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  1. Qt
  2. QTBUG-58346

Point sprites

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Details

    • Bug
    • Resolution: Done
    • P3: Somewhat important
    • 5.9.0 Beta 2
    • 5.8.0
    • Qt3D
    • None

    Description

      Is glEnable(GL_POINT_ SPRITE) called when QPointSize renderstate is used? In my GLSL 1.10 fragment shader, the texcoord is 0 for all pixels of the point sprite. I think that indicates that GL_POINT_SPRITE has not been enabled.

      By the way, I am using Fixed sizeMode of the QPointSize.

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            seanharmer Sean Harmer
            harald Harald Vistnes
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              Created:
              Updated:
              Resolved:

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