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  1. Qt
  2. QTBUG-57726

Objects are not rendered when camera is looking straight down

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Details

    • Bug
    • Resolution: Done
    • P2: Important
    • 5.9.0 Beta 2
    • 5.7.1, 5.8.0 RC
    • Qt3D
    • None
    • Qt 5.7.1
      GCC 6.2.1
      OpenSUSE Tumbleweed
    • 03f17a311c4d09d8b734f2bf7c893527e622eac9

    Description

      When camera is pointing straight down (i.e. camera's and view center's positions on X and Z axis are the same while Y is different) objects are not rendered at all. Changing the Y value does not seem change anything.

      The example provided will move camera and view center on Z axis and offsets camera position before restarting the movement. The camera starts at +1 offset.

      Steps to reproduce:
      1. Compile and run the example
      -> Watch the positions of camera and view center. When both are identical, nothing is rendered.

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            rbrock Robert Brock
            khormi Kari Hormi
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            Dates

              Created:
              Updated:
              Resolved:

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