am.system: Attempted automatic start of "C:/Qt/5.13.1/msvc2017_64/bin/ivivehiclefunctions-simulation-server" , pid: 6748 am.system: Attempted automatic start of "C:/Qt/5.13.1/msvc2017_64/bin/ivimedia-simulation-server" , pid: 2460 am.system: Attempted automatic start of "C:/Qt/5.13.1/msvc2017_64/neptune3/drivedata-simulation-server" , pid: 8364 am.system: Attempted automatic start of "C:/Qt/5.13.1/msvc2017_64/neptune3/remotesettings-server" , pid: 6412 [WARN | am.deployment] For the installer to work correctly, the executable needs to be run either as root via sudo or SUID (preferred) [main.cpp:218] [WARN | am.deployment] (using fallback implementation - you might experience permission errors on installer operations) [main.cpp:218] [DBG | am.system] Registering runtimes: [runtimefactory.cpp:164] [DBG | am.system] * qml-inprocess [runtimefactory.cpp:167] [DBG | am.system] * qml [runtimefactory.cpp:167] [DBG | am.system] Not setting up the quick-launch pool (runtimesPerContainer is 0) [quicklauncher.cpp:84] [DBG | am.system] Registering intents: [main.cpp:481] [DBG | am.system] * activate-app [app: com.pelagicore.music] [intentaminterface.cpp:167] [DBG | am.system] * activate-app [app: com.pelagicore.tuner] [intentaminterface.cpp:167] [WARN | am.graphics] Touch emulation cannot be enabled. Either it was disabled at build time or the platform does not support it. [main.cpp:713] [WARN | am.system] Disabling external D-Bus interfaces: could not start a dbus-daemon process (dbus-daemon): Process failed to start: The system cannot find the file specified. [main.cpp:1039] [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source1 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:421 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:334:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source2 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:422 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:335:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source3 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:423 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:336:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source4 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:424 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:337:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source5 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:425 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:338:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source6 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:426 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:339:9 [INFO | qt.ivi.servicemanagement] Found the same plugin in two configurations. Using the 'release' configuration: C:/Qt/5.13.1/msvc2017_64/plugins/qtivi/media_qtro.dll [INFO | qt.ivi.servicemanagement] Found the same plugin in two configurations. Using the 'release' configuration: C:/Qt/5.13.1/msvc2017_64/plugins/qtivi/media_simulator.dll [INFO | qt.ivi.servicemanagement] Found the same plugin in two configurations. Using the 'release' configuration: C:/Qt/5.13.1/msvc2017_64/plugins/qtivi/tuner_simulator.dll [INFO | qt.ivi.servicemanagement] Found the same plugin in two configurations. Using the 'release' configuration: C:/Qt/5.13.1/msvc2017_64/plugins/qtivi/vehiclefunction_qtro.dll [INFO | qt.ivi.servicemanagement] Found the same plugin in two configurations. Using the 'release' configuration: C:/Qt/5.13.1/msvc2017_64/plugins/qtivi/vehiclefunction_simulator.dll [INFO | shared.com.pelagicore.drivedata.instrumentclusterbackend.remoteobjects] Environment variable SERVER_CONF_PATH not defined, using "./server.conf" [INFO | shared.com.pelagicore.drivedata.instrumentclusterbackend.remoteobjects] Connecting to QUrl("tcp://127.0.0.1:9998") [INFO | qtivi.media.qivimediaplayerbackend.remoteobjects] Environment variable SERVER_CONF_PATH not defined, using "./server.conf" [INFO | qtivi.media.qivimediaplayerbackend.remoteobjects] Connecting to QUrl("local:qtivimedia") [INFO | shared.com.pelagicore.remotesettings.systemuibackend.remoteobjects] Environment variable SERVER_CONF_PATH not defined, using "./server.conf" [INFO | shared.com.pelagicore.remotesettings.systemuibackend.remoteobjects] Connecting to QUrl("tcp://127.0.0.1:9999") [INFO | shared.com.pelagicore.remotesettings.uisettingsbackend.remoteobjects] Environment variable SERVER_CONF_PATH not defined, using "./server.conf" [INFO | shared.com.pelagicore.remotesettings.uisettingsbackend.remoteobjects] Connecting to QUrl("tcp://127.0.0.1:9999") [INFO | am.graphics] WindowManager: running in single-process mode [forced at compile-time] [windowmanager.cpp:639] [WARN | default] QWindowsWindow::setGeometry: Unable to set geometry 1920x1080+2800+430 (frame: 1942x1136+2789+385) on InstrumentClusterWindow_QMLTYPE_54/"" on "\\.\DISPLAY2". Resulting geometry: 1920x1050+2800+430 (frame: 1942x1106+2789+385) margins: 11, 45, 11, 11) [DBG | am.qml.ipc] Registering new application interface extension: [applicationipcinterface.cpp:328] [DBG | am.qml.ipc] Name : "neptune.musicapprequests.interface" [applicationipcinterface.cpp:329] [DBG | am.qml.ipc] AppId filter : ("com.pelagicore.music", "com.pelagicore.tuner", "com.pelagicore.webradio") [applicationipcinterface.cpp:330] [DBG | am.qml.ipc] Category filter : () [applicationipcinterface.cpp:331] [DBG | am.qml.ipc] Capability filter: () [applicationipcinterface.cpp:332] [DBG | am.qml.ipc] [applicationipcinterface.cpp:333] [DBG | am.system] Starting application "com.pelagicore.climate" in container "" using runtime "qml" [applicationmanager.cpp:814] [DBG | am.system] Updated Qml import paths: ("C:/Qt/5.13.1/msvc2017_64/neptune3", "qrc:/qt-project.org/imports", "C:/Qt/5.13.1/msvc2017_64/qml", "C:/Qt/5.13.1/msvc2017_64/neptune3/imports_shared", "C:/Qt/5.13.1/msvc2017_64/neptune3/imports_system", "C:/Qt/5.13.1/msvc2017_64/neptune3/sysui") [qmlinprocessruntime.cpp:120] [WARN | am.qml] QML NeptuneWindow: LayoutDirection attached property only works with Items and Windows [NeptuneWindow.qml:70] [WARN | am.qml] QML NeptuneWindow: LayoutDirection attached property only works with Items and Windows [NeptuneWindow.qml:70] [DBG | am.system] Starting application "com.pelagicore.hud" in container "" using runtime "qml" [applicationmanager.cpp:814] [DBG | am.system] Updated Qml import paths: ("C:/Qt/5.13.1/msvc2017_64/neptune3", "qrc:/qt-project.org/imports", "C:/Qt/5.13.1/msvc2017_64/qml", "C:/Qt/5.13.1/msvc2017_64/neptune3/imports_shared", "C:/Qt/5.13.1/msvc2017_64/neptune3/imports_system", "C:/Qt/5.13.1/msvc2017_64/neptune3/sysui") [qmlinprocessruntime.cpp:120] [WARN | am.qml] QML NeptuneWindow: LayoutDirection attached property only works with Items and Windows [NeptuneWindow.qml:70] [DBG | am.system] Starting application "com.theqtcompany.cluster" in container "" using runtime "qml" [applicationmanager.cpp:814] [DBG | am.system] Updated Qml import paths: ("C:/Qt/5.13.1/msvc2017_64/neptune3/apps/com.theqtcompany.cluster", "C:/Qt/5.13.1/msvc2017_64/neptune3", "qrc:/qt-project.org/imports", "C:/Qt/5.13.1/msvc2017_64/qml", "C:/Qt/5.13.1/msvc2017_64/neptune3/imports_shared", "C:/Qt/5.13.1/msvc2017_64/neptune3/imports_system", "C:/Qt/5.13.1/msvc2017_64/neptune3/sysui") [qmlinprocessruntime.cpp:120] [WARN | am.qml] QML NeptuneWindow: LayoutDirection attached property only works with Items and Windows [NeptuneWindow.qml:70] [WARN | default] QWindowsWindow::setGeometry: Unable to set geometry 1080x1920+880+430 (frame: 1102x1976+869+385) on CenterConsoleWindow_QMLTYPE_48/"" on "\\.\DISPLAY1". Resulting geometry: 1080x1050+880+430 (frame: 1102x1106+869+385) margins: 11, 45, 11, 11) [INFO | qtivi.vehiclefunctions.qiviclimatecontrolbackend.remoteobjects] Environment variable SERVER_CONF_PATH not defined, using "./server.conf" [INFO | qtivi.vehiclefunctions.qiviclimatecontrolbackend.remoteobjects] Connecting to QUrl("local:qtivivehiclefunctions") [DBG | am.system] QmlInProcessApplicationManagerWindow componentComplete() this: ClimatePopup_QMLTYPE_122(0x2bc25a5c970) [qmlinprocessapplicationmanagerwindow.cpp:185] [DBG | am.system] QmlInProcessApplicationManagerWindow componentComplete() this: NeptuneWindow_QMLTYPE_95(0x2bc25a5ca80) [qmlinprocessapplicationmanagerwindow.cpp:185] [DBG | am.system] QmlInProcessApplicationManagerWindow componentComplete() this: Main_QMLTYPE_124(0x2bc25a59de0) [qmlinprocessapplicationmanagerwindow.cpp:185] [WARN | am.qml] module "QtStudio3D" is not installed [Qt3DStudioAvailable.qml:31] [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source1 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:421 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:334:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source2 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:422 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:335:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source3 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:423 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:336:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source4 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:424 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:337:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source5 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:425 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:338:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source6 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:426 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:339:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source1 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:421 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:334:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source2 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:422 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:335:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source3 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:423 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:336:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source4 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:424 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:337:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source5 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:425 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:338:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source6 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:426 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:339:9 [DBG | am.system] QmlInProcessApplicationManagerWindow componentComplete() this: NeptuneWindow_QMLTYPE_95(0x2bc25a579c0) [qmlinprocessapplicationmanagerwindow.cpp:185] [INFO | qt.qml.binding.removal] Overwriting binding on DialFramePanel_QMLTYPE_146::highLightAng at file:///C:/Qt/5.13.1/msvc2017_64/neptune3/apps/com.theqtcompany.cluster/panels/DialSpeedPanel.qml:252 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/neptune3/apps/com.theqtcompany.cluster/panels/DialFramePanel.qml:47:5 [DBG | am.system] Starting application "com.pelagicore.calendar" in container "" using runtime "qml" [applicationmanager.cpp:814] [DBG | am.system] Updated Qml import paths: ("C:/Qt/5.13.1/msvc2017_64/neptune3/apps/com.theqtcompany.cluster", "C:/Qt/5.13.1/msvc2017_64/neptune3", "qrc:/qt-project.org/imports", "C:/Qt/5.13.1/msvc2017_64/qml", "C:/Qt/5.13.1/msvc2017_64/neptune3/imports_shared", "C:/Qt/5.13.1/msvc2017_64/neptune3/imports_system", "C:/Qt/5.13.1/msvc2017_64/neptune3/sysui") [qmlinprocessruntime.cpp:120] [WARN | am.qml] QML NeptuneWindow: LayoutDirection attached property only works with Items and Windows [NeptuneWindow.qml:70] [DBG | am.system] Starting application "com.pelagicore.music" in container "" using runtime "qml" [applicationmanager.cpp:814] [DBG | am.system] Updated Qml import paths: ("C:/Qt/5.13.1/msvc2017_64/neptune3/apps/com.theqtcompany.cluster", "C:/Qt/5.13.1/msvc2017_64/neptune3", "qrc:/qt-project.org/imports", "C:/Qt/5.13.1/msvc2017_64/qml", "C:/Qt/5.13.1/msvc2017_64/neptune3/imports_shared", "C:/Qt/5.13.1/msvc2017_64/neptune3/imports_system", "C:/Qt/5.13.1/msvc2017_64/neptune3/sysui") [qmlinprocessruntime.cpp:120] [WARN | am.qml] QML NeptuneWindow: LayoutDirection attached property only works with Items and Windows [NeptuneWindow.qml:70] [WARN | am.qml] QML NeptuneWindow: LayoutDirection attached property only works with Items and Windows [NeptuneWindow.qml:70] [DBG | am.system] Starting application "com.pelagicore.phone" in container "" using runtime "qml" [applicationmanager.cpp:814] [DBG | am.system] Updated Qml import paths: ("C:/Qt/5.13.1/msvc2017_64/neptune3/apps/com.theqtcompany.cluster", "C:/Qt/5.13.1/msvc2017_64/neptune3", "qrc:/qt-project.org/imports", "C:/Qt/5.13.1/msvc2017_64/qml", "C:/Qt/5.13.1/msvc2017_64/neptune3/imports_shared", "C:/Qt/5.13.1/msvc2017_64/neptune3/imports_system", "C:/Qt/5.13.1/msvc2017_64/neptune3/sysui") [qmlinprocessruntime.cpp:120] [WARN | am.qml] QML NeptuneWindow: LayoutDirection attached property only works with Items and Windows [NeptuneWindow.qml:70] [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source1 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:421 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:334:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source2 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:422 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:335:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source3 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:423 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:336:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source4 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:424 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:337:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source5 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:425 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:338:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source6 