Details
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Bug
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Resolution: Done
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P2: Important
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5.3.1
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None
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Windows 8.1
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db7d66077e92e1ea4231d09c67bb14536e792cd6
Description
Following code fails in assertion check in debug mode, but works fine in release:
Rectangle { id: rect width: 100 height: 10 } ShaderEffectSource { width: 100 height: -10 sourceItem: rect }
Please check for '<= 0' of width/height, instead of '== 0' in QQuickShaderEffectSource::updatePaintNode().