms (52x24) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127477179ms (52x24) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 0ms, sync=0, render=0, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 11 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 10 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 26 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.qpa.window: QWindowsWindow::setMouseGrabEnabled QQuickWindowQmlImpl(0x2304fc9be00) false qt.qpa.events: Releasing automatic mouse capture QQuickWindowQmlImpl(0x2304fc9be00) qt.pointer.velocity: velocity QVector2D(0, 0) filtered QVector2D(-1.87604, -1.82305) based on movement QPointF(1262,953) -> QPointF(1262,953) over time 19293 -> 19389 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseButtonRelease LeftButton pos=302,473 scn=302,473 gbl=1262,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseButtonRelease LeftButton pos=302,473 scn=302,473 gbl=1262,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseButtonRelease LeftButton pos=302,473 scn=302,473 gbl=1262,953 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(302,473) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=19389 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(302,473) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=19389 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=46,17 last=46,17 ? 0,0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x2305ae573e0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x2304fc756b0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x2305ae573e0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetPropertyValue 30020 qt.qpa.uiautomation: QWindowsUiaMainProvider::Navigate 0 this: QWindowsUiaMainProvider(0x2305ae573e0) qt.qpa.uiautomation: QWindowsUiaMainProvider::GetRuntimeId QWindowsUiaMainProvider(0x2305ae573e0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_FragmentRoot QWindowsUiaMainProvider(0x2305ae573e0) qt.qpa.uiautomation: QWindowsUiaMainProvider::get_HostRawElementProvider QWindowsUiaMainProvider(0x2304fc756b0) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(302,473) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=19389 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(302,473) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=19389 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(86,17) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=19389 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-116,17) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=19389 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-16,17) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=19389 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-59.5,17) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=43.5,0 11x22) QEventPoint(id=0 ts=19389 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-16,17) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=19389 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(46,17) : relevant? true to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=19389 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(42,13) : relevant? true to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=19389 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(42,13) : relevant? true to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=19389 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(46,17) : relevant? true to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=19389 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(46,17) : relevant? true to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=19389 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(86,17) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=19389 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(82,13) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=19389 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(82,13) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=19389 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(86,17) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=19389 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(-288,473) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=19389 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,473) -> QPointF(302,473) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=19389 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=46,17 last=46,17 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(302,473) to QQuickMnemonicLabel(0x2304fc17770, name = "label") @ QPointF(260,460) -> QEventPoint(id=0 ts=19389 pos=42,13 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=42,13 last=42,13 ? 0,0) qt.quick.pointer.localization: QEvent::MouseButtonRelease @ QPointF(302,473) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=19389 pos=46,17 scn=302,473 gbl=1262,953 Released vel=-1.87604,-1.82305 press=46,17 last=46,17 ? 0,0) qt.pointer.grab: "core pointer" point 0 QEventPoint::Released @ QPointF(302,473) : grab Button_QMLTYPE_4(0x2304fc1f830) -> QObject(0x0) qt.scenegraph.renderloop: - animationStarted() qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 27 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127477272ms (52x24) qt.scenegraph.time.texture: atlastexture upload enqueued in: 1127477272ms (52x24) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 2ms, sync=0, render=1, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 7 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 6 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 0ms, sync=0, render=0, swap=0 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 4 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 4 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 0ms, sync=0, render=0, swap=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: - animations done.. qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 4 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 