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Bug
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Resolution: Done
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P2: Important
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5.8.0
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20ac249e7b408d37f70d0a5455c38606546bb9c3
It seems like many of the classes derived from QNode don't respect the enabled property.
If Q3D example "planets-qml" if we make changes in file solarsystem.qml
FrameAction {
enabled: false
onTriggered: {
frames++
animate(focusedPlanet)
}
}
Then this does not have any effect.
- relates to
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QTBUG-59743 QFirstPersonCameraController doesn't stop updating the camera when it's disabled
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- Open
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