Details
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Bug
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Resolution: Done
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P1: Critical
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5.6.0
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None
Description
The following code causes an instant crash:
import QtQuick 2.0 import QtQml.StateMachine 1.0 Item { id: thingy signal somethingHappened StateMachine { initialState: stateA running: true State { id:stateA onEntered:console.log('entered A') SignalTransition { targetState: stateB # Note that this should say signal: thingy.somethingHappened signal: thingy.onSomethingHappened } } State { id: stateB onEntered: console.log('entered B') } } }