Many model files support skeletal animations. This functionality should be implemented in both backend and assetimporters.
- duplicates
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QTBUG-76712 Bone-rigged Animation support
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- Closed
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| For Gerrit Dashboard: QTBUG-83173 | ||||||
|---|---|---|---|---|---|---|
| # | Subject | Branch | Project | Status | CR | V |
| 297258,15 | Quick3D : Skeletal Animation | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |
| 300424,8 | QRhiVertexInputAttribute : Add unsigned int formats for vertex input | dev | qt/qtbase | Status: MERGED | +2 | 0 |
| 301673,7 | QRhi: support matrix array types of the uniform in GLES2 backend | dev | qt/qtbase | Status: MERGED | +2 | 0 |