QML debugging is enabled. Only use this in a safe environment. Batch thresholds: nodes: 64 vertices: 1024 Using buffer strategy: static Updater::updateStates() - nodes have been added Renderer::render() QSGAbstractRenderer(0x7f6304006750) "rebuild: full" Opaque render lists (complete): Alpha render list (complete): - element: 0x7f630400a650 batch: 0x0 node: GeometryNode( 0x7f630400cb50 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 1 - element: 0x7f630400a688 batch: 0x0 node: GeometryNode( 0x7f630400cf00 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 2 - element: 0x7f630400a6c0 batch: 0x0 node: GeometryNode( 0x7f630400d330 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 3 - element: 0x7f630400a6f8 batch: 0x0 node: GeometryNode( 0x7f630400d780 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 4 - element: 0x7f630400a730 batch: 0x0 node: GeometryNode( 0x7f630400dbc0 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 5 - element: 0x7f630400a768 batch: 0x0 node: GeometryNode( 0x7f630400e000 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 6 - element: 0x7f630400a7a0 batch: 0x0 node: GeometryNode( 0x7f630400e250 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 7 - element: 0x7f630400a7d8 batch: 0x0 node: GeometryNode( 0x7f630400e4a0 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 8 - element: 0x7f630400a810 batch: 0x0 node: GeometryNode( 0x7f630400e6f0 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 9 Opaque Batches: Alpha Batches: - Batch 0 0x7f630400ee50 upload root: 0x0 - element: 0x7f630400a650 Rect( 300 0 556 256 ) node: GeometryNode( 0x7f630400cb50 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 1 - element: 0x7f630400a688 Rect( 300 300 556 556 ) node: GeometryNode( 0x7f630400cf00 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 2 - element: 0x7f630400a6c0 Rect( 600 0 856 256 ) node: GeometryNode( 0x7f630400d330 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 3 - element: 0x7f630400a6f8 Rect( 600 300 856 556 ) node: GeometryNode( 0x7f630400d780 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 4 - element: 0x7f630400a7a0 Rect( 900 300 1156 556 ) node: GeometryNode( 0x7f630400e250 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 7 - element: 0x7f630400a7d8 Rect( 1200 0 1456 256 ) node: GeometryNode( 0x7f630400e4a0 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 8 - element: 0x7f630400a810 Rect( 1200 300 1456 556 ) node: GeometryNode( 0x7f630400e6f0 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 9 - Batch 1 0x7f63040104b0 upload root: 0x0 - element: 0x7f630400a730 Rect( 0 0 256 256 ) node: GeometryNode( 0x7f630400dbc0 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 5 - Batch 2 0x7f6304011530 upload root: 0x0 - element: 0x7f630400a768 Rect( 0 100 256 356 ) node: GeometryNode( 0x7f630400e000 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 6 Rendering: -> Opaque: 0 nodes in 0 batches... -> Alpha: 9 nodes in 3 batches... - 0x7f630400ee50 [ upload] [noclip] [ alpha] [ merged] Nodes: 7 Vertices: 28 Indices: 42 root: 0x0 opacity: 1 - 0x7f63040104b0 [ upload] [noclip] [ alpha] [ merged] Nodes: 1 Vertices: 4 Indices: 6 root: 0x0 opacity: 1 - 0x7f6304011530 [ upload] [noclip] [ alpha] [ merged] Nodes: 1 Vertices: 4 Indices: 6 root: 0x0 opacity: 1 -> times: build: 0, prepare(opaque/alpha): 0/0, sorting: 0, upload(opaque/alpha): 0/0, render: 6 