Details
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Bug
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Resolution: Duplicate
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P2: Important
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None
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5.3.0 Alpha
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None
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Qt 5.3, Windows
Description
When creating an OpenGL context, the method ARB::choosePixelFormat() sets the colorDepth fixed to 24-bit. When requesting 10-bits per color channel, this is not correct.
The colorDepth should be set to the sum of the requested red, blue and green bit depths.
Attachments
Issue Links
- relates to
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QTBUG-37411 QOpenGLContext::setFormat() does not set the color depth
- Closed