4 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 6 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 11ms, sync=0, render=0, swap=10 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 11 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=5 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 9 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,473) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,473) localPos: QPointF(-16,17) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,473) localPos: QPointF(46,17) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,473) localPos: QPointF(86,17) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,473) localPos: QPointF(302,473) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, 9.61539) filtered QVector2D(-0.562811, 6.18386) based on movement QPointF(1262,953) -> QPointF(1262,954) over time 19389 -> 19493 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=302,474 scn=302,474 gbl=1262,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=302,474 scn=302,474 gbl=1262,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(302,473) -> QPointF(302,474) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,474) localPos: QPointF(-16,18) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,474) localPos: QPointF(46,18) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,474) localPos: QPointF(86,18) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,474) localPos: QPointF(302,474) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,474) localPos: QPointF(302,474) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=302,474 scn=302,474 gbl=1262,954 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,474) -> QPointF(302,474) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=19493 pos=302,474 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=302,473 last=302,473 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,474) -> QPointF(302,474) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=19493 pos=302,474 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=302,473 last=302,473 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,474) -> QPointF(86,18) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=19493 pos=302,474 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=302,473 last=302,473 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,474) -> QPointF(-116,18) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=19493 pos=302,474 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=302,473 last=302,473 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,474) -> QPointF(-16,18) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=19493 pos=302,474 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=302,473 last=302,473 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,474) -> QPointF(-59.5,18) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=43.5,0 11x22) QEventPoint(id=0 ts=19493 pos=302,474 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=302,473 last=302,473 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,474) -> QPointF(-16,18) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=19493 pos=302,474 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=302,473 last=302,473 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,474) -> QPointF(46,18) : relevant? true to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=19493 pos=302,474 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=302,473 last=302,473 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,474) -> QPointF(42,14) : relevant? true to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=19493 pos=302,474 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=302,473 last=302,473 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,474) -> QPointF(42,14) : relevant? true to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=19493 pos=302,474 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=302,473 last=302,473 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,474) -> QPointF(46,18) : relevant? true to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=19493 pos=302,474 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=302,473 last=302,473 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,474) -> QPointF(46,18) : relevant? true to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=19493 pos=302,474 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=302,473 last=302,473 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,474) -> QPointF(86,18) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=19493 pos=302,474 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=302,473 last=302,473 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,474) -> QPointF(82,14) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=19493 pos=302,474 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=302,473 last=302,473 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,474) -> QPointF(82,14) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=19493 pos=302,474 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=302,473 last=302,473 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,474) -> QPointF(86,18) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=19493 pos=302,474 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=302,473 last=302,473 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,474) -> QPointF(-199.01,-474.389) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=19493 pos=302,474 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=302,473 last=302,473 ? 