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:426 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:339:9 [WARN | am.qml] QML FrameTimer: It makes no sense to measure the FPS of an application's window in single-process mode. FrameTimer won't operate with the given window. [MonitorOverlay.qml:120] [DBG | am.system] QmlInProcessApplicationManagerWindow componentComplete() this: ApplicationCCWindow_QMLTYPE_170(0x2bc28a0be50) [qmlinprocessapplicationmanagerwindow.cpp:185] [WARN | am.qml] QML FrameTimer: It makes no sense to measure the FPS of an application's window in single-process mode. FrameTimer won't operate with the given window. [MonitorOverlay.qml:120] [INFO | qtivi.media.qivimediaindexerbackend.remoteobjects] Environment variable SERVER_CONF_PATH not defined, using "./server.conf" [INFO | qtivi.media.qivimediaindexerbackend.remoteobjects] Connecting to QUrl("local:qtivimedia") [INFO | qtivi.media.qivisearchandbrowsebackend.remoteobjects] Environment variable SERVER_CONF_PATH not defined, using "./server.conf" [INFO | qtivi.media.qivisearchandbrowsebackend.remoteobjects] Connecting to QUrl("local:qtivimedia") [WARN | am.qml] QML MediaPlayer: The passed QVariant needs to use the Q_GADGET macro [VolumeStore.qml:39] [WARN | am.qml] QML MediaPlayer: The passed QVariant needs to use the Q_GADGET macro [MusicStore.qml:125] [DBG | am.intent] Client: Registering intent handler QtAM::IntentHandler(0x2bc2de7e890) for ("activate-app") for application "com.pelagicore.music" [intentclient.cpp:148] [WARN | qt.remoteobjects] connectionToSource is null [DBG | am.system] QmlInProcessApplicationManagerWindow componentComplete() this: MusicSourcesPopup_QMLTYPE_197(0x2bc2de44da0) [qmlinprocessapplicationmanagerwindow.cpp:185] [DBG | am.system] QmlInProcessApplicationManagerWindow componentComplete() this: ApplicationCCWindow_QMLTYPE_170(0x2bc2de44850) [qmlinprocessapplicationmanagerwindow.cpp:185] [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source1 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:421 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:334:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source2 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:422 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:335:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source3 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:423 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:336:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source4 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:424 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:337:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source5 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:425 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:338:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source6 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:426 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:339:9 [WARN | am.qml] QML FrameTimer: It makes no sense to measure the FPS of an application's window in single-process mode. FrameTimer won't operate with the given window. [MonitorOverlay.qml:120] [DBG | am.system] QmlInProcessApplicationManagerWindow componentComplete() this: ApplicationCCWindow_QMLTYPE_170(0x2bc2de88f50) [qmlinprocessapplicationmanagerwindow.cpp:185] [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [DBG | default] "TLS initialization failed" [DBG | neptune.apps] Music App::Content Type Change: track [MusicStore.qml:83] [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [WARN | am.qml] QML NeptuneWindow: LayoutDirection attached property only works with Items and Windows [NeptuneWindow.qml:70] [WARN | am.qml] QML FrameTimer: It makes no sense to measure the FPS of an application's window in single-process mode. FrameTimer won't operate with the given window. [MonitorOverlay.qml:120] [DBG | am.system] QmlInProcessApplicationManagerWindow componentComplete() this: NeptuneWindow_QMLTYPE_95_QML_226(0x2bc25a59230) [qmlinprocessapplicationmanagerwindow.cpp:185] [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [DBG | applicationmodel] activeAppId=com.luxoft.vehicle [ApplicationModel.qml:256] [DBG | am.system] Starting application "com.luxoft.vehicle" in container "" using runtime "qml" [applicationmanager.cpp:814] [DBG | am.system] Updated Qml import paths: ("C:/Qt/5.13.1/msvc2017_64/neptune3/apps/com.theqtcompany.cluster", "C:/Qt/5.13.1/msvc2017_64/neptune3", "qrc:/qt-project.org/imports", "C:/Qt/5.13.1/msvc2017_64/qml", "C:/Qt/5.13.1/msvc2017_64/neptune3/imports_shared", "C:/Qt/5.13.1/msvc2017_64/neptune3/imports_system", "C:/Qt/5.13.1/msvc2017_64/neptune3/sysui") [qmlinprocessruntime.cpp:120] [WARN | am.qml] QML NeptuneWindow: LayoutDirection attached property only works with Items and Windows [NeptuneWindow.qml:70] [WARN | am.qml] QML NeptuneWindow: LayoutDirection attached property only works with Items and Windows [NeptuneWindow.qml:70] [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source1 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:421 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:334:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source2 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:422 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:335:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source3 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:423 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:336:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source4 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:424 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:337:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source5 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:425 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:338:9 [INFO | qt.qml.binding.removal] Overwriting binding on QQuickShaderEffect_QML_44::source6 at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:426 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/qml/QtGraphicalEffects/FastBlur.qml:339:9 [WARN | am.qml] QML FrameTimer: It makes no sense to measure the FPS of an application's window in single-process mode. FrameTimer won't operate with the given window. [MonitorOverlay.qml:120] [WARN | am.qml] module "QtStudio3D" is not installed [Qt3DStudioAvailable.qml:31] [DBG | am.system] QmlInProcessApplicationManagerWindow componentComplete() this: PopupWindow_QMLTYPE_110(0x2bc330a35a0) [qmlinprocessapplicationmanagerwindow.cpp:185] [DBG | am.system] QmlInProcessApplicationManagerWindow componentComplete() this: ApplicationCCWindow_QMLTYPE_170(0x2bc27e2e3b0) [qmlinprocessapplicationmanagerwindow.cpp:185] [WARN | default] QQmlComponent: Created graphical object was not placed in the graphics scene. [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [WARN | am.qml] QML NeptuneWindow: LayoutDirection attached property only works with Items and Windows [NeptuneWindow.qml:70] [INFO | qt.qml.binding.removal] Overwriting binding on Settings3DPanel_QMLTYPE_305::quality at file:///C:/Qt/5.13.1/msvc2017_64/neptune3/apps/com.luxoft.vehicle/panels/Settings3DPanel.qml:298 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/neptune3/apps/com.luxoft.vehicle/views/VehicleView.qml:161:9 [WARN | am.qml] QML FrameTimer: It makes no sense to measure the FPS of an application's window in single-process mode. FrameTimer won't operate with the given window. [MonitorOverlay.qml:120] [DBG | Qt3D.Core.Aspects] __cdecl Qt3DCore::QAspectEngine::QAspectEngine(class QObject *) [DBG | Qt3D.Core.Aspects] __cdecl Qt3DCore::QAspectThread::QAspectThread(class QObject *) [DBG | Qt3D.Core.Aspects] Starting QAspectThread and going to sleep until it is ready for us... [DBG | Qt3D.Core.Aspects] Entering void QAspectThread::run() [DBG | Qt3D.Core.ChangeArbiter] tickInterval = 16666667 ns [DBG | Qt3D.Core.Aspects] __cdecl Qt3DCore::QAspectManager::QAspectManager(class QObject *) [DBG | Qt3D.Core.Aspects] void __cdecl Qt3DCore::QAspectManager::initialize(void) [DBG | Qt3D.Core.ChangeArbiter] void __cdecl Qt3DCore::QChangeArbiter::createThreadLocalChangeQueue(void *) QThread(0x2bc363d38c0, name = "Thread (pooled)") [DBG | Qt3D.Core.ChangeArbiter] void __cdecl Qt3DCore::QChangeArbiter::createThreadLocalChangeQueue(void *) QThread(0x2bc363d4640, name = "Thread (pooled)") [DBG | Qt3D.Core.ChangeArbiter] void __cdecl Qt3DCore::QChangeArbiter::createThreadLocalChangeQueue(void *) QThread(0x2bc363d45e0, name = "Thread (pooled)") [DBG | Qt3D.Core.ChangeArbiter] void __cdecl Qt3DCore::QChangeArbiter::createThreadLocalChangeQueue(void *) QThread(0x2bc363d4070, name = "Thread (pooled)") [DBG | Qt3D.Core.Aspects] void __cdecl Qt3DCore::QAspectManager::exec(void) ***** Entering main loop ***** [DBG | Qt3D.Core.Aspects] QAspectThead is now ready & calling thread is now awake again [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QCameraLens(0x2bc330f3330) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DCore::QTransform(0x2bc330f3470) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DLogic::QFrameAction(0x2bc364f1df0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364edeb0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e81e0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ed5c0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e4fb0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ec5f0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364ec6a0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364eda90) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e84a0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ee380) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e97e0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364eec70) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e5480) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364eeb10) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e57f0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ecf90) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e4770) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DCore::QTransform_QML_345(0x2bc364ed0f0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DCore::QTransform_QML_337(0x2bc364ee850) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ec8b0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e57f0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364eed20) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e5480) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364eccd0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e4770) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ed720) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e97e0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364eee80) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e57f0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DCore::QTransform_QML_335(0x2bc364ec960) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ee640) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e5480) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ed3b0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e4770) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ed040) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e97e0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ed670) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e57f0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DCore::QTransform_QML_339(0x2bc364eedd0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DCore::QTransform_QML_349(0x2bc364eb2b0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364eb780) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e97e0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364eaf40) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364f2a50) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ea700) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364f2a50) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ea5a0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e5ed0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DCore::QTransform_QML_347(0x2bc364eac80) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364e9c00) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364f2a50) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364e9aa0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e5ed0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DCore::QTransform_QML_333(0x2bc364ebfc0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364eb410) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e9890) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DCore::QTransform(0x2bc364ec070) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364eaa70) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364eb8e0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DCore::QTransform(0x2bc364ebba0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364e99f0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e7840) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DInput::QInputSettings(0x2bc364f2dc0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DRender::QRenderSettings(0x2bc364f24d0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::addComponent(class Qt3DCore::QComponent *) Qt3DLogic::QFrameAction(0x2bc364f3b80) [DBG | Qt3D.Core.Aspects] Registering aspect [DBG | Qt3D.Core.Aspects] Completed registering aspect [DBG | Qt3D.Core.Aspects] Registering aspect [DBG | Qt3D.Core.Aspects] Completed registering aspect [DBG | Qt3D.Core.Aspects] Registering aspect [DBG | Qt3D.Renderer.Backend] void __cdecl Qt3DRender::Render::Renderer::registerEventFilter(class Qt3DCore::QEventFilterService *) Qt3DCore::QAspectThread(0x2bc362833e0) [DBG | Qt3D.Core.Aspects] Completed registering aspect [DBG | Qt3D.Renderer.Backend] Qt3D shared context: QOpenGLContext(0x2bc17777090, nativeHandle=QVariant(QWGLNativeContext, ), format=QSurfaceFormat(version 4.5, options QFlags(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 1, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile), screen="\\.