5.2.2 "HP Color LaserJet 6030 MFP PS Class Driver" printing to "ellipses_test.ps" Setting A0 Page size 30 QPainter::begin 0x374d1af060 set painter=this, pushed states= 1 QPainter::begin 0x374d2ebbe0 set painter=this, pushed states= 1 QAlphaPaintEngine::flushAndInit created d->m_picpainter 0x374d2ebbe0 QPainter::hasClipping 0x374d1af060 # 2 ( QVector(QPainterState(painter=0x374d1af060 clip rects:1), QPainterState(painter=0x374d1af060 clip rects:1)) ) states QPainter::hasClipping 0x374d1af060 # 2 ( QVector(QPainterState(painter=0x374d1af060 clip rects:1), QPainterState(painter=0x374d1af060 clip rects:1)) ) states ### painter 0x374d1af060 hasClip true ### loop 0 ### loop 0 >>> drawPath() QPainter::hasClipping 0x374d2ebbe0 # 1 ( QVector(QPainterState(painter=0x374d2ebbe0 clip rects:0)) ) states QPicturePaintEngine::writeCmdLength Painter= 0x374d2ebbe0 hasClipping false QPainter::hasClipping 0x374d2ebbe0 # 1 ( QVector(QPainterState(painter=0x374d2ebbe0 clip rects:0)) ) states ### loop 0 <<< drawPath() 1 ms QPainter::restore States= 2 ### loop 1 ### loop 1 >>> drawPath() QPainter::hasClipping 0x374d2ebbe0 # 1 ( QVector(QPainterState(painter=0x374d2ebbe0 clip rects:0)) ) states QPicturePaintEngine::writeCmdLength Painter= 0x374d2ebbe0 hasClipping false QPainter::hasClipping 0x374d2ebbe0 # 1 ( QVector(QPainterState(painter=0x374d2ebbe0 clip rects:0)) ) states ### loop 1 <<< drawPath() 0 ms QPainter::restore States= 2 ### loop 2 ### loop 2 >>> drawPath() QPainter::hasClipping 0x374d2ebbe0 # 1 ( QVector(QPainterState(painter=0x374d2ebbe0 clip rects:0)) ) states QPicturePaintEngine::writeCmdLength Painter= 0x374d2ebbe0 hasClipping false QPainter::hasClipping 0x374d2ebbe0 # 1 ( QVector(QPainterState(painter=0x374d2ebbe0 clip rects:0)) ) states ### loop 2 <<< drawPath() 0 ms QPainter::restore States= 2 ### loop 3 ### loop 3 >>> drawPath() QPainter::hasClipping 0x374d2ebbe0 # 1 ( QVector(QPainterState(painter=0x374d2ebbe0 clip rects:0)) ) states QPicturePaintEngine::writeCmdLength Painter= 0x374d2ebbe0 hasClipping false QPainter::hasClipping 0x374d2ebbe0 # 1 ( QVector(QPainterState(painter=0x374d2ebbe0 clip rects:0)) ) states ### loop 3 <<< drawPath() 1 ms QPainter::restore States= 2 ### loop 4 ### loop 4 >>> drawPath() QPainter::hasClipping 0x374d2ebbe0 # 1 ( QVector(QPainterState(painter=0x374d2ebbe0 clip rects:0)) ) states QPicturePaintEngine::writeCmdLength Painter= 0x374d2ebbe0 hasClipping false QPainter::hasClipping 0x374d2ebbe0 # 1 ( QVector(QPainterState(painter=0x374d2ebbe0 clip rects:0)) ) states ### loop 4 <<< drawPath() 0 ms QPainter::restore States= 2 ### loop 5 ### loop 5 >>> drawPath() QPainter::hasClipping 0x374d2ebbe0 # 1 ( QVector(QPainterState(painter=0x374d2ebbe0 clip rects:0)) ) states QPicturePaintEngine::writeCmdLength Painter= 0x374d2ebbe0 hasClipping false QPainter::hasClipping 0x374d2ebbe0 # 1 ( QVector(QPainterState(painter=0x374d2ebbe0 clip rects:0)) ) states ### loop 5 <<< drawPath() 0 ms QPainter::restore States= 2 ### loop 6 ### loop 6 >>> drawPath() QPainter::hasClipping 0x374d2ebbe0 # 1 ( QVector(QPainterState(painter=0x374d2ebbe0 clip rects:0)) ) states QPicturePaintEngine::writeCmdLength Painter= 0x374d2ebbe0 hasClipping false QPainter::hasClipping 0x374d2ebbe0 # 1 ( QVector(QPainterState(painter=0x374d2ebbe0 clip rects:0)) ) states ### loop 6 <<< drawPath() 1 ms QPainter::restore States= 2 ### loop 7 ### loop 7 >>> drawPath() QPainter::hasClipping 0x374d2ebbe0 # 1 ( QVector(QPainterState(painter=0x374d2ebbe0 clip rects:0)) ) states QPicturePaintEngine::writeCmdLength Painter= 0x374d2ebbe0 hasClipping false QPainter::hasClipping 0x374d2ebbe0 # 1 ( QVector(QPainterState(painter=0x374d2ebbe0 clip rects:0)) ) states ### loop 7 <<< drawPath() 0 ms QPainter::restore States= 2 ### loop 8 ### loop 8 >>> drawPath() QPainter::hasClipping 0x374d2ebbe0 # 1 ( QVector(QPainterState(painter=0x374d2ebbe0 clip rects:0)) ) states QPicturePaintEngine::writeCmdLength Painter= 0x374d2ebbe0 hasClipping false QPainter::hasClipping 0x374d2ebbe0 # 1 ( QVector(QPainterState(painter=0x374d2ebbe0 clip rects:0)) ) states ### loop 8 <<< drawPath() 0 ms QPainter::restore States= 2 ### loop 9 ### loop 9 >>> drawPath() QPainter::hasClipping 0x374d2ebbe0 # 1 ( QVector(QPainterState(painter=0x374d2ebbe0 clip rects:0)) ) states QPicturePaintEngine::writeCmdLength Painter= 0x374d2ebbe0 hasClipping false QPainter::hasClipping 0x374d2ebbe0 # 1 ( QVector(QPainterState(painter=0x374d2ebbe0 clip rects:0)) ) states ### loop 9 <<< drawPath() 1 ms QPainter::restore States= 2 QPainter::restore States= 1 QPainter::hasClipping 0x374d1af060 # 2 ( QVector(QPainterState(painter=0x374d1af060 clip rects:1), QPainterState(painter=0x374d1af060 clip rects:0)) ) states QPainter::hasClipping 0x374d1af060 # 3 ( QVector(QPainterState(painter=0x374d1af060 clip rects:1), QPainterState(painter=0x374d1af060 clip rects:0), QPainterState(painter=0x374d1af060 clip rects:0)) ) states QPainter::hasClipping 0x374d1af060 # 3 ( QVector(QPainterState(painter=0x374d1af060 clip rects:1), QPainterState(painter=0x374d1af060 clip rects:0), QPainterState(painter=0x374d1af060 clip rects:1)) ) states QPainter::hasClipping 0x374d1af060 # 3 ( QVector(QPainterState(painter=0x374d1af060 clip rects:1), QPainterState(painter=0x374d1af060 clip rects:0), QPainterState(painter=0x374d1af060 clip rects:1)) ) states QPainter::restore States= 2 QPainter::hasClipping 0x374d1af060 # 2 ( QVector(QPainterState(painter=0x374d1af060 clip rects:1), QPainterState(painter=0x374d1af060 clip rects:0)) ) states QPainter::restore States= 1 265 ms