Details
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Bug
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Resolution: Done
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P1: Critical
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None
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Qt3D 1.0, 4.8.0
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None
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Linux/Mac
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dde93f2bdbc0b0918f0fd6608c83cb6e2f1fe2b7 (4.8), 15a623b04672827802ac735d9b09163632816438 (qt 5)
Description
Hi,
I am using QGL::LitMaterial to test something. There's something weird particular to QGLSphere that I couldn't figure it out. Is normal vector flipped?