0,1) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,474) -> QPointF(302,474) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=19493 pos=302,474 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=302,473 last=302,473 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,474) to QQuickMnemonicLabel(0x2304fc17770, name = "label") @ QPointF(260,460) -> QEventPoint(id=0 ts=19493 pos=42,14 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=42,13 last=42,13 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,474) to QQuickIconLabel_QML_5(0x2304fc20010) @ QPointF(260,460) -> QEventPoint(id=0 ts=19493 pos=42,14 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=42,13 last=42,13 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,474) to QQuickStyleItemButton_QML_7(0x230501aee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=19493 pos=46,18 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=46,17 last=46,17 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,474) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=19493 pos=46,18 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=46,17 last=46,17 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,474) to QQuickStyleItemButton_QML_6(0x2304fa0ee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=19493 pos=46,18 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=46,17 last=46,17 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,474) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=19493 pos=86,18 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=86,17 last=86,17 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,474) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=19493 pos=302,474 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=302,473 last=302,473 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,474) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=19493 pos=302,474 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=302,473 last=302,473 ? 0,1) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,474) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=19493 pos=302,474 scn=302,474 gbl=1262,954 Updated vel=-0.562811,6.18386 press=302,473 last=302,473 ? 0,1) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(0, 384.615) filtered QVector2D(-0.168843, 271.086) based on movement QPointF(1262,954) -> QPointF(1262,959) over time 19493 -> 19506 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(MouseMove pos=302,479 scn=302,479 gbl=1262,959 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.mouse: QQuickDeliveryAgent(root=QQuickRootItem) QMouseEvent(MouseMove pos=302,479 scn=302,479 gbl=1262,959 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) mouse pos QPointF(302,474) -> QPointF(302,479) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,479) localPos: QPointF(-16,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,479) localPos: QPointF(46,23) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,479) localPos: QPointF(86,23) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,479) localPos: QPointF(302,479) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,479) localPos: QPointF(302,479) wasHovering: false isHovering: true qt.quick.pointer: QQuickDeliveryAgent(root=QQuickRootItem) delivering QMouseEvent(MouseMove pos=302,479 scn=302,479 gbl=1262,959 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,479) -> QPointF(302,479) : relevant? true to QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) QEventPoint(id=0 ts=19506 pos=302,479 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=302,473 last=302,474 ? 0,5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,479) -> QPointF(302,479) : relevant? true to QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) QEventPoint(id=0 ts=19506 pos=302,479 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=302,473 last=302,474 ? 0,5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,479) -> QPointF(86,23) : relevant? true to QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) QEventPoint(id=0 ts=19506 pos=302,479 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=302,473 last=302,474 ? 0,5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,479) -> QPointF(-116,23) : relevant? false to QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) QEventPoint(id=0 ts=19506 pos=302,479 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=302,473 last=302,474 ? 0,5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,479) -> QPointF(-16,23) : relevant? false to Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) QEventPoint(id=0 ts=19506 pos=302,479 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=302,473 last=302,474 ? 0,5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,479) -> QPointF(-59.5,23) : relevant? false to QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=43.5,0 11x22) QEventPoint(id=0 ts=19506 pos=302,479 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=302,473 last=302,474 ? 0,5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,479) -> QPointF(-16,23) : relevant? false to QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) QEventPoint(id=0 ts=19506 pos=302,479 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=302,473 last=302,474 ? 0,5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,479) -> QPointF(46,23) : relevant? true to Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) QEventPoint(id=0 ts=19506 pos=302,479 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=302,473 last=302,474 ? 0,5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,479) -> QPointF(42,19) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) QEventPoint(id=0 ts=19506 pos=302,479 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=302,473 last=302,474 ? 0,5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,479) -> QPointF(42,19) : relevant? false to QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) QEventPoint(id=0 ts=19506 pos=302,479 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=302,473 last=302,474 ? 0,5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,479) -> QPointF(46,23) : relevant? true to QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) QEventPoint(id=0 ts=19506 pos=302,479 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=302,473 last=302,474 ? 