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  1. Qt
  2. QTBUG-119920

QtGraphs 2D/3D modules

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    • Icon: Task Task
    • Resolution: Fixed
    • Icon: P2: Important P2: Important
    • 6.7.0 Beta2, 6.8.0 FF
    • None
    • Graphs: 3D
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    • d5313f8aa (dev), 3fd9abe18 (6.7), 89f369701 (dev), 14ae4dab3 (6.7)

      This ticket is for deciding how 2D & 3D QtGraphs are combined.

      Currently in dev these are separate (qt_internal_add_qml_module) QML modules.

      • 2D: Graphs2D, import QtGraphs
      • 3D: Graphs, import QtGraphs3D

      Discussion in development teams room was that module would be same but QML import different: https://teams.microsoft.com/l/message/19:8f8a287fc4f8491a98218c44b3157e29@thread.skype/1700547514846?tenantId=20d0b167-794d-448a-9d01-aaeccc1124ac&groupId=2c64ad4b-b630-453a-8b14-420c026a1508&parentMessageId=1700547514846&teamName=Qt&channelName=Development&createdTime=1700547514846

      However I'm not sure how to achieve this... Combining both into single qt_internal_add_qml_module in src/CMakeList.txt would mean also same QML import URL and 2D would also get Quick3D dependency (right?). What would be the optimal solution for C++ and QML users?

        For Gerrit Dashboard: QTBUG-119920
        # Subject Branch Project Status CR V

            tokorpip Tomi Korpipää
            kagro Kaj Grönholm
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