E Zygote : isWhitelistProcess - Process is Whitelisted E Zygote : accessInfo : 1 I SELinux : SELinux: seapp_context_lookup: seinfo=untrusted, level=s0:c19,c259,c512,c768, pkgname=org.qtproject.example.pbr_materials I e.pbr_material: Late-enabling -Xcheck:jni D ConnectivityManager_URSP: Ursp sIsUrsp=false, sIsCheckUrsp=false, uid=10787 D Proxy : urspP is null: 10787 W System : ClassLoader referenced unknown path: W e.pbr_material: Accessing hidden method Landroid/content/ContextWrapper;->getDisplay()Landroid/view/Display; (light greylist, linking) D libEGL : loaded /vendor/lib64/egl/libGLES_mali.so D OpenGLRenderer: Skia GL Pipeline W linker : Warning: "/data/app/org.qtproject.example.pbr_materials-Vd1FmeQWuQk46IuXLDtxEQ==/lib/arm64/libc++_shared.so" unused DT entry: unknown processor-specific (type 0x70000001 arg 0x0) (ignoring) I QtCore : Start I Qt : qt started W e.pbr_material: Accessing hidden method Landroid/graphics/drawable/StateListDrawable;->getStateCount()I (light greylist, linking) D EmergencyMode: [EmergencyManager] android createPackageContext successful D InputTransport: Input channel constructed: fd=61 D ViewRootImpl@4b04aba[QtActivity]: setView = DecorView@bb0ad6b[QtActivity] TM=true MM=false D ViewRootImpl@4b04aba[QtActivity]: dispatchAttachedToWindow D ViewRootImpl@4b04aba[QtActivity]: Relayout returned: old=[0,0][1080,2076] new=[0,0][1080,2076] result=0x7 surface={valid=true 514102046720} changed=true D ViewRootImpl@4b04aba[QtActivity]: MSG_WINDOW_FOCUS_CHANGED 1 1 D InputMethodManager: prepareNavigationBarInfo() DecorView@bb0ad6b[QtActivity] D InputMethodManager: getNavigationBarColor() -855310 D InputMethodManager: prepareNavigationBarInfo() DecorView@bb0ad6b[QtActivity] D InputMethodManager: getNavigationBarColor() -855310 V InputMethodManager: Starting input: tba=org.qtproject.example.pbr_materials ic=null mNaviBarColor -855310 mIsGetNaviBarColorSuccess true , NavVisible : true , NavTrans : false D InputMethodManager: startInputInner - Id : 0 I InputMethodManager: startInputInner - mService.startInputOrWindowGainedFocus D InputTransport: Input channel constructed: fd=66 I ConfigStore: android::hardware::configstore::V1_0::ISurfaceFlingerConfigs::hasWideColorDisplay retrieved: 0 I ConfigStore: android::hardware::configstore::V1_0::ISurfaceFlingerConfigs::hasHDRDisplay retrieved: 0 I OpenGLRenderer: Initialized EGL, version 1.4 D OpenGLRenderer: Swap behavior 2 D mali_winsys: EGLint new_window_surface(egl_winsys_display *, void *, EGLSurface, EGLConfig, egl_winsys_surface **, EGLBoolean) returns 0x3000 D OpenGLRenderer: eglCreateWindowSurface = 0x77948ff000, 0x77b2deb010 D InputMethodManager: prepareNavigationBarInfo() DecorView@bb0ad6b[QtActivity] D InputMethodManager: getNavigationBarColor() -855310 V InputMethodManager: Starting input: tba=org.qtproject.example.pbr_materials ic=null mNaviBarColor -855310 mIsGetNaviBarColorSuccess true , NavVisible : true , NavTrans : false D InputMethodManager: startInputInner - Id : 0 D ViewRootImpl@4b04aba[QtActivity]: MSG_RESIZED_REPORT: frame=Rect(0, 0 - 1080, 2076) ci=Rect(0, 72 - 0, 0) vi=Rect(0, 72 - 0, 0) or=1 W qt.qml.context: : qrc:/BasicCamera.qml:14:5 Parameter "aspectRatio" is not declared. Injection of parameters into signal handlers is deprecated. Use JavaScript functions with formal parameters instead. D qml : : aspectRatio = 0.538922131061554 W Qt3D.Renderer.RHI.Backend: : Initializing RHI with OpenGL backend D InputMethodManager: HSIFW - flag : 0 Pid : 13222 I InputMethodManager: hideSoftInputFromWindow ignore mServedView == null or mServedView.getWindowToken() != windowToken, mServedView :DecorView@bb0ad6b[QtActivity] D libpbr-materials_arm64-v8a.so: Shader Error: "textureSize is not supported in ESSL 100." #version 450 06-05 21:04:34.229 13222 13254 D libpbr-materials_arm64-v8a.so: D libpbr-materials_arm64-v8a.so: #define LAYER_ambientOcclusionMap D libpbr-materials_arm64-v8a.so: #define LAYER_normalMap D libpbr-materials_arm64-v8a.so: #define LAYER_roughnessMap D libpbr-materials_arm64-v8a.so: #define LAYER_metalnessMap D libpbr-materials_arm64-v8a.so: #define LAYER_baseColorMap D libpbr-materials_arm64-v8a.so: layout(location = 3) in vec2 texCoord; D libpbr-materials_arm64-v8a.so: layout(binding = 3) uniform sampler2D normalMap; D libpbr-materials_arm64-v8a.so: layout(location = 2) in vec4 worldTangent; D libpbr-materials_arm64-v8a.so: layout(location = 