0,5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,479) -> QPointF(46,23) : relevant? true to QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) QEventPoint(id=0 ts=19506 pos=302,479 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=302,473 last=302,474 ? 0,5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,479) -> QPointF(86,23) : relevant? false to Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) QEventPoint(id=0 ts=19506 pos=302,479 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=302,473 last=302,474 ? 0,5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,479) -> QPointF(82,19) : relevant? false to QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) QEventPoint(id=0 ts=19506 pos=302,479 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=302,473 last=302,474 ? 0,5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,479) -> QPointF(82,19) : relevant? false to QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) QEventPoint(id=0 ts=19506 pos=302,479 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=302,473 last=302,474 ? 0,5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,479) -> QPointF(86,23) : relevant? false to QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) QEventPoint(id=0 ts=19506 pos=302,479 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=302,473 last=302,474 ? 0,5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,479) -> QPointF(-203.298,-476.961) : relevant? false to QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) QEventPoint(id=0 ts=19506 pos=302,479 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=302,473 last=302,474 ? 0,5) qt.quick.pointer.localization: QQuickDeliveryAgent(root=QQuickRootItem) point 0 QPointF(302,479) -> QPointF(302,479) : relevant? true to QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) QEventPoint(id=0 ts=19506 pos=302,479 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=302,473 last=302,474 ? 0,5) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,479) to QQuickStyleItemButton_QML_7(0x230501aee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=19506 pos=46,23 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=46,17 last=46,18 ? 0,5) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,479) to Button_QMLTYPE_4(0x2304fc1f830) @ QPointF(256,456) -> QEventPoint(id=0 ts=19506 pos=46,23 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=46,17 last=46,18 ? 0,5) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,479) to QQuickStyleItemButton_QML_6(0x2304fa0ee50) @ QPointF(256,456) -> QEventPoint(id=0 ts=19506 pos=46,23 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=46,17 last=46,18 ? 0,5) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,479) to QQuickRow(0x2304fc9a700) @ QPointF(216,456) -> QEventPoint(id=0 ts=19506 pos=86,23 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=86,17 last=86,18 ? 0,5) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,479) to QQuickVideoOutput(0x2304fdd0d80) @ QPointF(0,0) -> QEventPoint(id=0 ts=19506 pos=302,479 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=302,473 last=302,474 ? 0,5) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,479) to QQuickItem(0x2304fc202b0) @ QPointF(0,0) -> QEventPoint(id=0 ts=19506 pos=302,479 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=302,473 last=302,474 ? 0,5) qt.quick.pointer.localization: QEvent::MouseMove @ QPointF(302,479) to QQuickRootItem(0x2304fc36f00) @ QPointF(0,0) -> QEventPoint(id=0 ts=19506 pos=302,479 scn=302,479 gbl=1262,959 Updated vel=-0.168843,271.086 press=302,473 last=302,474 ? 0,5) qt.qpa.events: Leaving window QQuickWindowQmlImpl(0x2304fc9be00) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) delivering frame-sync hover to root @ QPointF(302,479) qt.quick.hover.trace: item: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) scene pos: QPointF(302,479) localPos: QPointF(-16,23) wasHovering: false isHovering: false qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(302,479) localPos: QPointF(46,23) wasHovering: true isHovering: true qt.quick.hover.trace: item: QQuickRow(0x2304fc9a700, parent=0x2304fc202b0, geometry=216,456 208x24) scene pos: QPointF(302,479) localPos: QPointF(86,23) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickItem(0x2304fc202b0, parent=0x2304fc36f00, geometry=0,0 640x480) scene pos: QPointF(302,479) localPos: QPointF(302,479) wasHovering: false isHovering: true qt.quick.hover.trace: item: QQuickRootItem(0x2304fc36f00, parent=0x0, geometry=0,0 640x480 ??) scene pos: QPointF(302,479) localPos: QPointF(302,479) wasHovering: false isHovering: true qt.quick.hover.trace: QQuickDeliveryAgent(root=QQuickRootItem) frame-sync hover delivery done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(333.333, 2000) filtered QVector2D(233.283, 1481.33) based on movement QPointF(1262,959) -> QPointF(1263,965) over time 19506 -> 19509 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=303,485 scn=303,485 gbl=1263,965 dev=QPointingDevice("core pointer" Mouse id=1)) qt.quick.hover.trace: item: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) scene pos: QPointF(303,485) localPos: QPointF(47,29) wasHovering: true isHovering: false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) ChildrenStackingChanged qt.quick.dirty: QSGNode: QQuickStyleItemButton_QML_7(0x230501aee50, parent=0x2304fc1f830, geometry=0,0 52x24) OpacityValue|Visible qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=1 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 5(IDR), nal_ref_idc: 3 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=10 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=10 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=10 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. failed to get textures for frame false qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=10 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=10 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=10 