Details
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Bug
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Resolution: Done
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P2: Important
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5.13.0 Alpha 1
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None
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thread support
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9fc17c14fa682984742e8febd7551dd18bc36726 (qt/qtbase/5.13)
Description
Testing the sgenging example I noticed an error
"QSGContext::initialize: stencil buffer support missing, expect rendering errors"
Which led me to debug a bit.
The example explicitly requests a depthBufferSize of 16, which would mean we create a webgl context that has depthBuffer support, but since WebGL does not have support for separate depth and stencil buffers, we need to enable stencil buffer as well.