qt.scenegraph.general: Using sg animation driver qt.scenegraph.general: Animation Driver: using vsync: 16.67 ms qt.scenegraph.general: texture atlas dimensions: 2048x2048 qt.scenegraph.general: R/G/B/A Buffers: 8 8 8 8 qt.scenegraph.general: Depth Buffer: 16 qt.scenegraph.general: Stencil Buffer: 8 qt.scenegraph.general: Samples: 0 qt.scenegraph.general: GL_VENDOR: NVIDIA Corporation qt.scenegraph.general: GL_RENDERER: NVIDIA Tegra 3 qt.scenegraph.general: GL_VERSION: OpenGL ES 2.0 14.01002 qt.scenegraph.general: GL_EXTENSIONS: GL_EXT_texture_format_BGRA8888 GL_NV_EGL_stream_consumer_external GL_EXT_texture_storage GL_NV_occlusion_query_samples GL_EXT_texture_compression_s3tc GL_EXT_unpack_subimage GL_NV_read_depth GL_NV_copy_buffer GL_EXT_texture_array GL_NV_texture_compression_s3tc_update GL_NV_framebuffer_blit GL_OES_EGL_image GL_NV_pixel_buffer_object GL_NV_uniform_buffer_object GL_NV_get_tex_image GL_OES_vertex_half_float GL_EXT_packed_float GL_EXT_robustness GL_OES_surfaceless_context GL_OES_standard_derivatives GL_NV_draw_buffers GL_NV_texture_npot_2D_mipmap GL_EXT_texture_compression_latc GL_EXT_texture_compression_dxt1 GL_NV_fbo_color_attachments GL_NV_3dvision_settings GL_EXT_occlusion_query_boolean GL_NV_read_stencil GL_NV_shader_framebuffer_fetch GL_OES_compressed_ETC1_RGB8_texture GL_NV_read_buffer GL_EXT_Cg_shader GL_NV_texture_compression_s3tc GL_OES_texture_half_float GL_NV_depth_nonlinear GL_NV_map_buffer_range GL_OES_rgb8_rgba8 GL_EXT_separate_shader_objects GL_OES_mapbuffer GL_EXT_bgra GL_NV_draw_path GL_NV_explicit_attrib_location GL_EXT_debug_marker GL_EXT_texture_filter_anisotropic GL_OES_EGL_sync GL_NV_multiview_draw_buffers GL_NV_coverage_sample GL_NV_texture_compression_latc GL_NV_copy_image GL_NV_pack_subimage GL_OES_fbo_render_mipmap GL_OES_EGL_image_external GL_EXT_debug_label GL_NV_timer_query qt.scenegraph.general: Max Texture Size: 2048 qt.scenegraph.general: Debug context: false