Details
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Task
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Resolution: Done
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Not Evaluated
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None
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5.8.0 Alpha
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None
Description
Once we have modularized shader effects, we should have an example which shows how to write a ShaderEffect which works with e.g. both OpenGL and Direct3D.
Attachments
For Gerrit Dashboard: QTBUG-52914 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
163716,10 | Migrate shadereffects example to be cross-backend | dev | qt/qtdeclarative | Status: MERGED | -2 | 0 |