\DISPLAY1") [DBG | Qt3D.Renderer.Backend] Qt global shared context: QOpenGLContext(0x2bc17777090, nativeHandle=QVariant(QWGLNativeContext, ), format=QSurfaceFormat(version 4.5, options QFlags(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 1, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile), screen="\\.\DISPLAY1") [DBG | Qt3D.Scene3D] __cdecl Qt3DRender::Scene3DSGNode::Scene3DSGNode(void) QSGRenderThread(0x2bc27dd54c0) [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [DBG | Qt3D.Core.Aspects] void __cdecl Qt3DCore::QAspectEngine::setRootEntity(class QSharedPointer) root = QSharedPointer(Qt3DCore::Quick::Quick3DEntity(0x2bc364f3a20)) [DBG | Qt3D.Core.ChangeArbiter] void __cdecl Qt3DCore::QChangeArbiter::createUnmanagedThreadLocalChangeQueue(void *) QThread(0x2bc17768090) [DBG | Qt3D.Core.Aspects] Begin setting scene root on aspect manager [DBG | Qt3D.Core.Aspects] void __cdecl Qt3DCore::QAspectManager::setRootEntity(class Qt3DCore::QEntity *,const class QVector > &) [DBG | Qt3D.Core.Aspects] void __cdecl Qt3DCore::QAbstractAspectPrivate::setRootAndCreateNodes(class Qt3DCore::QEntity *,const class QVector > &) rootObject = Qt3DCore::Quick::Quick3DEntity(0x2bc364f3a20) [DBG | Qt3D.Core.Nodes] "Input Aspect" Creating backend node for node id 13 of type Qt3DInput::QInputSettings [DBG | Qt3D.Core.Nodes] "Input Aspect" Creating backend node for node id 20 of type Qt3DInput::QMouseDevice [DBG | Qt3D.Core.Nodes] "Input Aspect" Creating backend node for node id 21 of type Qt3DInput::QMouseHandler [DBG | Qt3D.Core.Aspects] void __cdecl Qt3DCore::QAbstractAspectPrivate::setRootAndCreateNodes(class Qt3DCore::QEntity *,const class QVector > &) rootObject = Qt3DCore::Quick::Quick3DEntity(0x2bc364f3a20) [DBG | Qt3D.Core.Nodes] "Logic Aspect" Creating backend node for node id 14 of type Qt3DLogic::QFrameAction [DBG | Qt3D.Core.Nodes] "Logic Aspect" Creating backend node for node id 19 of type Qt3DLogic::QFrameAction [DBG | Qt3D.Core.Aspects] void __cdecl Qt3DCore::QAbstractAspectPrivate::setRootAndCreateNodes(class Qt3DCore::QEntity *,const class QVector > &) rootObject = Qt3DCore::Quick::Quick3DEntity(0x2bc364f3a20) [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 1 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 1 parentId = 0 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 13 Qt3DInput::QInputSettings [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 2 Qt3DRender::QRenderSettings [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 14 Qt3DLogic::QFrameAction [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 2 of type Qt3DRender::QRenderSettings [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 4 of type Qt3DRender::QRenderSurfaceSelector [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 5 of type Qt3DRender::QRenderStateSet [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 6 of type Qt3DRender::QDepthTest [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 7 of type Qt3DRender::QBlendEquation [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 8 of type Qt3DRender::QBlendEquationArguments [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 9 of type Qt3DRender::QViewport [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 10 of type Qt3DRender::QSortPolicy [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 11 of type Qt3DRender::QClearBuffers [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 12 of type Qt3DRender::QCameraSelector [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 15 of type Qt3DRender::QCamera [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 15 parentId = 1 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 16 Qt3DRender::QCameraLens [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 17 Qt3DCore::QTransform [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 16 of type Qt3DRender::QCameraLens [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 17 of type Qt3DCore::QTransform [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 18 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 18 parentId = 1 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 19 Qt3DLogic::QFrameAction [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 22 of type Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 23 of type Qt3DRender::QEffect [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 24 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 25 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 26 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 27 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 28 of type Qt3DRender::QShaderProgram [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 29 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 30 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 31 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 32 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 33 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 34 of type Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 35 of type Qt3DRender::QEffect [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 36 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 37 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 38 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 39 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 40 of type Qt3DRender::QShaderProgram [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 41 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 42 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 43 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 44 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 45 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 46 of type Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 47 of type Qt3DRender::QEffect [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 48 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 49 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 50 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 51 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 52 of type Qt3DRender::QShaderProgram [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 53 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 54 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 55 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 56 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 57 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 58 of type Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 59 of type Qt3DRender::QEffect [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 60 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 61 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 62 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 63 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 64 of type Qt3DRender::QShaderProgram [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 65 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 66 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 67 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 68 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 69 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 70 of type Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 71 of type Qt3DRender::QEffect [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 72 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 73 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 74 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 75 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 76 of type Qt3DRender::QShaderProgram [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 77 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 78 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 79 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 80 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 81 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 82 of type Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 83 of type Qt3DRender::QEffect [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 84 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 85 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 86 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 87 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 88 of type Qt3DRender::QShaderProgram [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 89 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 90 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 91 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 92 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 93 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 94 of type Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 95 of type Qt3DRender::QEffect [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 96 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 97 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 98 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 99 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 100 of type Qt3DRender::QShaderProgram [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 101 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 102 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 103 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 104 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 105 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 106 of type Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 107 of type Qt3DRender::QEffect [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 108 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 109 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 110 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 111 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 112 of type Qt3DRender::QShaderProgram [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 113 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 114 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 115 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 116 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 117 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 118 of type Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 119 of type Qt3DRender::QEffect [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 120 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 121 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 122 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 123 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 124 of type Qt3DRender::QShaderProgram [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 125 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 126 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 127 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 128 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 129 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 130 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 130 parentId = 1 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 167 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 131 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 131 of type Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 132 of type Qt3DRender::QEffect [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 133 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 134 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 135 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 136 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 137 of type Qt3DRender::QShaderProgram [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 138 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 139 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 140 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 141 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 142 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 143 of type Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 144 of type Qt3DRender::QEffect [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 145 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 146 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 147 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 148 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 149 of type Qt3DRender::QShaderProgram [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 150 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 151 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 152 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 153 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 154 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 155 of type Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 156 of type Qt3DRender::QEffect [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 157 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 158 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 159 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 160 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 161 of type Qt3DRender::QShaderProgram [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 162 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 163 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 164 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 165 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 166 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 167 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 168 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 168 parentId = 130 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 169 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 143 Qt3DRender::QMaterial [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 170 Qt3DCore::QTransform [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 169 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 170 of type Qt3DCore::QTransform [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 