Details
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Bug
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Resolution: Done
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P3: Somewhat important
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5.6.0 Beta
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None
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Linux/X11, CPU: i7 3770k OC 4.1GHz
Description
Painting gradients (software rasterizer) are much slower due to converting RGBA64->RGBA32. The performance issue is caused by converting color table using "toArgb32()" instead of using 32bit cached table. On FullHD painting can be more than 2x slower than Qt4.