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  1. Qt
  2. QTBUG-109088

Not skinned Mesh doesn't follow parent node

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    • Icon: Bug Bug
    • Resolution: Invalid
    • Icon: Not Evaluated Not Evaluated
    • 6.5.0
    • 6.4.1
    • Quick: 3D
    • None
    • Windows
    • bfdd2a939 (6.4), 7cc8ed4a1 (dev)

      To reproduce run the example and press the red rectangle at the top-left corner of the window.
      When the button is pressed skin is removed from the mesh node.

      • The node is expected to be immediately teleported to (0.5, 0.5) - doesn't happen.
      • The Mesh node should start following the parent node (marked with yellow sphere) - doesn't happen.

        1. skinning.7z
          4 kB
          alexey89
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            qt.team.graphics.and.multimedia Qt Graphics Team
            alexey89 alexey89
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              Created:
              Updated:
              Resolved:

                There are no open Gerrit changes