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=10 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=4, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=13 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=1 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=6ms, preprocess=0, updates=0, rendering=6 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=6, swap=9 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=10 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=10 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=10 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. failed to get textures for frame false qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. failed to get textures for frame false qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. failed to get textures for frame false qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. failed to get textures for frame false qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=1 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms failed to get textures for frame false qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=10 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=7ms, preprocess=0, updates=0, rendering=7 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=7, swap=9 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=10 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=5ms, preprocess=0, updates=0, rendering=5 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=5, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=11 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 5(IDR), nal_ref_idc: 3 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, rendering=3 [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=3, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, updates=0, rendering=4 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=4, swap=12 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. failed to get textures for frame false qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=9 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 18 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms failed to get textures for frame false qt.pointer.velocity: velocity QVector2D(39.9072, -59.1647) filtered QVector2D(97.9198, 402.982) based on movement QPointF(1263,965) -> QPointF(1607,455) over time 19509 -> 28129 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=647,-25 scn=647,-25 gbl=1607,455 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.pointer.velocity: velocity QVector2D(-1000, -500) filtered QVector2D(-670.624, -229.105) based on movement QPointF(1607,455) -> QPointF(1603,453) over time 28129 -> 28133 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=643,-27 scn=643,-27 gbl=1603,453 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-230.769, 0) filtered QVector2D(-362.726, -68.7316) based on movement QPointF(1603,453) -> QPointF(1600,453) over time 28133 -> 28146 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=640,-27 scn=640,-27 gbl=1600,453 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.pointer.velocity: velocity QVector2D(-2000, -333.333) filtered QVector2D(-1508.82, -253.953) based on movement QPointF(1600,453) -> QPointF(1594,452) over time 28146 -> 28149 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=634,-28 scn=634,-28 gbl=1594,452 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(-307.692, -76.9231) filtered QVector2D(-668.03, -130.032) based on movement QPointF(1594,452) -> QPointF(1590,451) over time 28149 -> 28162 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=630,-29 scn=630,-29 gbl=1590,451 dev=QPointingDevice("core pointer" Mouse id=1)) qt.pointer.velocity: velocity QVector2D(-1000, 0) filtered QVector2D(-900.409, -39.0096) based on movement QPointF(1590,451) -> QPointF(1587,451) over time 28162 -> 28165 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=627,-29 scn=627,-29 gbl=1587,451 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-307.692, 0) filtered QVector2D(-485.507, -11.7029) based on movement QPointF(1587,451) -> QPointF(1583,451) over time 28165 -> 28178 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=623,-29 scn=623,-29 gbl=1583,451 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.pointer.velocity: velocity QVector2D(-1333.33, -333.333) filtered QVector2D(-1078.99, -236.844) based on movement QPointF(1583,451) -> QPointF(1579,450) over time 28178 -> 28181 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=619,-30 scn=619,-30 gbl=1579,450 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-214.286, 0) filtered QVector2D(-473.696, -71.0533) based on movement QPointF(1579,450) -> QPointF(1576,450) over time 28181 -> 28195 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=616,-30 scn=616,-30 gbl=1576,450 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.pointer.velocity: velocity QVector2D(-1500, 0) filtered QVector2D(-1192.11, -21.316) based on movement QPointF(1576,450) -> QPointF(1573,450) over time 28195 -> 28197 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=613,-30 scn=613,-30 gbl=1573,450 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(-133.333, 0) filtered QVector2D(-450.966, -6.39479) based on movement QPointF(1573,450) -> QPointF(1571,450) over time 28197 -> 28212 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=611,-30 scn=611,-30 gbl=1571,450 dev=QPointingDevice("core pointer" Mouse id=1)) qt.pointer.velocity: velocity QVector2D(-2000, 0) filtered QVector2D(-1535.29, -1.91844) based on movement QPointF(1571,450) -> QPointF(1569,450) over time 28212 -> 28213 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=609,-30 scn=609,-30 gbl=1569,450 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 14 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-133.333, 0) filtered QVector2D(-553.92, -0.575532) based on movement QPointF(1569,450) -> QPointF(1567,450) over time 28213 -> 28228 