171 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 171 parentId = 168 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 172 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 155 Qt3DRender::QMaterial [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 173 Qt3DCore::QTransform [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 172 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 173 of type Qt3DCore::QTransform [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 174 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 174 parentId = 1 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 175 Qt3DCore::QTransform [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 175 of type Qt3DCore::QTransform [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 176 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 176 parentId = 174 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 177 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 34 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 177 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 178 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 178 parentId = 174 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 179 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 22 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 179 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 180 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 180 parentId = 1 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 181 Qt3DCore::QTransform [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 181 of type Qt3DCore::QTransform [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 182 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 182 parentId = 180 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 183 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 34 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 183 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 184 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 184 parentId = 180 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 185 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 22 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 185 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 186 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 186 parentId = 1 [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 187 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 187 parentId = 186 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 188 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 22 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 188 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 189 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 189 parentId = 1 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 190 Qt3DCore::QTransform [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 191 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 118 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 190 of type Qt3DCore::QTransform [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 191 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 192 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 192 parentId = 1 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 193 Qt3DCore::QTransform [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 193 of type Qt3DCore::QTransform [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 194 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 194 parentId = 192 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 195 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 70 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 195 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 196 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 196 parentId = 192 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 197 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 118 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 197 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 198 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 198 parentId = 192 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 199 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 82 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 199 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 200 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 200 parentId = 192 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 201 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 58 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 201 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 202 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 202 parentId = 1 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 203 Qt3DCore::QTransform [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 203 of type Qt3DCore::QTransform [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 204 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 204 parentId = 202 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 205 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 70 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 205 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 206 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 206 parentId = 202 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 207 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 118 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 207 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 208 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 208 parentId = 202 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 209 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 82 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 209 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 210 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 210 parentId = 202 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 211 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 58 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 211 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 212 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 212 parentId = 1 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 213 Qt3DCore::QTransform [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 214 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 70 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 213 of type Qt3DCore::QTransform [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 214 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 215 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 215 parentId = 1 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 216 Qt3DCore::QTransform [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 216 of type Qt3DCore::QTransform [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 217 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 217 parentId = 215 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 218 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 82 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 218 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 219 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 219 parentId = 215 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 220 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 70 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 220 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 221 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 221 parentId = 215 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 222 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 58 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 222 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 223 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 223 parentId = 215 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 224 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 118 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 224 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 225 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 225 parentId = 215 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 226 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 106 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 226 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 227 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 227 parentId = 215 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 228 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 229 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 228 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 229 of type Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 230 of type Qt3DRender::QEffect [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 231 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 232 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 233 of type Qt3DRender::QTechnique [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 234 of type Qt3DRender::QRenderPass [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 235 of type Qt3DRender::QShaderProgram [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 236 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 237 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 238 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 239 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 240 of type Qt3DRender::Render::Quick::Quick3DParameter [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 241 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 241 parentId = 215 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 242 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 46 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 242 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 243 of type Qt3DCore::QEntity [DBG | Qt3D.Renderer.RenderNodes] Creating Entity id = 243 parentId = 215 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 244 Qt3DRender::QMesh [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::addComponent(struct Qt3DCore::QNodeIdTypePair) id = 94 Qt3DRender::QMaterial [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 244 of type Qt3DRender::QMesh [DBG | Qt3D.Core.Aspects] Done setting scene root on aspect manager [DBG | Qt3D.Core.Aspects] void __cdecl Qt3DCore::QAspectManager::enterSimulationLoop(void) [DBG | Qt3D.Core.Aspects] Calling onEngineStartup() for each aspect [DBG | Qt3D.Core.Aspects] "Input Aspect" [DBG | Qt3D.Core.Aspects] "Logic Aspect" [DBG | Qt3D.Core.Aspects] "Render Aspect" [DBG | Qt3D.Renderer.Backend] "" [DBG | Qt3D.Renderer.Backend] void __cdecl Qt3DRender::Render::Renderer::setSceneRoot(class Qt3DCore::QBackendNodeFactory *,class Qt3DRender::Render::Entity *) DUMPING SCENE [DBG | Qt3D.Core.Aspects] Done calling onEngineStartup() for each aspect [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 30195442 [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 694 points [DBG | Qt3D.BaseGeometryLoader] 694 points [DBG | Qt3D.BaseGeometryLoader] 694 points [DBG | Qt3D.BaseGeometryLoader] 827 triangles. [DBG | Qt3D.BaseGeometryLoader] 827 triangles. [DBG | Qt3D.BaseGeometryLoader] 827 triangles. [DBG | Qt3D.BaseGeometryLoader] 694 normals [DBG | Qt3D.BaseGeometryLoader] 694 normals [DBG | Qt3D.BaseGeometryLoader] 694 normals [DBG | Qt3D.BaseGeometryLoader] 0 tangents [DBG | Qt3D.BaseGeometryLoader] 0 tangents [DBG | Qt3D.BaseGeometryLoader] 0 tangents [DBG | Qt3D.Core.ChangeArbiter] void __cdecl Qt3DCore::QChangeArbiter::sceneChangeEventWithLock(const class std::vector,class std::allocator > > &) Handles 6 changes at once [DBG | Qt3D.BaseGeometryLoader] 0 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] 0 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] 0 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 436 points [DBG | Qt3D.BaseGeometryLoader] 576 triangles. [DBG | Qt3D.BaseGeometryLoader] 436 normals [DBG | Qt3D.BaseGeometryLoader] 436 tangents [DBG | Qt3D.BaseGeometryLoader] 436 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 436 points [DBG | Qt3D.BaseGeometryLoader] 576 triangles. [DBG | Qt3D.BaseGeometryLoader] 436 normals [DBG | Qt3D.BaseGeometryLoader] 436 tangents [DBG | Qt3D.BaseGeometryLoader] 436 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 6955 points [DBG | Qt3D.BaseGeometryLoader] 6976 points [DBG | Qt3D.BaseGeometryLoader] 12288 triangles. [DBG | Qt3D.BaseGeometryLoader] 3546 triangles. [DBG | Qt3D.BaseGeometryLoader] 6955 normals [DBG | Qt3D.BaseGeometryLoader] 6976 normals [DBG | Qt3D.BaseGeometryLoader] 6955 tangents [DBG | Qt3D.BaseGeometryLoader] 6976 tangents [DBG | Qt3D.BaseGeometryLoader] 6955 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] 6976 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 21612 points [DBG | Qt3D.BaseGeometryLoader] 26076 triangles. [DBG | Qt3D.BaseGeometryLoader] 21612 normals [DBG | Qt3D.BaseGeometryLoader] 21612 tangents [DBG | Qt3D.BaseGeometryLoader] 21612 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 690 points [DBG | Qt3D.BaseGeometryLoader] 448 triangles. [DBG | Qt3D.BaseGeometryLoader] 690 normals [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 690 tangents [DBG | Qt3D.BaseGeometryLoader] 5124 points [DBG | Qt3D.BaseGeometryLoader] 690 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] 3518 triangles. [DBG | Qt3D.BaseGeometryLoader] 5124 normals [DBG | Qt3D.BaseGeometryLoader] 5124 tangents [DBG | Qt3D.BaseGeometryLoader] 5124 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 1885 points [DBG | Qt3D.BaseGeometryLoader] 1280 triangles. [DBG | Qt3D.BaseGeometryLoader] 1885 normals [DBG | Qt3D.BaseGeometryLoader] 1885 tangents [DBG | Qt3D.BaseGeometryLoader] 1885 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 1911 points [DBG | Qt3D.BaseGeometryLoader] 1280 triangles. [DBG | Qt3D.BaseGeometryLoader] 1911 normals [DBG | Qt3D.BaseGeometryLoader] 1911 tangents [DBG | Qt3D.BaseGeometryLoader] 1911 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 21612 points [DBG | Qt3D.BaseGeometryLoader] 26076 triangles. [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 21612 normals [DBG | Qt3D.BaseGeometryLoader] 690 points [DBG | Qt3D.BaseGeometryLoader] 21612 tangents [DBG | Qt3D.BaseGeometryLoader] 448 triangles. [DBG | Qt3D.BaseGeometryLoader] 21612 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] 690 normals [DBG | Qt3D.BaseGeometryLoader] 690 tangents [DBG | Qt3D.BaseGeometryLoader] 690 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 363 points [DBG | Qt3D.BaseGeometryLoader] 226 triangles. [DBG | Qt3D.BaseGeometryLoader] 363 normals [DBG | Qt3D.BaseGeometryLoader] 363 tangents [DBG | Qt3D.BaseGeometryLoader] 363 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 1885 points [DBG | Qt3D.BaseGeometryLoader] 1280 triangles. [DBG | Qt3D.BaseGeometryLoader] 1885 normals [DBG | Qt3D.BaseGeometryLoader] 1885 tangents [DBG | Qt3D.BaseGeometryLoader] 1885 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 1911 points [DBG | Qt3D.BaseGeometryLoader] 1280 triangles. [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 1911 normals [DBG | Qt3D.BaseGeometryLoader] 5124 points [DBG | Qt3D.BaseGeometryLoader] 1911 tangents [DBG | Qt3D.BaseGeometryLoader] 3518 triangles. [DBG | Qt3D.BaseGeometryLoader] 1911 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] 5124 normals [DBG | Qt3D.BaseGeometryLoader] 5124 tangents [DBG | Qt3D.BaseGeometryLoader] 5124 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 1475 points [DBG | Qt3D.BaseGeometryLoader] 946 triangles. [DBG | Qt3D.BaseGeometryLoader] 1475 normals [DBG | Qt3D.BaseGeometryLoader] 1475 tangents [DBG | Qt3D.BaseGeometryLoader] 1475 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 2540 points [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 3176 triangles. [DBG | Qt3D.BaseGeometryLoader] 30260 points [DBG | Qt3D.BaseGeometryLoader] 2540 normals [DBG | Qt3D.BaseGeometryLoader] 26251 triangles. [DBG | Qt3D.BaseGeometryLoader] 2540 tangents [DBG | Qt3D.BaseGeometryLoader] 30260 normals [DBG | Qt3D.BaseGeometryLoader] 2540 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] 30260 tangents [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 30260 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] 5054 points [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 3358 triangles. [DBG | Qt3D.BaseGeometryLoader] 1594 points [DBG | Qt3D.BaseGeometryLoader] 5054 normals [DBG | Qt3D.BaseGeometryLoader] 2120 triangles. [DBG | Qt3D.BaseGeometryLoader] 5054 tangents [DBG | Qt3D.BaseGeometryLoader] 1594 normals [DBG | Qt3D.BaseGeometryLoader] 5054 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] 1594 tangents [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 1594 texture coordinates. [DBG | Qt3D.BaseGeometryLoader] 15992 points [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::rebuildEntityHierarchy(void) No parent entity found for Entity 1 [DBG | Qt3D.BaseGeometryLoader] 19548 triangles. [DBG | Qt3D.Renderer.Jobs] Entering void __cdecl Qt3DRender::Render::UpdateWorldTransformJob::run(void) QThread(0x2bc363d4070, name = "Thread (pooled)") [DBG | Qt3D.BaseGeometryLoader] 15992 normals [DBG | Qt3D.Renderer.Jobs] Exiting void __cdecl Qt3DRender::Render::UpdateWorldTransformJob::run(void) QThread(0x2bc363d4070, name = "Thread (pooled)") [DBG | Qt3D.BaseGeometryLoader] 15992 tangents [DBG | Qt3D.BaseGeometryLoader] 15992 texture coordinates. [DBG | Qt3D.Renderer.Jobs] void __cdecl Qt3DRender::Render::RenderViewInitializerJob::run(void) 0 [DBG | Qt3D.Renderer.Jobs] void __cdecl Qt3DRender::Render::RenderViewInitializerJob::run(void) 1 [DBG | Qt3D.Renderer.Jobs] Entering void __cdecl Qt3DRender::Render::ExpandBoundingVolumeJob::run(void) QThread(0x2bc363d4070, name = "Thread (pooled)") [DBG | Qt3D.Renderer.Jobs] Exiting void __cdecl Qt3DRender::Render::ExpandBoundingVolumeJob::run(void) QThread(0x2bc363d4070, name = "Thread (pooled)") [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 97994 points [DBG | Qt3D.BaseGeometryLoader] 58073 triangles. [DBG | Qt3D.BaseGeometryLoader] 97994 normals [DBG | Qt3D.BaseGeometryLoader] 97994 tangents [DBG | Qt3D.BaseGeometryLoader] 97994 texture coordinates. [DBG | am.system] QmlInProcessApplicationManagerWindow componentComplete() this: NeptuneWindow_QMLTYPE_95(0x2bc35fbd170) [qmlinprocessapplicationmanagerwindow.cpp:185] [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [DBG | Qt3D.BaseGeometryLoader] Loaded mesh: [DBG | Qt3D.BaseGeometryLoader] 106860 points [DBG | Qt3D.BaseGeometryLoader] 207366 triangles. [DBG | Qt3D.BaseGeometryLoader] 106860 normals [DBG | Qt3D.BaseGeometryLoader] 106860 tangents [DBG | Qt3D.BaseGeometryLoader] 106860 texture coordinates. [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 444348039 [DBG | Qt3D.Renderer.Framegraph] void __cdecl Qt3DRender::Render::RenderSurfaceSelector::sceneChangeEvent(const class QSharedPointer &) [DBG | Qt3D.Renderer.Framegraph] void __cdecl Qt3DRender::Render::RenderSurfaceSelector::sceneChangeEvent(const class QSharedPointer &) [DBG | Qt3D.Core.ChangeArbiter] void __cdecl Qt3DCore::QChangeArbiter::sceneChangeEventWithLock(const class std::vector,class std::allocator > > &) Handles 263 changes at once [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::rebuildEntityHierarchy(void) No parent entity found for Entity 1 [DBG | Qt3D.Renderer.Jobs] void __cdecl Qt3DRender::Render::RenderViewInitializerJob::run(void) 0 [DBG | Qt3D.Renderer.Jobs] void __cdecl Qt3DRender::Render::RenderViewInitializerJob::run(void) 1 [DBG | Qt3D.Renderer.Jobs] Entering void __cdecl Qt3DRender::Render::UpdateWorldTransformJob::run(void) QThread(0x2bc363d4070, name = "Thread (pooled)") [DBG | Qt3D.Renderer.Jobs] Exiting void __cdecl Qt3DRender::Render::UpdateWorldTransformJob::run(void) QThread(0x2bc363d4070, name = "Thread (pooled)") [DBG | Qt3D.Renderer.Jobs] Entering void __cdecl Qt3DRender::Render::ExpandBoundingVolumeJob::run(void) QThread(0x2bc363d4070, name = "Thread (pooled)") [DBG | Qt3D.Renderer.Jobs] Exiting void __cdecl Qt3DRender::Render::ExpandBoundingVolumeJob::run(void) QThread(0x2bc363d4070, name = "Thread (pooled)") [DBG | Qt3D.Renderer.Backend] context supports 32 texture units [DBG | Qt3D.Renderer.Backend] VAO support = true [DBG | Qt3D.Renderer.Backend] class Qt3DRender::Render::GraphicsHelperInterface *__cdecl Qt3DRender::Render::GraphicsContext::resolveHighestOpenGLFunctions(void) Building OpenGL 4.3 [DBG | Qt3D.Renderer.Memory] struct Qt3DRender::Render::Renderer::ViewSubmissionResultData __cdecl Qt3DRender::Render::Renderer::submitRenderViews(const class QVector &) rendering frame [DBG | Qt3D.Renderer.RenderStates] current states "1000000000000010001" inverse "1111111111111111111111111111111111111111111110111111111111101110" -> states to change: "0" [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 43399318 [DBG | Qt3D.Renderer.Rendering] struct Qt3DRender::Render::Renderer::ViewSubmissionResultData __cdecl Qt3DRender::Render::Renderer::submitRenderViews(const class QVector &) Submitted Renderview 1 / 2 in 0 ms [DBG | Qt3D.Renderer.RenderStates] previous states "1000000000000010001" [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 252 of type Qt3DRender::QGeometry [DBG | Qt3D.Renderer.RenderStates] current states "1000000000000010001" inverse "1111111111111111111111111111111111111111111110111111111111101110" -> states to change: "0" [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 253 of type Qt3DRender::QAttribute [DBG | Qt3D.Renderer.Rendering] struct Qt3DRender::Render::Renderer::ViewSubmissionResultData __cdecl Qt3DRender::Render::Renderer::submitRenderViews(const class QVector &) Submitted Renderview 2 / 2 in 0 ms [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 251 of type Qt3DRender::QBuffer [DBG | Qt3D.Renderer.RenderStates] previous states "1000000000000010001" [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 254 of type Qt3DRender::QAttribute [DBG | Qt3D.Renderer.RenderStates] current states "1000001010000" inverse "1111111111111111111111111111111111111111111111111110111110101111" -> states to change: "1000000000000000001" [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 256 of type Qt3DRender::QAttribute [DBG | Qt3D.Renderer.Rendering] struct Qt3DRender::Render::Renderer::ViewSubmissionResultData __cdecl Qt3DRender::Render::Renderer::submitRenderViews(const class QVector &) Submission of Queue in 3 ms <=> 1 ms per RenderView <=> Avg 666.667 RenderView/s [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 255 of type Qt3DRender::QBuffer [DBG | Qt3D.Renderer.Rendering] struct Qt3DRender::Render::Renderer::ViewSubmissionResultData __cdecl Qt3DRender::Render::Renderer::submitRenderViews(const class QVector &) Submission Completed in 3 ms [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 264 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 265 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 263 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 266 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 267 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 268 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 270 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 269 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 272 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 273 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 271 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 274 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 275 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 276 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 278 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 277 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 280 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 281 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 279 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 282 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 283 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 284 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 286 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 285 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 312 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 313 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 311 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 314 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 315 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 316 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 318 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 317 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 376 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 377 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 375 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 378 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 379 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 380 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 382 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 381 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 384 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 385 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 383 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 386 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 387 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 388 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 390 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 389 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 392 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 393 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 391 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 394 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 395 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 396 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 398 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 397 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 408 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 409 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 407 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 410 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 411 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 412 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 414 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 413 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 424 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 425 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 423 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 426 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 427 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 428 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 430 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 429 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 288 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 289 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 287 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 290 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 291 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 292 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 294 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 293 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 304 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 305 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 303 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 306 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 307 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 308 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 310 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 309 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 328 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 329 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 327 