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  1. Qt
  2. QTBUG-59582

QObjectPicker - differentiating "clicked" and click-drag

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Details

    • Bug
    • Resolution: Done
    • P2: Important
    • None
    • 5.9
    • Qt3D
    • None

    Description

      I have an entity with a QObjectPicker component which only listens for the "clicked" signal. (Qt 5.9 git)

      If I press the mouse down on an entity, drag the mouse, and then release the mouse, I would not expect to receive a "clicked" signal on that entity.

      Given the docs, I would expect "entered", "pressed", and "exited" signals to fire on that entity and then "released" to fire for whatever entity the mouse is over.

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        # Subject Branch Project Status CR V

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            mkrus Mike Krus
            asm Andy M
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              Created:
              Updated:
              Resolved:

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