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=607,-30 scn=607,-30 gbl=1567,450 dev=QPointingDevice("core pointer" Mouse id=1)) qt.pointer.velocity: velocity QVector2D(-1000, 0) filtered QVector2D(-866.176, -0.172659) based on movement QPointF(1567,450) -> QPointF(1566,450) over time 28228 -> 28229 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=606,-30 scn=606,-30 gbl=1566,450 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(-187.5, 0) filtered QVector2D(-391.103, -0.0517978) based on movement QPointF(1566,450) -> QPointF(1563,450) over time 28229 -> 28245 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=603,-30 scn=603,-30 gbl=1563,450 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-58.8235, 0) filtered QVector2D(-158.507, -0.0155394) based on movement QPointF(1563,450) -> QPointF(1562,450) over time 28245 -> 28262 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=602,-30 scn=602,-30 gbl=1562,450 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=12 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(-58.8235, 0) filtered QVector2D(-88.7287, -0.00466181) based on movement QPointF(1562,450) -> QPointF(1561,450) over time 28262 -> 28279 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=601,-30 scn=601,-30 gbl=1561,450 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070C00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.pointer.velocity: velocity QVector2D(0, 8.47458) filtered QVector2D(-26.6186, 5.9308) based on movement QPointF(1561,450) -> QPointF(1561,451) over time 28279 -> 28397 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=601,-29 scn=601,-29 gbl=1561,451 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06E400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, 66.6667) filtered QVector2D(-7.98558, 48.4459) based on movement QPointF(1561,451) -> QPointF(1561,452) over time 28397 -> 28412 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=601,-28 scn=601,-28 gbl=1561,452 dev=QPointingDevice("core pointer" Mouse id=1)) qt.pointer.velocity: velocity QVector2D(1000, 2000) filtered QVector2D(697.604, 1414.53) based on movement QPointF(1561,452) -> QPointF(1562,454) over time 28412 -> 28413 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=602,-26 scn=602,-26 gbl=1562,454 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(66.6667, 66.6667) filtered QVector2D(255.948, 471.027) based on movement QPointF(1562,454) -> QPointF(1563,455) over time 28413 -> 28428 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=603,-25 scn=603,-25 gbl=1563,455 dev=QPointingDevice("core pointer" Mouse id=1)) qt.pointer.velocity: velocity QVector2D(2000, 1000) filtered QVector2D(1476.78, 841.308) based on movement QPointF(1563,455) -> QPointF(1565,456) over time 28428 -> 28429 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=605,-24 scn=605,-24 gbl=1565,456 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B070000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(125, 187.5) filtered QVector2D(530.535, 383.642) based on movement QPointF(1565,456) -> QPointF(1567,459) over time 28429 -> 28445 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=607,-21 scn=607,-21 gbl=1567,459 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06C800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=1, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(117.647, 58.8235) filtered QVector2D(241.514, 156.269) based on movement QPointF(1567,459) -> QPointF(1569,460) over time 28445 -> 28462 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=609,-20 scn=609,-20 gbl=1569,460 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.pointer.velocity: velocity QVector2D(0, 58.8235) filtered QVector2D(72.4541, 88.0572) based on movement QPointF(1569,460) -> QPointF(1569,461) over time 28462 -> 28479 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseMove pos=609,-19 scn=609,-19 gbl=1569,461 dev=QPointingDevice("core pointer" Mouse id=1)) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B070400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06D800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06A800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06B800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 15 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002305B06CC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=0, swap=16 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) [h264 @ 000002305B06E800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=11 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync [h264 @ 000002304FDB0100] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 17ms, sync=0, render=2, swap=14 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, rendering=0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 17 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 15ms, sync=0, render=0, swap=15 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 16 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=10 ms, animations=0 ms qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, rendering=2 [h264 @ 000002304FDB0D00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 16ms, sync=0, render=2, swap=13 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() [h264 @ 000002305B06FC00] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06D000] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - update request QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: polishAndSync (normal) QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.quick.mouse: mouse grabber ambiguous: no event is currently being delivered qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] polishAndSync: start, elapsed since last call: 89 ms qt.scenegraph.renderloop: - lock for sync qt.scenegraph.renderloop: - wait for sync qt.scenegraph.renderloop: (RT) WM_RequestSync qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) syncAndRender() qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: