import QtQuick 2.3 // QTBUG-42699 : delta will be about 1250 for Desktop GL // set QSG_RENDER_LOOP=basic / threaded // set QT_LOGGING_RULES=qt.scenegraph.info.debug=true Item { Timer { property var lastTime interval: 1000 running: true repeat: true onTriggered: { if (lastTime) { console.log("delta: " + (Date.now() - lastTime)); } lastTime = Date.now(); } } SequentialAnimation on z { loops: Animation.Infinite NumberAnimation { from: 0; to: 1; duration: 1000 } } }