Uploaded image for project: 'Qt'
  1. Qt
  2. QTBUG-46653

Move math3d classes from GUI to CORE

    XMLWordPrintable

Details

    • Suggestion
    • Resolution: Won't Do
    • P2: Important
    • 6.0
    • 5.5.0 Beta, 5.7.0, 6.0
    • Core: Other, GUI: OpenGL, Qt3D
    • None
    • 8

    Description

      Looking at the classes of math3d I can see no obvious reason why this mathematical methods are in GUI.

      This classification forces geometrical database/calculation backends/servers that should keep/operate-on QVector[234]d and associated geometrical QMatrix4d, QQuaternion, QGenericMatrix to load GUI.

      In my understading of Qt's Model-View pattern, I do not see a mathematical calcualtion as a part of a Graphical User Interface. The GUI could offer requesting parameters for a world view matrix, but calculation of the view is not part of a GUI. Showing the result (e.g. rendered bitmap) is part of the GUI.

      In addition, the sparse documentation and the introduction of Qt3d could be a nice time point to move the classes...?

      Or must something moving of classes like this be hold back until 6.0?

      Attachments

        For Gerrit Dashboard: QTBUG-46653
        # Subject Branch Project Status CR V

        Activity

          People

            jkobus Jarek Kobus
            moellney Michael Möllney
            Maurice Kalinowski Maurice Kalinowski
            Alex Blasche Alex Blasche
            Votes:
            1 Vote for this issue
            Watchers:
            10 Start watching this issue

            Dates

              Created:
              Updated:
              Resolved:

              Gerrit Reviews

                There are no open Gerrit changes