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  1. Qt
  2. QTBUG-80095

Implement a nearest-neighbours scaling in QtQuick3D

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    • Icon: Bug Bug
    • Resolution: Done
    • Icon: P2: Important P2: Important
    • 6.0.0
    • 5.14.0 Beta3
    • Quick: 3D
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    • 3
    • a6ef0a9fdd0888000a4d193f13844faf1635e473 (qt/qtquick3d/dev)

      As we have a linear and nearest-neighbours interpolations in QtQuick 2, what about nearest-neighbours interpolation for QtQuick3D? As I can see, there is only linear method and "smooth" property of View3D does nothing, but it is necessary for me to use a NN-method for work with extremely low-res textures.

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            janichol Andy Nichols
            hoshimin Alexander EREMEEV
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