Updater::updateStates() Renderer::render() QSGAbstractRenderer(0x7f6304006750) "rebuild: none" Rendering: -> Opaque: 0 nodes in 0 batches... -> Alpha: 9 nodes in 3 batches... - 0x7f630400ee50 [retained] [noclip] [ alpha] [ merged] Nodes: 7 Vertices: 28 Indices: 42 root: 0x0 opacity: 1 - 0x7f63040104b0 [retained] [noclip] [ alpha] [ merged] Nodes: 1 Vertices: 4 Indices: 6 root: 0x0 opacity: 1 - 0x7f6304011530 [retained] [noclip] [ alpha] [ merged] Nodes: 1 Vertices: 4 Indices: 6 root: 0x0 opacity: 1 -> times: build: 0, prepare(opaque/alpha): 0/0, sorting: 0, upload(opaque/alpha): 0/0, render: 0 Updater::updateStates() Renderer::render() QSGAbstractRenderer(0x7f6304006750) "rebuild: batches" Opaque Batches: Alpha Batches: - Batch 0 0x7f63040104b0 root: 0x0 - element: 0x7f630400a730 Rect( 0 0 256 256 ) node: GeometryNode( 0x7f630400dbc0 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 5 - Batch 1 0x7f6304011530 upload root: 0x0 - element: 0x7f630400a650 Rect( 300 0 556 256 ) node: GeometryNode( 0x7f630400cb50 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 1 - element: 0x7f630400a688 Rect( 300 300 556 556 ) node: GeometryNode( 0x7f630400cf00 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 2 - element: 0x7f630400a6c0 Rect( 600 0 856 256 ) node: GeometryNode( 0x7f630400d330 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 3 - element: 0x7f630400a6f8 Rect( 600 300 856 556 ) node: GeometryNode( 0x7f630400d780 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 4 - element: 0x7f630400a768 Rect( 0 100 256 356 ) node: GeometryNode( 0x7f630400e000 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 6 - element: 0x7f630400a7a0 Rect( 900 300 1156 556 ) node: GeometryNode( 0x7f630400e250 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 7 - element: 0x7f630400a7d8 Rect( 1200 0 1456 256 ) node: GeometryNode( 0x7f630400e4a0 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 8 - element: 0x7f630400a810 Rect( 1200 300 1456 556 ) node: GeometryNode( 0x7f630400e6f0 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 9 Rendering: -> Opaque: 0 nodes in 0 batches... -> Alpha: 9 nodes in 2 batches... - 0x7f6304011530 [ upload] [noclip] [ alpha] [ merged] Nodes: 8 Vertices: 32 Indices: 48 root: 0x0 opacity: 1 - 0x7f63040104b0 [retained] [noclip] [ alpha] [ merged] Nodes: 1 Vertices: 4 Indices: 6 root: 0x0 opacity: 1 -> times: build: 0, prepare(opaque/alpha): 0/0, sorting: 0, upload(opaque/alpha): 0/0, render: 0 Updater::updateStates() Renderer::render() QSGAbstractRenderer(0x7f6304006750) "rebuild: batches" Opaque Batches: Alpha Batches: - Batch 0 0x7f63040104b0 upload root: 0x0 - element: 0x7f630400a650 Rect( 300 0 556 256 ) node: GeometryNode( 0x7f630400cb50 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 1 - element: 0x7f630400a688 Rect( 300 300 556 556 ) node: GeometryNode( 0x7f630400cf00 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 2 - element: 0x7f630400a6c0 Rect( 600 0 856 256 ) node: GeometryNode( 0x7f630400d330 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 3 - element: 0x7f630400a6f8 Rect( 600 300 856 556 ) node: GeometryNode( 0x7f630400d780 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 4 - element: 0x7f630400a7a0 Rect( 900 300 1156 556 ) node: GeometryNode( 0x7f630400e250 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 7 - element: 0x7f630400a7d8 Rect( 1200 0 1456 256 ) node: GeometryNode( 0x7f630400e4a0 