qt.qpa.egldeviceintegration: EGL device integration plugin keys: ("eglfs_brcm", "eglfs_emu", "eglfs_kms") qt.qpa.egldeviceintegration: EGL device integration plugin keys (sorted): ("eglfs_brcm", "eglfs_kms", "eglfs_emu") qt.qpa.egldeviceintegration: Trying to load device EGL integration "eglfs_brcm" qt.qpa.egldeviceintegration: Using EGL device integration "eglfs_brcm" qt.qpa.input: libinput: event0 - Logitech USB Keyboard: is tagged by udev as: Keyboard qt.qpa.input: libinput: event0 - Logitech USB Keyboard: device is a keyboard qt.qpa.input: libinput: event1 - Logitech USB Keyboard Consumer Control: is tagged by udev as: Keyboard qt.qpa.input: libinput: event1 - Logitech USB Keyboard Consumer Control: device is a keyboard qt.qpa.input: libinput: event2 - Logitech USB Keyboard System Control: is tagged by udev as: Keyboard qt.qpa.input: libinput: event2 - Logitech USB Keyboard System Control: device is a keyboard qt.qpa.input: libinput: event3 - A4Tech USB Mouse: is tagged by udev as: Mouse qt.qpa.input: libinput: event3 - A4Tech USB Mouse: device is a pointer qt.qpa.input: Using xkbcommon for key mapping OK qt.scenegraph.general: threaded render loop qt.scenegraph.general: Using sg animation driver qt.scenegraph.general: Animation Driver: using vsync: 16.67 ms qt.scenegraph.general: Using sg animation driver qt.scenegraph.general: Animation Driver: using vsync: 16.67 ms qt.scenegraph.general: texture atlas dimensions: 2048x2048 qt.scenegraph.general: R/G/B/A Buffers: 5 6 5 0 qt.scenegraph.general: Depth Buffer: 24 qt.scenegraph.general: Stencil Buffer: 8 qt.scenegraph.general: Samples: 0 qt.scenegraph.general: GL_VENDOR: Broadcom qt.scenegraph.general: GL_RENDERER: VideoCore IV HW qt.scenegraph.general: GL_VERSION: OpenGL ES 2.0 qt.scenegraph.general: GL_EXTENSIONS: GL_APPLE_rgb_422 GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_texture_format_BGRA8888 GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_paletted_texture GL_OES_depth24 GL_OES_depth32 GL_OES_mapbuffer GL_OES_rgb8_rgba8 GL_OES_texture_npot GL_OES_vertex_half_float qt.scenegraph.general: Max Texture Size: 2048 qt.scenegraph.general: Debug context: false PulseAudioService: pa_context_connect() failed PulseAudioService: pa_context_connect() failed PulseAudioService: pa_context_connect() failed PulseAudioService: pa_context_connect() failed PulseAudioService: pa_context_connect() failed PulseAudioService: pa_context_connect() failed qt.scenegraph.general: animation driver switched to timer mode qml: [adapter_$AssimpFbx$_PreRotation,pointer1_$AssimpFbx$_PreRotation,pointer1_$AssimpFbx$_Translation,number1_$AssimpFbx$_Rotation,number4_$AssimpFbx$_Rotation,pointer2_$AssimpFbx$_Translation,pointer1_Child0,pointer4_$AssimpFbx$_Rotation,pointer1_Child1,pointer1_$AssimpFbx$_Rotation,shaft_Child0,shaft_Child1,shaft_Child2,shaftThreaded_$AssimpFbx$_Scaling,pointer2_$AssimpFbx$_PreRotation,nut_Child0,number1_Child0,pointer3_$AssimpFbx$_PreRotation,nut_Child1,number1_Child1,nut_Child2,number1_Child2,pointer1_$AssimpFbx$_Scaling,pointer3_$AssimpFbx$_Translation,pointer4_$AssimpFbx$_Translation,pointer4_Child0,pointer4_Child1,capCutPatch_$AssimpFbx$_Rotation,pointer4_$AssimpFbx$_PreRotation,capCutPatch,adapter_Child0,shaftThreaded,shaft_$AssimpFbx$_Scaling,shaft_$AssimpFbx$_PreRotation,adapter_Child1,capCutPatch_$AssimpFbx$_Translation,number1_$AssimpFbx$_Translation,number2_$AssimpFbx$_Rotation,shaftCutPatch_$AssimpFbx$_Translation,calibre,pointer2_$AssimpFbx$_Rotation,capCutPatch_$AssimpFbx$_PreRotation,shaftThreaded_$AssimpFbx$_PreRotation,cap_$AssimpFbx$_Translation,number1_$AssimpFbx$_PreRotation,nut,cap_Child0,pointer4_$AssimpFbx$_Scaling,shaftCutPatch,cap_Child1,number4_Child0,shaftCutPatch_$AssimpFbx$_PreRotation,number4_Child1,number4_Child2,shaftCutPatch_$AssimpFbx$_Rotation,cone_$AssimpFbx$_Translation,number2_$AssimpFbx$_Translation,cap_$AssimpFbx$_PreRotation,nut_$AssimpFbx$_Translation,number3_$AssimpFbx$_Translation,pointer3_Child0,cone_$AssimpFbx$_PreRotation,number2_$AssimpFbx$_PreRotation,pointer3_Child1,nut_$AssimpFbx$_PreRotation,number3_$AssimpFbx$_PreRotation,number4_$AssimpFbx$_Translation,number3_Child0,adapter,number3_Child1,number3_Child2,pointer3_$AssimpFbx$_Scaling,number4_$AssimpFbx$_PreRotation,shaft,nut_$AssimpFbx$_Scaling,number3_$AssimpFbx$_Rotation,pointer2_Child0,pointer2_Child1,pointer3_$AssimpFbx$_Rotation,pointer1,pointer2,capCutPatch_$AssimpFbx$_GeometricTranslation,number1,pointer3,number2,pointer4,number3,number4,calibre_$AssimpFbx$_Translation,calibre_$AssimpFbx$_Scaling,calibre_$AssimpFbx$_PreRotation,cone,adapter_$AssimpFbx$_Translation,pointer2_$AssimpFbx$_Scaling,shaftCutPatch_$AssimpFbx$_GeometricTranslation,number2_Child0,number2_Child1,cap,number2_Child2,cone_$AssimpFbx$_Rotation,cap_$AssimpFbx$_Scaling] QOpenGLShader::link: ERROR:OPTIMIZER-3 (fragment shader, line 63) Support for for loops is restricted : right side of condition expression must be constant QOpenGLShader::link: ERROR:OPTIMIZER-3 (fragment shader, line 63) Support for for loops is restricted : right side of condition expression must be constant Failed to open ":/Models/../tex/texTire_n.jpg" Failed to open ":/Models/../tex/texTire_d.jpg" QOpenGLShader::link: ERROR:OPTIMIZER-3 (fragment shader, line 63) Support for for loops is restricted : right side of condition expression must be constant Could not find a matching OpenGL ES 2.0 texture format: NoFormat Could not find a matching OpenGL ES 2.0 texture format: NoFormat