10:45:46: Starting remote process. QML debugging is enabled. Only use this in a safe environment. -[QUIView willMoveToWindow:] willMoveToWindow -[QUIView becomeFirstResponder] becomeFirstResponder ; layer = ; QIOSWindow(0x282a6a0d0, window=Main_QMLTYPE_1(0x2836785a0))> stale focus object 0x0 , doing manual update -[QUIView willMoveToWindow:] willMoveToWindow -[QUIView becomeFirstResponder] becomeFirstResponder ; layer = ; QIOSWindow(0x282a441e 0, window=QQuickWindowQmlImpl(0x283678a50))> -[QUIView resignFirstResponder] resignFirstResponder -[QUIView responderShouldTriggerWindowDeactivation:] responderShouldTriggerWindowDeactivation stale focus object 0x283678a50 , doing manual update -[QUIView becomeFirstResponder] becomeFirstResponder ; layer = ; QIOSWindow(0x282a6a0d0, window=Main_QMLTYPE_1(0x2836785a0))> -[QU IView resignFirstResponder] resignFirstResponder -[QUIView responderShouldTriggerWindowDeactivation:] responderShouldTriggerWindowDeactivation stale focus object 0x2836785a0 , doing manual update -[QUIView handleTouches:withEvent:withState:withTimestamp:] QHash((4510296112, TouchPoint(0 @QRectF(0,0 0x0 ) normalized QPointF(0,0) press 0 vel QVector2D(0, 0) state 4)) -[QUIView touchesBegan:withEvent:] QHash((4510296112, TouchPoint(0 @QRectF(467,924 0x0) normalized QPointF(0,0) press 1 vel QVector2D(0, 0) state 1)) -[QUIView handleTouches:withEvent:withState:withTimestamp:] QHash((4510296112, TouchPoint(0 @QRectF(467,924 0x0) normalized QPointF(0,0) press 1 vel QVector2D(0, 0) state 1)) -[QUIView becomeFirstResponder] becomeFirstResponder ; layer = ; QIOSWindow(0x282a441e0, window=QQuickWindowQmlImpl(0x283678a50))> - [QUIView resignFirstResponder] resignFirstResponder -[QUIView responderShouldTriggerWindowDeactivation:] responderShouldTriggerWindowDeactivation stale focus object 0x283678a50 , doing manual update -[QUIView handleTouches:withEvent:withState:withTimestamp:] QHash((4510304720, TouchPoint(1 @QRectF(0,0 0x0) normalized QPointF(0,0) press 0 vel QVector2D(0, 0) state 4)) -[QUIView touchesBegan:withEvent:] QHash((4510304720, TouchPoint(1 @QRectF(566,391 0 x0) normalized QPointF(0,0) press 1 vel QVector2D(0, 0) state 1)) -[QUIView handleTouches:withEvent:withState:withTimestamp:] QHash((4510296112, TouchPoint(0 @QRectF(470,929 0x0) normalized QPointF(0,0) press 1 vel QVector2D(0, 0) state 2)) -[QUIView handleTouches:withEvent:withState:withTimestamp:] QHash((4510296112, TouchPoint(0 @QRectF(470,929 0x0) normalized QPointF(0,0) press 1 vel QVector2D(0, 0) state 2)) -[QUIView handleTouches:withEvent:withState:withTimestamp:] QHash((4510296112, TouchPoint(0 @QRectF(470,928 0x0) normalized QPointF(0,0) press 1 vel QVector2D(0, 0) state 2)) -[QUIView handleTouches:withEvent:withState:withTimestamp:] QHash((4510296112, TouchPoint(0 @QRectF(470,926 0x0) normalized QPointF(0,0) press 1 vel QVector2D(0, 0) state 2)) -[QUIView handleTouches:withEvent:withState:withTimestamp:] QHash((4510296112, TouchPoint(0 @QRectF(469,925 0x0) normalized QPointF(0,0) press 1 vel QVector2D(0, 0) state 2)) -[QUIView handleTouches:withEvent:withState:withTimestamp:] QHash((4510296112, TouchPoint(0 @QRectF(469,924 0x0) normalized QPointF(0,0) press 1 vel QVector2D(0, 0) state 2)) -[QUIView handleTouches:withEvent:withState:withTimestamp:] QHash((4510296112, TouchPoint(0 @QRectF(469,922 0x0) normalized QPointF(0,0) press 1 vel QVector2D(0, 0) state 2)) -[QUIView handleTouches:withEvent:withState:withTimestamp:] QHash((4510296112, TouchPoint(0 @QRectF(469,921 0x0) normalized QPointF(0,0) press 1 vel QVector2D(0, 0) state 2)) -[QUIView handleTouches:withEvent:withState:withTimestamp:] QHash((4510296112, TouchPoint(0 @QRectF(468,920 0x0) normalized QPointF(0,0) press 1 vel QVector2D(0, 0) state 2)) -[QUIView touchesEnded:withEvent:] QHash() -[QUIView handleTouches:withEvent:withState:withTimestamp:] QHash((4510304720, TouchPoint(1 @QRectF(566,391 0x0) normalized QPointF(0,0) press 1 vel QVector2D(0, 0) state 1)) -[QUIView touchesEnded:withEvent:] QHash() removal of unknown device 000081100012255C1A88401E -[QUIView isActiveWindow] isActiveWindow