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 330 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 331 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 332 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 334 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 333 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 360 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 361 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 359 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 362 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 363 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 364 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 366 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 365 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 440 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 441 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 439 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 442 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 443 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 444 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 446 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 445 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 246 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 247 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 245 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 248 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 250 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 249 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 296 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 297 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 295 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 298 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 299 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 300 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 302 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 301 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 320 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 321 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 319 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 322 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 323 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 324 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 326 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 325 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 336 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 337 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 335 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 338 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 339 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 340 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 342 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 341 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 368 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 369 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 367 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 370 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 371 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 372 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 374 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 373 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 432 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 433 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 431 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 434 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 435 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 436 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 438 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 437 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 258 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 259 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 257 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 260 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 262 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 261 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 344 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 345 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 343 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 346 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 347 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 348 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 350 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 349 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 352 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 353 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 351 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 354 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 355 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 356 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 358 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 357 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 400 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 401 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 399 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 402 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 403 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 404 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 406 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 405 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 416 of type Qt3DRender::QGeometry [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 417 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 415 of type Qt3DRender::QBuffer [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 418 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 419 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 420 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 422 of type Qt3DRender::QAttribute [DBG | Qt3D.Core.Nodes] "Render Aspect" Creating backend node for node id 421 of type Qt3DRender::QBuffer [DBG | Qt3D.Renderer.Jobs] Entering void __cdecl Qt3DRender::Render::ExpandBoundingVolumeJob::run(void) QThread(0x2bc363d4640, name = "Thread (pooled)") [DBG | Qt3D.Renderer.Jobs] void __cdecl Qt3DRender::Render::RenderViewInitializerJob::run(void) 0 [DBG | Qt3D.Renderer.Jobs] void __cdecl Qt3DRender::Render::RenderViewInitializerJob::run(void) 1 [DBG | Qt3D.Renderer.Jobs] Exiting void __cdecl Qt3DRender::Render::ExpandBoundingVolumeJob::run(void) QThread(0x2bc363d4640, name = "Thread (pooled)") [DBG | Qt3D.Renderer.IO] uploaded buffer size= 16656 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 4962 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 20928 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 3456 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 20928 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 3456 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 333840 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 73728 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 245952 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 21108 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 245952 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 21108 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 70800 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 5676 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 121920 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 19056 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 242592 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 20148 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 767616 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 117288 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 334848 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 21276 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 33120 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 2688 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 91728 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 7680 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 90480 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 7680 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 5129280 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 2488392 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 16656 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 4962 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 1037376 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 312912 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 90480 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 7680 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 33120 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 2688 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 91728 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 7680 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 4703712 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 696876 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 16656 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 4962 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 1037376 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 312912 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 17424 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 1356 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 1452480 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 315012 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 76512 [DBG | Qt3D.Renderer.IO] uploaded buffer size= 12720 [DBG | Qt3D.Renderer.Backend] class Qt3DRender::Render::GraphicsHelperInterface *__cdecl Qt3DRender::Render::GraphicsContext::resolveHighestOpenGLFunctions(void) Building OpenGL 4.3 [DBG | Qt3D.Renderer.Rendering] "modelMatrix" size 1 offset -1 rawSize 64 [DBG | Qt3D.Renderer.Rendering] "modelNormalMatrix" size 1 offset -1 rawSize 36 [DBG | Qt3D.Renderer.Rendering] "modelViewProjection" size 1 offset -1 rawSize 64 [DBG | Qt3D.Renderer.Rendering] "albedo" size 1 offset -1 rawSize 12 [DBG | Qt3D.Renderer.Rendering] "alpha" size 1 offset -1 rawSize 4 [DBG | Qt3D.Renderer.Rendering] "ao" size 1 offset -1 rawSize 4 [DBG | Qt3D.Renderer.Rendering] "eyePosition" size 1 offset -1 rawSize 12 [DBG | Qt3D.Renderer.Rendering] "metalness" size 1 offset -1 rawSize 4 [DBG | Qt3D.Renderer.Rendering] "roughness" size 1 offset -1 rawSize 4 [DBG | Qt3D.Renderer.Shaders] Active Uniform in Default Block "modelMatrix" -1 [DBG | Qt3D.Renderer.Shaders] Active Uniform in Default Block "modelNormalMatrix" -1 [DBG | Qt3D.Renderer.Shaders] Active Uniform in Default Block "modelViewProjection" -1 [DBG | Qt3D.Renderer.Shaders] Active Uniform in Default Block "albedo" -1 [DBG | Qt3D.Renderer.Shaders] Active Uniform in Default Block "alpha" -1 [DBG | Qt3D.Renderer.Shaders] Active Uniform in Default Block "ao" -1 [DBG | Qt3D.Renderer.Shaders] Active Uniform in Default Block "eyePosition" -1 [DBG | Qt3D.Renderer.Shaders] Active Uniform in Default Block "metalness" -1 [DBG | Qt3D.Renderer.Shaders] Active Uniform in Default Block "roughness" -1 [DBG | Qt3D.Renderer.Shaders] Active Attribute "vertexPosition" [DBG | Qt3D.Renderer.Shaders] Active Attribute "vertexNormal" [DBG | Qt3D.Renderer.Memory] struct Qt3DRender::Render::Renderer::ViewSubmissionResultData __cdecl Qt3DRender::Render::Renderer::submitRenderViews(const class QVector &) rendering frame [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 334822381 [DBG | Qt3D.Renderer.RenderStates] current states "1000000000000010001" inverse "1111111111111111111111111111111111111111111110111111111111101110" -> states to change: "0" [DBG | Qt3D.Renderer.Jobs] void __cdecl Qt3DRender::Render::RenderViewInitializerJob::run(void) 0 [DBG | Qt3D.Renderer.Jobs] void __cdecl Qt3DRender::Render::RenderViewInitializerJob::run(void) 1 [DBG | Qt3D.Renderer.RenderNodes] void __cdecl Qt3DRender::Render::Entity::rebuildEntityHierarchy(void) No parent entity found for Entity 1 [DBG | Qt3D.Renderer.Rendering] struct Qt3DRender::Render::Renderer::ViewSubmissionResultData __cdecl Qt3DRender::Render::Renderer::submitRenderViews(const class QVector &) Submitted Renderview 1 / 2 in 1 ms [DBG | Qt3D.Renderer.Jobs] Entering void __cdecl Qt3DRender::Render::UpdateWorldTransformJob::run(void) QThread(0x2bc363d38c0, name = "Thread (pooled)") [DBG | Qt3D.Renderer.RenderStates] previous states "1000000000000010001" [DBG | Qt3D.Renderer.Jobs] Exiting void __cdecl Qt3DRender::Render::UpdateWorldTransformJob::run(void) QThread(0x2bc363d38c0, name = "Thread (pooled)") [DBG | Qt3D.Renderer.RenderStates] current states "1000000000000010001" inverse "1111111111111111111111111111111111111111111110111111111111101110" -> states to change: "0" [DBG | Qt3D.Renderer.Rendering] struct Qt3DRender::Render::Renderer::ViewSubmissionResultData __cdecl Qt3DRender::Render::Renderer::submitRenderViews(const class QVector &) Submitted Renderview 2 / 2 in 2 ms [DBG | Qt3D.Renderer.RenderStates] previous states "1000000000000010001" [DBG | Qt3D.Renderer.RenderStates] current states "1000001010000" inverse "1111111111111111111111111111111111111111111111111110111110101111" -> states to change: "1000000000000000001" [DBG | Qt3D.Renderer.Rendering] struct Qt3DRender::Render::Renderer::ViewSubmissionResultData __cdecl Qt3DRender::Render::Renderer::submitRenderViews(const class QVector &) Submission of Queue in 11 ms <=> 5 ms per RenderView <=> Avg 181.818 RenderView/s [DBG | Qt3D.Renderer.Rendering] struct Qt3DRender::Render::Renderer::ViewSubmissionResultData __cdecl Qt3DRender::Render::Renderer::submitRenderViews(const class QVector &) Submission Completed in 11 ms [DBG | Qt3D.Renderer.Jobs] Entering void __cdecl Qt3DRender::Render::ExpandBoundingVolumeJob::run(void) QThread(0x2bc363d4070, name = "Thread (pooled)") [DBG | Qt3D.Renderer.Jobs] Exiting void __cdecl