Details
Description
I generate textures using Qt3DRender::QTextureImageDataGenerator. These textures can be changed interactively by manipulating some widgets. But the scene is not updated automatically, I have to click in the 3D window and maybe rotate the scene before the texture is updated.
I have attached a small example that demonstrates the problem.
Is there a workaround for forcing a few frames to be rendered until the texture is updated?
Attachments
For Gerrit Dashboard: QTBUG-59752 | ||||||
---|---|---|---|---|---|---|
# | Subject | Branch | Project | Status | CR | V |
207922,2 | Render next frame if texture data is not available | 5.9 | qt/qt3d | Status: MERGED | +2 | 0 |