start, elapsed since last call: 80 ms qt.scenegraph.renderloop: (RT) - updatePending, doing sync qt.scenegraph.renderloop: (RT) sync() qt.quick.dirty: QQuickWindowPrivate::updateDirtyNodes(): qt.quick.dirty: QSGNode: QQuickVideoOutput(0x2304fdd0d80, parent=0x2304fc202b0, geometry=0,0 640x480) Content qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.quick.dirty: QSGNode: QQuickRectangle(0x2304fc1fbb0, parent=0x2304fc202b0, geometry=590,0 50x50) BasicTransform qt.scenegraph.renderloop: (RT) - sync complete, waking Gui qt.scenegraph.renderloop: (RT) - rendering started qt.scenegraph.renderloop: - unlock after sync qt.scenegraph.renderloop: - advancing animations qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) failed to get textures for frame false qt.scenegraph.renderloop: - animations done.. qt.scenegraph.time.renderloop: [window 0x2304fc9be00][gui thread] Frame prepared, polish=0 ms, lock=0 ms, blockedForSync=0 ms, animations=0 ms qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: update from item QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Windowed, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.pointer.velocity: velocity QVector2D(0, 0) filtered QVector2D(21.7362, 26.4172) based on movement QPointF(1569,461) -> QPointF(1569,461) over time 28479 -> 28662 qt.quick.pointer: dispatching to window functions in case of override QMouseEvent(NonClientAreaMouseButtonPress LeftButton pos=609,-19 scn=609,-19 gbl=1569,461 dev=QPointingDevice("core pointer" Mouse id=1)) qt.qpa.window: QWindowsWindow::setVisible QPlatformSurface(0x2304fc9d500, class=QSurface::Window, type=QSurface::OpenGLSurface, window=QQuickWindowQmlImpl(0x2304fc9be00)) QQuickWindowQmlImpl(0x2304fc9be00) 0x8113c false qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, rendering=1 qt.scenegraph.renderloop: (RT) - rendering done qt.scenegraph.time.renderloop: [window 0x2304fc9be00][render thread 0x230531cc2a0] syncAndRender: frame rendered in 3ms, sync=0, render=1, swap=1 qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() [h264 @ 000002305B06F800] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 2 [h264 @ 000002305B06A400] nal_unit_type: 1(Coded slice of a non-IDR picture), nal_ref_idc: 0 qt.scenegraph.renderloop: hide() QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: handleObscurity() QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: (RT) WM_Obscure qt.scenegraph.renderloop: (RT) - window removed qt.scenegraph.renderloop: *** Starting system (not vsync-based) animation timer (exposedWindows=0 unthrottledWindows=0 badVSync=0) qt.scenegraph.renderloop: releaseResources() in api-call QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - posting release request to render thread qt.scenegraph.renderloop: (RT) WM_TryRelease qt.scenegraph.renderloop: (RT) - setting exit flag and invalidating qt.scenegraph.renderloop: (RT) invalidateGraphics() qt.scenegraph.renderloop: (RT) - persistent SG, avoiding cleanup qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) WM_ReleaseSwapchain qt.scenegraph.renderloop: (RT) - swapchain released qt.scenegraph.renderloop: (RT) --- done processEvents() qt.scenegraph.renderloop: hide() QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: handleObscurity() QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) WM_Obscure qt.scenegraph.renderloop: releaseResources() in api-call QQuickWindowQmlImpl(0x2304fc9be00 active exposed, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - posting release request to render thread qt.scenegraph.renderloop: (RT) WM_TryRelease qt.scenegraph.renderloop: (RT) - setting exit flag and invalidating qt.scenegraph.renderloop: (RT) invalidateGraphics() qt.scenegraph.renderloop: (RT) - persistent SG, avoiding cleanup qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) --- begin processEvents() qt.scenegraph.renderloop: (RT) --- done processEvents() qt.qpa.window: QWindowsWindow::destroyWindow QPlatformSurface(0x2304fc9d500, class=QSurface::Window, type=QSurface::OpenGLSurface, window=QQuickWindowQmlImpl(0x2304fc9be00)) QQuickWindowQmlImpl(0x2304fc9be00) 0x8113c qt.qpa.mime: QWindowsWindow::setDropSiteEnabled QQuickWindowQmlImpl(0x2304fc9be00) false qt.scenegraph.renderloop: (RT) done drawing, sleep... qt.scenegraph.renderloop: (RT) --- begin processEventsAndWaitForMore() qt.qpa.mime: QWindowsOleDropTarget::~QWindowsOleDropTarget 0x2304fc75cf0 qt.scenegraph.renderloop: reisze() QQuickWindowQmlImpl(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: exposureChanged() QQuickWindowQmlImpl(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: handleObscurity() QQuickWindowQmlImpl(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: (RT) WM_Obscure qt.scenegraph.renderloop: exposureChanged() QQuickWindowQmlImpl(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: handleObscurity() QQuickWindowQmlImpl(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: (RT) WM_Obscure qt.scenegraph.renderloop: begin windowDestroyed() QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: handleObscurity() QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: (RT) WM_Obscure qt.scenegraph.renderloop: releaseResources() in destructor QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - posting release request to render thread qt.scenegraph.renderloop: (RT) WM_TryRelease qt.scenegraph.renderloop: (RT) - setting exit flag and invalidating qt.scenegraph.renderloop: (RT) invalidateGraphics() qt.scenegraph.renderloop: (RT) sceneGraphChanged qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.scenegraph.renderloop: update from item QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.scenegraph.renderloop: - on render thread qt.qpa.fonts: QWindowsFontEngine::~QWindowsFontEngine "Segoe UI" qt.scenegraph.renderloop: (RT) - invalidating scene graph qt.scenegraph.general: Total time spent on pipeline creation during the lifetime of the QRhi 0x230536139e0 was 0 ms qt.scenegraph.general: Writing pipeline