1) in vec3 worldNormal; D libpbr-materials_arm64-v8a.so: // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). D libpbr-materials_arm64-v8a.so: // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause 06-05 21:04:34.229 13222 13254 D libpbr-materials_arm64-v8a.so: D libpbr-materials_arm64-v8a.so: mat3 calcWorldSpaceToTangentSpaceMatrix(const in vec3 wNormal, const in vec4 wTangent) D libpbr-materials_arm64-v8a.so: { D libpbr-materials_arm64-v8a.so: // Make the tangent truly orthogonal to the normal by using Gram-Schmidt. D libpbr-materials_arm64-v8a.so: // This allows to build the tangentMatrix below by simply transposing the D libpbr-materials_arm64-v8a.so: // tangent -> eyespace matrix (which would now be orthogonal) D libpbr-materials_arm64-v8a.so: vec3 wFixedTangent = normalize(wTangent.xyz - dot(wTangent.xyz, wNormal) * wNormal); 06-05 21:04:34.229 13222 13254 D libpbr-materials_arm64-v8a.so: D libpbr-materials_arm64-v8a.so: // Calculate binormal vector. No "real" need to renormalize it, D libpbr-materials_arm64-v8a.so: // as built by crossing two normal v D libpbr-materials_arm64-v8a.so: Shader Error: "textureSize is not supported in ESSL 100." #version 450 06-05 21:04:34.243 13222 13254 D libpbr-materials_arm64-v8a.so: D libpbr-materials_arm64-v8a.so: #define LAYER_baseColor D libpbr-materials_arm64-v8a.so: #define LAYER_metalness D libpbr-materials_arm64-v8a.so: #define LAYER_roughness D libpbr-materials_arm64-v8a.so: #define LAYER_ambientOcclusion D libpbr-materials_arm64-v8a.so: #define LAYER_normal D libpbr-materials_arm64-v8a.so: #define LAYER_roughness D libpbr-materials_arm64-v8a.so: #define LAYER_metalness D libpbr-materials_arm64-v8a.so: #define LAYER_baseColor D libpbr-materials_arm64-v8a.so: layout(location = 0) in vec3 worldPosition; D libpbr-materials_arm64-v8a.so: layout(location = 1) in vec3 worldNormal; D libpbr-materials_arm64-v8a.so: // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). D libpbr-materials_arm64-v8a.so: // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause 06-05 21:04:34.243 13222 13254 D libpbr-materials_arm64-v8a.so: D libpbr-materials_arm64-v8a.so: layout(std140, binding = 0) uniform qt3d_render_view_uniforms { D libpbr-materials_arm64-v8a.so: mat4 viewMatrix; D libpbr-materials_arm64-v8a.so: mat4 projectionMatrix; D libpbr-materials_arm64-v8a.so: mat4 uncorrectedProjectionMatrix; D libpbr-materials_arm64-v8a.so: mat4 clipCorrectionMatrix; D libpbr-materials_arm64-v8a.so: mat4 viewProjectionMatrix; D libpbr-materials_arm64-v8a.so: mat4 inverseViewMatrix; D libpbr-materials_arm64-v8a.so: mat4 inverseProjectionMatrix; D libpbr-materials_arm64-v8a.so: mat4 inverseViewProjectionMatrix; D libpbr-materials_arm64-v8a.so: mat4 viewportMatrix; D libpbr-materials_arm64-v8a.so: mat4 inverseViewportMatrix; D libpbr-materials_arm64-v8a.so: vec4 textureTransformMatrix; D libpbr-materials_arm64-v8a.so: vec3 eyePosition; D libpbr-materials_arm64-v8a.so: float aspectRatio; D libpbr-materials_arm64-v8a.so: float gamma; D libpbr-materials_arm64-v8a.so: float exposure; D libpbr-materials_arm64-v8a.so: float time; D libpbr-materials_arm64-v8a.so: }; 06-05 21:04:34.243 13222 13254 D libpbr-materials_arm64-v8a.so: D libpbr-materials_arm64-v8a.so: layout(std140, binding = 1) uniform qt3d_command_uniforms { D libpbr-materials_arm64-v8a.so: mat4 D libpbr-materials_arm64-v8a.so: Shader Error: "textureSize is not supported in ESSL 100." #version 450 06-05 21:04:34.258 13222 13254 D libpbr-materials_arm64-v8a.so: D libpbr-materials_arm64-v8a.so: #define LAYER_ambientOcclusionMap D libpbr-materials_arm64-v8a.so: #define LAYER_normalMap D libpbr-materials_arm64-v8a.so: #define LAYER_roughnessMap D libpbr-materials_arm64-v8a.so: #define LAYER_metalnessMap D libpbr-materials_arm64-v8a.so: #define LAYER_baseColorMap D libpbr-materials_arm64-v8a.so: layout(location = 3) in vec2 texCoord; D libpbr-materials_arm64-v8a.so: layout(binding = 3) uniform sampler2D normalMap; D libpbr-materials_arm64-v8a.so: layout(location = 2) in vec4 worldTangent; D libpbr-materials_arm64-v8a.so: layout(location = 1) in vec3 worldNormal; D libpbr-materials_arm64-v8a.so: // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). D libpbr-materials_arm64-v8a.so: // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause 06-05 21:04:34.258 13222 13254 D libpbr-materials_arm64-v8a.so: D libpbr-materials_arm64-v8a.so: mat3 