Qt3DRender::Render::ExpandBoundingVolumeJob::run(void) QThread(0x2bc363d4070, name = "Thread (pooled)") [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Rendering] void __cdecl Qt3DRender::Render::Renderer::createOrUpdateVAO(class Qt3DRender::Render::RenderCommand *,class Qt3DCore::QHandle *,class Qt3DRender::Render::OpenGLVertexArrayObject **) Allocating new VAO [DBG | Qt3D.Renderer.Memory] struct Qt3DRender::Render::Renderer::ViewSubmissionResultData __cdecl Qt3DRender::Render::Renderer::submitRenderViews(const class QVector &) rendering frame [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 50184782 [DBG | Qt3D.Renderer.RenderStates] current states "1000000000000010001" inverse "1111111111111111111111111111111111111111111110111111111111101110" -> states to change: "0" [DBG | Qt3D.Renderer.Rendering] struct Qt3DRender::Render::Renderer::ViewSubmissionResultData __cdecl Qt3DRender::Render::Renderer::submitRenderViews(const class QVector &) Submitted Renderview 1 / 2 in 1 ms [DBG | Qt3D.Renderer.RenderStates] previous states "1000000000000010001" [DBG | Qt3D.Renderer.RenderStates] current states "1000000000000010001" inverse "1111111111111111111111111111111111111111111110111111111111101110" -> states to change: "0" [DBG | Qt3D.Renderer.Rendering] struct Qt3DRender::Render::Renderer::ViewSubmissionResultData __cdecl Qt3DRender::Render::Renderer::submitRenderViews(const class QVector &) Submitted Renderview 2 / 2 in 1 ms [DBG | Qt3D.Renderer.RenderStates] previous states "1000000000000010001" [DBG | Qt3D.Renderer.RenderStates] current states "1000001010000" inverse "1111111111111111111111111111111111111111111111111110111110101111" -> states to change: "1000000000000000001" [DBG | Qt3D.Renderer.Rendering] struct Qt3DRender::Render::Renderer::ViewSubmissionResultData __cdecl Qt3DRender::Render::Renderer::submitRenderViews(const class QVector &) Submission of Queue in 8 ms <=> 4 ms per RenderView <=> Avg 250 RenderView/s [DBG | Qt3D.Renderer.Rendering] struct Qt3DRender::Render::Renderer::ViewSubmissionResultData __cdecl Qt3DRender::Render::Renderer::submitRenderViews(const class QVector &) Submission Completed in 9 ms [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 20318106 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18965047 [INFO | qt.qml.binding.removal] Overwriting binding on QQmlConnections_QML_353::target at file:///C:/Qt/5.13.1/msvc2017_64/neptune3/apps/com.luxoft.vehicle/panels/Vehicle3DPanel.qml:112 that was initially bound at file:///C:/Qt/5.13.1/msvc2017_64/neptune3/apps/com.luxoft.vehicle/panels/Vehicle3DPanel.qml:101:17 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16995658 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 15086762 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17552371 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33033361 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16450927 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33358037 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16399202 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16663968 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17159603 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16222105 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17219512 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16104334 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17245228 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16112517 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17068425 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16566068 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16760115 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33424375 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16710726 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17154928 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16349813 [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16692899 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33496850 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16471677 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32943352 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 19245594 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32799571 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 15820864 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17646178 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16036242 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32614585 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 19632225 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17580133 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 29545507 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32948027 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33431097 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 34059115 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16420827 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 34007389 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 15440954 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 20703275 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 12981191 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33613453 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 20648335 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 29125561 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18418855 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 20135750 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 14515730 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16345429 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32329654 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18660243 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16228826 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 31518110 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 15850671 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33444832 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17123073 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16389850 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33249033 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17273868 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33027224 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17398946 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32205452 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17555585 [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33660503 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 19841759 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 14180242 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32981343 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17718653 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 30311169 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18551823 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18073722 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 14433027 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 20159421 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 29164721 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18353101 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 19758472 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 28857579 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18199092 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 31863827 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17380242 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18987842 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 14633502 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18510617 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16896589 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 30724977 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16502654 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33337580 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 34113471 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 15693156 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33663133 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17924096 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17575165 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 15958799 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18250526 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 30428356 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17941047 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32339297 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 15860023 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33537763 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33333489 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32932539 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 19522052 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 15945064 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32869123 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16033028 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33661087 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16650818 [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 21625869 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 15411731 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 15874050 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32674202 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 14677629 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 19586636 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 13451401 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 19555367 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16227365 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16938087 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 15192553 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18685375 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 15917594 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 30920192 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 35978238 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33371773 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17483987 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32872922 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17003841 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32025726 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32769179 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18249064 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17304261 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16050270 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 30701013 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17456517 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18628681 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17033941 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 30357342 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16530124 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33377909 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33704631 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 15888954 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33552960 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17500937 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 19330635 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17415896 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16877594 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 29667662 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17261301 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32532759 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17405375 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17890197 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 30775242 [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33565525 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 34906896 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16364133 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33004430 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18559128 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 31249836 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17097941 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18236499 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18744407 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16496516 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 28947004 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33350439 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33065800 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33364174 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33485745 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33597087 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33049142 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33636540 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33926731 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18826526 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18026380 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 14775237 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18491330 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 29516282 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33033946 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17827366 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32266238 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17433722 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18730964 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16258635 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16918799 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 30639644 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33351608 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 34619627 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18299329 