cache contents (41392 bytes) for QRhi 0x230536139e0 to 'C:/Users/iod/AppData/Local/appQt6VideoIssues/cache/qtpipelinecache-x86_64-little_endian-llp64/qqpc_opengl' qt.scenegraph.renderloop: (RT) - QRhi destroyed qt.scenegraph.renderloop: (RT) --- done processEventsAndWaitForMore() qt.scenegraph.renderloop: (RT) run() completed qt.scenegraph.renderloop: - waiting for render thread to exit QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.qpa.fonts: QWindowsFontEngine::~QWindowsFontEngine "Segoe UI" qt.scenegraph.renderloop: - render thread finished QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.qpa.window: QWindowsWindow::destroyWindow QPlatformSurface(0x2304fc9d600, class=QSurface::Window, type=QSurface::OpenGLSurface, window=QWindow(0x23053300310, name="QOffscreenSurface")) QWindow(0x23053300310, name="QOffscreenSurface") 0x1511d0 qt.qpa.mime: QWindowsWindow::setDropSiteEnabled QWindow(0x23053300310, name="QOffscreenSurface") false qt.qpa.mime: QWindowsOleDropTarget::~QWindowsOleDropTarget 0x23053605e20 qt.scenegraph.renderloop: done windowDestroyed() QQuickWindow(0x2304fc9be00, visibility=QWindow::Hidden, flags=QFlags(Window), title="QTBUG", geometry=960,480 640x480) qt.accessibility.cache: delete - id: 2147483651 iface: QAccessibleInterface(0x230531fbcf0 invalid) [AVIOContext @ 000002304FF14B00] Statistics: 176911498 bytes read, 1 seeks Button_QMLTYPE_4(0x2304fc1fd70, parent=0x2304fc9a700, geometry=0,0 30x24) (0x230531dcdd0) now has the following listeners: Button_QMLTYPE_4(0x2304fc1f830, parent=0x2304fc9a700, geometry=40,0 52x24) (0x230531dd090) now has the following listeners: Slider_QMLTYPE_11(0x2304fc1fe50, parent=0x2304fc9a700, geometry=102,0 90x22) (0x230532e5d30) now has the following listeners: QQuickText(0x2304ff39480, parent=0x2304fc9a700, geometry=202,0 6x16) (0x2304fc23550) now has the following listeners: QQuickStyleItemButton_QML_6(0x230500feae0, parent=0x2304fc1fd70, geometry=0,0 30x24, z=-1) (0x2304fad71e0) now has the following listeners: QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) (0x23053645740) now has the following listeners: - ChangeListener listener=0x230531dcf50 types=QFlags(0x800) (QObject: QQuickControl(0x2304fc1fd70)) QQuickIconLabel_QML_5(0x2304fc20d30, parent=0x2304fc1fd70, geometry=4,4 22x16) (0x23053645740) now has the following listeners: qt.accessibility.cache: delete - id: 2147483648 iface: QAccessibleInterface(0x2304fc757f0 invalid) QQuickMnemonicLabel(0x2304fc18710, name="label", parent=0x2304fc20d30, geometry=0,0 22x16) (0x2304fc237d0) now has the following listeners: QQuickStyleItemButton_QML_6(0x2304fa0ee50, parent=0x2304fc1f830, geometry=0,0 52x24, z=-1) (0x2304fad6ba0) now has the following listeners: QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) (0x23053647940) now has the following listeners: - ChangeListener listener=0x230531dd210 types=QFlags(0x800) (QObject: QQuickControl(0x2304fc1f830)) QQuickIconLabel_QML_5(0x2304fc20010, parent=0x2304fc1f830, geometry=4,4 44x16) (0x23053647940) now has the following listeners: qt.accessibility.cache: delete - id: 2147483649 iface: QAccessibleInterface(0x2304fc76030 invalid) QQuickMnemonicLabel(0x2304fc17770, name="label", parent=0x2304fc20010, geometry=0,0 44x16) (0x2304fc22dd0) now has the following listeners: QQuickStyleItemSlider_QML_9(0x230535e2e30, parent=0x2304fc1fe50, geometry=43.5,0 11x22) (0x230535dee20) now has the following listeners: QQuickStyleItemSlider_QML_10(0x230535ddb60, parent=0x2304fc1fe50, geometry=0,0 90x22, z=-1) (0x230535dfaa0) now has the following listeners: qt.accessibility.cache: delete - id: 2147483650 iface: QAccessibleInterface(0x2304fc75b30 invalid) qt.qml.gc.statistics: Qml GC memory allocation statistics: qt.qml.gc.statistics: Total memory allocated: 0 qt.qml.gc.statistics: Max memory used before a GC run: 0 qt.qml.gc.statistics: Max memory used after a GC run: 0 qt.qml.gc.statistics: Requests for different item sizes: qt.qml.gc.statistics: < 32 bytes: 585 qt.qml.gc.statistics: < 64 bytes: 2549 qt.qml.gc.statistics: < 96 bytes: 578 qt.qml.gc.statistics: < 128 bytes: 61 qt.qml.gc.statistics: < 160 bytes: 2 qt.qml.gc.statistics: < 192 bytes: 0 qt.qml.gc.statistics: >= 224 bytes: 58 qt.accessibility.cache: delete - id: 2147483652 iface: QAccessibleInterface(0x230500e6880 name="appQt6VideoIssues" role=Application obj=QGuiApplication(0xf9a98ffdd8)rect=QRect(0,0 0x0)) qt.qpa.fonts: QWindowsFontEngine::~QWindowsFontEngine "Segoe UI" "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qgif.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qico.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qjpeg.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qpdf.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/imageformats/qsvg.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/multimedia/ffmpegmediaplugin.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/plugins/platforms/qwindows.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtMultimedia/quickmultimediaplugin.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQml/WorkerScript/workerscriptplugin.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Basic/qtquickcontrols2basicstyleplugin.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Fusion/qtquickcontrols2fusionstyleplugin.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/Windows/qtquickcontrols2windowsstyleplugin.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/impl/qtquickcontrols2implplugin.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Controls/qtquickcontrols2plugin.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/NativeStyle/qtquickcontrols2nativestyleplugin.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/Templates/qtquicktemplates2plugin.dll" unloaded library "D:/Qt/OpenSource/6.5.0/msvc2019_64/qml/QtQuick/qtquick2plugin.dll" unloaded library 10:08:40: C:\Work\Intern\QtTestProjects\build-Qt6VideoIssues-Qt6_5_0beta-Release\appQt6VideoIssues.exe exited with code 0