QSvgAnimateTransform 3 0 3000 QVector(0, 140, 140, 160, 140, 150) "freeze" additive= 1 QSvgStyle::revert() >QSvgStyle::revert() animateTransforms= 1 SvgAnimateTransform::revert clearTransformApplied QSvgStyle::revert() QSvgStyle::revert() >QSvgStyle::revert() animateTransforms= 1 SvgAnimateTransform::revert clearTransformApplied QSvgStyle::revert() QSvgStyle::revert() >QSvgStyle::revert() animateTransforms= 1 SvgAnimateTransform::revert clearTransformApplied QSvgStyle::revert() QSvgStyle::revert() >QSvgStyle::revert() animateTransforms= 1 SvgAnimateTransform::revert clearTransformApplied QSvgStyle::revert() ..... QSvgStyle::revert() >QSvgStyle::revert() animateTransforms= 1 SvgAnimateTransform::revert clearTransformApplied QSvgStyle::revert() QSvgStyle::revert() >QSvgStyle::revert() animateTransforms= 1 SvgAnimateTransform::revert clearTransformApplied QSvgStyle::revert() QSvgStyle::revert() >QSvgStyle::revert() animateTransforms= 1 SvgAnimateTransform::revert clearTransformApplied QSvgStyle::revert() QSvgStyle::revert() >QSvgStyle::revert() animateTransforms= 1 SvgAnimateTransform::revert clearTransformApplied QSvgStyle::revert() > final step: resolveMatrix qsvgstyle.cpp : 695 totalTimeElapsed= 3015 resolveMatrix setting m_finished animationFrame= 1.005 setting to m_repeatCount 1 resolveMatrix percentOfAnimation/animationFrame 1 resolveMatrix qsvgstyle.cpp : 728 m_count= 2 currentPosition= 1 percentOfAnimation= 1 start/EndElem= 1 1 resolveMatrix animationFrame= 1 percentOfAnimation= 1 to1= 160 from1= 160 d= 0 rotationDiff= 0 QSvgStyle::revert()