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 8 - element: 0x7f630400a810 Rect( 1200 300 1456 556 ) node: GeometryNode( 0x7f630400e6f0 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 9 - Batch 1 0x7f6304011530 upload root: 0x0 - element: 0x7f630400a730 Rect( 0 0 256 256 ) node: GeometryNode( 0x7f630400dbc0 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 5 - Batch 2 0x7f630400ee50 upload root: 0x0 - element: 0x7f630400a768 Rect( 0 100 256 356 ) node: GeometryNode( 0x7f630400e000 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 6 Rendering: -> Opaque: 0 nodes in 0 batches... -> Alpha: 9 nodes in 3 batches... - 0x7f63040104b0 [ upload] [noclip] [ alpha] [ merged] Nodes: 7 Vertices: 28 Indices: 42 root: 0x0 opacity: 1 - 0x7f6304011530 [ upload] [noclip] [ alpha] [ merged] Nodes: 1 Vertices: 4 Indices: 6 root: 0x0 opacity: 1 - 0x7f630400ee50 [ upload] [noclip] [ alpha] [ merged] Nodes: 1 Vertices: 4 Indices: 6 root: 0x0 opacity: 1 -> times: build: 0, prepare(opaque/alpha): 0/0, sorting: 0, upload(opaque/alpha): 0/0, render: 0 Updater::updateStates() Renderer::render() QSGAbstractRenderer(0x7f6304006750) "rebuild: batches" Opaque Batches: Alpha Batches: - Batch 0 0x7f6304011530 root: 0x0 - element: 0x7f630400a730 Rect( 0 0 256 256 ) node: GeometryNode( 0x7f630400dbc0 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 5 - Batch 1 0x7f630400ee50 upload root: 0x0 - element: 0x7f630400a650 Rect( 300 0 556 256 ) node: GeometryNode( 0x7f630400cb50 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 1 - element: 0x7f630400a688 Rect( 300 300 556 556 ) node: GeometryNode( 0x7f630400cf00 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 2 - element: 0x7f630400a6c0 Rect( 600 0 856 256 ) node: GeometryNode( 0x7f630400d330 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 3 - element: 0x7f630400a6f8 Rect( 600 300 856 556 ) node: GeometryNode( 0x7f630400d780 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 4 - element: 0x7f630400a768 Rect( 0 100 256 356 ) node: GeometryNode( 0x7f630400e000 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 6 - element: 0x7f630400a7a0 Rect( 900 300 1156 556 ) node: GeometryNode( 0x7f630400e250 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 7 - element: 0x7f630400a7d8 Rect( 1200 0 1456 256 ) node: GeometryNode( 0x7f630400e4a0 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 8 - element: 0x7f630400a810 Rect( 1200 300 1456 556 ) node: GeometryNode( 0x7f630400e6f0 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 9 Rendering: -> Opaque: 0 nodes in 0 batches... -> Alpha: 9 nodes in 2 batches... - 0x7f630400ee50 [ upload] [noclip] [ alpha] [ merged] Nodes: 8 Vertices: 32 Indices: 48 root: 0x0 opacity: 1 - 0x7f6304011530 [retained] [noclip] [ alpha] [ merged] Nodes: 1 Vertices: 4 Indices: 6 root: 0x0 opacity: 1 -> times: build: 0, prepare(opaque/alpha): 0/0, sorting: 0, upload(opaque/alpha): 0/0, render: 0 Updater::updateStates() Renderer::render() QSGAbstractRenderer(0x7f6304006750) "rebuild: batches" Opaque Batches: Alpha Batches: - Batch 0 0x7f6304011530 upload root: 0x0 - element: 0x7f630400a650 Rect( 300 0 556 256 ) node: GeometryNode( 0x7f630400cb50 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 1 - element: 0x7f630400a688 Rect( 300 300 556 556 ) node: GeometryNode( 0x7f630400cf00 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 2 - element: 0x7f630400a6c0 Rect( 600 0 856 256 ) node: GeometryNode( 0x7f630400d330 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 3 - element: 0x7f630400a6f8 Rect( 600 300 856 556 ) node: GeometryNode( 0x7f630400d780 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 4 - element: 0x7f630400a7a0 Rect( 900 300 1156 556 ) node: GeometryNode( 0x7f630400e250 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 7 - element: 0x7f630400a7d8 Rect( 1200 0 1456 256 ) node: GeometryNode( 0x7f630400e4a0 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 8 - element: 0x7f630400a810 Rect( 1200 300 1456 556 ) node: GeometryNode( 0x7f630400e6f0 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 9 - Batch 1 0x7f630400ee50 upload root: 0x0 - element: 0x7f630400a730 Rect( 0 0 256 256 ) node: GeometryNode( 0x7f630400dbc0 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 5 - Batch 2 0x7f63040104b0 upload root: 0x0 - element: 0x7f630400a768 Rect( 0 100 256 356 ) node: GeometryNode( 0x7f630400e000 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 6 Rendering: -> Opaque: 0 nodes in 0 batches... -> Alpha: 9 nodes in 3 batches... - 0x7f6304011530 [ upload] [noclip] [ alpha] [ merged] Nodes: 7 Vertices: 28 Indices: 42 root: 0x0 opacity: 1 - 0x7f630400ee50 [ upload] [noclip] [ alpha] [ merged] Nodes: 1 Vertices: 4 Indices: 6 root: 0x0 opacity: 1 - 0x7f63040104b0 [ upload] [noclip] [ alpha] [ merged] Nodes: 1 Vertices: 4 Indices: 6 root: 0x0 opacity: 1 -> times: build: 0, prepare(opaque/alpha): 0/0, sorting: 0, upload(opaque/alpha): 0/0, render: 0 Updater::updateStates() Renderer::render() QSGAbstractRenderer(0x7f6304006750) "rebuild: batches" Opaque Batches: Alpha Batches: - Batch 0 0x7f630400ee50 root: 0x0 - element: 0x7f630400a730 Rect( 0 0 256 256 ) node: GeometryNode( 0x7f630400dbc0 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 5 - Batch 1 0x7f63040104b0 upload root: 0x0 - element: 0x7f630400a650 Rect( 300 0 556 256 ) node: GeometryNode( 0x7f630400cb50 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 1 - element: 0x7f630400a688 Rect( 300 300 556 556 ) node: GeometryNode( 0x7f630400cf00 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 2 - element: 0x7f630400a6c0 Rect( 600 0 856 256 ) node: GeometryNode( 0x7f630400d330 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 3 - element: 0x7f630400a6f8 Rect( 600 300 856 556 ) node: GeometryNode( 0x7f630400d780 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 4 - element: 0x7f630400a768 Rect( 0 100 256 356 ) node: GeometryNode( 0x7f630400e000 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 6 - element: 0x7f630400a7a0 Rect( 900 300 1156 556 ) node: GeometryNode( 0x7f630400e250 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 7 - element: 0x7f630400a7d8 Rect( 1200 0 1456 256 ) node: GeometryNode( 0x7f630400e4a0 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 8 - element: 0x7f630400a810 Rect( 1200 300 1456 556 ) node: GeometryNode( 0x7f630400e6f0 strip #V: 4 #I: 0 x1= 0 y1= 0 x2= 256 y2= 256 materialtype= 0x7f63313b9a62 ) order: 9 Rendering: -> Opaque: 0 nodes in 0 batches... -> Alpha: 9 nodes in 2 batches... - 0x7f63040104b0 [ upload] [noclip] [ alpha] [ merged] Nodes: 8 Vertices: 32 Indices: 48 root: 0x0 opacity: 1 - 0x7f630400ee50 [retained] [noclip] [ alpha] [ merged] Nodes: 1 Vertices: 4 Indices: 6 root: 0x0 opacity: 1 -> times: build: 0, prepare(opaque/alpha): 0/0, sorting: 0, upload(opaque/alpha): 0/0, render: 0