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  1. Qt Design Studio
  2. QDS-4335

Changing rotation of imported 3D object should delete existing rotation property when eulerRotation is saved

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    • Resolution: Done
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    • QDS 2.2 Beta1
    • QDS 2.1
    • 3D View
    • None
    • 2
    • QDS 3D - 19/20, QDS 3D - 21/22

      Qt6 Quick3D importer imports rotations as quaternions (rotation property instead of eulerRotation). If you try to change rotation of such object after import in QDS, eulerRotation property is written but the old rotation property still remains. Old rotation property should be removed when eulerRotation is written, as using both is not supported.

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            e0348803 Miikka Heikkinen
            mabadri Mahmoud Badri
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