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17039494 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 31218274 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 15749557 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 34826823 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 15966982 [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16440698 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33329106 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17805156 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32283480 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17582471 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18014982 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 30668575 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33231791 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 20275732 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16398909 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 30541744 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 19437887 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 30741634 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17412097 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32813014 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16063128 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 20136042 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 14640808 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18157594 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17712517 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16041210 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 15111603 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18322708 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 29742475 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33557927 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33333782 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33560850 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33531918 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17470544 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 19234782 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16846325 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 29538785 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33027808 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 34284723 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32679169 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33670731 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17916499 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17706087 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 30850055 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18608224 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17793174 [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 30055754 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33298420 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 34979079 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16045301 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33556467 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16919384 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32745799 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17555585 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32967316 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33945727 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 15370525 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33138567 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33118986 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18717522 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17799311 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 31295425 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 19458928 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18137137 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16548535 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32552630 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18068462 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 28131077 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33090055 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17739403 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 19057686 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 29999351 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18338489 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17878800 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 30306493 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33527243 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33276210 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33258969 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33512631 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 34220430 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33009398 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 17849868 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 19114672 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 16089137 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 30426895 [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33180064 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 34748796 [DBG | applicationmodel] activeAppId= [ApplicationModel.qml:206] [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 65726558 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 18271275 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 31488301 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 33336704 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 34087170 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 32753105 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 35044540 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 31658092 [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 34087169 [DBG | Qt3D.Scene3D] void __cdecl Qt3DRender::Scene3DRenderer::onWindowChanged(class QQuickWindow *) QSGRenderThread(0x2bc27dd54c0) QQuickWindow(0) [DBG | Qt3D.Scene3D] void __cdecl Qt3DRender::Scene3DRenderer::shutdown(void) QSGRenderThread(0x2bc27dd54c0) [DBG | Qt3D.Core.Aspects] void __cdecl Qt3DCore::QAspectManager::exitSimulationLoop(void) [DBG | Qt3D.Renderer.VsyncAdvanceService] Terminating VSyncFrameAdvanceService [DBG | Qt3D.Renderer.VsyncAdvanceService] Elapsed nsecs since last call 39325820 [DBG | Qt3D.Core.Aspects] exitSimulationLoop waiting for exec loop to terminate [DBG | Qt3D.Core.Aspects] Calling onEngineShutdown() for each aspect [DBG | Qt3D.Core.Aspects] "Input Aspect" [DBG | Qt3D.Core.Aspects] "Logic Aspect" [DBG | Qt3D.Core.Aspects] "Render Aspect" [DBG | Qt3D.Core.Aspects] Done calling onEngineShutdown() for each aspect [DBG | Qt3D.Core.Aspects] exitSimulationLoop completed [DBG | Qt3D.Renderer.Backend] void __cdecl Qt3DRender::Render::Renderer::shutdown(void) Requesting renderer shutdown [DBG | Qt3D.Renderer.Backend] void __cdecl Qt3DRender::Render::Renderer::releaseGraphicsResources(void) Renderer properly shutdown [DBG | Qt3D.Scene3D] __cdecl Qt3DRender::Scene3DSGNode::~Scene3DSGNode(void) QSGRenderThread(0x2bc27dd54c0) [DBG | Qt3D.Core.Aspects] void __cdecl Qt3DCore::QAspectEngine::setRootEntity(class QSharedPointer) root = QSharedPointer(QObject(0x0)) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DInput::QInputSettings(0x2bc364f2dc0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QRenderSettings(0x2bc364f24d0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DLogic::QFrameAction(0x2bc364f3b80) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QCameraLens(0x2bc330f3330) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DCore::QTransform(0x2bc330f3470) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DLogic::QFrameAction(0x2bc364f1df0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364f2a50) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364f2a50) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364f2a50) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e5ed0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e5ed0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e4fb0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e5480) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e5480) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e5480) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e57f0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e57f0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e57f0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e57f0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e4770) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e4770) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e4770) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e81e0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e84a0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e97e0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e97e0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e97e0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e97e0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364e99f0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e7840) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364eb8e0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntityPrivate::removeDestroyedComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364e9890) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364eaa70) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DCore::QTransform(0x2bc364ebba0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364eb410) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DCore::QTransform(0x2bc364ec070) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DCore::QTransform_QML_333(0x2bc364ebfc0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364e9aa0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364e9c00) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DCore::QTransform_QML_347(0x2bc364eac80) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ea5a0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ea700) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364eaf40) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DCore::QTransform_QML_349(0x2bc364eb2b0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364eb780) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DCore::QTransform_QML_339(0x2bc364eedd0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ed670) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ed040) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ed3b0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ee640) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DCore::QTransform_QML_335(0x2bc364ec960) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364eee80) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ed720) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364eccd0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364eed20) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DCore::QTransform_QML_337(0x2bc364ee850) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ec8b0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DCore::QTransform_QML_345(0x2bc364ed0f0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ecf90) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364eeb10) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364eec70) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ee380) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364eda90) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ec5f0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) CookTorranceMaterial_QMLTYPE_340(0x2bc364ec6a0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364ed5c0) [DBG | Qt3D.Core.Nodes] void __cdecl Qt3DCore::QEntity::removeComponent(class Qt3DCore::QComponent *) Qt3DRender::QMesh(0x2bc364edeb0) [DBG | Qt3D.Core.Aspects] void __cdecl Qt3DCore::QAspectEnginePrivate::shutdown(void) [DBG | Qt3D.Core.ChangeArbiter] void __cdecl Qt3DCore::QChangeArbiter::sceneChangeEventWithLock(const class std::vector,class std::allocator > > &) Handles 7 changes at once [DBG | Qt3D.Core.Aspects] void __cdecl Qt3DCore::QAspectManager::exitSimulationLoop(void) [DBG | Qt3D.Core.Aspects] Simulation loop was not running. Nothing to do [DBG | Qt3D.Core.ChangeArbiter] void __cdecl Qt3DCore::QChangeArbiter::destroyUnmanagedThreadLocalChangeQueue(void *) QThread(0x2bc17768090) [DBG | Qt3D.Core.Aspects] Unregistering aspect [DBG | Qt3D.Core.Aspects] Completed unregistering aspect [DBG | Qt3D.Core.Aspects] Unregistering aspect [DBG | Qt3D.Core.Aspects] Completed unregistering aspect [DBG | Qt3D.Core.Aspects] Unregistering aspect [DBG | Qt3D.Renderer.Backend] void __cdecl Qt3DRender::Render::Renderer::shutdown(void) Requesting renderer shutdown [DBG | Qt3D.Core.Aspects] Completed unregistering aspect [DBG | Qt3D.Core.Aspects] void __cdecl Qt3DCore::QAspectManager::quit(void) [DBG | Qt3D.Core.Aspects] void __cdecl Qt3DCore::QAspectManager::exec(void) ***** Exited main loop ***** [DBG | Qt3D.Core.Aspects] void __cdecl Qt3DCore::QAspectManager::shutdown(void) [DBG | Qt3D.Core.Aspects] void __cdecl Qt3DCore::QAspectManager::quit(void) Exiting [DBG | Qt3D.Core.Aspects] Exiting void QAspectThread::run() [DBG | Qt3D.Scene3D] __cdecl Qt3DRender::Scene3DRenderer::~Scene3DRenderer(void) QSGRenderThread(0x2bc27dd54c0) [DBG | Qt3D.Scene3D] __cdecl Qt3DRender::Scene3DCleaner::~Scene3DCleaner(void) QThread(0x2bc17768090) [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [WARN | qt.network.ssl] QSslSocket::connectToHostEncrypted: TLS initialization failed [WARN | default] QQmlComponent: Created graphical object was not placed in the graphics scene. [DBG | applicationmodel] activeAppId=com.luxoft.vehicle [ApplicationModel.qml:256] [DBG | Qt3D.Scene3D] __cdecl Qt3DRender::Scene3DSGNode::Scene3DSGNode(void) QSGRenderThread(0x2bc27dd54c0)