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  1. Qt
  2. QTBUG-84847

Scene3D crashes on destruction

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      Attached example pushes and clears StackView with very basic Scene3D. First destruction seems to be fine, but usually the second time it tries, it crashes.

      It produces following output for me with 5.15.0 on Linux:

      qml: Push
      QString::arg: Argument missing: "  Max Work Group Size: 1536, 1024, 64\n  Max Work Group Count: 2147483647, 65535, 65535\n  Max Invocations: 65535\n  Max Shared Memory Size: 1536\n" , 49152
      qml: Clear
      Failed to make context current: OpenGL resources will not be destroyed
      qml: Push
      QString::arg: Argument missing: "  Max Work Group Size: 1536, 1024, 64\n  Max Work Group Count: 2147483647, 65535, 65535\n  Max Invocations: 65535\n  Max Shared Memory Size: 1536\n" , 49152
      qml: Clear
      Failed to make context current: OpenGL resources will not be destroyed
      09:37:53: The program has unexpectedly finished.
      

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            mkrus Mike Krus
            poikelin Joni Poikelin
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