calcWorldSpaceToTangentSpaceMatrix(const in vec3 wNormal, const in vec4 wTangent) D libpbr-materials_arm64-v8a.so: { D libpbr-materials_arm64-v8a.so: // Make the tangent truly orthogonal to the normal by using Gram-Schmidt. D libpbr-materials_arm64-v8a.so: // This allows to build the tangentMatrix below by simply transposing the D libpbr-materials_arm64-v8a.so: // tangent -> eyespace matrix (which would now be orthogonal) D libpbr-materials_arm64-v8a.so: vec3 wFixedTangent = normalize(wTangent.xyz - dot(wTangent.xyz, wNormal) * wNormal); 06-05 21:04:34.258 13222 13254 D libpbr-materials_arm64-v8a.so: D libpbr-materials_arm64-v8a.so: // Calculate binormal vector. No "real" need to renormalize it, D libpbr-materials_arm64-v8a.so: // as built by crossing two normal v I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 3 lines D libpbr-materials_arm64-v8a.so: Shader Error: "textureSize is not supported in ESSL 100." #version 450 06-05 21:04:34.319 13222 13254 D libpbr-materials_arm64-v8a.so: D libpbr-materials_arm64-v8a.so: #define LAYER_ambientOcclusionMap D libpbr-materials_arm64-v8a.so: #define LAYER_normalMap D libpbr-materials_arm64-v8a.so: #define LAYER_roughnessMap D libpbr-materials_arm64-v8a.so: #define LAYER_metalnessMap D libpbr-materials_arm64-v8a.so: #define LAYER_baseColorMap D libpbr-materials_arm64-v8a.so: layout(location = 3) in vec2 texCoord; D libpbr-materials_arm64-v8a.so: layout(binding = 3) uniform sampler2D normalMap; D libpbr-materials_arm64-v8a.so: layout(location = 2) in vec4 worldTangent; D libpbr-materials_arm64-v8a.so: layout(location = 1) in vec3 worldNormal; D libpbr-materials_arm64-v8a.so: // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). D libpbr-materials_arm64-v8a.so: // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause 06-05 21:04:34.319 13222 13254 D libpbr-materials_arm64-v8a.so: D libpbr-materials_arm64-v8a.so: mat3 calcWorldSpaceToTangentSpaceMatrix(const in vec3 wNormal, const in vec4 wTangent) D libpbr-materials_arm64-v8a.so: { D libpbr-materials_arm64-v8a.so: // Make the tangent truly orthogonal to the normal by using Gram-Schmidt. D libpbr-materials_arm64-v8a.so: // This allows to build the tangentMatrix below by simply transposing the D libpbr-materials_arm64-v8a.so: // tangent -> eyespace matrix (which would now be orthogonal) D libpbr-materials_arm64-v8a.so: vec3 wFixedTangent = normalize(wTangent.xyz - dot(wTangent.xyz, wNormal) * wNormal); 06-05 21:04:34.319 13222 13254 D libpbr-materials_arm64-v8a.so: D libpbr-materials_arm64-v8a.so: // Calculate binormal vector. No "real" need to renormalize it, D libpbr-materials_arm64-v8a.so: // as built by crossing two normal v W libpbr-materials_arm64-v8a.so: Attempted to set unsupported sample count 4 D SurfaceView: onWindowVisibilityChanged(0) true e7bc75b of ViewRootImpl@4b04aba[QtActivity] D ViewRootImpl@4b04aba[QtActivity]: Relayout returned: old=[0,0][1080,2076] new=[0,0][1080,2076] result=0x1 surface={valid=true 514102046720} changed=false D SurfaceView: hide() Surface(name=SurfaceView - org.qtproject.example.pbr_materials/org.qtproject.qt.android.bindings.QtActivity@e7bc75b@0[13222])/@0x82398d1 false true org.qtproject.qt.android.QtSurface{e7bc75b V.E...... ......ID 0,0-1080,2004 #1} D SurfaceView: surfaceCreated 1 #8 org.qtproject.qt.android.QtSurface{e7bc75b V.E...... ......ID 0,0-1080,2004 #1} D SurfaceView: surfaceChanged (1080,2004) 1 #8 org.qtproject.qt.android.QtSurface{e7bc75b V.E...... ......ID 0,0-1080,2004 #1} D mali_winsys: EGLint new_window_surface(egl_winsys_display *, void *, EGLSurface, EGLConfig, egl_winsys_surface **, EGLBoolean) returns 0x3000 W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 54 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 1 line W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 42 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 26 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 30 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 5 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 5 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 22 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 18 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 70 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 34 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 18 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 34 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 18 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 1 line W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 7 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 18 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 13 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 1 line W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 9 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 1 line W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 38 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 33 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 18 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 18 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 18 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 194 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 18 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 22 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 62 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 30 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 58 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 22 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 82 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 18 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 22 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 18 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 7 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 1 line W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 26 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 18 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 26 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 38 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 38 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 26 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 18 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 22 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 46 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 18 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 30 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 30 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 26 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 18 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 138 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 26 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 22 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 18 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 46 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 30 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 22 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 90 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 1 line W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 1 line W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 66 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 22 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 18 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 26 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 30 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 18 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 22 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 34 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 6 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 30 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 14 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 2 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 18 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 182 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 10 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 238 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 82 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 154 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 70 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 174 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 174 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) qtMainLoopThrea identical 34 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader I chatty : uid=10787(org.qtproject.example.pbr_materials) e.pbr_materials identical 162 lines W Qt3D.Renderer.RHI.Backend: : Failed to build graphics pipeline: Invalid fragment shader 21:04:55: "org.qtproject.example.pbr_materials" died.